Mutant Newt: Difference between revisions
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'''Mutant Newt''' is a [[Monsters#Boss monster|boss monster]] residing in the south-east of [[Hopeforest]]. It is encountered after boarding the fixed ferry during [[Nullify the corruption]]. |
[[File:Mutant Newt Intro.png|thumb|The Mutant Newt attacks the ferry.]]'''Mutant Newt''' is a [[Monsters#Boss monster|boss monster]] residing in the south-east of [[Hopeforest]]. It is encountered after boarding the fixed ferry during [[Nullify the corruption]]. |
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The Mutant Newt will remain in the water surrounding the ferry, during which it is untargetable, until it has picked a side of the ferry - front, port or starboard - to attack. It will then leap onto its chosen side of the ferry, causing considerable damage to the player and a 5 second stun should they be hit by it. After the leap, the newt will proceed to damage the ferry for approximately half its maximum hitpoints, and can be damaged by the player. |
The Mutant Newt will remain in the water surrounding the ferry, during which it is untargetable, until it has picked a side of the ferry - front, port or starboard - to attack. It will then leap onto its chosen side of the ferry, causing considerable damage to the player and a 5 second stun should they be hit by it. After the leap, the newt will proceed to damage the ferry for approximately half its maximum hitpoints, and can be damaged by the player. |
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When the newt has finished its attack, it will retreat back underwater before attacking again. During this time the player is able to repair the ferry. When timed correctly all damage can be repaired before the newt leaps again. |
When the newt has finished its attack, it will retreat back underwater before attacking again. During this time the player is able to repair the ferry. When timed correctly all damage can be repaired before the newt leaps again. |
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Each side of the ferry has its own independent health value |
Each side of the ferry has its own independent health value, which can be damaged and repaired independently. If a side is fully destroyed, the player will be sent back to the crossing, and will then have to try the fight again. |
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==Locations== |
==Locations== |
Revision as of 03:58, 17 December 2024
Mutant Newt | |||||||||||||||||||
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Release | 6 November 2024 (Update) | ||||||||||||||||||
Episode | Hopeforest | ||||||||||||||||||
Quest | Nullify the corruption | ||||||||||||||||||
Premium | No | ||||||||||||||||||
Unlocked at | 0 | ||||||||||||||||||
Health | 615 | ||||||||||||||||||
Experience | 1780 | ||||||||||||||||||
Passive | No | ||||||||||||||||||
Aggressive | Yes | ||||||||||||||||||
Description | Unlikely to get better. | ||||||||||||||||||
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Mutant Newt is a boss monster residing in the south-east of Hopeforest. It is encountered after boarding the fixed ferry during Nullify the corruption.
The Mutant Newt will remain in the water surrounding the ferry, during which it is untargetable, until it has picked a side of the ferry - front, port or starboard - to attack. It will then leap onto its chosen side of the ferry, causing considerable damage to the player and a 5 second stun should they be hit by it. After the leap, the newt will proceed to damage the ferry for approximately half its maximum hitpoints, and can be damaged by the player.
When the newt has finished its attack, it will retreat back underwater before attacking again. During this time the player is able to repair the ferry. When timed correctly all damage can be repaired before the newt leaps again.
Each side of the ferry has its own independent health value, which can be damaged and repaired independently. If a side is fully destroyed, the player will be sent back to the crossing, and will then have to try the fight again.
Locations
Location | Episode | Quantity |
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Ferry Crossing | Hopeforest | 1 |
Update history
NPCs | |
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Enemies | |
Items | |
Scenery | |
Miscellaneous |