Scout: Difference between revisions
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'''Scout''' is a type of [[Professions|profession]] which specializes in combat in the second region of [[Hopeforest]]. It focuses on unlocking higher strength monsters to fight and allows the player to wield higher level weapons and armor. Players will be unable to attack monsters with a higher Scout level, and likewise will be unable to equip weapons and armor with a higher Scout level. |
'''Scout''' is a type of [[Professions|profession]] which specializes in combat in the second region of [[Hopeforest]]. It focuses on unlocking higher strength monsters to fight and allows the player to wield higher level weapons and armor. Players will be unable to attack monsters with a higher Scout level, and likewise will be unable to equip weapons and armor with a higher Scout level. |
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==Combat== |
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===Active enemies=== |
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Here are the enemies a player can engage in combat with to raise their Scout level. Upon defeating an enemy, players will accrue a percentage based increase toward their [[Knowledge|Knowledge Points]], as well as a chance to receive [[armor]] and [[weapons]] that correspond with their current Scout level. |
Here are the enemies a player can engage in combat with to raise their Scout level. Upon defeating an enemy, players will accrue a percentage based increase toward their [[Knowledge|Knowledge Points]], as well as a chance to receive [[armor]] and [[weapons]] that correspond with their current Scout level. |
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==[[File:Passive activity icon.png|frameless|width=25x25]] Passive enemies== |
===[[File:Passive activity icon.png|frameless|width=25x25]] Passive enemies=== |
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Here are the enemies a player can unlock via Knowledge Points as a means to engage in combat with [[Passive Activities|passively]] to raise their Scout level. A player character will continue to fight against these enemies even after being logged out, and potentially gain materials to use with other professions, however they do not award any progress towards gaining additional Knowledge Points. |
Here are the enemies a player can unlock via Knowledge Points as a means to engage in combat with [[Passive Activities|passively]] to raise their Scout level. A player character will continue to fight against these enemies even after being logged out, and potentially gain materials to use with other professions, however they do not award any progress towards gaining additional Knowledge Points. |
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==Capes== |
==Capes of Accomplishment== |
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The [[Scout Cape]] is a piece of equipment unlocked by achieving various milestones through leveling the Scout profession and can be purchased from [[Daguer]] at [[The Cloakroom]] located in [[Hopeport]]. |
The [[Scout Cape]] is a piece of equipment unlocked by achieving various milestones through leveling the Scout profession and can be purchased from [[Daguer]] at [[The Cloakroom]] located in [[Hopeport]]. |
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Revision as of 01:14, 15 November 2024
Scout | |||||||||||||||||||
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Release | 6 November 2024 (Update) | ||||||||||||||||||
Episode | Hopeforest | ||||||||||||||||||
Premium | No | ||||||||||||||||||
Scout is a type of profession which specializes in combat in the second region of Hopeforest. It focuses on unlocking higher strength monsters to fight and allows the player to wield higher level weapons and armor. Players will be unable to attack monsters with a higher Scout level, and likewise will be unable to equip weapons and armor with a higher Scout level.
Combat
Active enemies
Here are the enemies a player can engage in combat with to raise their Scout level. Upon defeating an enemy, players will accrue a percentage based increase toward their Knowledge Points, as well as a chance to receive armor and weapons that correspond with their current Scout level.
Passive enemies
Here are the enemies a player can unlock via Knowledge Points as a means to engage in combat with passively to raise their Scout level. A player character will continue to fight against these enemies even after being logged out, and potentially gain materials to use with other professions, however they do not award any progress towards gaining additional Knowledge Points.
Capes of Accomplishment
The Scout Cape is a piece of equipment unlocked by achieving various milestones through leveling the Scout profession and can be purchased from Daguer at The Cloakroom located in Hopeport.
Level | Cape | Cost |
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50 | Journeyman Scout Cape | 504 |
100 | Adept Scout Cape | 1 290 |
200 | Expert Scout Cape | 3 160 |
500 | Ultimate Scout Cape | 9 360 |
Quests rewarding Scout experience
Difficulty | Quest | Experience reward |
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★☆☆☆☆ | Get Clearance From Jal | 63,200 |
★★★☆☆ | Spider's Nest | 28,500 |
★★★★★ | Forgotten Things | 63,500 |
Hopeport | |
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Hopeforest | |
Mine of Mantuban | |
Crenopolis |