Scaramdar: Difference between revisions

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m (→‎top: set "knowledge needed to unlock" to 0 for non-passive monsters (via AWB))
 
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|experience = 1214
|experience = 1214
|requirements = 45 [[File:Woodcutter_icon.png|25px]] 50 [[File:Carpenter_icon.png|25px]]
|requirements = 45 [[File:Woodcutter_icon.png|25px]] 50 [[File:Carpenter_icon.png|25px]]
|knowledge = 0
|passive = No
|passive = No
|aggressive = No
|aggressive = No
|attack_style = necromae
|attack_style = necromae
|immune_to = necromae
|immune_to = necromae
|variant = N/A
|description = Now I can see his face, but he looks so angry, it's not an improvement.
|description = Now I can see his face, but he looks so angry, it's not an improvement.
|profession_a = scout
|profession_a = scout

Latest revision as of 17:23, 3 January 2025

Scaramdar is a boss monster slain during the Forgotten Things quest.

Tips[edit | edit source]

  • To aid in killing this boss, you can hide in some tall grass behind the chest (positioned to the left) as a safespot to heal up.
  • You regenerate health passively so no potions are actually required.
  • The boss walks around the area in random paths and you can wait until he is close to the safespot before initiating the battle (closer between safespot and boss makes it easier).

Locations[edit | edit source]

Safespot where player can heal during the boss encounter


Update history[edit | edit source]

This information has been manually compiled. Some updates may not be included yet.