Creepy Street Louse: Difference between revisions
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Mysticalia (talk | contribs) (removed mention of numerical xp values since the passive mob xp scales down more than once subject to the passive xp penalty) |
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|variant = [[Street Louse]] |
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{{Map|type=Entity|target=Street Louse}} |
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'''Creepy Street Louse''' is a [[monster]] that players can passively fight, rewarding the player with eight copper and some [[Guard]] experience per kill. |
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'''Creepy Street Louse''' is a [[monster]] that players can [[Passive|passively]] fight with the [[Guard]] profession at level 20 and 1 [[File:Knowledge icon.png|18x18px]] knowledge, requiring a strength 40 Hopeport weapon. Killing a Creepy Street Louse takes approximatly 20 seconds, and rewards the player with coins and XP for each kill. Using a stronger Hopeport weapon will result in faster individual kills, but the XP-per-hour and and coins-per-hour remain the same. XP will be reduced by the [[Experience#Passive_activity_penalty|passive XP Penalty]] when the player's Guard level is too high. |
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==Locations== |
==Locations== |
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** Added to game. |
** Added to game. |
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{{Guard}} |
Latest revision as of 17:00, 9 January 2025
Creepy Street Louse | |||||||||||||||||||
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Release | 6 November 2024 (Update) | ||||||||||||||||||
Episode | Hopeport | ||||||||||||||||||
Premium | No | ||||||||||||||||||
Unlocked at | 20 | ||||||||||||||||||
Health | 132 | ||||||||||||||||||
Experience | 9 | ||||||||||||||||||
Attack Style | Impact | ||||||||||||||||||
Immune to | None | ||||||||||||||||||
Variant of | Street Louse | ||||||||||||||||||
Passive | Yes | ||||||||||||||||||
Knowledge | 1 | ||||||||||||||||||
Weapon Strength | 40 | ||||||||||||||||||
Description | It can't find a plant pot big enough to hide under. | ||||||||||||||||||
20 |
Creepy Street Louse is a monster that players can passively fight with the Guard profession at level 20 and 1 knowledge, requiring a strength 40 Hopeport weapon. Killing a Creepy Street Louse takes approximatly 20 seconds, and rewards the player with coins and XP for each kill. Using a stronger Hopeport weapon will result in faster individual kills, but the XP-per-hour and and coins-per-hour remain the same. XP will be reduced by the passive XP Penalty when the player's Guard level is too high.
Locations[edit | edit source]
Location | Episode | Quantity |
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Wilhope Passage | Hopeport | 5 |
Drops[edit | edit source]
Item | Quantity | Frequency | Value | |
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Coins | 8 | Always | 8 |
Update history[edit | edit source]
This information has been manually compiled. Some updates may not be included yet.
Active | |
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Passive | |
Other |