Throwing Stones: Difference between revisions

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(separate out the big table to a subpage, and add in all the info we have about how weapons work)
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{{Infobox Item
{{Infobox Variant Category
|name = Throwing Stones
|name = Throwing Stones
|image = [[File:Throwing_Stones.png]]
|image = [[File:Throwing Stones (basic).png]]
|release = 2024-11-06
|release = 2024-11-06
|episode = Hopeforest
|episode = All
|quest = No
|premium = No
|variant_type = item
|value =
|description = Specially carved to hurt.
|profession_a = Hammermage
|profession_a = Hammermage
|profession_a_level = <!-- Remove if not used -->
|profession_a_level = 0-500
}}
}}
A '''Throwing Stones''' is a one-handed ranged [[Weapon]] for the [[Hammermage]] faction. They have an attack speed of 2.25 seconds and deal {{plink|Necromae|pic=Necromae damage icon|size=18px}} damage. All enemies capable of dropping combat equipment have a chance to drop Throwing Stones, provided that the player has progressed through the main story to the point where they have chosen a [[Faction]], as before this point only non-faction equipment can be received.
'''Throwing Stones''' are a one-handed [[weapon]] for the [[Hammermage]] faction equipped in the Ranged slot.

Players who have chosen the Hammermage faction are able to receive Throwing Stones in {{Common}}, {{Uncommon}}, {{Rare}}, or {{Epic}} [[Rarity]]. Players who chose the [[Guardian]] or [[Cryoknight]] factions will receive Throwing Stones much less frequently, and only in {{Rare}} rarity, as these items are intended for other factions to use with the [[Infusion]] system to make {{Epic}} rarity weapons for their own faction.

Throwing Stones are also able to be crafted by the [[Stonemason]] profession, at an item level up to the stonemason level of the crafter. Different level ranges of Throwing Stones require different variants of the materials, but they all require 3 [[Flint (Etched)]].


==Variants==
==Variants==
The visual appearance of a Throwing Stones is dependent only on its level. Throwing Stones crafted by the Stonemason profession use different variants of the materials for each different visual appearance of the Throwing Stones.
{{ItemVariantsTable|variant=Throwing Stones}}
{{ItemVariantsTable|variant=Throwing Stones}}


==Item sources==
==Combat Stats==
{{Incomplete|The exact damage ranges of weapons are still being investigated}}
{{ItemSources|Throwing Stones}}
All Throwing Stones attack at a speed of 2.25 seconds, and as one-handed weapons can be wielded alongside a [[Shield]]. They all deal {{plink|Impact|pic=Impact damage icon|size=18px}} damage, with a chance to convert the damage to {{plink|Necromae|pic=Necromae damage icon|size=18px}}. The weapon strength and elemental chance of a Throwing Stones obey formulae with slight variation:


