Investigations: Difference between revisions
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==Variants==
{| class="wikitable"
|-
! Name
! Level
! Clues
! Lineup
! Notes
|-
| {{plink|Rookie Investigations|size=64}} || {{PC|detective|10}} || 2 || 4 ||
Elementary investigations proceed identically to rookie ones, except that up to one clue may be found in the files (organized by victim's first name) in the [[Guard's Archive]].▼
|-
▲| {{plink|Elementary
|-
| {{plink|Standard Investigations|size=64}} || {{PC|detective|28}} || 3 || 6 ||
|-
| {{plink|Moderate Investigations|size=64}} || {{PC|detective|46}} || || || [[Detect Aura]] may now be used to identify the perpetrator.
|-
| {{plink|Precise Investigations|size=64}} || {{PC|detective|69}} || || ||
Clues may now be found in "dangerous locations" where the player can be attacked by aggressive enemies.▼
|-
| {{plink|Tricky Investigations|size=64}} || {{PC|detective|89}} || || ||
|-
| {{plink|Intricate Investigations|size=64}} || {{PC|detective|112}} || || ||
|-
| {{plink|Complex Investigations|size=64}} || {{PC|detective|130}} || || ||
|-
▲| {{plink|Tough Investigations|size=64}} || {{PC|detective|153}} || || || Clues may now be found in "dangerous locations" where the player can be attacked by aggressive enemies.
|-
| {{plink|Advanced Investigations|size=64}} || {{PC|detective|173}} || || ||
|-
| {{plink|Observant Investigations|size=64}} || {{PC|detective|185}} || || ||
|-
| {{plink|Demanding Investigations|size=64}} || {{PC|detective|197}} || || ||
|-
| {{plink|Challenging Investigations|size=64}} || {{PC|detective|267}} || || ||
|-
| {{plink|Perplexing Investigations|size=64}} || {{PC|detective|315}} || || ||
|-
| {{plink|Baffling Investigations|size=64}} || {{PC|detective|393}} || || ||
|-
| {{plink|Fiendish Investigations|size=64}} || {{PC|detective|470}} || || ||
|-
|}
==Update history==
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Revision as of 23:23, 9 December 2024
Investigations are bounties offered in the Detective profession. They require a magnifying glass, and can be started by interacting with the investigations board in the Investigation Hall. The board offers two choices, and refreshes every two minutes. Only one crime can be investigated at a time, until it is completed or abandoned.
An investigation starts by choosing one from the board, then going to the locations shown in the bounties interface and interacting with the clues there. After discovering all the clues, players can return to the Investigation Hall and choose who to arrest from a lineup of suspects. The clues provide identifying information, such as name, appearance, or aura, that always narrows the choices down to only one potential suspect. Clicking "Info" for a suspect provides written details about them.
Higher tier investigations have more people in the lineup and require more clues to be found. Starting at level 16, some investigations require the player to find the relevant file about the victim in the Guard's Archive, rather than going out to find a clue.
Variants
Name | Level | Clues | Lineup | Notes |
---|---|---|---|---|
Rookie Investigations | 10 | 2 | 4 | |
File:Elementary Investigations.pngElementary Investigations | 16 | 2 | 4 | Clues may now be found in the files (organized by victim's first name) in the Guard's Archive. |
Standard Investigations | 28 | 3 | 6 | |
File:Moderate Investigations.pngModerate Investigations | 46 | Detect Aura may now be used to identify the perpetrator. | ||
File:Precise Investigations.pngPrecise Investigations | 69 | |||
File:Tricky Investigations.pngTricky Investigations | 89 | |||
Intricate Investigations | 112 | |||
Complex Investigations | 130 | |||
File:Tough Investigations.pngTough Investigations | 153 | Clues may now be found in "dangerous locations" where the player can be attacked by aggressive enemies. | ||
Advanced Investigations | 173 | |||
File:Observant Investigations.pngObservant Investigations | 185 | |||
Demanding Investigations | 197 | |||
Challenging Investigations | 267 | |||
Perplexing Investigations | 315 | |||
File:Baffling Investigations.pngBaffling Investigations | 393 | |||
Fiendish Investigations | 470 |