Murky Spectral Stalker: Difference between revisions

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|vulnerable_to = Arborae
|vulnerable_to = Arborae
|variant = [[Spectral Stalker]]
|variant = [[Spectral Stalker]]
|knowledge = 0
|passive = No
|passive = No
|aggressive = Yes
|aggressive = Yes
|quest = No
|description = Uses ghostly powers to track down its prey.
|description = Uses ghostly powers to track down its prey.
|profession_a = Watchperson
|profession_a = Watchperson
|profession_a_level = 12
|profession_a_level = 12
}}
}}
{{Map|type=Entity|target=Spectral Stalker}}
'''Murky Spectral Stalker''' is the weakest [[variant]] of [[Spectral Stalker]] which may be fought by [[Watchperson|Watchpeople]] of any level.
'''Murky Spectral Stalker''' is a level 12 [[variant]] of [[Spectral Stalker]] which may be fought by [[Watchperson]]s of level 0 and above. They are immune to {{AttackStyle|necromae}} damage, and vulnerable to {{AttackStyle|arborae}} damage.

== Attacks ==
Spectral Stalkers have a ranged attack, and two melee attacks they alternate between if the player is within range.
* A melee {{AttackStyle|impact}} swipe with both front paws. which will be their first melee attack.
* A melee {{AttackStyle|necromae}} bite, leaping at the player.
* A ranged {{AttackStyle|necromae}} howl, used if the player is two or more tiles away.


==Locations==
==Locations==
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}}
}}


{{stub}}
{{Watchperson}}

Latest revision as of 17:13, 8 January 2025

Murky Spectral Stalker is a level 12 variant of Spectral Stalker which may be fought by Watchpersons of level 0 and above. They are immune to Necromae damage, and vulnerable to Arborae damage.

Attacks Edit

Spectral Stalkers have a ranged attack, and two melee attacks they alternate between if the player is within range.

  • A melee Impact swipe with both front paws. which will be their first melee attack.
  • A melee Necromae bite, leaping at the player.
  • A ranged Necromae howl, used if the player is two or more tiles away.

Locations Edit

Location Episode Quantity
Southeast Sewer Crenopolis 3
Sewer Pool Crenopolis 3

Drops Edit

As with all monsters, in addition to the monster-specific drops listed below, they have a high chance of rolling once on the faction equipment table for items of level 11 and 12. Current drop rates and ranges are tentative and should not be considered final.

Update history Edit

This information has been manually compiled. Some updates may not be included yet.