User:Alsang
User:Alsang/Sandbox where I test stuff
User:Alsang/Sandbox2 where I test more stuff
This page is mostly for me to be able to track what I have done or am in the process of doing.
Todo list[edit | edit source]
- SMW not dealing with versioned infoboxes properly
- strategy guides for all gathering-type skill nodes
- Dye preview widget
Alchemist[edit | edit source]
Worked on setting up the Alchemist profession subpages (I did not make all these pages, but I did contribute to them). This is the most polished profession I have worked on.
Type of page | Status |
---|---|
Potions | The things we want.
All pages made, and filled with basic information. Recipe infoboxes created and populated with what information we have. |
Facility pages | All potion making facilities get a Skill Node page, basically everything in the Apothecary
Descriptions of how to use them all. Added the new Map to all things with a fixed location. |
Preparations | Intermediate items made from reagents at the preparation station.
All pages made, and filled with basic information. Recipe infoboxes created and populated with what information we have. |
Ebsworth Work | Made pages for all passive activities.
Still need some xp and coin values. |
Tables | SMW/Lua modules to autogenerate the tables of active and passive potions.
Now automatically calculates all derived properties like xp/hour and cost per xp. With the bulk of the work done I hope to export and modify these tables for the other professions. |
Reagents | Items obtained from other professions which are used by Alchemist.
Oh boy there are 180 of these. All reagents have been completed, with links to sources. |
Reagent images | Some were missing from the cache dump.
It was easier to just screenshot them from the recipe book. Lower resoltion though. |
Preparation images | These are not in the cache as individual images, but as base textures and colourmasks to change them for each individual type.
Might have to rely on manual images for them, which is then also reliant on having a high enough alchemy level to get to them. I have done up to lvl 56. |
Categories and navbox | Put category tags for Potions, Preparations, Potion Reagents.
Made an Alchemist Navbox for all relevant pages. |
Construct Preparation images | Preparation images may be able to be constructed from the cache images.
Each preparation has a base texture and a colour mask. For some preparations we don't yet know which texture to use. |
Guide | Made a start at a profession guide |
Variant Category pages | Potions, Preparations, Ebsworth Work, and Reagents all done.
Body text in place and destubbed. |
Alchemist pages with missing data
Alchemist pages with missing images
Other crafting professions[edit | edit source]
Carpenter[edit | edit source]
Mostly just items, nodes, recipes, and profession info, rather that making the profession nice.
Type of page | Status |
---|---|
Post, Pole, Plank, Stave | Made sure they all exists, and have recipe, products, sources, and shops
Lots of missing parameters |
Hickory Cutlery, Juniper Instruments, Poplar Grooming, Yew Figurines, Ash Haberdashery, Pine Homeware, Oak Kitchenware, Suave Toys |
All already exist, but they need recipe information
Lots of missing parameters |
Stools, Tables, Chairs, Shelves, Trunks, Rocking Chairs |
All already exist, but they need Profession Info
Lots of missing parameters |
Tables | SMW/Lua modules to autogenerate the tables.
Active and Passive tables complete. Posts are modified to show 2 output in the table, since other items are like that. |
Images |
Not all images were in the cache dump. Took some Post images manually. |
Poles | The RecipeTreeSearch module finally is able to track quantities of items through recipes.
Poles are now 1 post > 1 pole instead of 2 post > 2 pole in their recipes |
Variant Category pages | Posts, Poles, Planks, Staves, Passive recipes, and passive activities all done.
Body text in place and destubbed. |
Locations | Added Location and Map to things that have them, related to carpenter. |
Carpenter pages with missing data
Carpenter pages with missing images
Chef[edit | edit source]
Mostly just items, nodes, recipes, and profession info, rather that making the profession nice.
Type of Page | Status |
---|---|
Passive Table | Done. Actually quite simple, just remove the extensive material search to avoid including fishing steps. |
Active Table | Done. So so many subrecipes. |
Recipes | Most recipes have durations and KP
Missing oysters, cod and chips, or sashimi because I dont have the levels |
Variant Category pages | All variant category pages shifted, but no body text or destubbing |
Locations | Added Location and Map to things that have them, related to chef. |
Chef pages with missing images
Leatherworker[edit | edit source]
Mostly just items, nodes, recipes, and profession info, rather that making the profession nice.
Type of Page | Status |
---|---|
Active recipes | Each recipe is 3 recipes, that's great. At least the process is simple. |
Passive recipes | All already exist, didnt need to do much except confirm parameters
still some of missing parameters |
Passive activities | Created the pages and category
Lots of missing parameters |
Images | Mostly have images from cache |
Tables | Active and passive tables complete. |
Variant Category pages | All variant category pages shifted |
Locations | Added Location and Map to things that have them, related to leatherworker. |
Leatherworker pages with missing data
Leatherworker pages with missing images
Weapon crafting professions[edit | edit source]
Type of Page | Status |
---|---|
Icons | Made the icons for the combined professions on material infocards. Nothing else (yet...)
