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Revision as of 18:10, 18 November 2024
Watchperson | |||||||||||||||||||
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Release | 6 November 2024 (Update) | ||||||||||||||||||
Episode | Crenopolis | ||||||||||||||||||
Premium | Yes | ||||||||||||||||||
Watchperson is a type of profession which specializes in combat in the fourth region of Crenopolis. It focuses on unlocking higher strength monsters to fight and allows the player to wield higher level weapons and armor. Players will be able to attack monsters with a higher Watchperson level, and likewise will be able to equip weapons and armor with a higher Watchperson level.
Capes
The Watchperson Cape is a group of equipment unlocked by achieving various milestones in leveling of the Watchperson profession and can be purchased from Daguer at The Cloakroom located in Hopeport.
Level | Cape | Cost |
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50 | Journeyman Watchperson Cape | 504 |
100 | Adept Watchperson Cape | 1 290 |
200 | Expert Watchperson Cape | 3 160 |
500 | Ultimate Watchperson Cape | 9 360 |
Active enemies
Here are the enemies a player can engage in combat with to raise their Watchperson level. Upon defeating an enemy, players will accrue a percentage based increase toward their Knowledge Points, as well as a chance to receive armor and weapons that correspond with their current Watchperson level.
Passive enemies
Here are the enemies a player can unlock via Knowledge Points as a means to engage in combat with passively to raise their Watchperson level. A player character will continue to fight against these enemies even after being logged out, and potentially gain materials to use with other professions, however they do not award any progress towards gaining additional Knowledge Points.
Hopeport | |
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Hopeforest | |
Mine of Mantuban | |
Crenopolis |