Transcript:The Obelisk: Difference between revisions
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* {{Tact|receives=Wall Guard's Sword}} |
* {{Tact|receives=Wall Guard's Sword}} |
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* You receive a sword. |
* You receive a sword. |
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==Hopeport obelisk== |
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===Using wall guard's sword on Commander Hackett=== |
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* '''Commander Hackett:''' Yeah you need to go and tune that at the Hopeport obelisk off Brannof Boulevard. |
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===Talking to Corporal Merissina or use item on obelisk=== |
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* (Talking to Corporal Merissina:) |
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** '''Corporal Merissina:''' This obelisk is proving difficult to fix. |
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** {{Tact|continue}} |
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* (Using item on obelisk:) |
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** '''Corporal Merissina:''' That's not gonna work at the moment. This thing's bust. |
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** {{Tact|continue}} |
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* {{Tselect|Choose option}} |
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** {{Topt|I need to use the obelisk for Commander Hackett.}} |
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*** '''Player:''' I need to use the obelisk for Commander Hackett. |
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*** '''Corporal Merissina:''' Gonna be kinda hard when it's broke. |
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*** {{Tact|previous}} |
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** {{Topt|Could I help fix it?}} |
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*** '''Player:''' Could I help fix it? |
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*** '''Corporal Merissina:''' I could do with some help thanks. This obelisk got highly damaged during the goblin attack. |
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*** '''Corporal Merissina:''' Notice the downspike is missing there? The goblins probably knocked it off, but who knows where it is now. |
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*** '''Channette:''' We're by a fast flowing river, so we have a good guess where it went. |
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*** '''Player:''' Somewhere downstream? I'll see what I can do. |
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** {{Topt|Oh never mind then.}} |
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*** '''Player:''' Oh never mind then. |
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==Finding the missing spike== |
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===Talking to Channette=== |
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* '''Player:''' Where do you think the missing spike went? |
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* '''Channette:''' It was probably washed downstream. The river passes through various parts of town, so hopefully the spike has washed up somewhere. |
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* '''Player:''' What if it hasn't. |
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* '''Channette:''' Then it might be washed out to sea, and we're in a right old mess. |
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===Talking to Corporal Merissina=== |
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* '''Player:''' What was I meant to be doing again? |
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* '''Corporal Merissina:''' You were going to look for the missing spike. It's probably washed down the river. |
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* '''Corporal Merissina:''' The river winds through quite a lot of Hopeport, so there's a few places to look. |
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===Using item on obelisk=== |
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* The obelisk is still broken. |
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===Talking to Commander Hackett=== |
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* '''Commander Hackett:''' You need to tune those swords at the Hopeport Obelisk. |
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* '''Player:''' I can't at the moment. The obelisk is broken. |
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* '''Commander Hackett:''' Oh dear. That's going to be a big problem if we don't get it sorted. |
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* '''Player:''' I'm assisting Corporal Merissina in getting it fixed. |
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* '''Commander Hackett:''' Good, I like your initiative. |
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==Fixing the obelisk== |
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===Talking to Channette or Corporal Merissina=== |
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* '''Player:''' I found that missing spike. |
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* '''[Channette/Corporal Merissina]:''' Great. Trying fixing it back on. |
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===Using missing obelisk spike on obelisk=== |
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* {{Qact|Screen fades out and back in. The player climbs up the ladder and tries to fix the obelisk.}} |
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* '''Player:''' This doesn't seem to fit. |
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* '''Corporal Merissina:''' Let me have a go. |
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* {{Qact|Screen fades out and back in. Corporal Merissina tries to fix the obelisk.}} |
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* '''Corporal Merissina:''' Yeah you're right, it doesn't fit. |
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* '''Corporal Merissina:''' I think that these plumes of ice magic might be holding the other spikes on. |
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* {{Qact|Screen fades out and back in.}} |
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* '''Corporal Merissina:''' I'm a bit stumped at the moment. But Captain Degreene did give me this tablet which shows how to fix it. |
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* '''Corporal Merissina:''' Take a look. I can't make head nor tail of it. |
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* {{Qact|Corporal Merissina give the player the tablet. Screen fades out and back in.}} |
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==Reading the tablet== |
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===using instruction tablet on ancient post=== |
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* The instructions tablet seems to be made of the same stone as the post. It doesn't fit in the indentation though. |
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===Using missing obelisk spike on obelisk=== |
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* It's unlikely that will suddenly work now. |
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===Read instuction tablet=== |
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====Only on the first time==== |
