Guard's Pike: Difference between revisions

From Brighter Shores Wiki
Jump to navigation Jump to search
Content added Content deleted
m (added better combat stats table)
(move data to subpage, add in all info we have about armor stats)
Line 3: Line 3:
|image = [[File:Guard's Pike.png]]
|image = [[File:Guard's Pike.png]]
|release = 2024-11-06
|release = 2024-11-06
|episode = Hopeport
|episode = None
|quest = No
|premium = No
|value = 292
|value = N/A
|variant =
|description = A long pointy weapon for Guards.
|description = A long pointy weapon for Guards.
|profession_a = Guard
|profession_a = Guard
|profession_a_level = 0-50
|profession_a_level = 0-50
}}
}}
A '''Guard's Pike''' is a two-handed melee [[Weapon]]. They have an attack speed of 1.50 seconds and deal {{plink|Arborae|pic=Arborae damage icon|size=18px}} damage. All enemies capable of dropping combat equipment have a chance to drop Guard's Pikes, provided that the player has '''NOT''' progressed through the main story to the point where they have chosen a [[Faction]], as after this point only faction equipment can be received. Players are able to receive Guard's Pikes in {{Common}}, {{Uncommon}}, {{Rare}}, or {{Epic}} [[Rarity]].
'''Guard's Pike''' is an [[item]] dropped by [[Sparring Guard]]s and [[Glinteye Deathcrow|Glinteye Deathcrows]].


==Combat Stats==
* {{Color|guard|common|Guard's Pike}}
{{Incomplete|The exact damage ranges of weapons are still being investigated}}
* {{Color|guard|uncommon|Guard's Pike}}
All Guard's Pikes attack at a speed of 1.50 seconds. They all deal {{plink|Impact|pic=Impact damage icon|size=18px}} damage, with a chance to convert the damage to {{plink|Arborae|pic=Arborae damage icon|size=18px}}. The weapon strength and elemental chance of a Guard's Pike obey formulae with slight variation:
* {{Color|guard|rare|Guard's Pike}}
* {{Color|guard|epic|Guard's Pike}}


:<math>\text{Strength} = L + 15\times R + [1-5] </math>
==Item sources==
:<math>\text{Chance} = [30-49]% </math>
{{ItemSources|Guard's Pike}}


Where
==Combat Stats & Value==
*<math>L</math> is the Item Level
{| class="wikitable mw-collapsible"
*<math>R</math> is the Rarity, expressed as number of stars
|+ class="nowrap" | 1-50
!Level
! colspan="3" |[[File:Guard's longsword C.png|width=50x50]]
! colspan="3" |[[File:Guards longsword U.png|width=50x50]]
! colspan="3" |[[File:Guard's longsword Rare.png|width=50x50]]
! colspan="3" |[[File:Guards longsword E.png|width=50x50]]
|-
|
|[[File:Impact_damage_icon.png|18px]]
|[[File:Arborae_damage_icon.png|18px]]
|[[File:Gold coin.png|18px]][[File:Silver coin.png|18px]][[File:Copper coin.png|18px]]
|[[File:Impact_damage_icon.png|18px]]
|[[File:Arborae_damage_icon.png|18px]]
|[[File:Gold coin.png|18px]][[File:Silver coin.png|18px]][[File:Copper coin.png|18px]]
|[[File:Impact_damage_icon.png|18px]]
|[[File:Arborae_damage_icon.png|18px]]
|[[File:Gold coin.png|18px]][[File:Silver coin.png|18px]][[File:Copper coin.png|18px]]
|[[File:Impact_damage_icon.png|18px]]
|[[File:Arborae_damage_icon.png|18px]]
|[[File:Gold coin.png|18px]][[File:Silver coin.png|18px]][[File:Copper coin.png|18px]]
|-
|0
|
|
|
|
|
|
|51
|
|2[[File:Silver_coin.png|width=21x21]]
|
|
|
|-
|1
|
|
|
|
|
|
|
|
|
|
|
|
|-
|2
|
|
|
|
|
|
|
|
|
|68
|
|9[[File:Silver_coin.png|width=21x21]]
|-
|3
|
|
|
|
|
|
|
|
|
|
|
|
|-
|4
|
|
|
|
|
|
|
|
|
|
|
|
|-
|5
|
|
|
|
|
|
|
|
|
|
|
|
|-
|6
|
|
|
|
|
|
|
|
|
|
|
|
|-
|7
|
|
|
|
|
|
|
|
|
|
|
|
|-
|8
|27
|
|414[[File:Copper_coin.png|width=18x18]]
|
|
|
|
|
|
|
|
|
|-
|9
|27
|
|432[[File:Copper_coin.png|width=18x18]]
|
|
|
|
|
|
|
|
|
|-
|10
|
|
|
|
|
|
|
|
|
|
|
|
|-
|11
|
|
|
|45
|
|{{Currency|1000}}
|
|
|
|
|
|
|-
|12
|
|
|
|
|
|
|
|
|
|
|
|
|-
|13
|
|
|
|
|
|
|
|
|
|
|
|
|-
|14
|
|
|
|
|
|
|
|
|
|
|
|
|-
|15
|
|
|
|49
|
|1[[File:Silver_coin.png|width=21x21]]
|
|
|
|
|
|
|-
|16
|34
|
|566[[File:Copper_coin.png|width=18x18]]
|
|
|
|
|
|
|
|
|
|-
|17
|
|
|
|
|
|
|
|
|
|
|
|
|-
|18
|
|
|
|
|
|
|
|
|
|
|
|
|-
|19
|
|
|
|
|
|
|
|
|
|
|
|
|-
|20
|
|
|
|
|
|
|
|
|
|
|
|
|-
|21
|40
|
|907[[File:Copper_coin.png|width=18x18]]
|
|
|
|
|
|
|
|
|
|-
|22
|
|
|
|
|
|
|74
|
|6[[File:Silver_coin.png|width=21x21]]
|
|
|
|-
|23
|
|
|
|
|
|
|
|
|
|
|
|
|-
|24
|
|
|
|
|
|
|
|
|
|
|
|
|-
|25
|
|
|
|
|
|
|
|
|
|
|
|
|-
|26
|
|
|
|
|
|
|
|
|
|
|
|
|-
|27
|
|
|
|
|
|
|
|
|
|
|
|
|-
|28
|
|
|
|
|
|
|
|
|
|
|
|
|-
|29
|
|
|
|
|
|
|
|
|
|
|
|
|-
|30
|
|
|
|
|
|
|
|
|
|
|
|
|-
|31
|
|
|
|
|
|
|
|
|
|
|
|
|-
|32
|
|
|
|
|
|
|
|
|
|
|
|
|-
|33
|
|
|
|
|
|
|
|
|
|
|
|
|-
|34
|
|
|
|
|
|
|
|
|
|
|
|
|-
|35
|
|
|
|
|
|
|
|
|
|
|
|
|-
|36
|
|
|
|
|
|
|
|
|
|
|
|
|-
|37
|
|
|
|
|
|
|
|
|
|
|
|
|-
|38
|
|
|
|
|
|
|
|
|
|
|
|
|-
|39
|
|
|
|
|
|
|
|
|
|
|
|
|-
|40
|
|
|
|
|
|
|
|
|
|
|
|
|-
|41
|
|
|
|
|
|
|
|
|
|
|
|
|-
|42
|
|
|
|
|
|
|
|
|
|
|
|
|-
|43
|
|
|
|
|
|
|
|
|
|
|
|
|-
|44
|
|
|
|
|
|
|
|
|
|
|
|
|-
|45
|
|
|
|
|
|
|
|
|
|
|
|
|-
|46
|
|
|
|
|
|
|
|
|
|
|
|
|-
|47
|
|
|
|
|
|
|
|
|
|
|
|
|-
|48
|
|
|
|
|
|
|
|
|
|
|
|
|-
|49
|
|
|
|
|
|
|
|
|
|
|
|
|-
|50
|71
|
|{{Currency|1000}}
|
|
|
|
|
|
|
|
|
|}


