Great Hammer: Difference between revisions

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|profession_a = Hammermage
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|profession_a_level = 0-500
|profession_a_level = 0-500

Latest revision as of 20:59, 28 December 2024

A Great Hammer is a two-handed melee Weapon for the Hammermage faction. They have an attack speed of 2.25 seconds and deal Tempestae damage. All enemies capable of dropping combat equipment have a chance to drop Great Hammers, provided that the player has progressed through the main story to the point where they have chosen a Faction, as before this point only non-faction equipment can be received.

Players who have chosen the Hammermage faction are able to receive Great Hammers in Common, Uncommon, Rare, or Epic Rarity. Players who chose the Guardian or Cryoknight factions will receive Great Hammers much less frequently, and only in Rare rarity, as these items are intended for other factions to use with the Infusion system to make Epic rarity weapons for their own faction.

Great Hammers are also able to be crafted by the Stonemason profession, at an item level up to the stonemason level of the crafter. Different level ranges of Great Hammer require different variants of the materials, but they all require 4 Deathstone (Etched) and 1 Yew Pole.

Variants[edit | edit source]

The visual appearance of a Great Hammer is dependent only on its level. Great Hammers crafted by the Stonemason profession use different variants of the materials for each different visual appearance of the Great Hammer.

ItemLevel
Great Hammer (basic).pngGreat Hammer (basic)0➨80
Great Hammer (moderate).pngGreat Hammer (moderate)81➨131
Great Hammer (fine).pngGreat Hammer (fine)132➨182
Great Hammer (strong).pngGreat Hammer (strong)183➨313
Great Hammer (superior).pngGreat Hammer (superior)314➨482
Great Hammer (perfect).pngGreat Hammer (perfect)483➨500

Combat Stats[edit | edit source]

All Great Hammers attack at a speed of 2.25 seconds. They all deal Impact damage, with a chance to convert the damage to Tempestae. The weapon strength and elemental chance of a Great Hammer obey formulae with slight variation:

Strength=L+15×R+3+[06]
Chance=[7089]%

Where

  • L is the Item Level
  • R is the Rarity, expressed as number of stars

There is random variation in the stats for a Great Hammer, determined by the terms [06] for the strength and [7089] for the elemental chance. Generally, a weapon with a lower roll on the chance will have a higher roll for the strength. It is believed that rarity affects the distribution of strength rolls, as Common items almost always roll 0-2, and higher values have only rarely been recorded.

From this formula it can be seen that each increase in Rarity of a Great Hammer is equivalent to 15 additional levels. Thus a Great Hammer at level 0 Epic, at level 15 Rare, at level 30 Uncommon, or at level 45 Common will all have the same minimum combat strength of 63.

The strongest possible Great Hammer is a level 500 Epic Great Hammer with a maximum strength roll, which has the following stats:

★ ★ ★ ★

569

70%

Melee

2-Hand


A list of all different level and rarity combinations of Great Hammers, including their sell values, can be found here:

Item Sources[edit | edit source]

The Great Hammer is able to be dropped by any monster that can access the Equipment drop table.

SourceLevelQuantityFrequency
Bossy Goblin Chief41 Guard1Common
Broad Footed Fire Toad39 Minefighter1Unknown
Equipment drop tableUnknown1Unknown
Eyeless Zombie39 Watchperson1Unknown
Foraging Ghoul52 Guard1Very rare
Grizzly Bear4 Scout1Unknown
Orange Eyed Mawchest34 Watchperson1Uncommon
Rookie Sparring Guard18 Guard1Unknown
Rusty Metalith10 Minefighter1Unknown
Scruffy ThiefUnknown1Common
Shambling Ghoul14 Guard1Unknown
Short Legged Cockroach44 Minefighter1Unknown
Slimy Fire Toad6 Minefighter1Common
Snap Carnivorous Plant47 GuardUnknownUnknown
Sparring GuardUnknownUnknownUnknown
Twisted Wendigo6 Scout1Unknown

Gallery[edit | edit source]

Update history[edit | edit source]

This information has been manually compiled. Some updates may not be included yet.