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This page contains dialogue related to The Obelisk.
The content below is copied verbatim from Brighter Shores and thus copyrighted by Fen Research.
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Talking to Commander Hackett[edit source]
- Commander Hackett: Good day, recruit.
- Choose option
Good day sir.
- Player: Good day sir.
- (Shows the previous options.)
No, it's not. There's goblins everywhere.
- Player: No, it's not. There's goblins everywhere.
- Commander Hackett: Are you trying to be smart with me? Also you'll address me as 'sir'. I'll be mentioning this to your training officer.
- (Shows the previous options.)
I just remembered I need to be somewhere else.
- Player: I just remembered I need to be somewhere else.
Corporal Binns said you needed a hand over here.
Killing the goblin thief[edit source]
- You retrieve Commander Hackett's crate key.
Talking to Commander Hackett[edit source]
- Commander Hackett: Get that key back. The goblin thief ran south from here.
- (Without the crate key:)
- Player: There's a whole bunch of goblins down that way.
- Commander Hackett: You'll have to find the right one then.
- (With the crate key:)
- Player: I have it here.
- Commander Hackett: Hand it over then.
Using crate key on Commander Hackett[edit source]
Talking to Commander Hackett after only getting one sword[edit source]
- Player receives Wall Guard's Sword.
- You receive a sword.
Using wall guard's sword on Commander Hackett[edit source]
- Commander Hackett: Yeah you need to go and tune that at the Hopeport obelisk off Brannof Boulevard.
Talking to Corporal Merissina or use item on obelisk[edit source]
- (Talking to Corporal Merissina:)
- Corporal Merissina: This obelisk is proving difficult to fix.
- (Continues below.)
- (Using item on obelisk:)
- Corporal Merissina: That's not gonna work at the moment. This thing's bust.
- (Continues below.)
- Choose option
Finding the missing spike[edit source]
- Player: Where do you think the missing spike went?
- Channette: It was probably washed downstream. The river passes through various parts of town, so hopefully the spike has washed up somewhere.
- Player: What if it hasn't.
- Channette: Then it might be washed out to sea, and we're in a right old mess.
Talking to Corporal Merissina[edit source]
- Player: What was I meant to be doing again?
- Corporal Merissina: You were going to look for the missing spike. It's probably washed down the river.
- Corporal Merissina: The river winds through quite a lot of Hopeport, so there's a few places to look.
Using item on obelisk[edit source]
- The obelisk is still broken.
Talking to Commander Hackett[edit source]
- Commander Hackett: You need to tune those swords at the Hopeport Obelisk.
- Player: I can't at the moment. The obelisk is broken.
- Commander Hackett: Oh dear. That's going to be a big problem if we don't get it sorted.
- Player: I'm assisting Corporal Merissina in getting it fixed.
- Commander Hackett: Good, I like your initiative.
Talking to Channette or Corporal Merissina[edit source]
- Player: I found that missing spike.
- [Channette/Corporal Merissina]: Great. Trying fixing it back on.
Using missing obelisk spike on obelisk[edit source]
Screen fades out and back in. The player climbs up the ladder and tries to fix the obelisk.
- Player: This doesn't seem to fit.
- Corporal Merissina: Let me have a go.
Screen fades out and back in. Corporal Merissina tries to fix the obelisk.
- Corporal Merissina: Yeah you're right, it doesn't fit.
- Corporal Merissina: I think that these plumes of ice magic might be holding the other spikes on.
Screen fades out and back in.
- Corporal Merissina: I'm a bit stumped at the moment. But Captain Degreene did give me this tablet which shows how to fix it.
- Corporal Merissina: Take a look. I can't make head nor tail of it.
Corporal Merissina give the player the tablet. Screen fades out and back in.
using instruction tablet on ancient post[edit source]
- The instructions tablet seems to be made of the same stone as the post. It doesn't fit in the indentation though.
Using missing obelisk spike on obelisk[edit source]
- It's unlikely that will suddenly work now.
Read instuction tablet[edit source]
Only on the first time[edit source]
Talking to Corporal Merissina[edit source]
Before reading the instruction tablet[edit source]
- Corporal Merissina: What do you make of that tablet?
- Player: I haven't read it yet.
After reading the instruction tablet[edit source]
- Corporal Merissina: What do you make of that tablet?
- Player: It makes no sense to me. I don't recognize those symbols on it at all.
- Channette: Maybe Naybeth will know.
- Corporal Merissina: That's a good idea. Naybeth is an old philosopher. She's very much into ancient cultures and the like.
- Corporal Merissina: She lives near the town gates. Take it to her and see if she can help.
- Player: Where did you say Naybeth lived?
- Channette: Her cottage is right near the town gates.
Talking to Corporal Merissina[edit source]
- Corporal Merissina: Have you figured out anything about that tablet?
- Player: No, though I haven't spoken to Naybeth about it yet.
- Corporal Merissina: Oh right, well her house is near the town gates.
Talking to Naybeth the Philosopher[edit source]
Only on the first time[edit source]
- Naybeth the Philosopher: Hello. I assume you're a figment of my imagination. Can I help you?
- Choose option
(Non-quest dialogue) Who are you?
(Non-quest dialogue) Goodbye.
I'm told you might be able to help me interpret this tablet.
(Non-quest dialogue) Why do you think I'm a figment of your imagination?
(Non-quest dialogue) I'm just browsing.
