Decomposing Zombie: Difference between revisions

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|vulnerable_to = Infernae
|vulnerable_to = Infernae
|variant = [[Zombie]]
|variant = [[Zombie]]
|knowledge = 0
|passive = No
|passive = No
|aggressive = Yes
|aggressive = Yes
|quest = No
|description = Shambling corpse.
|description = Shambling corpse.
|profession_a = Watchperson
|profession_a = Watchperson
|profession_a_level = 10
|profession_a_level = 10
}}
}}
{{Map|type=Entity|target=Zombie}}
The '''Decomposing Zombie''' is the weakest [[variant]] of [[Zombie]] found within [[Crenopolis]], which may be fought by [[Watchperson|Watchpeople]] of any level.
'''Decomposing Zombie''' is, at level 10, the weakest [[variant]] of [[Zombie]] which may be fought by [[Watchperson]]s of level 0 and above. They are immune to {{AttackStyle|necromae}} damage, and vulnerable to {{AttackStyle|infernae}} damage.

== Attacks ==
Zombies do not possess a ranged attack, and have two melee attacks they will alternate between:
* An {{AttackStyle|impact}} slap, which is always their first attack
* A {{AttackStyle|necromae}} bite.


==Locations==
==Locations==
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==Drops==
==Drops==

As with all monsters, in addition to the monster-specific drops listed below, they have a high chance of rolling once on the [[Equipment drop table#Faction equipment tables|faction equipment table]] for items of level 9 and 10. Current drop rates and ranges are tentative and should not be considered final.{{DropsTableHead}}
As with all monsters, in addition to the monster-specific drops listed below, they have a high chance of rolling once on the [[Equipment drop table#Faction equipment tables|faction equipment table]] for items of level 9 and 10. Current drop rates and ranges are tentative and should not be considered final.{{DropsTableHead}}
{{DropsLine|name=Coins|quantity=340-565|frequency=common}}
{{DropsLine|name=Coins|quantity=340-565|frequency=common}}
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}}
}}


{{stub}}
{{Watchperson}}

Latest revision as of 21:30, 8 January 2025

Decomposing Zombie is, at level 10, the weakest variant of Zombie which may be fought by Watchpersons of level 0 and above. They are immune to Necromae damage, and vulnerable to Infernae damage.

Attacks[edit | edit source]

Zombies do not possess a ranged attack, and have two melee attacks they will alternate between:

Locations[edit | edit source]

Location Episode Quantity
Dusty Alley Crenopolis 3
Dusty Corner Crenopolis 3

Drops[edit | edit source]

As with all monsters, in addition to the monster-specific drops listed below, they have a high chance of rolling once on the faction equipment table for items of level 9 and 10. Current drop rates and ranges are tentative and should not be considered final.

Update history[edit | edit source]

This information has been manually compiled. Some updates may not be included yet.