Combined professions needed their own pages or they were excluded from being allowed as SMW properties on items that use them Blacksmith and Stonemason - Hickory and Pine poles Blacksmith and Bonewright - none Stonemason and Bonewright - Suave poles Blacksmith Stonemason and Bonewright - Yew poles |
Weapon images | Took pictures of all weapons at their basic appearange, so at least the weapon overview pages can have an image attached to them |
Stonemason[edit | edit source]
Mostly just items, nodes, recipes, and profession info, rather that making the profession nice.
Type of Page | Status |
---|---|
Etching stones | Making sure the raw and etched pages exist, and there are recipes to turn raw into etched |
Passive recipes | Filled in last bits of metadata for passive stonemason recipes. Was mostly done. |
Passive activities | Built pages for passive stonemason activities, with infobox skilling node as the basis. |
Active recipes | 15 weapons * 6 variants = 90 pages made with recipes added
Differences between variants are even less than for other types of variant. |
Tables | Made etching, active, and passive tables on the stonemason page. |
Variant Category pages | Etched stone, Stoneware, and Sculpture done.
Leaving weapons to be part of combat professions/factions. |
Locations | Complete |
Stonemason pages with missing data
Stonemason pages with missing images
Blacksmith[edit | edit source]
Mostly just items, nodes, recipes, and profession info, rather that making the profession nice.
Type of Page | Status |
---|---|
Smelting ores | Same as stones, but for ingots. Pages already existed, needed a few recipes.
Made a table on the blacksmith page. |
Passive recipes | Passive recipes for blacksmith, which has no non-recipe passives.
Already existed, just needed to fill in some metadata. |
Active recipes | 15 weapons * 6 variants = 90 pages made with recipes added
Differences between variants are even less than for other types of variant. |
Tables | Made smelting, active, and passive tables on the blacksmith page. |
Variant Category pages | Ingots and Jewelry done.
Leaving weapons to be part of combat professions/factions. |
Locations | Complete |
Blacksmith pages with missing data
Blacksmith pages with missing images
Bonewright[edit | edit source]
Mostly just items, nodes, recipes, and profession info, rather that making the profession nice.
Type of Page | Status |
---|---|
Brewing bones | Same as stones, but for bones. |
Passive recipes | Filled in last bits of metadata for passive knickknack recipes, made the bonemeal recipes. |
Passive acitivites | Built pages for passive bonewright activities, with infobox skilling node as the basis. |
Active recipes | 15 weapons * 6 variants = 90 pages made with recipes added
Differences between variants are even less than for other types of variant. |
Tables | Made brewing, active, and passive tables on the bonewright page. |
Variant Category pages | Brewing, passive recipes, and passive activites done.
Leaving weapons to be part of combat professions/factions. |
Locations | Complete |
Bonewright pages with missing data
Bonewright pages with missing images
Crenopolis Weirdness[edit | edit source]
Merchant[edit | edit source]
Mostly just items, nodes, recipes, and profession info, rather that making the profession nice.
Only done the passive part, as active Merchant is very non-standard.
Type of Page | Status |
---|---|
Offcuts | 6 of 8 are from passive merchant, 2 of 8 are from combat instead.
Activity pages made and linked in to their products. |
Stall Assistant | Pages all made, linked to stalls and locations |
Olives and Spice | Activites made, linked to reagents,
Changed reagents which were wrong about how to get them. |
Table | just the one table, for the passive activities.
No passive recipes, so it looks different. |
Images | Stall assistant has images for each type, that isnt just an image of the stall.
Taken what images I can at my level. |
Variant Category pages | Complete, using the new variant category template |
Locations | Added Location and Map to things that have them, related to merchant.
Only did passive activities, not active |
Merchant pages with missing data
Merchant pages with missing images
Detective[edit | edit source]
Mostly just items, nodes, recipes, and profession info, rather that making the profession nice.
Only done the passive part, as active Detective is very non-standard.
Type of Page | Status |
---|---|
Forensics (activity) | Complete, missing some data and images |
Evidence Filing | Complete, missing some data and images |
Interrogation | Complete, missing some data and images |
Stakeout | Complete, missing some data and images |
Table | Added to the Detective page
A lot of the xp info has half what it should be |
Images | Needs all pages to have their own image, even if they are shared
Reuploaded the same pictures multiple times Still a few missing across multiple pages |
Variant Category pages | Complete, using the new variant category template |
Locations | Added Location and Map to things that have them, related to detective.
