Monsters: Difference between revisions

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(Added column for 'unique drop' to active monster tables. Many monsters have one specific item drop that differentiates their loot tables from the rest, and it is useful to see this information at a high-level and at-a-glance.)
 
Line 36: Line 36:
|+
|+
! colspan="6" |[[File:Hopeport episode icon.png|25px]] Hopeport Monsters - Active
! colspan="6" |[[File:Hopeport episode icon.png|25px]] Hopeport Monsters - Active
!
|+
|+
!Name
!Name
Line 43: Line 44:
!Immunity
!Immunity
!Vulnerability
!Vulnerability
!Unique Drop
|-
|-
|[[Sparring Guard]]
|[[Sparring Guard]]
Line 50: Line 52:
|None
|None
|None
|None
|
|-
|-
|[[Deathcrow]]
|[[Deathcrow]]
Line 57: Line 60:
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[Horn Shell]]
|-
|-
|[[Thief]]
|[[Thief]]
Line 64: Line 68:
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[XP Hopeport]]
|-
|-
|[[Goblin Soldier]]
|[[Goblin Soldier]]
Line 71: Line 76:
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[Potato]]
|-
|-
|[[Goblin Chief]]
|[[Goblin Chief]]
Line 78: Line 84:
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[Nettle]]
|-
|-
|[[Hairbeast]]
|[[Hairbeast]]
Line 85: Line 92:
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[Pond Weed]]
|-
|-
|[[Carnivorous Plant]]
|[[Carnivorous Plant]]
Line 92: Line 100:
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[Hogberries]]
|-
|-
|[[Ghoul]]
|[[Ghoul]]
Line 99: Line 108:
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[Eel]]
|}
|}


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|+
! colspan="6" |[[File:Hopeforest episode icon.png|25px]] Hopeforest Monsters - Active
! colspan="6" |[[File:Hopeforest episode icon.png|25px]] Hopeforest Monsters - Active
!
|+
|+
!Name
!Name
Line 145: Line 156:
!Immunity
!Immunity
!Vulnerability
!Vulnerability
!Unique Drop
|-
|-
|[[Outlaw]]
|[[Outlaw]]
Line 152: Line 164:
|None
|None
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[Apple]]
|-
|-
|[[Goblin]]
|[[Goblin]]
Line 159: Line 172:
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|
|-
|-
|[[Bear]]
|[[Bear]]
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|None
|None
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[Haleberries]]
|-
|-
|[[Wendigo]]
|[[Wendigo]]
Line 173: Line 188:
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[Bone Spike]]
|-
|-
|[[Viper]]
|[[Viper]]
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|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[Snake Scale]]
|-
|-
|[[Spriggan]]
|[[Spriggan]]
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|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[Catkin]]
|-
|-
|[[Bramblelith]]
|[[Bramblelith]]
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|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[Ash Log]]
|-
|-
|[[Shade]]
|[[Shade]]
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|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[Goat Horn]]
|}
|}


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|+
|+
! colspan="6" |[[File:Mine of Mantuban episode icon.png|25px]] Mine of Mantuban Monsters - Active
! colspan="6" |[[File:Mine of Mantuban episode icon.png|25px]] Mine of Mantuban Monsters - Active
!
|+
|+
!Name
!Name
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!Immunity
!Immunity
!Vulnerability
!Vulnerability
!Unique Drop
|-
|-
|[[Minecrawler]]
|[[Minecrawler]]
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|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[Tongue of Minecrawler]]
|-
|-
|[[Goblin Miner]]
|[[Goblin Miner]]
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|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[Mine Dust]]
|-
|-
|[[Floor Tentacle]]
|[[Floor Tentacle]]
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|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[Sucker]]
|-
|-
|[[Fire Toad]]
|[[Fire Toad]]
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|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[Toad's Eye]]
|-
|-
|[[Skeleton Miner]]
|[[Skeleton Miner]]
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|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|
|-
|-
|[[Metalith]]
|[[Metalith]]
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|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[Metallic Tooth]]
|-
|-
|[[Stonewurm]]
|[[Stonewurm]]
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|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[Rock Scale]]
|-
|-
|[[Cockroach]]
|[[Cockroach]]
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|None
|None
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[Cockroach Mandible]]
|-
|-
|[[Wraith]]
|[[Wraith]]
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|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|
|-
|-
|[[Blob]]
|[[Blob]]
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|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[Slime]]
|}
|}


