Monsters: Difference between revisions

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(Updated the page's lists with a lot more entries, added the 'Aggressive' column in the lists to note monster aggression, and added an 'Aggressive Monsters' section to explain aggression.)
(→‎Crenopolis: Added icons to attack types.)
 
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'''Monsters''' are creatures in [[Brighter Shores]] that can be attacked. They can be fought with their respective [[Episodes|episode]] [[combat]] [[profession]] using [[armor]], [[weapons]], and [[potions]].
'''Monsters''' are creatures in [[Brighter Shores]] that can be attacked. They are fought in [[combat]] for their loot, including valuable currency items. Monsters in Brighter Shores scale in comparison to a players combat skill in their respective region. Once a player meets a specific level threshold, the monster in question is automatically upgraded to a stronger variant. Players can opt to attack a lower level monster by selecting "Past Action" when attacking a monster to display a list of attack-able variants for that monster
 
Monsters can drop [[armor]], [[weapons]], and [[items]] for the purpose of becoming stronger, making [[money]], gathering [[Professions|profession]] materials (such as [[potion reagents]]), or completing [[quests]].
There are many monsters in Brighter Shores, including (but not limited to):
* [[Fire Toad]]
* [[Freshmat Moss Monster]]
* [[Mawchest]]
* [[Punkupine]]
* [[Slime Fiend]]
* [[Common Thief]]
* [[Sneaky Thief]]
* [[Wailing Shade]]
* [[Glinteye Deathcrow]]
* [[Beady-eyed Deathcrow]]
* [[Feral Hairbeast]]
* [[Irritable Goblin Chief]]
* [[Sparring Guard]]
* [[Goblin]]
* [[Looter Goblin Soldier]]
* [[Lean Spriggan]]
* [[Warty Goblin]]
* [[Shambling Bear]]
 
Monsters in Brighter Shores scale in comparison to a player's combat skill in their respective [[Episodes|episode]] as [[Variant|variants]]. Once a player meets the unlock level of a stronger [[variant]], it automatically becomes the default monster and previous [[Variant|variants]] can be accessed by selecting “Past Action”.
== Passive Monsters ==
There are several monsters in Brighter Shores which can only be attacked [[Passive activities|passively]]. The icon designating passive monsters in indicated by this icon: [[File:Passive activity icon.png|18px]]. When attacking these monsters your player will continue attacking them until you decide to stop. Your player will even continue to kill them after you log out from the game. When killing these passive monsters, you will accumulate experience and money until you log back into the game. However, the rate of experience and money gained is much less than fighting non-passive monsters. It is recommended only to fight passive monsters once the player plans on logging off from the game.
 
==Passive monsters==
== Aggressive Monsters ==
There are several monsters in Brighter Shores which can only be attacked [[Passive activities|passively]]. The icon designating passive monsters in indicated by this icon: [[File:Passive activity icon.png|18px]]. When attacking these monsters your player will continue attacking them until you decide to stop. Your player will even continue to kill them after you log out from the game. When killing these passive monsters, you will accumulate experience and money until you log back into the game up to a maximum of 24 hours. However, the rate of experience and money gained is much less than fighting non-passive monsters. It is recommended only to fight passive monsters once the player plans on logging off from the game.
 
==Aggressive monsters==
Alongside passive monsters, there are also aggressive monsters in Brighter Shores which actively attack if they spot the player. This is indicated by their red name, and a white exclamation mark '!' above their heads when they spot the player, giving the player a brief moment before they attempt to fight.
 
Line 31 ⟶ 15:
When defeating an aggressive monster, the player gains the [[Immunity]] spell effect for a brief period of time before the monsters can actively attack the player again. Aggressive monsters are a good choice of combat for semi-AFK (Away From Keyboard) activities, whereby the player can still pick up loot from defeating the monsters but isn't AFK enough to automatically log out.
 