Only did passive activities, not active |
Detective pages with missing data
Detective pages with missing images
Gathering professions[edit | edit source]
Woodcutter[edit | edit source]
Mostly just items, nodes, recipes, and profession info, rather that making the profession nice.
Type of Page | Status |
---|---|
Trees | Done by DrekRyan so I didnt have to do much
Just add duration parameter |
Split Wood | complete, pages and nodes and categories and everything |
Table | Added to the Wooductter page
Mostly needs some images and a lot of data |
Images | needs a few of trees and passive nodes |
Locations | was already done |
Active Table | Complete, and added to Woodcutter page.
Just needed last few bits of data |
Items | All log pages checked for non-stub-ness |
Woodcutter pages with missing data
Woodcutter pages with missing images
Fisher[edit | edit source]
Mostly just items, nodes, recipes, and profession info, rather that making the profession nice.
Type of Page | Status |
---|---|
Passive items | All Done |
Passive Nodes | Nodes all done, enough to make the table |
Table | Added to the Fisher page
Mostly full already, but needs some images |
Images | should be images of the scenery objects, since album cards show the item |
Bait | Variant categories made pretty, basic info |
Locations | Complete, thank you AWB |
Active Nodes | complete |
Active Table | Complete, and added to Fisher page.
Needed data and activities implemented. |
Fisher pages with missing data
Fisher pages with missing images
Miner[edit | edit source]
Mostly just items, nodes, recipes, and profession info, rather that making the profession nice.
Type of Page | Status |
---|---|
Passive Metal | Complete, missing most data and images |
Passive Stone | Complete, missing most data and images |
Passive Metal nodes | Complete, missing most data and images |
Passive Stone nodes | Complete, missing most data and images |
Passive Table | Added to the Miner page
Almost no data or images |
Images | should be images of the scenery objects, since album cards show the item |
Variant Category pages | Complete, using the new variant category template |
Locations | Complete, thank you AWB |
Active Nodes | complete |
Active Table | Complete, and added to Miner page.
Needed data and activities implemented. |
Miner pages with missing images
Forager[edit | edit source]
Mostly just items, nodes, recipes, and profession info, rather that making the profession nice.
Type of Page | Status |
---|---|
Passive items categories | Categories done and standardised |
Passive items | Items were mostly done from other professions |
Passive Nodes | Nodes made but could be better |
Images | Took a few I could access, still more needed |
Table | Complete, added to Forager page
Some of the data looks suspicious |
Active Table | Complete, and added to Forager page.
Needed data and activities implemented. |
active items | most were done by potion reagents
only needed to do monument pieces and potatoes |
active nodes | complete |
Forager pages with missing data
Forager pages with missing images
Gatherer[edit | edit source]
Mostly just items, nodes, recipes, and profession info, rather that making the profession nice.
Type of Page | Status |
---|---|
Passive items categories | Complete |
Passive items | Complete, mostly done from chef / alchemist / bonewright |
Passive nodes | Complete |
Images | Complete |
Table | Complete, added to Gatherer page
Not very much data |
Active Table | Complete, and added to Gatherer page.
Needed data and activities implemented. |
active items | most were done by potion reagents
only needed to do leeks, bitterfruit, and tangfruit |
active nodes | complete |
Gatherer pages with missing data
Gatherer pages with missing images
Recipe search modules[edit | edit source]
Oh god this took so long and so much stress
Module:RecipeTreeSearch lets you search the name of an item to find all the items and their quantity that are needed to craft it, back to the most recent buyable items. E.G. weapons are crafted with Poles, but you can buy Poles so you don't need to craft them from Posts and Logs. It does this by the SMW data for recipes stored as a Recipe JSON.
Then implemented this into Module:Infobox Recipe for creating showFull displays, which improved on the existing method which didn't track quantity of each material. However this module is the one that creates the Recipe JSON data and exports it that the RecipeTreeSearch module uses, so I got in a recursive arrangement where you couldn't create or modify any recipe without it breaking seemingly every other recipe.
But its all fixed now and we have a tool that can be used to make crafting calculators by looking up the raw materials you need to make any item for XP. Its now used in all the active tables for the above skills.
Module:Products has been extended to work for Module:Profession Info so that they appear in the same table.
Category:Profession List Modules is where all the big table generating modules go.
Module:ProfessionList is the new big library of functions for other profession list modules to use. All tables switched to using this library, which also brought to light some errors in the JSON data which was being bypassed when the recipe search was partially SMW.
Recipes and Activities complete?[edit | edit source]
I think that is all recipes implemented. Here is a massive SMW query to look for all "necessary" parameters that are missing from any recipe or activity, on a page with a Profession Level:
Profession pages with missing data
Profession pages with missing images
New obsession: Combat Equipment and its variants[edit | edit source]
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How mad have I gone?[edit | edit source]
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