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|+
|+
! colspan="6" |[[File:Crenopolis episode icon.png|25px]] Crenopolis Monsters - Active
! colspan="6" |[[File:Crenopolis episode icon.png|25px]] Crenopolis Monsters - Active
!
|+
|+
!Name
!Name
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!Immunity
!Immunity
!Vulnerability
!Vulnerability
!Unique Drop
|-
|-
|[[Sabertooth Tiger]]
|[[Sabertooth Tiger]]
Line 368: Line 402:
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[Deer Hide]]
|-
|-
|[[Street Hag]]
|[[Street Hag]]
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|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|
|-
|-
|[[Mawchest]]
|[[Mawchest]]
Line 382: Line 418:
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[Bison Leather]]
|-
|-
|[[Giant Wasp]]
|[[Giant Wasp]]
Line 389: Line 426:
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|
|-
|-
|[[Sewer Fiend]]
|[[Sewer Fiend]]
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|None
|None
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|
|-
|-
|[[Zombie]]
|[[Zombie]]
Line 403: Line 442:
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[Black Cow Leather]]
|-
|-
|[[Spectral Stalker]]
|[[Spectral Stalker]]
Line 410: Line 450:
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|
|-
|-
|[[Spiky Ball]]
|[[Spiky Ball]]
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|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[Pearl (variant)]]
|}
|}



Latest revision as of 16:35, 21 December 2024

Monsters are creatures in Brighter Shores that can be attacked, and can be active or passive. They can be fought with their respective episode combat profession using armor, weapons, and potions. Monsters may drop equipment and items for the purpose of becoming stronger, making money, gathering profession materials (such as potion reagents), or completing quests.

Monsters in Brighter Shores scale in comparison to a player's combat skill in their respective episode as variants. Once a player meets the unlock level of a stronger variant, it automatically becomes the default monster and previous variants can be accessed by selecting “Past Action”.

Monsters are usually immune to the element that they attack with, with the exception of Impact monsters, which have no immunity.

Passive monsters[edit | edit source]

Certain monsters in Brighter Shores can only be attacked passively. These monsters will always have the same combat level as the profession level required to unlock them, and do not possess elemental vulnerabilities. Although the information cards of passive monsters suggest they have elemental immunities and attack styles, in practice this is irrelevant as they cannot physically harm the player, and the player's damage type will be converted into Impact regardless of the actual element of the weapon that was chosen. Therefore, it is always advisable to pick the weapon with the highest strength value possible regardless of element.

Upon initiating combat, the player will continue attacking them, even while offline, until they decide to stop. Killing passive monsters will accumulate experience and money while the player is offline until they log back into the game, up to a maximum of 24 hours. However, the rate of experience and money gained is much less than fighting active monsters. It is recommended only to begin fight passive monsters immediately before logging off.

Passive monsters must be fought using a weapon with a minimum strength rating of their CombatLevel+20.

As with all passive activities, there is a brief preparation phase upon initiating the activity during which the player must not disconnect. Once this preparation phase is over and the activity has started, the player may then safely log off.

Aggressive monsters[edit | edit source]

Certain active monsters are aggressive and will attack the player on sight. This is indicated by their red name. When aggressive monsters spot the player, a white exclamation mark '!' will appear above their heads, giving the player a brief moment before they attempt to fight. Aggressive monsters have an aggression radius of five tiles in any direction, equivalent to an 11 by 11-tile square centered around them.

When entering an aggressive room, it is recommended to cast the Immunity spell as soon as possible if the player is unwilling to engage in combat. Alternatively, players can drink a Fear Potion before entering aggressive rooms to prevent themselves from being targeted.

When defeating an aggressive monster, the player will gain 30 seconds of immunity. However, this will not begin ticking down until the player moves or otherwise performs any action (including sorting their inventory, clicking on the tile they are currently standing on, and looting / opening loot menus). Moving the camera or the mouse in any other way that does not result in player movement or inventory sorting (including opening in-game overlay menus) will not trigger the countdown.

Aggressive monsters are a good choice of combat for semi-AFK (Away From Keyboard) activities, whereby the player can still pick up loot from defeating the monsters but does not wish to fully log out.

Boss monsters[edit | edit source]

Boss monsters are unique named enemies, currently only found as one-off encounters within some quests. Bosses may possess increased HP compared to a normal monster of the same level, and may also have access to mechanics that the player will need to deal with appropriately to avoid taking significant damage.

Boss monsters are indicated as such at the bottom of their information card, below their attack style.

Monster types[edit | edit source]

For a more comprehensive list of all monsters and their variants, please refer to their respective episode's combat professions.