==Monster Typestypes==
=== [[Hopeport]] ===
{| class="wikitable"
|+
! colspan=5|"7" |[[File:Hopeport episode icon.png|25px]] Hopeport Monsters
|+
!Location
!Name
!Rooms
![[File:Guard icon.png|18px]] Guard Levels
![[File:Passive activity icon.png|18px]] Passive
!Type
![[File:Aggressive activity icon.png|3px]] Aggressive
!Attack type
!Immunity
!Vulnerability
|-
|[[Sparring Area]]
|[[Sparring Guard]]
|[[Sparring Area]]
|0, 12, 52, 110, 160, 290
|Active
|No
|No
|[[File:Impact_damage_icon.png|18px]] [[Impact]]
|None
|None
|-
|[[Town Gates]], [[Old Street East]]
|[[Deathcrow]]
|[[Town Gates]], [[Old Street East]]
|0, 10, 41, 85, 135, 180, 308
|Active
|No
|No
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|-
|[[Tim's Alley]], [[Limpet Lane]]
|[[Thief]]
|[[Tim's Alley]], [[Limpet Lane]]
|0, 14, 47, 96, 143, 194, 326
|No
|Active
|Yes
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|-
|[[North Walls]]
|[[Goblin Soldier]]
|[[North Walls]]
|0, 16, 60, 104, 149, 200, 372
|No
|Active
|Yes
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|-
|[[South Walls]]
|[[Goblin Chief]]
|[[South Walls]]
|0, 22, 77, 129, 188, 345
|No
|Active
|Yes
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|-
|[[Overgrown Road]], [[Rubble Road]]
|[[Hairbeast]]
|[[Overgrown Road]], [[Rubble Road]]
|0, 18, 66, 115, 169, 245, 390
|Active
|No
|No
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|-
|[[Overgrown Field]], [[Fallen Monument]]
|[[Carnivorous Plant]]
|[[Overgrown Field]], [[Fallen Monument]]
|0, 28, 71, 124, 174, 263, 435
|Active
|No
|No
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|-
|[[Collapsed Hovels]], [[Wasteland]]
|[[Ghoul]]
|[[Collapsed Hovels]], [[Wasteland]]
|0, 33, 90, 155, 227, 408
|No
|Active
|Yes
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|-
|[[Wilhope Passage]]
|[[Street Louse]]
|[[Wilhope Passage]]
|20, 69, 157, 218, 354
|Yes
|[[File:Passive activity icon.png|18px]] Passive
|No
|None
|None
|None
|-
|[[Murk Close]]
|[[Thug]]
|[[Murk Close]]
|25, 58, 101, 138, 177, 236, 381
|Yes
|[[File:Passive activity icon.png|18px]] Passive
|No
|None
|None
|None
|-
|[[East Beach]]
|[[Crab]]
|[[East Beach]]
|30, 63, 93, 126, 166, 209, 299, 417
|Yes
|[[File:Passive activity icon.png|18px]] Passive
|No
|None
|None
|None
|-
|[[Overgrown Pond]]
|[[Bugman]]
|[[Overgrown Pond]]
|36, 74, 112, 146, 185, 281, 399
|Yes
|[[File:Passive activity icon.png|18px]] Passive
|No
|None
|None
|None
|-
|[[Jellyfish Landing]]
|[[Jellyfish]]
|[[Jellyfish Landing]]
|39, 79, 118, 163, 197, 317, 444
|Yes
|[[File:Passive activity icon.png|18px]] Passive
|No
|None
|None
|None
|-
|[[Crater]]
|[[Giant Ant]]
|[[Crater]]
|44, 88, 132, 171, 272, 426
|Yes
|[[File:Passive activity icon.png|18px]] Passive
|No
|None
|None
|None
|-
|[[Pirate Hideout]]
|[[Pirate]]
|[[Pirate Hideout]]
|49, 82, 121, 152, 183, 254, 363, 480
|Yes
|[[File:Passive activity icon.png|18px]] Passive
|No
|None
|None
|None
|-
|[[Rocky Road]]
|[[Punkupine]]
|[[Rocky Road]]
|55, 99, 140, 191, 335, 462
|Yes
|[[File:Passive activity icon.png|18px]] Passive
|No
|None
|None
|None
|}
 
