Gray Shade: Difference between revisions

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|vulnerable_to =Arborae
|vulnerable_to =Arborae
|variant = Shade
|variant = Shade
|knowledge = 0
|passive = No
|passive = No
|aggressive = Yes
|aggressive = Yes
|quest = No
|description =A shadow of his former self.
|description =A shadow of his former self.
|profession_a = scout
|profession_a = scout
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|unlock_level = 96
|unlock_level = 96
}}
}}
{{Map|type=Entity|target=Shade}}
'''Gray Shade''' is a [[monster]] which can be fought at [[Scout]] level 96
'''Gray Shade''' is a level 112 [[variant]] of [[Shade]] which may be fought by [[Scout]]s of level 96 and above. They are immune to {{AttackStyle|Necromae}} damage style, and are vulnerable to {{AttackStyle|Arborae}} damage.
This monster has a combat level of 112.

==Attacks==
Shades only have a melee {{AttackStyle|Necromae}} attack.


==Locations==
==Locations==
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}}
}}


{{stub}}
{{Monsters of Hopeforest}}
{{Monsters of Hopeforest}}

Latest revision as of 15:39, 8 January 2025

Murmuring • Slinking • Gray • Wailing • Spooky • Terrifying

Gray Shade is a level 112 variant of Shade which may be fought by Scouts of level 96 and above. They are immune to Necromae damage style, and are vulnerable to Arborae damage.

Attacks[edit | edit source]

Shades only have a melee Necromae attack.

Locations[edit | edit source]

Location Episode Quantity
Twisted Junction Hopeforest 4
Twisted Road Hopeforest 4

Drops[edit | edit source]

As with all monsters, in addition to the monster-specific drops listed below, they have a high chance of rolling once on the faction equipment table for items ranging from level 108 to 112. Current drop rates and ranges are tentative and should not be considered final.

Update history[edit | edit source]

This information has been manually compiled. Some updates may not be included yet.