Murmuring Shade: Difference between revisions

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|vulnerable_to = Arborae
|vulnerable_to = Arborae
|variant = [[Shade]]
|variant = [[Shade]]
|knowledge = 0
|passive = No
|passive = No
|aggressive = Yes
|aggressive = Yes
|quest = No
|description = A shadow of his former self.
|description = A shadow of his former self.
|profession_a = Scout
|profession_a = Scout
|profession_a_level = 14
|profession_a_level = 14
}}
}}
{{Map|type=Entity|target=Shade}}
'''Murmuring Shade''' is a [[monster]].
'''Murmuring Shade''' is a level 14 [[variant]] of [[Shade]] which may be fought by [[Scout]]s of level 0 and above. They are immune to {{AttackStyle|Necromae}} damage style, and are vulnerable to {{AttackStyle|Arborae}} damage.

==Attacks==
Shades only have a melee {{AttackStyle|Necromae}} attack.


==Locations==
==Locations==
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{{Monsters of Hopeforest}}
{{Monsters of Hopeforest}}
{{stub}}

Latest revision as of 15:39, 8 January 2025

Murmuring • Slinking • Gray • Wailing • Spooky • Terrifying

Murmuring Shade is a level 14 variant of Shade which may be fought by Scouts of level 0 and above. They are immune to Necromae damage style, and are vulnerable to Arborae damage.

Attacks[edit | edit source]

Shades only have a melee Necromae attack.

Locations[edit | edit source]

Location Episode Quantity
Twisted Junction Hopeforest 4
Twisted Road Hopeforest 4

Drops[edit | edit source]

As with all monsters, in addition to the monster-specific drops listed below, they have a high chance of rolling once on the faction equipment table (or the factionless equipment table if a faction hasnt been chosen) for items ranging from level 13 to 14. Current drop rates and ranges are tentative and should not be considered final.

Update history[edit | edit source]

This information has been manually compiled. Some updates may not be included yet.