Line 143 ⟶ 161:
{| class="wikitable"
|+
! colspan=5|"7" |[[File:Hopeforest episode icon.png|25px]] Hopeforest Monsters
|+
!Location
!Name
!Rooms
![[File:Scout icon.png|18px]] Scout Levels
![[File:Passive activity icon.png|18px]] Passive
!Type
![[File:Aggressive activity icon.png|3px]] Aggressive
!Attack type
!Immunity
!Vulnerability
|-
|[[Forest Path]], [[Forest Clearing]]
|[[Outlaw]]
|[[Forest Path]], [[Forest Clearing]]
|0, 10, 28, 63, 107, 152, 191, 308
|Active
|No
|No
|[[File:Impact_damage_icon.png|18px]] [[Impact]]
|None
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|-
|[[Goblin Camp]]
|[[Goblin]]
|[[Goblin Camp]]
|12, 47, 88, 132, 183, 290
|No
|Active
|Yes
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|-
|[[Bear Behind]], [[Bear Clearing]]
|[[Bear]]
|[[Bear Behind]], [[Bear Clearing]]
|0, 14, 52, 101, 138, 197, 354
|Active
|No
|No
|[[File:Impact_damage_icon.png|18px]] [[Impact]]
|None
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|-
|[[Ivy Trail]], [[Ivy Junction]]
|[[Wendigo]]
|[[Ivy Trail]], [[Ivy Junction]]
|0, 18, 77, 126, 177, 335
|No
|Active
|Yes
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|-
|[[Snakes Clearing]], [[Snakes Path]]
|[[Viper]]
|[[Snakes Clearing]], [[Snakes Path]]
|0, 16, 58, 112, 166, 227, 372
|No
|Active
|Yes
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|-
|[[Treeway Trail]], [[Treeway Junction]]
|[[Spriggan]]
|[[Treeway Trail]], [[Treeway Junction]]
|0, 22, 71, 121, 171, 272, 417
|Active
|No
|No
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|-
|[[Rising Trail]], [[Wooded Clifftop]]
|[[Bramblelith]]
|[[Rising Trail]], [[Wooded Clifftop]]
|0, 33, 82, 146, 209, 390
|Active
|No
|No
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|-
|[[Twisted Road]], [[Twisted Junction]]
|[[Shade]]
|[[Twisted Road]], [[Twisted Junction]]
|0, 39, 96, 157, 254, 435
|No
|Active
|Yes
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|-
|[[Huntsman's Clearing]]
|[[Wild Boar]]
|[[Huntsman's Clearing]]
|20, 60, 104, 140, 174, 236, 363
|Yes
|[[File:Passive activity icon.png|18px]] Passive
|No
|None
|None
|None
|-
|[[Leafy Junction]]
|[[Wildman]]
|[[Leafy Junction]]
|25, 66, 90, 124, 160, 194, 299, 399
|Yes
|[[File:Passive activity icon.png|18px]] Passive
|No
|None
|None
|None
|-
|[[Stump Clearing]]
|[[Moss Monster]]
|[[Stump Clearing]]
|30, 69, 110, 149, 185, 263, 408
|Yes
|[[File:Passive activity icon.png|18px]] Passive
|No
|None
|None
|None
|-
|[[Tree Lined Trail]]
|[[Aboredon]]
|[[Tree Lined Trail]]
|36, 79, 118, 163, 245, 381
|Yes
|[[File:Passive activity icon.png|18px]] Passive
|No
|None
|None
|None
|-
|[[Mine Road East]]
|[[Giant Fly]]
|[[Mine Road East]]
|41, 74, 115, 155, 200, 326, 444
|Yes
|[[File:Passive activity icon.png|18px]] Passive
|No
|None
|None
|None
|-
|[[Cliffside Junction]]
|[[Tree Cat]]
|[[Cliffside Junction]]
|44, 85, 135, 180, 281, 426
|Yes
|[[File:Passive activity icon.png|18px]] Passive
|No
|None
|None
|None
|-
|[[Secluded Dead End]]
|[[Satyr]]
|[[Secluded Dead End]]
|49, 99, 143, 188, 317, 462
|Yes
|[[File:Passive activity icon.png|18px]] Passive
|No
|None
|None
|None
|-
|[[Wolves' Den]]
|[[Wolf]]
|[[Wolves' Den]]
|55, 93, 129, 169, 218, 345, 480
|Yes
|[[File:Passive activity icon.png|18px]] Passive
|No
|None
|None
|None
|}
 
