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==Overview==
== Overview ==
{{QuestDetails
{{QuestDetails
|start_point=Talk to [[Commander Hackett]] at the [[Town Gates]].
|start_point=Talk to [[Commander Hackett]] at the [[Town Gates]].
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}}
}}


==Progress Checklist==
== Progress Checklist ==
{{Checklist|* Speak with [[Commander Hackett]] on the walls at the [[Town Gates]] {{Chat options
{{Checklist|* Speak with [[Commander Hackett]] on the walls at the [[Town Gates]] {{Chat options
|3 Did you need any help up here?
|3 Did you need any help up here?
}}
}}
* Head South to [[South Walls]] and kill the level 10 [[Goblin Thief]].
* Head South to [[South Walls]] and kill the level 10 [[Goblin Thief]].
* Use the Key Item on [[Commander Hackett]] to obtain 2X [[Wall Guard's Sword]]s.
* Use the Key Item on [[Commander Hackett]] to obtain 2X [[Uncommon Wall Guard's Sword]]s.
* Use the swords on the [[Hopeport Obelisk]], and speak with Channette {{Chat options
* Use the swords on the [[Hopeport Obelisk]], and speak with Channette {{Chat options
|2 Could I help fix it?
|2 Could I help fix it?
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* Head back to the [[Hopeport Obelisk]] and speak with [[Anjay Sandorman]]
* Head back to the [[Hopeport Obelisk]] and speak with [[Anjay Sandorman]]
* Right click [[The Obelisk]] and USE [[Missing Obelisk Spike]].
* Right click [[The Obelisk]] and USE [[Missing Obelisk Spike]].
* Tune the [[Wall Guard's Sword]]s by clicking on [[The Obelisk]].
* Tune the [[Uncommon Wall Guard's Sword]]s by clicking on [[The Obelisk]].
* Return to [[Commander Hackett]] on the walls at the [[Town Gates]], right click him and hand over the [[Wall Guard's Sword]]s.}}
* Return to [[Commander Hackett]] on the walls at the [[Town Gates]], right click him and hand over the [[Uncommon Wall Guard's Sword]]s.}}


==Walkthrough==
==Walkthrough==

===Getting There===
=== Getting There ===
From the [[Town Square]] of [[Hopeport]], head east through [[Old Street West]] and [[Old Street East]] to reach the [[Town Gates]]. We'll need to head north into the [[North Walls]], fighting or dodging a Level 6 aggressive [[Goblin]] while climbing the staircase before heading south along the wall into [[Town Gates]].
From the [[Town Square]] of [[Hopeport]], head east through [[Old Street West]] and [[Old Street East]] to reach the [[Town Gates]]. We'll need to head north into the [[North Walls]], fighting or dodging a Level 6 aggressive [[Goblin]] while climbing the staircase before heading south along the wall into [[Town Gates]].


===Introduction===
=== Introduction ===
Speak with [[Commander Hackett]] before asking him;
Speak with [[Commander Hackett]] before asking him;


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He will inform you that [[Goblin]] incursions are wearing down men and equipment. He just received a new shipment, and that the key to open it is arriving separately for security reasons. "I've got a man fetching is fetching it now".[[File:Theobelisk-goblin.jpg|right|frameless]]
He will inform you that [[Goblin]] incursions are wearing down men and equipment. He just received a new shipment, and that the key to open it is arriving separately for security reasons. "I've got a man fetching is fetching it now".[[File:Theobelisk-goblin.jpg|right|frameless]]
=== The Key ===

===The Key===
A cutscene plays, showing [[Andrath]] arriving with the key, before a [[Goblin Thief]] snatches it and runs south. [[Commander Hackett]] orders you to catch it.
A cutscene plays, showing [[Andrath]] arriving with the key, before a [[Goblin Thief]] snatches it and runs south. [[Commander Hackett]] orders you to catch it.


Run south into [[South Walls]] and kill the Level 10 [[Goblin Thief]]. This is an easy fight, but it's recommended to bring a [[10% Potion Healing]] in case of bad RNG. You can craft one via [[Alchemist]] at Level 0. The [[Goblin Thief]] will use [[Infernae]] damage. After the fight, you will receive [[Commander Hackett]]'s [[Crate Key]].
Run south into [[South Walls]] and kill the Level 10 [[Goblin Thief]]. This is an easy fight, but it's recommended to bring a [[10% Potion Healing]] in case of bad RNG. You can craft one via [[Alchemist]] at Level 0. The [[Goblin Thief]] will use [[Infernae]] damage. After the fight, you will receive [[Commander Hackett]]'s [[Crate Key]].


