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'''Monsters''' are creatures in [[Brighter Shores]] that can be attacked. They can be fought with their respective [[Episodes|episode]] [[combat]] [[profession]] using [[armor]], [[weapons]], and [[potions]].
'''Monsters''' are creatures in [[Brighter Shores]] that can be attacked. They are fought in [[combat]] for their loot, including valuable currency items. Monsters in Brighter Shores scale in comparison to a players combat skill in their respective region. Once a player meets a specific level threshold, the monster in question is automatically upgraded to a stronger variant. Players can opt to attack and older-lower level monster by selecting "Past Action" when attacking a monster to display a list of attackable variants for that monster
 
Monsters can drop [[armor]], [[weapons]], and [[items]] for the purpose of becoming stronger, making [[money]], gathering [[Professions|profession]] materials (such as [[potion reagents]]), or completing [[quests]].
There are many monsters in Brighter Shores, including (but not limited to):
* [[Fire Toad]]
* [[Freshmat Moss Monster]]
* [[Mawchest]]
* [[Punkupine]]
* [[Slime Fiend]]
* [[Common Thief]]
* [[Sneaky Thief]]
* [[Wailing Shade]]
* [[Glinteye Deathcrow]]
* [[Beady-eyed Deathcrow]]
* [[Feral Hairbeast]]
* [[Irritable Goblin Chief]]
* [[Sparring Guard]]
* [[Goblin]]
* [[Looter Goblin Soldier]]
* [[Lean Spriggan]]
* [[Warty Goblin]]
* [[Shambling Bear]]
 
Monsters in Brighter Shores scale in comparison to a player's combat skill in their respective [[Episodes|episode]] as [[Variant|variants]]. Once a player meets the unlock level of a stronger [[variant]], it automatically becomes the default monster and previous [[Variant|variants]] can be accessed by selecting “Past Action”.
== Passive Monsters ==
There are several monsters in Brighter Shores which can only be attacked [[Passive activities|passively]]. When attacking these monsters your player will continue attacking them until you decide to stop. Your player will even continue to kill them after you log out from the game. When killing these passive monsters, you will accumulate experience and money until you log back into the game. However, the rate of experience and money gained is much less than fighting non-passive monsters. It is recommended only to fight passive monsters once the player plans on logging off from the game.
 
==Passive monsters==
{| class="wikitable"
There are several monsters in Brighter Shores which can only be attacked [[Passive activities|passively]]. The icon designating passive monsters in indicated by this icon: [[File:Passive activity icon.png|18px]]. When attacking these monsters your player will continue attacking them until you decide to stop. Your player will even continue to kill them after you log out from the game. When killing these passive monsters, you will accumulate experience and money until you log back into the game up to a maximum of 24 hours. However, the rate of experience and money gained is much less than fighting non-passive monsters. It is recommended only to fight passive monsters once the player plans on logging off from the game.
|+
 
!colspan=3|[[File:Passive activity icon.png|18px]] Passive Monsters
==Aggressive monsters==
|+
Alongside passive monsters, there are also aggressive monsters in Brighter Shores which actively attack if they spot the player. This is indicated by their red name, and a white exclamation mark '!' above their heads when they spot the player, giving the player a brief moment before they attempt to fight.
!Location
!Name
!Levels
|-
|[[Wilhope Passage]]
|[[Street Louse]]
|20, 69
|-
|[[Murk Close]]
|[[Thug]]
|25, 58
|-
|[[East Beach]]
|[[Crab]]
|30, 63, 93
|-
|[[Overgrown Pond]]
|[[Bugman]]
|36, 74
|-
|[[Jellyfish Landing]]
|[[Jellyfish]]
|39, 79
|-
|[[Crater]]
|[[Giant Ant]]
|44, 88
|-
|[[Pirate Hideout]]
|[[Pirate]]
|49, 82
|-
|[[Rocky Road]]
|[[Punkupine]]
|55, 99
|}
 
As aggressive monsters attack players within their aggression radius, it is recommended to cast the [[Immunity]] spell beforehand if the monster's level is significantly higher than the player (or if the player is not properly equipped) so that combat doesn't initiate. Alternatively, players can drink a [[Fear|Fear Potion]] before going through locations to stop aggressive monsters from automatically attacking them.
==Monster Types==
 
When defeating an aggressive monster, the player gains the [[Immunity]] spell effect for a brief period of time before the monsters can actively attack the player again. Aggressive monsters are a good choice of combat for semi-AFK (Away From Keyboard) activities, whereby the player can still pick up loot from defeating the monsters but isn't AFK enough to automatically log out.
 
