Blood Tipped Spiky Ball: Difference between revisions

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|vulnerable_to = Tempestae
|vulnerable_to = Tempestae
|variant = [[Spiky Ball]]
|variant = [[Spiky Ball]]
|knowledge = 0
|passive = No
|passive = No
|aggressive = Yes
|aggressive = Yes
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|profession_a_level = 490
|profession_a_level = 490
}}
}}
{{Map|type=Entity|target=Spiky Ball}}
The '''Blood Tipped Spiky Ball''' is the strongest [[variant]] of [[Spiky Ball]] found within [[Crenopolis]] which may be fought by level 433 [[Watchperson|Watchpeople]] or above. At level 490, it is currently the strongest monster in Crenopolis.
'''Blood Tipped Spiky Ball''' is a level 490 [[variant]] of [[Spiky Ball]] which may be fought by [[Watchperson]]s of level 433 and above. They are immune to {{AttackStyle|cryonae}} damage, and vulnerable to {{AttackStyle|tempestae}} damage. At level 490, it is currently the strongest monster in Crenopolis.

== Attacks ==
Spiky Balls only have one melee attack, which they will only use if the player is within melee range. If the player is outside this range or standing underneath them, they will not attack.
* Their spikes shoot outwards, dealing {{AttackStyle|cryonae}} damage.
Spiky Balls do not possess a ranged attack.


==Locations==
==Locations==
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{{stub}}
{{Watchperson}}

Latest revision as of 17:19, 8 January 2025

Blunt • Ragged • Puffy • Variegated • Shiny • Sharp • Blood Tipped

Blood Tipped Spiky Ball is a level 490 variant of Spiky Ball which may be fought by Watchpersons of level 433 and above. They are immune to Cryonae damage, and vulnerable to Tempestae damage. At level 490, it is currently the strongest monster in Crenopolis.

Attacks Edit

Spiky Balls only have one melee attack, which they will only use if the player is within melee range. If the player is outside this range or standing underneath them, they will not attack.

  • Their spikes shoot outwards, dealing Cryonae damage.

Spiky Balls do not possess a ranged attack.

Locations Edit

Location Episode Quantity
Quibble Lane Crenopolis 6

Drops Edit

As with all monsters, in addition to the monster-specific drops listed below, they have a high chance of rolling once on the faction equipment table for items of level 472 and 500. Current drop rates and ranges are tentative and should not be considered final.

Update history Edit

This information has been manually compiled. Some updates may not be included yet.