:<math>\text{Strength} = L + 15\times R + [0-2] </math>
==Power & Value==
:<math>\text{Chance} = [30-49]% </math>
{| class="wikitable mw-collapsible"
|+ class="nowrap" | 1-50
! rowspan="2" |Level
! colspan="3" |[[File:Guard's longsword C.png|width=50x50]]
! colspan="3" |[[File:Guards longsword U.png|width=50x50]]
! colspan="3" |[[File:Guard's longsword Rare.png|width=50x50]]
! colspan="3" |[[File:Guards longsword E.png|width=50x50]]
|-
|[[File:damage_icon.png|18px]]
|[[File:Necromae_damage_icon.png|18px]]
|[[File:Copper coin.png|18px]]
|[[File:damage_icon.png|18px]]
|[[File:Necromae_damage_icon.png|18px]]
|[[File:Copper coin.png|18px]]
|[[File:damage_icon.png|18px]]
|[[File:Necromae_damage_icon.png|18px]]
|[[File:Copper coin.png|18px]]
|[[File:damage_icon.png|18px]]
|[[File:Necromae_damage_icon.png|18px]]
|[[File:Copper coin.png|18px]]
|-
|0
|
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|-
|1
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|-
|2
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|-
|3
|
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|-
|4
|
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|-
|5
|
|
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|
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|-
|6
|
|
|
|
|
|
|
|
|
|
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|-
|7
|
|
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|
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|
|
|
|
|
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|-
|8
|
|
|
|
|
|
|
|
|
|
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|-
|9
|
|
|
|
|
|
|
|
|
|
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|-
|10
|
|
|
|
|
|
|
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|
|
|
|
|-
|11
|
|
|
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|
|
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|
|
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|-
|12
|
|
|
|
|
|
|
|
|
|
|
|
|-
|13
|
|
|
|
|
|
|
|
|
|
|
|
|-
|14
|
|
|
|
|
|
|
|
|
|
|
|
|-
|15
|
|
|
|
|
|
|
|
|
|
|
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|-
|16
|
|
|
|
|
|
|
|
|
|
|
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|-
|17
|
|
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|
|
|
|
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|-
|18
|
|
|
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|
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|
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|
|
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|-
|19
|
|
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|
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|
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|-
|20
|
|
|
|
|
|
|
|
|
|
|
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|-
|21
|
|
|
|
|
|
|
|
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|-
|22
|
|
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|-
|23
|
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|-
|24
|
|
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|
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|
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|-
|25
|
|
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|
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|
|
|
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|-
|26
|
|
|
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|
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|-
|27
|
|
|
|
|
|
|
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|-
|28
|43
|45%
|{{Currency|740}}
|
|
|
|
|
|
|
|
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|-
|29
|
|
|
|
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|
|
|
|
|
|
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|-
|30
|
|
|
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|
|
|
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|
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|-
|31
|
|
|
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|
|
|
|
|
|
|
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|-
|32
|
|
|
|
|
|
|
|
|
|
|
|
|-
|33
|
|
|
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|
|
|
|
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|
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|-
|34
|51
|30%
|{{Currency|895}}
|
|
|
|
|
|
|
|
|
|-
|35
|
|
|
|65
|46%
|{{Currency|1000}}
|
|
|
|
|
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|-
|36
|
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|
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|-
|37
|
|
|
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|
|
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|
|
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|-
|38
|53-55
|43%
|{{Currency|972}}
|
|
|
|
|
|
|
|
|
|-
|39
|54-56
|30%-49%
|{{Currency|1010}}
|70-71
|30%-49%
|{{Currency|1750}}
|84-86
|30%-49%
|
|
|
|
|-
|40
|55-57
|30%-49%
|{{Currency|1380}}
|70-72
|30%-49%
|{{Currency|2400}}
|85-87
|30%-49%
|{{Currency|9630}}
|
|
|
|-
|41
|56-58
|30%-49%
|{{Currency|1410}}
|71-73
|30%-49%
|{{Currency|2460}}
|86-88
|30%-49%
|{{Currency|9850}}
|
|
|
|-
|42
|57-59
|30%-49%
|{{Currency|1450}}
|72-74
|30%-49%
|{{Currency|2520}}
|87-89
|30%-49%
|{{Currency|10000}}
|
|
|
|-
|43
|58-60
|30%-49%
|{{Currency|1480}}
|73-74
|30%-49%
|{{Currency|2570}}
|88-90
|30%-49%
|{{Currency|10300}}
|
|
|
|-
|44
|
|
|
|
|
|
|
|
|
|
|
|
|-
|45
|
|
|
|
|
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|
|
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|-
|46
|
|
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|
|
|
|
|
|
|
|
|
|-
|47
|
|
|
|
|
|
|
|
|
|
|
|
|-
|48
|65
|32%
|{{Currency|1000}}
|
|
|
|
|
|
|
|
|
|-
|49
|
|
|
|
|
|
|
|
|
|
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|-
|50
|
|
|
|
|
|
|
|
|
|
|
|
|}


Where
==Update History==
*<math>L</math> is the Item Level
*<math>R</math> is the Rarity, expressed as number of stars

There is random variation in the stats for a Throwing Stones, determined by the terms <math>[0-6]</math> for the strength and <math>[30-49]</math> for the elemental chance. Generally, a weapon with a lower roll on the chance will have a higher roll for the strength.

From this formula it can be seen that each increase in Rarity of a Throwing Stones is equivalent to 15 additional levels. Thus a Throwing Stones at level 0 {{Epic}}, at level 15 {{Rare}}, at level 30 {{Uncommon}}, or at level 45 {{Common}} will all have the same minimum combat strength of '''60'''.