==Monster types==
=== [[Hopeport]] ===
{| class="wikitable"
|+
! colspan=4|"7" |[[File:Hopeport episode icon.png|25px]] [[Hopeport]] Monsters
|+
!Location
!Name
!Rooms
![[File:Guard icon.png|18px]] Guard Levels
![[File:Passive activity icon.png|18px]] Passive
!Type
![[File:Aggressive activity icon.png|3px]] Aggressive
!Attack type
!Immunity
!Vulnerability
|-
|[[Sparring Guard]]
|[[Sparring Area]]
|No
|[[Sparring Guard]]
|0No
|[[File:Impact_damage_icon.png|18px]] [[Impact]]
|Active
|None
|None
|-
|[[Town Gates]], [[Old Street East]]
|[[Deathcrow]]
|[[Town Gates]], [[Old Street East]]
|0
|No
|Active
|No
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|-
|[[Tim's Alley]], [[Limpet Lane]]
|[[Thief]]
|[[Tim's Alley]], [[Limpet Lane]]
|0
|No
|Active
|Yes
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|-
|[[North Walls]]
|[[Goblin Soldier]]
|[[North Walls]]
|0
|No
|Active
|Yes
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|-
|[[South Walls]]
|[[Goblin Chief]]
|[[South Walls]]
|0
|No
|Active
|Yes
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|-
|[[Overgrown Road]], [[Rubble Road]]
|[[Hairbeast]]
|[[Overgrown Road]], [[Rubble Road]]
|0
|No
|Active
|No
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|-
|[[Overgrown Field]], [[Fallen Monument]]
|[[Carnivorous Plant]]
|[[Overgrown Field]], [[Fallen Monument]]
|0
|No
|Active
|No
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|-
|[[Collapsed Hovels]], [[Wasteland]]
|[[Ghoul]]
|[[Collapsed Hovels]], [[Wasteland]]
|0
|No
|Active
|Yes
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|-
|[[Wilhope Passage]]
|[[Street Louse]]
|[[Wilhope Passage]]
|20
|Yes
|[[File:Passive activity icon.png|18px]] Passive
|No
|None
|None
|None
|-
|[[Murk Close]]
|[[Thug]]
|[[Murk Close]]
|25
|Yes
|[[File:Passive activity icon.png|18px]] Passive
|No
|None
|None
|None
|-
|[[East Beach]]
|[[Crab]]
|[[East Beach]]
|30, 63, 93
|Yes
|[[File:Passive activity icon.png|18px]] Passive
|No
|None
|None
|None
|-
|[[Overgrown Pond]]
|[[Bugman]]
|[[Overgrown Pond]]
|36, 74
|Yes
|[[File:Passive activity icon.png|18px]] Passive
|No
|None
|None
|None
|-
|[[Jellyfish Landing]]
|[[Jellyfish]]
|[[Jellyfish Landing]]
|39, 79
|Yes
|[[File:Passive activity icon.png|18px]] Passive
|No
|None
|None
|None
|-
|[[Crater]]
|[[Giant Ant]]
|[[Crater]]
|44, 88
|Yes
|[[File:Passive activity icon.png|18px]] Passive
|No
|None
|None
|None
|-
|[[Pirate Hideout]]
|[[Pirate]]
|[[Pirate Hideout]]
|49, 82
|Yes
|[[File:Passive activity icon.png|18px]] Passive
|No
|None
|None
|None
|-
|[[Rocky Road]]
|[[Punkupine]]
|[[Rocky Road]]
|55, 99
|Yes
|[[File:Passive activity icon.png|18px]] Passive
|No
|None
|None
|None
|}
 