Line 252 ⟶ 304:
{| class="wikitable"
|+
! colspan=5|"7" |[[File:Mine of Mantuban episode icon.png|25px]] Mine of Mantuban Monsters
|+
!Location
!Name
!Rooms
![[File:Minefighter icon.png|18px]] Minefighter Levels
![[File:Passive activity icon.png|18px]] Passive
!Type
![[File:Aggressive activity icon.png|3px]] Aggressive
!Attack type
!Immunity
!Vulnerability
|-
|[[Rugged Tunnel]], [[Mine Back Entrance]]
|[[Minecrawler]]
|[[Rugged Tunnel]], [[Mine Back Entrance]]
|0, 14, 54, 95, 143, 183, 309
|Active
|No
|No
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|-
|[[Goblin Sleeping Area 2]], [[Communal Goblin Area]]
|[[Goblin Miner]]
|[[Goblin Sleeping Area 2]], [[Communal Goblin Area]]
|0, 16, 58, 105, 147, 188, 325
|No
|Active
|Yes
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|-
|[[Moderate Mineshaft]], [[Gassy Cave]]
|[[Floor Tentacle]]
|[[Moderate Mineshaft]], [[Gassy Cave]]
|0, 18, 68, 114, 155, 207, 341
|No
|Active
|Yes
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|-
|[[Outside Hollow]], [[Strange Junction]]
|[[Fire Toad]]
|[[Outside Hollow]], [[Strange Junction]]
|0, 24, 73, 119, 164, 239, 365
|No
|Active
|No
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|-
|[[Forsaken Mine Workings]], [[Wretched Excavation]]
|[[Skeleton Miner]]
|[[Forsaken Mine Workings]], [[Wretched Excavation]]
|0, 22, 63, 100, 133, 173, 270, 403
|No
|Active
|Yes
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|-
|[[Rock Strewn Tunnel]], [[Damp Tunnel]]
|[[Metalith]]
|[[Rock Strewn Tunnel]], [[Damp Tunnel]]
|0, 34, 83, 138, 197, 372
|No
|Active
|No
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|-
|[[Crumbling Passage]], [[Stonewurm Nests]]
|[[Stonewurm]]
|[[Crumbling Passage]], [[Stonewurm Nests]]
|0, 39, 88, 152, 223, 388
|No
|Active
|Yes
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|-
|[[Cockroach Lair]], [[Mutant Cockroaches]]
|[[Cockroach]]
|[[Cockroach Lair]], [[Mutant Cockroaches]]
|0, 29, 78, 124, 159, 192, 294, 435
|Active
|No
|No
|[[File:Impact_damage_icon.png|18px]] [[Impact]]
|None
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|-
|???
|[[Wraith]]
|[[Mysterious Cave]], [[Tormented Chamber]]
|0, 49, 110, 169, 254, 419
|No
|Active
|Yes
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|-
|???
|[[Blob]]
|[[Grimy Tunnel]], [[Slime Pool]]
|0, 44, 90, 128, 178, 278, 450
|No
|Active
|Yes
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|-
|[[Rat Infested Junction]]
|[[Beastman]]
|[[Rat Infested Junction]]
|20, 61, 102, 140, 176, 247, 364
|Yes
|[[File:Passive activity icon.png|18px]] Passive
|No
|None
|None
|None
|-
|[[Ratty Terminus]]
|[[Giant Rat]]
|[[Ratty Terminus]]
|27, 66, 112, 162, 200, 348
|Yes
|[[File:Passive activity icon.png|18px]] Passive
|No
|None
|None
|None
|-
|[[Big River Cavern]]
|[[Corrupted Miner]]
|[[Big River Cavern]]
|32, 75, 121, 166, 231, 380
|Yes
|[[File:Passive activity icon.png|18px]] Passive
|No
|None
|None
|None
|-
|[[Bat Cave]]
|[[Giant Bat]]
|[[Bat Cave]]
|37, 71, 107, 145, 185, 301, 411
|Yes
|[[File:Passive activity icon.png|18px]] Passive
|No
|None
|None
|None
|-
|[[Purpladium Vein]]
|[[Electric Snail]]
|[[Purpladium Vein]]
|41, 80, 117, 150, 195, 317, 442
|Yes
|[[File:Passive activity icon.png|18px]] Passive
|No
|None
|None
|None
|-
|[[Kobold Cavern]]
|[[Kobold]]
|[[Kobold Cavern]]
|46, 97, 136, 181, 262, 427
|Yes
|[[File:Passive activity icon.png|18px]] Passive
|No
|None
|None
|None
|-
|[[Upper Bridge]]
|[[Dread Shell]]
|[[Upper Bridge]]
|51, 85, 131, 171, 215, 333, 458
|Yes
|[[File:Passive activity icon.png|18px]] Passive
|No
|None
|None
|None
|-
|[[Rockling Cave]]
|[[Rockling]]
|[[Rockling Cave]]
|56, 92, 126, 157, 190, 286, 395, 474
|Yes
|[[File:Passive activity icon.png|18px]] Passive
|No
|None
|None
|None
|}
 