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* {{Qact|A picture of the tablet is shown.}} |
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* It has some sigils you don't understand on it. What does Merissina expect me to do with this? |
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====Afterwards==== |
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* {{Qact|A picture of the tablet is shown.}} |
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* It has some sigils you don't understand on it. |
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===Talking to Corporal Merissina=== |
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====Before reading the instruction tablet==== |
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* '''Corporal Merissina:''' What do you make of that tablet? |
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* '''Player:''' I haven't read it yet. |
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====After reading the instruction tablet==== |
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* '''Corporal Merissina:''' What do you make of that tablet? |
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* '''Player:''' It makes no sense to me. I don't recognize those symbols on it at all. |
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* '''Channette:''' Maybe Naybeth will know. |
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* '''Corporal Merissina:''' That's a good idea. Naybeth is an old philosopher. She's very much into ancient cultures and the like. |
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* '''Corporal Merissina:''' She lives near the town gates. Take it to her and see if she can help. |
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==Seeing Naybeth== |
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===Talking to Channette=== |
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* '''Player:''' Where did you say Naybeth lived? |
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* '''Channette:''' Her cottage is right near the town gates. |
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===Talking to Corporal Merissina=== |
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* '''Corporal Merissina:''' Have you figured out anything about that tablet? |
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* '''Player:''' No, though I haven't spoken to Naybeth about it yet. |
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* '''Corporal Merissina:''' Oh right, well her house is near the town gates. |
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===Talking to Naybeth the Philosopher=== |
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====Only on the first time==== |
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* '''Naybeth the Philosopher:''' Hello. I assume you're a figment of my imagination. Can I help you? |
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* {{Tselect|Choose option}} |
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** {{Topt|quest=no|Who are you?}} |
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** {{Topt|quest=no|Goodbye.}} |
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** {{Topt|I'm told you might be able to help me interpret this tablet.}} |
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*** '''Player:''' I'm told you might be able to help me interpret this tablet. It's Meant to be some instructions for repairing the Hopeport obelisk. |
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*** {{Qact|The player give Naybeth the tablet.}} |
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*** '''Naybeth the Philosopher:''' Ooh, this is interesting. This looks to be ancient Cren. In fact I have some stones with these exact symbols. I rescued them one time when Captain Degreeene was having a clear out. |
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*** {{Qact|Naybeth gives the player four sigil tiles.}} |
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*** '''Naybeth the Philosopher:''' Here you go. Maybe they'll be of some use for fixing the obelisk. |
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** {{Topt|quest=no|Why do you think I'm a figment of your imagination?}} |
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** {{Topt|quest=no|I'm just browsing.}} |
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====Afterwards==== |
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* '''Naybeth the Philosopher:''' Hello. I assume you're a figment of my imagination. Can I help you? |
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* {{Tselect|Choose option}} |
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** {{Topt|quest=no|Who are you?}} |
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** {{Topt|quest=no|Goodbye.}} |
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** {{Topt|So, what are these stones you gave me?}} |
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*** '''Player:''' So, what are these stones you gave me? |
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*** '''Naybeth the Philosopher:''' They're ancient Cren symbols. They match the symbols on your obelisk tablet, so maybe they can help you fix the obelisk. |
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** {{Topt|Who are the Ancient Cren?}} |
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*** '''Player:''' Who are the Ancient Cren? |
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*** '''Naybeth the Philosopher:''' They are an ancient civilization that used to rule over much of the island of Freyeland, including Hopeport. |
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*** '''Naybeth the Philosopher:''' Roughly 400 years ago, we rose up in a bloody revolution and drove them from the island. |
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** {{Topt|quest=no|Why do you think I'm a figment of your imagination?}} |
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** {{Topt|quest=no|I'm just browsing.}} |
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==Placing the tiles== |
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===Talking to Channette=== |
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* {{Tselect|Choose option}} |
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** {{Topt|Do you know what these tiles are for?}} |
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*** '''Player:''' Do you know what these tiles are for? |
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*** '''Channette:''' No. Did Naybeth give them to you? |
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*** '''Player:''' Yes. She said they might help fix the obelisk somehow. |
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*** '''Channette:''' I guess try experimenting in this area with them and see what you can come up with. |
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** {{Topt|quest=no|You look bored.}} |
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** {{Topt|quest=no|Who are you?}} |
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===Talking to Corporal Merissina=== |
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* '''Corporal Merissina:''' Have you figured out anything about that tablet? |
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* '''Player:''' Naybeth gave me these tiles which match the symbols on the tablet. I haven't figured out what to do with them yet. |
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===Using sigil tiles on obelisk=== |