=== [[Hopeforest]] ===
{| class="wikitable"
|+
! colspan=4|"7" |[[File:Hopeforest episode icon.png|25px]] [[Hopeforest]] Monsters
|+
!Location
!Name
!Rooms
![[File:Scout icon.png|18px]] Scout Levels
![[File:Passive activity icon.png|18px]] Passive
!Type
![[File:Aggressive activity icon.png|3px]] Aggressive
!Attack type
!Immunity
!Vulnerability
|-
|[[Forest Path]], [[Forest Clearing]]
|[[Outlaw]]
|[[Forest Path]], [[Forest Clearing]]
|
|No
|No
|[[File:Impact_damage_icon.png|18px]] [[Impact]]
|None
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|-
|
|[[Goblin]]
|[[Goblin Camp]]
|
|No
|Yes
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|-
|
|[[Bear]]
|[[Bear Behind]], [[Bear Clearing]]
|
|No
|No
|[[File:Impact_damage_icon.png|18px]] [[Impact]]
|None
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|-
|
|[[Wendigo]]
|[[Ivy Trail]], [[Ivy Junction]]
|
|No
|Yes
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|-
|
|[[Viper]]
|[[Snakes Clearing]], [[Snakes Path]]
|
|No
|Yes
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|-
|
|[[Spriggan]]
|[[Treeway Trail]], [[Treeway Junction]]
|
|No
|No
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|-
|
|[[Bramblelith]]
|[[Rising Trail]], [[Wooded Clifftop]]
|
|No
|No
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|-
|
|[[Shade]]
|[[Twisted Road]], [[Twisted Junction]]
|
|No
|Yes
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|-
|
|[[Wild Boar]]
|[[Huntsman's Clearing]]
|
|Yes
|No
|None
|None
|None
|-
|
|[[Wildman]]
|[[Leafy Junction]]
|
|Yes
|No
|None
|None
|None
|-
|
|[[Moss Monster]]
|[[Stump Clearing]]
|
|Yes
|No
|None
|None
|None
|-
|
|[[Aboredon]]
|[[Tree Lined Trail]]
|
|Yes
|No
|None
|None
|None
|-
|
|[[Giant Fly]]
|[[Mine Road East]]
|
|Yes
|No
|None
|None
|None
|-
|
|[[Tree Cat]]
|[[Cliffside Junction]]
|
|Yes
|No
|None
|None
|None
|-
|
|[[Satyr]]
|[[Secluded Dead End]]
|
|Yes
|No
|None
|None
|None
|-
|
|[[Wolf]]
|[[Wolves' Den]]
|
|Yes
|No
|None
|None
|None
|}
 
=== [[Mine of Mantuban]] ===
 
{| class="wikitable"
|+
! colspan=4"7" | [[File:Mine of Mantuban episode icon.png|25px]] [[Mine of Mantuban]] Monsters
|+
!Location
!Name
!Rooms
![[File:Minefighter icon.png|18px]] Minefighter Levels
![[File:Passive activity icon.png|18px]] Passive
!Type
![[File:Aggressive activity icon.png|3px]] Aggressive
!Attack type
!Immunity
!Vulnerability
|-
|
|[[Minecrawler]]
|[[Rugged Tunnel]], [[Mine Back Entrance]]
|
|No
|No
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|-
|
|[[Goblin Miner]]
|[[Goblin Sleeping Area 2]], [[Communal Goblin Area]]
|
|No
|Yes
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|-
|
|[[Floor Tentacle]]
|[[Moderate Mineshaft]], [[Gassy Cave]]
|
|No
|Yes
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|-
|
|[[Fire Toad]]
|[[Outside Hollow]], [[Strange Junction]]
|
|No
|No
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|-
|
|[[Skeleton Miner]]
|[[Forsaken Mine Workings]], [[Wretched Excavation]]
|
|No
|Yes
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|-
|
|[[Metalith]]
|[[Rock Strewn Tunnel]], [[Damp Tunnel]]
|
|No
|No
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|-
|
|[[Stonewurm]]
|[[Crumbling Passage]], [[Stonewurm Nests]]
|
|No
|Yes
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|-
|
|[[Cockroach]]
|[[Cockroach Lair]], [[Mutant Cockroaches]]
|
|No
|No
|[[File:Impact_damage_icon.png|18px]] [[Impact]]
|None
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|-
|
|[[Wraith]]
|[[Mysterious Cave]], [[Tormented Chamber]]
|
|No
|Yes
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|-
|
|[[Blob]]
|[[Grimy Tunnel]], [[Slime Pool]]
|
|No
|Yes
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|-
|
|[[Beastman]]
|[[Rat Infested Junction]]
|
|Yes
|No
|None
|None
|None
|-
|
|[[Giant Rat]]
|[[Ratty Terminus]]
|
|Yes
|No
|None
|None
|None
|-
|
|[[Corrupted Miner]]
|[[Big River Cavern]]
|
|Yes
|No
|None
|None
|None
|-
|[[Giant Bat]]
|[[Bat Cave]]
|Yes
|No
|None
|None
|None
|-
|
|[[Electric Snail]]
|[[Purpladium Vein]]
|
|Yes
|No
|None
|None
|None
|-
|[[Kobold]]
|[[Kobold Cavern]]
|Yes
|No
|None
|None
|None
|-
|
|[[Dread Shell]]
|[[Upper Bridge]]
|
|Yes
|No
|None
|None
|None
|-
|[[Rockling]]
|[[Rockling Cave]]
|Yes
|No
|None
|None
|None
|}
 