=== [[Crenopolis]] ===
*To be added
{| class="wikitable"
|+
! colspan=5|"7" |[[File:Crenopolis episode icon.png|25px]] Crenopolis Monsters
|+
!Location
!Name
!Rooms
![[File:Watchperson icon.png|18px]] Watchperson Levels
![[File:Passive activity icon.png|18px]] Passive
!Type
![[File:Aggressive activity icon.png|3px]] Aggressive
!Attack type
!Immunity
!Vulnerability
|-
|[[Sabertooth Tiger]]
|
|[[Stony Canyon]], [[Stony Gorge]]
|
|No
|Yes
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|-
|[[Street Hag]]
|[[Dawkin Lane]], [[Dawkin Court]]
|No
|No
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|-
|[[Mawchest]]
|[[Sewer Entrance]], [[Dismal Drainage]]
|No
|No
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|-
|[[Giant Wasp]]
|[[Vestere Drive]], [[Hamila Jimore's Garden]]
|No
|No
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|-
|[[Sewer Fiend]]
|[[Southwest Sewer]], [[Sewer Pipes]]
|No
|Yes
|[[File:Impact_damage_icon.png|18px]] [[Impact]]
|None
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|-
|[[Zombie]]
|[[Dusty Alley]], [[Dusty Corner]]
|No
|Yes
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|-
|[[Spectral Stalker]]
|[[Southeast Sewer]], [[Sewer Pool]]
|No
|Yes
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|-
|[[Spiky Ball]]
|[[Quibble Lane]]
|No
|Yes
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|-
|[[Gremlin]]
|[[Shrubby Canyon]]
|Yes
|No
|None
|None
|None
|-
|[[Rockbird]]
|[[Rockbird Clearing]]
|Yes
|No
|None
|None
|None
|-
|[[Ratman Grunt]]
|[[Rat Alley]]
|Yes
|No
|None
|None
|None
|-
|[[Brute]]
|[[Dusty Nook]]
|Yes
|No
|None
|None
|None
|-
|[[Trash Heap Monster]]
|[[Ratmore Rise]]
|Yes
|No
|None
|None
|None
|-
|[[Ratman Chief]]
|[[Ratmen Den]]
|Yes
|No
|None
|None
|None
|-
|[[Street Brawler]]
|[[Snag Alley]]
|Yes
|No
|None
|None
|None
|-
|[[Giant Slug]]
|[[Smuggler's Cove]]
|Yes
|No
|None
|None
|None
|}
 