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* This doesn't seem to be the way to use these tiles. |
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===Using item on occupied ancient post=== |
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* There is already something on this post. |
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===Filling the ancient posts incorrectly=== |
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* You've filled all the posts with tiles, but nothing seems to happen in this configuration. Maybe there is some clue how to arrange them. |
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===Filling the ancient posts correctly=== |
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* {{Qact|Screen fades out and back in. A Cryoknight appears at the obelisk.}} |
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* '''Corporal Merissina:''' Wow an actaul Cryoknight! |
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* '''Wellambran the Cryoknight:''' So ... I have been summoned somewhere. That doesn't normally happen. It must be a dire emergency for me to have been called forth thusly. |
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* {{Qact|Screen fades out and back in.}} |
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==Placeholder== |
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===Talking to Corporal Merissina=== |
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* '''Corporal Merissina:''' Wow can you believe it? An actual Cryoknight. |
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===Talking to Wellambran the Cryoknight=== |
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====Only on the first time==== |
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* '''Wellambran the Cryoknight:''' Why have I been summoned? What dire emergency have I been brought forth to deal with? |
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* {{Tselect|Choose option}} |
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** {{Topt|This obelisk is broken.}} |
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*** '''Player:''' This obelisk is broken. |
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*** '''Wellambran the Cryoknight:''' Wait I've been summoned for mere tech support? |
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*** '''Player:''' Um, I guess. |
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*** '''Wellambran the Cryoknight:''' Have you tried turning it off and back on again? |
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*** '''Player:''' I think the problem might be this broken spike. It won't join back on. |
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*** '''Wellambran the Cryoknight:''' Aha. I see what's happened. The cryojet isn't working. That's a simple fix. |
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*** {{Qact|Wellambran tries to fix the obelisk.}} |
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*** '''Wellambran the Cryoknight:''' What the ... ? Why isn't my magic working? |
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*** {{Tselect|Choose option}} |
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**** {{Topt|Have you tried turning it off and on again?}} |
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***** '''Player:''' Have you tried turning it off and on again? |
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***** '''Wellambran the Cryoknight:''' What? Don't be silly. My magic doesn't have an off switch. |
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***** {{Tact|previous}} |
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**** {{Topt|Maybe our magic supressor is blocking you.}} |
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***** '''Player:''' Maybe our magic supressor is blocking you. |
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***** '''Wellambran the Cryoknight:''' A magic supressor? Neat, I've not seen one of them in a while. That would explain it certainly. I'll need to be unblocked if I'm to fix your obelisk. |
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***** '''Player:''' I'll go and talk to Anjay. |
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**** {{Topt|Beats me.}} |
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***** '''Player:''' Beats me. |
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** {{Topt|I don't know why you're here.}} |
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*** '''Player:''' I don't know why you're here. |
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*** '''Wellambran the Cryoknight:''' I will wait and see if the one who has summoned me reveals themselves. |
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====Aftewards==== |
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* '''Wellambran the Cryoknight:''' I don't understand why my magic isn't working. |
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* {{Tselect|Choose option}} |
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** {{Topt|Have you tried turning it off and on again?}} |
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*** '''Player:''' Have you tried turning it off and on again? |
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*** '''Wellambran the Cryoknight:''' What? Don't be silly. My magic doesn't have an off switch. |
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*** {{Tact|previous}} |
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** {{Topt|Maybe our magic supressor is blocking you.}} |
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*** '''Player:''' Maybe our magic supressor is blocking you. |
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*** '''Wellambran the Cryoknight:''' A magic supressor? Neat, I've not seen one of them in a while. That would explain it certainly. I'll need to be unblocked if I'm to fix your obelisk. |
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*** '''Player:''' I'll go and talk to Anjay. |
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** {{Topt|Beats me.}} |
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*** '''Player:''' Beats me. |
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==Requesting Anjay's help== |
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===Talking to Wellambran the Cryoknight=== |
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* '''Wellambran the Cryoknight:''' I can't fix the obelisk while my magic isn't working. You were going to find that magic supressor. |
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===Talking to Anjay Sandorman=== |
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* '''Anjay Sandorman:''' I sense that you wish to talk to me. |
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* {{Tselect|Choose option}} |
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** {{Topt|quest=no|What is it that you do?}} |
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** {{Topt|quest=no|Is that because I opened my mouth in order to talk?}} |
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** {{Topt|quest=no|I sense this conversation is going nowhere.}} |
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** {{Topt|We need you to grant magic access to a Cryoknight.}} |
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*** '''Player:''' We need you to grant magic access to a Cryoknight. |
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*** '''Anjay Sandorman:''' A Cryoknight? Really? No one has seen a Cryoknight in years. I didn't even know if they still existed. |
