Decomposing Zombie: Difference between revisions

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|vulnerable_to = Infernae
|vulnerable_to = Infernae
|variant = [[Zombie]]
|variant = [[Zombie]]
|knowledge = 0
|passive = No
|passive = No
|aggressive = Yes
|aggressive = Yes
|quest = No
|description = Shambling corpse.
|description = Shambling corpse.
|profession_a = Watchperson
|profession_a = Watchperson
|profession_a_level = 10
|profession_a_level = 10
}}
}}
{{Map|type=Entity|target=Zombie}}
The '''Decomposing Zombie''' is the weakest [[variant]] of [[Zombie]] found within [[Crenopolis]], which may be fought by [[Watchperson|Watchpeople]] of any level.
'''Decomposing Zombie''' is a level 10 [[variant]] of [[Zombie]] which may be fought by [[Watchperson]]s of level 0 and above. They are immune to {{AttackStyle|necromae}} damage, and vulnerable to {{AttackStyle|infernae}} damage.

== Attacks ==
Zombies do not possess a ranged attack, and have two melee attacks they will alternate between:
* An {{AttackStyle|impact}} slap, which is always their first attack
* A {{AttackStyle|necromae}} bite.


==Locations==
==Locations==
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==Drops==
==Drops==

As with all monsters, in addition to the monster-specific drops listed below, they have a high chance of rolling once on the [[Equipment drop table#Faction equipment tables|faction equipment table]] for items of level 9 and 10. Current drop rates and ranges are tentative and should not be considered final.{{DropsTableHead}}
As with all monsters, in addition to the monster-specific drops listed below, they have a high chance of rolling once on the [[Equipment drop table#Faction equipment tables|faction equipment table]] for items of level 9 and 10. Current drop rates and ranges are tentative and should not be considered final.{{DropsTableHead}}
{{DropsLine|name=Coins|quantity=340-565|frequency=common}}
{{DropsLine|name=Coins|quantity=340-565|frequency=common}}
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}}
}}


{{stub}}
{{Watchperson}}

Latest revision as of 17:08, 8 January 2025

Decomposing Zombie is a level 10 variant of Zombie which may be fought by Watchpersons of level 0 and above. They are immune to Necromae damage, and vulnerable to Infernae damage.

Attacks Edit

Zombies do not possess a ranged attack, and have two melee attacks they will alternate between:

Locations Edit

Location Episode Quantity
Dusty Alley Crenopolis 3
Dusty Corner Crenopolis 3

Drops Edit

As with all monsters, in addition to the monster-specific drops listed below, they have a high chance of rolling once on the faction equipment table for items of level 9 and 10. Current drop rates and ranges are tentative and should not be considered final.

Update history Edit

This information has been manually compiled. Some updates may not be included yet.