{{Mechanics}}
==Update History==
{{Incomplete|Update history doesn't point to updates accurately. (November 2024)}}
{{UH|
* {{UL|update=2024-11-06|date=6 November 2024}}
** Monsters were included in the first public early-access release of the game.
}}
 
 
{{Game mechanics}}

Latest revision as of 16:46, 21 November 2024

Monsters are creatures in Brighter Shores that can be attacked. They can be fought with their respective episode combat profession using armor, weapons, and potions.

Monsters can drop armor, weapons, and items for the purpose of becoming stronger, making money, gathering profession materials (such as potion reagents), or completing quests.

Monsters in Brighter Shores scale in comparison to a player's combat skill in their respective episode as variants. Once a player meets the unlock level of a stronger variant, it automatically becomes the default monster and previous variants can be accessed by selecting “Past Action”.

Passive monsters[edit | edit source]

There are several monsters in Brighter Shores which can only be attacked passively. The icon designating passive monsters in indicated by this icon: . When attacking these monsters your player will continue attacking them until you decide to stop. Your player will even continue to kill them after you log out from the game. When killing these passive monsters, you will accumulate experience and money until you log back into the game up to a maximum of 24 hours. However, the rate of experience and money gained is much less than fighting non-passive monsters. It is recommended only to fight passive monsters once the player plans on logging off from the game.

Aggressive monsters[edit | edit source]

Alongside passive monsters, there are also aggressive monsters in Brighter Shores which actively attack if they spot the player. This is indicated by their red name, and a white exclamation mark '!' above their heads when they spot the player, giving the player a brief moment before they attempt to fight.

As aggressive monsters attack players within their aggression radius, it is recommended to cast the Immunity spell beforehand if the monster's level is significantly higher than the player (or if the player is not properly equipped) so that combat doesn't initiate. Alternatively, players can drink a Fear Potion before going through locations to stop aggressive monsters from automatically attacking them.

When defeating an aggressive monster, the player gains the Immunity spell effect for a brief period of time before the monsters can actively attack the player again. Aggressive monsters are a good choice of combat for semi-AFK (Away From Keyboard) activities, whereby the player can still pick up loot from defeating the monsters but isn't AFK enough to automatically log out.

Monster types[edit | edit source]

Hopeport[edit | edit source]

Hopeport Monsters
Name Rooms Passive Aggressive Attack type Immunity Vulnerability
Sparring Guard Sparring Area No No Impact None None
Deathcrow Town Gates, Old Street East No No Necromae Necromae Cryonae
Thief Tim's Alley, Limpet Lane No Yes Cryonae Cryonae Arborae
Goblin Soldier North Walls No Yes Infernae Infernae Tempestae
Goblin Chief South Walls No Yes Infernae Infernae Tempestae
Hairbeast Overgrown Road, Rubble Road No No Tempestae Tempestae Necromae
Carnivorous Plant Overgrown Field, Fallen Monument No No Arborae Arborae Cryonae
Ghoul Collapsed Hovels, Wasteland No Yes Necromae Necromae Arborae
Street Louse Wilhope Passage Yes No None None None
Thug Murk Close Yes No None None None
Crab East Beach Yes No None None None
Bugman Overgrown Pond Yes No None None None
Jellyfish Jellyfish Landing Yes No None None None
Giant Ant Crater Yes No None None None
Pirate Pirate Hideout Yes No None None None
Punkupine Rocky Road Yes No None None None

Hopeforest[edit | edit source]