There is random variation in the stats for a Guard's Pike, determined by the terms <math>[1-5]</math> for the strength and <math>[30-49]</math> for the elemental chance. Generally, a weapon with a lower roll on the chance will have a higher roll for the strength.

From this formula it can be seen that each increase in Rarity of a Guard's Pike is equivalent to 15 additional levels. Thus a Guard's Pike at level 0 {{Epic}}, at level 15 {{Rare}}, at level 30 {{Uncommon}}, or at level 45 {{Common}} will all have the same minimum combat strength of '''60'''.

The strongest possible Guard's Pike is a level 50 {{Epic}} Guard's Pike with a maximum strength roll, which has the following stats:
{{Infobox weapon
|rarity = epic
|damage = 115
|element = Arborae
|element% = 30
|range = Melee
|slot = one-hand
}}

A list of all different level and rarity combinations of Guard's Pikes, including their sell values, can be found here:
{{main|Guard's Pike/Levels}}

==Item Sources==
The Guard's Pike is able to be dropped by any monster that can access the [[Equipment drop table]].
{{ItemSources|Guard's Pike}}


==Update history==
==Update history==
Line 766: Line 50:
}}
}}


{{Stub}}
{{Weapons}}
{{Weapons}}
{{Guard Equipment}}
{{Guard Equipment}}

Revision as of 23:39, 30 December 2024

A Guard's Pike is a two-handed melee Weapon. They have an attack speed of 1.50 seconds and deal Arborae damage. All enemies capable of dropping combat equipment have a chance to drop Guard's Pikes, provided that the player has NOT progressed through the main story to the point where they have chosen a Faction, as after this point only faction equipment can be received. Players are able to receive Guard's Pikes in Common, Uncommon, Rare, or Epic Rarity.

Combat Stats

All Guard's Pikes attack at a speed of 1.50 seconds. They all deal Impact damage, with a chance to convert the damage to Arborae. The weapon strength and elemental chance of a Guard's Pike obey formulae with slight variation:

Strength=L+15×R+[15]
Chance=[3049]%

Where

  • L is the Item Level
  • R is the Rarity, expressed as number of stars

There is random variation in the stats for a Guard's Pike, determined by the terms [15] for the strength and [3049] for the elemental chance. Generally, a weapon with a lower roll on the chance will have a higher roll for the strength.

From this formula it can be seen that each increase in Rarity of a Guard's Pike is equivalent to 15 additional levels. Thus a Guard's Pike at level 0 Epic, at level 15 Rare, at level 30 Uncommon, or at level 45 Common will all have the same minimum combat strength of 60.

The strongest possible Guard's Pike is a level 50 Epic Guard's Pike with a maximum strength roll, which has the following stats:

★ ★ ★ ★

115

30%

Melee

1-Hand


A list of all different level and rarity combinations of Guard's Pikes, including their sell values, can be found here:

Item Sources

The Guard's Pike is able to be dropped by any monster that can access the Equipment drop table.

SourceLevelQuantityFrequency
Equipment drop tableUnknown1Unknown
Old trunkUnknown1Uncommon

Update history

This information has been manually compiled. Some updates may not be included yet.