Decomposing Zombie: Difference between revisions

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{{Map|type=Entity|target=Zombie}}
{{Map|type=Entity|target=Zombie}}
'''Decomposing Zombie''' is a level 10 [[variant]] of [[Zombie]] which may be fought by [[Watchperson]]s of level 0 and above. They are immune to {{AttackStyle|necromae}} damage, and vulnerable to {{AttackStyle|infernae}} damage.
'''Decomposing Zombie''' is, at level 10, the weakest [[variant]] of [[Zombie]] which may be fought by [[Watchperson]]s of level 0 and above. They are immune to {{AttackStyle|necromae}} damage, and vulnerable to {{AttackStyle|infernae}} damage.


== Attacks ==
== Attacks ==

Latest revision as of 21:30, 8 January 2025

Decomposing Zombie is, at level 10, the weakest variant of Zombie which may be fought by Watchpersons of level 0 and above. They are immune to Necromae damage, and vulnerable to Infernae damage.

Attacks[edit | edit source]

Zombies do not possess a ranged attack, and have two melee attacks they will alternate between:

Locations[edit | edit source]

Location Episode Quantity
Dusty Alley Crenopolis 3
Dusty Corner Crenopolis 3

Drops[edit | edit source]

As with all monsters, in addition to the monster-specific drops listed below, they have a high chance of rolling once on the faction equipment table for items of level 9 and 10. Current drop rates and ranges are tentative and should not be considered final.

Update history[edit | edit source]

This information has been manually compiled. Some updates may not be included yet.