Scout: Difference between revisions
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Revision as of 08:31, 14 November 2024
Scout | |||||||||||||||||||
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Release | 6 November 2024 (Update) | ||||||||||||||||||
Episode | Hopeforest | ||||||||||||||||||
Premium | No | ||||||||||||||||||
Scout is a type of profession which specializes in combat in the second region of Hopeforest. It focuses on unlocking higher strength monsters to fight and allows the player to wield higher level weapons and armor. Players will be unable to attack monsters with a higher Scout level, and likewise will be unable to equip weapons and armor with a higher Scout level.
Lootable NPCs
These are the NPCs for Scout that you can kill to upgrade your armor and weapons. When you successfully kill a lootable NPC you will gain -% increase towards your Knowledge Points.
Passive Activity NPCs
These are the Passive Activity NPCs that you can unlock via certain Scout Levels and with spending Knowledge Points. They are an AFK method you can use to your advantage to gain Scout EXP whilst you are logged out of the game. They do not add any % towards Knowledge Points.
Capes
Scout Capes are unlocked by achieving various milestones in leveling of the Scout profession and can be purchased from Daguer at The Cloakroom located in Hopeport.
Level | Cape | Cost |
---|---|---|
50 | Journeyman Scout Cape | 504 |
100 | Adept Scout Cape | 1 290 |
200 | Expert Scout Cape | 3 160 |
500 | Ultimate Scout Cape | 9 360 |
Quests
Quests rewarding Scout EXP
Difficulty | Quest | EXP Reward |
---|---|---|
★☆☆☆☆ | Get Clearance From Jal | 63,200 |
★★★☆☆ | Spider's Nest | 28,500 |
★★★★★ | Forgotten Things | 63,500 |
Hopeport | |
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Hopeforest | |
Mine of Mantuban | |
Crenopolis | |
Stonemaw Hill |