Scout: Difference between revisions
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Line 261:
|[[Snakes Clearing]], [[Snakes Path]]
|1,963
|1,335
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|[[File:Gaudy Outlaw.png|frameless|width=70x70]]
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|[[Rising Trail]], [[Wooded Clifftop]]
|2,710
|2,119
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|[[File:Deformed Goblin.png|frameless|width=70x70]]
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|[[Goblin Camp]]
|3,310
|2,379
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|[[File:Gray Shade.png|frameless|width=70x70]]
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|[[Twisted Road]], [[Twisted Junction]]
|4,603
|2,619
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|[[File:Hungry Bear.png|frameless|width=70x70]]
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|[[Bear Behind]], [[Bear Clearing]]
|5,277
|3,115
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|[[Sneaky Outlaw]]
|107
|126
|479
|{{AttackStyle|Impact}}
|None
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|[[Cotton Mouth Viper]]
|112
|132
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|{{AttackStyle|Tempestae}}
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|{{AttackStyle|Infernae}}
|[[Ivy Trail]], [[Ivy Junction]]
|8,583
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Line 404:
|{{AttackStyle|Tempestae}}
|[[Goblin Camp]]
|9,646
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Line 428:
|{{AttackStyle|Tempestae}}
|[[Rising Trail]], [[Wooded Clifftop]]
|12,666
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|-
Line 440:
|{{AttackStyle|Arborae}}
|[[Forest Path]], [[Forest Clearing]]
|13,960
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Line 488:
|{{AttackStyle|Infernae}}
|[[Ivy Trail]], [[Ivy Junction]]
|23,875
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Line 696:
|None
|[[Huntsman's Clearing]]
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|446
|-
Line 708:
|None
|[[Leafy Junction]]
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|491
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Line 1,032:
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|[[Leafy Junction]]
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Line 1,056:
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|[[Wolves' Den]]
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Line 1,104:
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|[[Secluded Dead End]]
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Latest revision as of 20:17, 23 November 2024
Scout | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Release | 6 November 2024 (Update) | ||||||||||||||||||
Episode | Hopeforest | ||||||||||||||||||
Premium | No | ||||||||||||||||||
Scout is a type of profession which specializes in combat in the second region of Hopeforest. It focuses on unlocking higher strength monsters to fight and allows the player to wield higher level weapons and armor, provided they have the requisite level to do so.
Combat[edit | edit source]
Active enemies[edit | edit source]
Here are the enemies a player can engage in combat with to raise their Scout level. Upon defeating an enemy, players will accrue a percentage based increase toward their Knowledge Points, as well as a chance to receive armor and weapons that correspond with their current Scout level.
Passive enemies[edit | edit source]
Here are the enemies a player can unlock via Knowledge Points as a means to engage in combat with passively to raise their Scout level. A player character will continue to fight against these enemies even after being logged out, and potentially gain materials to use with other professions, however they do not award any progress towards gaining additional Knowledge Points.
Capes of Accomplishment[edit | edit source]
The Scout Cape is a piece of equipment unlocked by achieving various milestones through leveling the Scout profession and can be purchased from Daguer at The Cloakroom located in Hopeport.
Level | Cape | Cost |
---|---|---|
50 | Journeyman Scout Cape | 504 |
100 | Adept Scout Cape | 1 290 |
200 | Expert Scout Cape | 3 160 |
500 | Ultimate Scout Cape | 9 360 |
Quests rewarding Scout experience[edit | edit source]
Difficulty | Quest | Experience reward |
---|---|---|
★☆☆☆☆ | Get Clearance From Jal | 63,200 |
★★★☆☆ | Spider's Nest | 28,500 |
★★★★★ | Forgotten Things | 63,500 |
Hopeport | |
---|---|
Hopeforest | |
Mine of Mantuban | |
Crenopolis | |
Stonemaw Hill |