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*** '''Player:''' There's one trying to help us fix the Hopeport obelisk at the moment. |
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*** '''Anjay Sandorman:''' Okay. This I have to see. I'll see you there. |
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*** {{Qact|Anjay runs to the Hopeport obelisk.}} |
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** {{Topt|quest=no|You sense wrong. I'm speaking to you by accident.}} |
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===Talking to Anjay or Willambran=== |
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* '''Anjay Sandorman:''' Wow, you were right Player. An actual Cryoknight! |
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* {{Qact|The Cryoknight turns towards Anjay.}} |
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* '''Wellambran the Cryoknight:''' You're an actual magic supressor sir. That's pretty unusual too. |
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* '''Player:''' This is all very nice, but are we going to get on with fixing this obelisk? |
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* '''Channette:''' We don't know this person. They just appeared. Are we sure it's safe to just grant magic access? |
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* '''Anjay Sandorman:''' It'll be fine. Cryoknights are famously honorable. |
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* {{Qact|Anjay places his hand on Willambran, granting him access to magic.}} |
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* '''Anjay Sandorman:''' Your aura is strong... and somehow familiar. |
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* '''Wellambran the Cryoknight:''' Familiar? |
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* '''Anjay Sandorman:''' Hard to explain. Anyway you are free to do magic in Hopeport. |
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* {{Qact|Willambran fixes the obelisk.}} |
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* '''Wellambran the Cryoknight:''' That should do the trick. Try the spike now. |
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==Fixing the obelisk== |
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===Talking to Corporal Merissina=== |
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* '''Corporal Merissina:''' Maybe that spike will fit now. |
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===Talking to Wellambran the Cryoknight=== |
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* '''Wellambran the Cryoknight:''' I've fixed the cryojet. Let's try adding the tuning spike. |
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===Using missing obelisk spike on obelisk=== |
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* {{Qact|Screen fades out and back in. The player places the spike back on the obelisk. Screen fades out and back in.}} |
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* '''Corporal Merissina:''' It's fixed! Player, you said you had some swords to tune. Let's see if it works. |
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==Tuning the swords== |
==Tuning the swords== |
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===Talking to Corporal Merissina=== |
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* '''Corporal Merissina:''' You had some swords to tune? Let's see if the obelisk works now. |
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===Talking to Wellambran the Cryoknight=== |
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* '''Wellambran the Cryoknight:''' That spike looks good and secure. You should be able to tune weapons and armor on that obelisk now. |
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===Talking to Commander Hackett=== |
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* '''Commander Hackett:''' You need to tune those swords at the Hopeport Obelisk. |
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===Using Wall Guard's Sword on obelisk=== |
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* {{Qact|The player places the sword onto the obelisk. The obelisk tunes the sword.}} |
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* '''Wellambran the Cryoknight:''' Well that all seems to be working. I'll be off now. |
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* '''Anjay Sandorman:''' I guess the fun is over. |
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* {{Qact|Wellambran teleports out and Anjay leaves the area.}} |
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==Tuning the other sword== |
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===Talking to Corporal Merissina=== |
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====Before tuning the second sword==== |
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* '''Corporal Merissina:''' Seems the obelisk is functioning again. Did you have another sword you wanted to tune now? |
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====After tuning the second sword==== |
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* '''Corporal Merissina:''' Now that the obelisk is functioning again, you can use it to tune any untuned weapons and armor that you find. |
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===Talking to Commander Hackett=== |
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====Before tuning the second sword==== |
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* '''Commander Hackett:''' You need to tune those swords at the Hopeport Obelisk. |
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* '''Player:''' I've tuned one. |
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* '''Commander Hackett:''' That's half a job done. You should tune the other. |
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====After tuning the second sword==== |
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* '''Player:''' I've tuned those swords. It was more of a hassle than you might expect because the obelisk was broken. |
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* '''Commander Hackett:''' Brilliant. Well tell you what, if you've gone to all that trouble, I'll let you keep one of the swords. |
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* {{Qact|The player hands over one of the swords to Commander Hackett.}} |
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* QUEST COMPLETE! |
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===Using sword on Commander Hackett=== |
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====Before tuning the second sword==== |
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* '''Player:''' I've tuned one of those swords. |
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* '''Commander Hackett:''' That's half a job done. You should tune the other. |
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====After tuning the second sword==== |
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* '''Player:''' I've tuned those swords. It was more of a hassle than you might expect because the obelisk was broken. |
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* '''Commander Hackett:''' Brilliant. Well tell you what, if you've gone to all that trouble, I'll let you keep one of the swords. |
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* {{Qact|The player hands over one of the swords to Commander Hackett.}} |
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* QUEST COMPLETE! |