Hopeforest Monsters
Name Rooms Passive Aggressive Attack type Immunity Vulnerability
Outlaw Forest Path, Forest Clearing No No Impact None Arborae
Goblin Goblin Camp No Yes Infernae Infernae Tempestae
Bear Bear Behind, Bear Clearing No No Impact None Cryonae
Wendigo Ivy Trail, Ivy Junction No Yes Cryonae Cryonae Infernae
Viper Snakes Clearing, Snakes Path No Yes Tempestae Tempestae Cryonae
Spriggan Treeway Trail, Treeway Junction No No Arborae Arborae Infernae
Bramblelith Rising Trail, Wooded Clifftop No No Arborae Arborae Tempestae
Shade Twisted Road, Twisted Junction No Yes Necromae Necromae Arborae
Wild Boar Huntsman's Clearing Yes No None None None
Wildman Leafy Junction Yes No None None None
Moss Monster Stump Clearing Yes No None None None
Aboredon Tree Lined Trail Yes No None None None
Giant Fly Mine Road East Yes No None None None
Tree Cat Cliffside Junction Yes No None None None
Satyr Secluded Dead End Yes No None None None
Wolf Wolves' Den Yes No None None None

Mine of Mantuban[edit | edit source]

Mine of Mantuban Monsters
Name Rooms Passive Aggressive Attack type Immunity Vulnerability
Minecrawler Rugged Tunnel, Mine Back Entrance No No Cryonae Cryonae Necromae
Goblin Miner Goblin Sleeping Area 2, Communal Goblin Area No Yes Infernae Infernae Tempestae
Floor Tentacle Moderate Mineshaft, Gassy Cave No Yes Tempestae Tempestae Infernae
Fire Toad Outside Hollow, Strange Junction No No Infernae Infernae Cryonae
Skeleton Miner Forsaken Mine Workings, Wretched Excavation No Yes Necromae Necromae Arborae
Metalith Rock Strewn Tunnel, Damp Tunnel No No Cryonae Cryonae Necromae
Stonewurm Crumbling Passage, Stonewurm Nests No Yes Tempestae Tempestae Arborae
Cockroach Cockroach Lair, Mutant Cockroaches No No Impact None Infernae
Wraith Mysterious Cave, Tormented Chamber No Yes Necromae Necromae Tempestae
Blob Grimy Tunnel, Slime Pool No Yes Arborae Arborae Cryonae
Beastman Rat Infested Junction Yes No None None None
Giant Rat Ratty Terminus Yes No None None None
Corrupted Miner Big River Cavern Yes No None None None
Giant Bat Bat Cave Yes No None None None
Electric Snail Purpladium Vein Yes No None None None
Kobold Kobold Cavern Yes No None None None
Dread Shell Upper Bridge Yes No None None None
Rockling Rockling Cave Yes No None None None

Crenopolis[edit | edit source]

Crenopolis Monsters
Name Rooms Passive Aggressive Attack type Immunity Vulnerability
Sabertooth Tiger Stony Canyon, Stony Gorge No Yes Cryonae Cryonae Tempestae
Street Hag Dawkin Lane, Dawkin Court No No Infernae Infernae Arborae
Mawchest Sewer Entrance, Dismal Drainage No No Tempestae Tempestae Cryonae
Giant Wasp Vestere Drive, Hamila Jimore's Garden No No Arborae Arborae Necromae
Sewer Fiend Southwest Sewer, Sewer Pipes No Yes Impact None Cryonae
Zombie Dusty Alley, Dusty Corner No Yes Necromae Necromae Infernae
Spectral Stalker Southeast Sewer, Sewer Pool No Yes Necromae Necromae Arborae
Spiky Ball Quibble Lane No Yes Cryonae Cryonae Tempestae
Gremlin Shrubby Canyon Yes No None None None
Rockbird Rockbird Clearing Yes No None None None
Ratman Grunt Rat Alley Yes No None None None
Brute Dusty Nook Yes No None None None
Trash Heap Monster Ratmore Rise Yes No None None None
Ratman Chief Ratmen Den Yes No None None None
Street Brawler Snag Alley Yes No None None None
Giant Slug Smuggler's Cove Yes No None None None

Update History[edit | edit source]

This information has been manually compiled. Some updates may not be included yet.
  • update 6 November 2024 (Update):
    • Monsters were included in the first public early-access release of the game.