Hopeport[edit | edit source]

Hopeport Monsters - Active
Name Rooms Aggressive Attack type Immunity Vulnerability Unique Drop
Sparring Guard Sparring Area No Impact None None
Deathcrow Town Gates, Old Street East No Necromae Necromae Cryonae Horn Shell
Thief Tim's Alley, Limpet Lane Yes Cryonae Cryonae Arborae XP Hopeport
Goblin Soldier North Walls Yes Infernae Infernae Tempestae Potato
Goblin Chief South Walls Yes Infernae Infernae Tempestae Nettle
Hairbeast Overgrown Road, Rubble Road No Tempestae Tempestae Necromae Pond Weed
Carnivorous Plant Overgrown Field, Fallen Monument No Arborae Arborae Cryonae Hogberries
Ghoul Collapsed Hovels, Wasteland Yes Necromae Necromae Arborae Eel
Hopeport Monsters - Passive
Name Rooms
Street Louse Wilhope Passage
Thug Murk Close
Crab East Beach
Bugman Overgrown Pond
Jellyfish Jellyfish Landing
Giant Ant Crater
Pirate Pirate Hideout
Punkupine Rocky Road

Hopeforest[edit | edit source]

Hopeforest Monsters - Active
Name Rooms Aggressive Attack type Immunity Vulnerability Unique Drop
Outlaw Forest Path, Forest Clearing No Impact None Arborae Apple
Goblin Goblin Camp Yes Infernae Infernae Tempestae
Bear Bear Behind, Bear Clearing No Impact None Cryonae Haleberries
Wendigo Ivy Trail, Ivy Junction Yes Cryonae Cryonae Infernae Bone Spike
Viper Snakes Clearing, Snakes Path Yes Tempestae Tempestae Cryonae Snake Scale
Spriggan Treeway Trail, Treeway Junction No Arborae Arborae Infernae Catkin
Bramblelith Rising Trail, Wooded Clifftop No Arborae Arborae Tempestae Ash Log
Shade Twisted Road, Twisted Junction Yes Necromae Necromae Arborae Goat Horn
Hopeforest Monsters - Passive
Name Rooms
Wild Boar Huntsman's Clearing
Wildman Leafy Junction
Moss Monster Stump Clearing
Aboredon Tree Lined Trail
Giant Fly Mine Road East
Tree Cat Cliffside Junction
Satyr Secluded Dead End
Wolf Wolves' Den

Mine of Mantuban[edit | edit source]

Mine of Mantuban Monsters - Active
Name Rooms Aggressive Attack type Immunity Vulnerability Unique Drop
Minecrawler Rugged Tunnel, Mine Back Entrance No Cryonae Cryonae Necromae Tongue of Minecrawler
Goblin Miner Goblin Sleeping Area 2, Communal Goblin Area Yes Infernae Infernae Tempestae Mine Dust
Floor Tentacle Moderate Mineshaft, Gassy Cave Yes Tempestae Tempestae Infernae Sucker
Fire Toad Outside Hollow, Strange Junction No Infernae Infernae Cryonae Toad's Eye
Skeleton Miner Forsaken Mine Workings, Wretched Excavation Yes Necromae Necromae Arborae
Metalith Rock Strewn Tunnel, Damp Tunnel No Cryonae Cryonae Necromae Metallic Tooth
Stonewurm Crumbling Passage, Stonewurm Nests Yes Tempestae Tempestae Arborae Rock Scale
Cockroach Cockroach Lair, Mutant Cockroaches No Impact None Infernae Cockroach Mandible
Wraith Mysterious Cave, Tormented Chamber Yes Necromae Necromae Tempestae
Blob Grimy Tunnel, Slime Pool Yes Arborae Arborae Cryonae Slime
Mine of Mantuban Monsters - Passive
Name Rooms
Beastman Rat Infested Junction
Giant Rat Ratty Terminus
Corrupted Miner Big River Cavern
Giant Bat Bat Cave
Electric Snail Purpladium Vein
Kobold Kobold Cavern
Dread Shell Upper Bridge
Rockling Rockling Cave

Crenopolis[edit | edit source]

Crenopolis Monsters - Active
Name Rooms Aggressive Attack type Immunity Vulnerability Unique Drop
Sabertooth Tiger Stony Canyon, Stony Gorge Yes Cryonae Cryonae Tempestae Deer Hide
Street Hag Dawkin Lane, Dawkin Court No Infernae Infernae Arborae
Mawchest Sewer Entrance, Dismal Drainage No Tempestae Tempestae Cryonae Bison Leather
Giant Wasp Vestere Drive, Hamila Jimore's Garden No Arborae Arborae Necromae
Sewer Fiend Southwest Sewer, Sewer Pipes Yes Impact None Cryonae
Zombie Dusty Alley, Dusty Corner Yes Necromae Necromae Infernae Black Cow Leather
Spectral Stalker Southeast Sewer, Sewer Pool Yes Necromae Necromae Arborae
Spiky Ball Quibble Lane Yes Cryonae Cryonae Tempestae Pearl (variant)
Crenopolis Monsters - Passive
Name Rooms
Gremlin Shrubby Canyon
Rockbird Rockbird Clearing
Ratman Grunt Rat Alley
Brute Dusty Nook
Trash Heap Monster Ratmore Rise
Ratman Chief Ratmen Den
Street Brawler Snag Alley
Giant Slug Smuggler's Cove

Update History[edit | edit source]

This information has been manually compiled. Some updates may not be included yet.
  • update 6 November 2024 (Update):
    • Monsters were included in the first public early-access release of the game.