Throwing Hammers: Difference between revisions

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Revision as of 16:13, 28 December 2024

Throwing Hammers are a two-handed range Weapon for the Hammermage faction. They have an attack speed of 1.875 seconds and deal Tempestae damage. All enemies capable of dropping combat equipment have a chance to drop Throwing Hammers, provided that the player has progressed through the main story to the point where they have chosen a Faction, as before this point only non-faction equipment can be received.

Players who have chosen the Hammermage faction are able to receive Throwing Hammers in Common, Uncommon, Rare, or Epic Rarity. Players who chose the Guardian or Cryoknight factions will receive Throwing Hammers much less frequently, and only in Rare rarity, as these items are intended for other factions to use with the Infusion system to make Epic rarity weapons for their own faction.

Throwing Hammers are also able to be crafted by the Stonemason profession, at an item level up to the stonemason level of the crafter. Different level ranges of Throwing Hammers require different variants of the materials, but they all require 2 Deathstone (Etched) and 3 Pine Poles.

Variants

The visual appearance of Throwing Hammers are dependent only on their level. Throwing Hammers crafted by the Stonemason profession use different variants of the materials for each different visual appearance of the Throwing Hammers.

ItemLevel
Throwing Hammers (basic).pngThrowing Hammers (basic)0➨78
Throwing Hammers (moderate).pngThrowing Hammers (moderate)79➨127
Throwing Hammers (fine).pngThrowing Hammers (fine)128➨178
Throwing Hammers (strong).pngThrowing Hammers (strong)179➨300
Throwing Hammers (superior).pngThrowing Hammers (superior)301➨468
Throwing Hammers (perfect).pngThrowing Hammers (perfect)469➨500

Combat Stats

All Throwing Hammers attack at a speed of 1.875 seconds. They all deal Impact damage, with a chance to convert the damage to Tempestae. The weapon strength and elemental chance of a Throwing Hammers obey formulae with slight variation:

Strength=L+15×R+[02]
Chance=[7089]%

Where

  • L is the Item Level
  • R is the Rarity, expressed as number of stars

There is random variation in the stats for a Throwing Hammers, determined by the terms [02] for the strength and [7089] for the elemental chance. Generally, a weapon with a lower roll on the chance will have a higher roll for the strength.

From this formula it can be seen that each increase in Rarity of a Throwing Hammers is equivalent to 15 additional levels. Thus a Throwing Hammers at level 0 Epic, at level 15 Rare, at level 30 Uncommon, or at level 45 Common will all have the same minimum combat strength of 60.

The strongest possible Throwing Hammers are level 500 Epic Throwing Hammers with a maximum strength roll, which have the following stats:

★ ★ ★ ★

562

70%

5

2-Hand


A list of all different level and rarity combinations of Throwing Hammers, including their sell values, can be found here:

Item Sources

The Throwing Hammers is able to be dropped by any monster that can access the Equipment drop table.

SourceLevelQuantityFrequency
Bossy Goblin Chief41 Guard1Uncommon
Equipment drop tableUnknown1Unknown
Hooligan Goblin Soldier28 Guard1Unknown
Lean Spriggan10 Scout1Uncommon
Slimy Fire Toad6 Minefighter1Common
Tangled Hairbeast33 Guard1Common
Wirehair Wendigo33 Scout1Unknown

Update history

This information has been manually compiled. Some updates may not be included yet.