Head back north into [[Town Gates]] and use the key on [[Commander Hackett]]. He will open the chest and notice that two of the swords are untuned, and inform you that equipment in [[Adothria]] has been tuned at magic obelisks, to be powerful within their vicinity. Equipment untuned remains comparatively weaker. He give's you 2x [[Wall Guard's Sword]]<nowiki/>s two tune so that they become usable in [[Hopeport]].
Head back north into [[Town Gates]] and use the key on [[Commander Hackett]]. He will open the chest and notice that two of the swords are untuned, and inform you that equipment in [[Adothria]] has been tuned at magic obelisks, to be powerful within their vicinity. Equipment untuned remains comparatively weaker. He give's you 2x [[Uncommon Wall Guard's Sword]]<nowiki/>s two tune so that they become usable in [[Hopeport]].


The [[Obelisk]] in [[Hopeport]] is located in [[Hopeport Obelisk]] south from [[Brannof Boulevard]].
The [[Obelisk]] in [[Hopeport]] is located in [[Hopeport Obelisk]] south from [[Brannof Boulevard]].


===The Obelisk===
=== The Obelisk ===
[[File:The Obelisk Repair.jpg|right|frameless]]
[[File:The Obelisk Repair.jpg|right|frameless]]
'''''Option 1 Walk:''''' Head back through the [[North Walls]], trying to avoid a Level 6 aggressive [[Goblin]] before going back west until you reach the [[Town Square]]. As soon as you go west into [[Brannof Boulevard]], take a southern turn into [[Hopeport Obelisk]].
'''''Option 1 Walk:''''' Head back through the [[North Walls]], trying to avoid a Level 6 aggressive [[Goblin]] before going back west until you reach the [[Town Square]]. As soon as you go west into [[Brannof Boulevard]], take a southern turn into [[Hopeport Obelisk]].
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You are told that the [[Obelisk]] was damaged during the [[Goblin]] attack, and that a downspike is missing. They have an idea of where it went, due to the [[Obelisk]] being on a fast flowing river.
You are told that the [[Obelisk]] was damaged during the [[Goblin]] attack, and that a downspike is missing. They have an idea of where it went, due to the [[Obelisk]] being on a fast flowing river.


===The Missing Piece===
=== The Missing Piece ===
[[File:Theobelisk-missingpiece.jpg|right|frameless]]
[[File:Theobelisk-missingpiece.jpg|right|frameless]]
In order to follow the river which head's east, we need to loop back up north into [[Brannof Boulevard]], east to the [[Town Square]]. Heading south, we end up at the [[Eel Street Bridge]]. Head south to [[Eel Street]] and east to reach [[Wilhope Crossing]]. The [[Missing Obelisk Spike]] is located on the west wall in the river, step off the bridge north. Located next to [[Eel]]<nowiki/>s for [[Fisher]] profession. Click on it to receive the Key Item. Now head back to [[Hopeport Obelisk]].
In order to follow the river which head's east, we need to loop back up north into [[Brannof Boulevard]], east to the [[Town Square]]. Heading south, we end up at the [[Eel Street Bridge]]. Head south to [[Eel Street]] and east to reach [[Wilhope Crossing]]. The [[Missing Obelisk Spike]] is located on the west wall in the river, step off the bridge north. Located next to [[Eel]]<nowiki/>s for [[Fisher]] profession. Click on it to receive the Key Item. Now head back to [[Hopeport Obelisk]].


===The Tablet===
=== The Tablet ===
''<u>Cutscene Warning:</u>'' After arriving at the [[Obelisk]], use the [[Missing Obelisk Spike]] on it to trigger a cutscene.
''<u>Cutscene Warning:</u>'' After arriving at the [[Obelisk]], use the [[Missing Obelisk Spike]] on it to trigger a cutscene.