The strongest possible Throwing Stones is a level 500 {{Epic}} Throwing Stones with a maximum strength roll, which has the following stats:
{{Infobox weapon
|rarity = epic
|damage = 562
|element = Necromae
|element% = 30
|range = 5
|slot = one-hand
}}

A list of all different level and rarity combinations of Throwing Stones, including their sell values, can be found here:
{{main|Throwing Stones/Levels}}

==Item Sources==

The Throwing Stones is able to be dropped by any monster that can access the [[Equipment drop table]].
{{ItemSources|Throwing Stones}}

==Update history==
{{UH|
{{UH|
* {{UL|update=2024-11-06|date=6 November 2024}}
* {{UL|update=2024-11-06|date=6 November 2024}}
Line 761: Line 58:
}}
}}


==References==
{{Reflist}}

{{stub}}
{{Weapons}}
{{Weapons}}
{{Hammermage Equipment}}
{{Hammermage Equipment}}
{{Stonemason}}
{{Stonemason}}
[[Category:Variant Main (Weapons)]]

Revision as of 16:43, 28 December 2024

A Throwing Stones is a one-handed ranged Weapon for the Hammermage faction. They have an attack speed of 2.25 seconds and deal Necromae damage. All enemies capable of dropping combat equipment have a chance to drop Throwing Stones, provided that the player has progressed through the main story to the point where they have chosen a Faction, as before this point only non-faction equipment can be received.

Players who have chosen the Hammermage faction are able to receive Throwing Stones in Common, Uncommon, Rare, or Epic Rarity. Players who chose the Guardian or Cryoknight factions will receive Throwing Stones much less frequently, and only in Rare rarity, as these items are intended for other factions to use with the Infusion system to make Epic rarity weapons for their own faction.

Throwing Stones are also able to be crafted by the Stonemason profession, at an item level up to the stonemason level of the crafter. Different level ranges of Throwing Stones require different variants of the materials, but they all require 3 Flint (Etched).

Variants

The visual appearance of a Throwing Stones is dependent only on its level. Throwing Stones crafted by the Stonemason profession use different variants of the materials for each different visual appearance of the Throwing Stones.

ItemLevel
Throwing Stones (basic).pngThrowing Stones (basic)0➨39
Throwing Stones (moderate).pngThrowing Stones (moderate)40➨90
Throwing Stones (fine).pngThrowing Stones (fine)91➨141
Throwing Stones (strong).pngThrowing Stones (strong)142➨192
Throwing Stones (superior).pngThrowing Stones (superior)193➨347
Throwing Stones (perfect).pngThrowing Stones (perfect)348➨500

Combat Stats

All Throwing Stones attack at a speed of 2.25 seconds, and as one-handed weapons can be wielded alongside a Shield. They all deal Impact damage, with a chance to convert the damage to Necromae. The weapon strength and elemental chance of a Throwing Stones obey formulae with slight variation:

Strength=L+15×R+[02]
Chance=[3049]%

Where

  • L is the Item Level
  • R is the Rarity, expressed as number of stars

There is random variation in the stats for a Throwing Stones, determined by the terms [06] for the strength and [3049] for the elemental chance. Generally, a weapon with a lower roll on the chance will have a higher roll for the strength.

From this formula it can be seen that each increase in Rarity of a Throwing Stones is equivalent to 15 additional levels. Thus a Throwing Stones at level 0 Epic, at level 15 Rare, at level 30 Uncommon, or at level 45 Common will all have the same minimum combat strength of 60.

The strongest possible Throwing Stones is a level 500 Epic Throwing Stones with a maximum strength roll, which has the following stats:

★ ★ ★ ★

562

30%

5

1-Hand


A list of all different level and rarity combinations of Throwing Stones, including their sell values, can be found here:

Item Sources

The Throwing Stones is able to be dropped by any monster that can access the Equipment drop table.

SourceLevelQuantityFrequency
Bossy Goblin Chief41 Guard1Common
Equipment drop tableUnknown1Unknown
Foraging Ghoul52 Guard1Common
Hooligan Goblin Soldier28 Guard1Unknown
Mad Sewer Fiend8 Watchperson1Unknown
Mean Outlaw47 Scout1Unknown
Rookie Sparring Guard18 Guard1Unknown
Scruffy ThiefUnknown1Common
Shambling Bear22 Scout1Common
Tangled Hairbeast33 Guard1Uncommon
Wirehair Wendigo33 Scout1Unknown

Update history

This information has been manually compiled. Some updates may not be included yet.