- Naybeth the Philosopher: Hello. I assume you're a figment of my imagination. Can I help you?
- Choose option
(Non-quest dialogue) Who are you?
(Non-quest dialogue) Goodbye.
So, what are these stones you gave me?
- Player: So, what are these stones you gave me?
- Naybeth the Philosopher: They're ancient Cren symbols. They match the symbols on your obelisk tablet, so maybe they can help you fix the obelisk.
Who are the Ancient Cren?
- Player: Who are the Ancient Cren?
- Naybeth the Philosopher: They are an ancient civilization that used to rule over much of the island of Freyeland, including Hopeport.
- Naybeth the Philosopher: Roughly 400 years ago, we rose up in a bloody revolution and drove them from the island.
(Non-quest dialogue) Why do you think I'm a figment of your imagination?
(Non-quest dialogue) I'm just browsing.
- Choose option
Do you know what these tiles are for?
- Player: Do you know what these tiles are for?
- Channette: No. Did Naybeth give them to you?
- Player: Yes. She said they might help fix the obelisk somehow.
- Channette: I guess try experimenting in this area with them and see what you can come up with.
(Non-quest dialogue) You look bored.
(Non-quest dialogue) Who are you?
Talking to Corporal Merissina[edit source]
- Corporal Merissina: Have you figured out anything about that tablet?
- Player: Naybeth gave me these tiles which match the symbols on the tablet. I haven't figured out what to do with them yet.
Using sigil tiles on obelisk[edit source]
- This doesn't seem to be the way to use these tiles.
Using item on occupied ancient post[edit source]
- There is already something on this post.
Filling the ancient posts incorrectly[edit source]
- You've filled all the posts with tiles, but nothing seems to happen in this configuration. Maybe there is some clue how to arrange them.
Filling the ancient posts correctly[edit source]
Cryoknight failing to fix the obelisk[edit source]
Talking to Corporal Merissina[edit source]
- Corporal Merissina: Wow can you believe it? An actual Cryoknight.
Talking to Wellambran the Cryoknight[edit source]
Only on the first time[edit source]
- Wellambran the Cryoknight: Why have I been summoned? What dire emergency have I been brought forth to deal with?
- Choose option
- Wellambran the Cryoknight: I don't understand why my magic isn't working.
- Choose option
Requesting Anjay's help[edit source]
Talking to Wellambran the Cryoknight[edit source]
- Wellambran the Cryoknight: I can't fix the obelisk while my magic isn't working. You were going to find that magic supressor.
Talking to Anjay Sandorman[edit source]
- Anjay Sandorman: I sense that you wish to talk to me.
- Choose option
(Non-quest dialogue) What is it that you do?
(Non-quest dialogue) Is that because I opened my mouth in order to talk?
(Non-quest dialogue) I sense this conversation is going nowhere.
We need you to grant magic access to a Cryoknight.
(Non-quest dialogue) You sense wrong. I'm speaking to you by accident.
Talking to Anjay or Willambran[edit source]
- Anjay Sandorman: Wow, you were right Player. An actual Cryoknight!
The Cryoknight turns towards Anjay.
- Wellambran the Cryoknight: You're an actual magic supressor sir. That's pretty unusual too.
- Player: This is all very nice, but are we going to get on with fixing this obelisk?
- Channette: We don't know this person. They just appeared. Are we sure it's safe to just grant magic access?
- Anjay Sandorman: It'll be fine. Cryoknights are famously honorable.
Anjay places his hand on Willambran, granting him access to magic.
- Anjay Sandorman: Your aura is strong... and somehow familiar.
- Wellambran the Cryoknight: Familiar?
- Anjay Sandorman: Hard to explain. Anyway you are free to do magic in Hopeport.
Willambran fixes the obelisk.
- Wellambran the Cryoknight: That should do the trick. Try the spike now.
Talking to Corporal Merissina[edit source]
- Corporal Merissina: Maybe that spike will fit now.
Talking to Wellambran the Cryoknight[edit source]
- Wellambran the Cryoknight: I've fixed the cryojet. Let's try adding the tuning spike.
Using missing obelisk spike on obelisk[edit source]
Talking to Corporal Merissina[edit source]
- Corporal Merissina: You had some swords to tune? Let's see if the obelisk works now.
Talking to Wellambran the Cryoknight[edit source]
- Wellambran the Cryoknight: That spike looks good and secure. You should be able to tune weapons and armor on that obelisk now.
Talking to Commander Hackett[edit source]
- Commander Hackett: You need to tune those swords at the Hopeport Obelisk.
Using Wall Guard's Sword on obelisk[edit source]
Tuning the other sword[edit source]
Talking to Corporal Merissina[edit source]
Before tuning the second sword[edit source]
- Corporal Merissina: Seems the obelisk is functioning again. Did you have another sword you wanted to tune now?
After tuning the second sword[edit source]
- Corporal Merissina: Now that the obelisk is functioning again, you can use it to tune any untuned weapons and armor that you find.
Talking to Commander Hackett[edit source]
Before tuning the second sword[edit source]
- Commander Hackett: You need to tune those swords at the Hopeport Obelisk.
- Player: I've tuned one.
- Commander Hackett: That's half a job done. You should tune the other.
After tuning the second sword[edit source]
Using sword on Commander Hackett[edit source]
Before tuning the second sword[edit source]
- Player: I've tuned one of those swords.
- Commander Hackett: That's half a job done. You should tune the other.
After tuning the second sword[edit source]