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Talk to [[Corporal Merissina]] once more, you acknowledge that you can't make any sense of it either. [[Corporal Merissina]] will speak of [[Naybeth the Philosopher]], an old philosopher who's ''"...very much into ancient cultures and the like"''. She wants you to go see her at her residence near the [[Town Gates]].
Talk to [[Corporal Merissina]] once more, you acknowledge that you can't make any sense of it either. [[Corporal Merissina]] will speak of [[Naybeth the Philosopher]], an old philosopher who's ''"...very much into ancient cultures and the like"''. She wants you to go see her at her residence near the [[Town Gates]].


===Naybeth the Philosopher===
=== Naybeth the Philosopher ===
[[File:Theobelisk-naybethshouse.jpg|right|frameless]]
[[File:Theobelisk-naybethshouse.jpg|right|frameless]]
Head back east from the [[Town Square]] until you reach the [[Town Gates]]. Head south, slightly west of the centre of the room to enter [[Naybeth's House]]. After speaking with her, Naybeth wonders if you're a figment of her imagination.
Head back east from the [[Town Square]] until you reach the [[Town Gates]]. Head south, slightly west of the centre of the room to enter [[Naybeth's House]]. After speaking with her, Naybeth wonders if you're a figment of her imagination.
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You will receive four [[Sigil Tile]] Key Items.
You will receive four [[Sigil Tile]] Key Items.


===Repairing the Obelisk===
=== Repairing the Obelisk ===
Head back to [[Hopeport Obelisk]], we will now need to use each [[Sigil Tile]] on it's correct [[Ancient Post]]. There are four at the corners of the room.[[File:Theobelisk-tabletguide.jpg|right|frameless]]In order of Key Items within the Quest Log from left to right and top to bottom;
Head back to [[Hopeport Obelisk]], we will now need to use each [[Sigil Tile]] on it's correct [[Ancient Post]]. There are four at the corners of the room.[[File:Theobelisk-tabletguide.jpg|right|frameless]]In order of Key Items within the Quest Log from left to right and top to bottom;


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Use Tablet 4 in the North East [[Ancient Post]]
Use Tablet 4 in the North East [[Ancient Post]]


===The Magic Suppressor===
=== The Magic Suppressor ===
After placing all of the Tablet's on their respective pillars, a cutscene triggers and [[Wellambran the Cryoknight]] appears wondering what the emergency summon is for. Speak with [[Wellambran the Cryoknight]], and he will ask you why he has been summoned.
After placing all of the Tablet's on their respective pillars, a cutscene triggers and [[Wellambran the Cryoknight]] appears wondering what the emergency summon is for. Speak with [[Wellambran the Cryoknight]], and he will ask you why he has been summoned.


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After a short conversation, Anjay notes that Wellambran's aura feels quite familiar. [[Wellambran the Cryoknight]] casts a spell and asks you to try fix the spike now.
After a short conversation, Anjay notes that Wellambran's aura feels quite familiar. [[Wellambran the Cryoknight]] casts a spell and asks you to try fix the spike now.


===Quest Completion===
=== Quest Completion ===
Click the Obelisk and use Key Item [[Missing Obelisk Spike]]. The Obelisk is now fixed, and you now have the ability to tune equipment to Hopeport and other areas. Each Episode has it's own Obelisk for [[Tuning]] any un-tuned [[Weapons]] or [[Armor]]. Click the Obelisk and use your [[Wall Guard's Sword]]s on it, before heading back to [[Town Gates]] to use them on [[Commander Hackett]].
Click the Obelisk and use Key Item [[Missing Obelisk Spike]]. The Obelisk is now fixed, and you now have the ability to tune equipment to Hopeport and other areas. Each Episode has it's own Obelisk for [[Tuning]] any un-tuned [[Weapons]] or [[Armor]]. Click the Obelisk and use your [[Uncommon Wall Guard's Sword]]s on it, before heading back to [[Town Gates]] to use them on [[Commander Hackett]].


''Click [[Quests|here]] to head back to our list of quests.''
''Click [[Quests|here]] to head back to our list of quests.''
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* Access to the Hopeport [[Obelisk]]
* Access to the Hopeport [[Obelisk]]
* Ability to [[Tuning|tune untuned items]]
* Ability to [[Tuning|tune untuned items]]
* [[Wall Guard's Sword]]
* Uncommon Wall Guard's Sword
* {{Profession|guard|10,600|0}} XP
* {{Profession|guard|10,600|0}} XP


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