=== [[Crenopolis]] <small><small>(Profession: [[Watchperson]])</small></small> ===
{| class="wikitable"
* To be added.
|+
{{Mechanics}}
! colspan="7" |[[File:Crenopolis episode icon.png|25px]] Crenopolis Monsters
|+
!Name
!Rooms
![[File:Passive activity icon.png|18px]] Passive
![[File:Aggressive activity icon.png|3px]] Aggressive
!Attack type
!Immunity
!Vulnerability
|-
|[[Sabertooth Tiger]]
|[[Stony Canyon]], [[Stony Gorge]]
|No
|Yes
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|-
|[[Street Hag]]
|[[Dawkin Lane]], [[Dawkin Court]]
|No
|No
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|-
|[[Mawchest]]
|[[Sewer Entrance]], [[Dismal Drainage]]
|No
|No
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|-
|[[Giant Wasp]]
|[[Vestere Drive]], [[Hamila Jimore's Garden]]
|No
|No
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|-
|[[Sewer Fiend]]
|[[Southwest Sewer]], [[Sewer Pipes]]
|No
|Yes
|[[File:Impact_damage_icon.png|18px]] [[Impact]]
|None
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|-
|[[Zombie]]
|[[Dusty Alley]], [[Dusty Corner]]
|No
|Yes
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Infernae_damage_icon.png|18px]] [[Infernae]]
|-
|[[Spectral Stalker]]
|[[Southeast Sewer]], [[Sewer Pool]]
|No
|Yes
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Necromae_damage_icon.png|18px]] [[Necromae]]
|[[File:Arborae_damage_icon.png|18px]] [[Arborae]]
|-
|[[Spiky Ball]]
|[[Quibble Lane]]
|No
|Yes
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Cryonae_damage_icon.png|18px]] [[Cryonae]]
|[[File:Tempestae_damage_icon.png|18px]] [[Tempestae]]
|-
|[[Gremlin]]
|[[Shrubby Canyon]]
|Yes
|No
|None
|None
|None
|-
|[[Rockbird]]
|[[Rockbird Clearing]]
|Yes
|No
|None
|None
|None
|-
|[[Ratman Grunt]]
|[[Rat Alley]]
|Yes
|No
|None
|None
|None
|-
|[[Brute]]
|[[Dusty Nook]]
|Yes
|No
|None
|None
|None
|-
|[[Trash Heap Monster]]
|[[Ratmore Rise]]
|Yes
|No
|None
|None
|None
|-
|[[Ratman Chief]]
|[[Ratmen Den]]
|Yes
|No
|None
|None
|None
|-
|[[Street Brawler]]
|[[Snag Alley]]
|Yes
|No
|None
|None
|None
|-
|[[Giant Slug]]
|[[Smuggler's Cove]]
|Yes
|No
|None
|None
|None
|}
 
==Update History==
{{Incomplete|Update history doesn't point to updates accurately. (November 2024)}}
{{UH|
* {{UL|update=2024-11-06|date=6 November 2024}}
** Monsters were included in the first public early-access release of the game.
}}
 
 
{{Game mechanics}}

Latest revision as of 16:46, 21 November 2024

Monsters are creatures in Brighter Shores that can be attacked. They can be fought with their respective episode combat profession using armor, weapons, and potions.

Monsters can drop armor, weapons, and items for the purpose of becoming stronger, making money, gathering profession materials (such as potion reagents), or completing quests.

Monsters in Brighter Shores scale in comparison to a player's combat skill in their respective episode as variants. Once a player meets the unlock level of a stronger variant, it automatically becomes the default monster and previous variants can be accessed by selecting “Past Action”.

Passive monsters[edit | edit source]

There are several monsters in Brighter Shores which can only be attacked passively. The icon designating passive monsters in indicated by this icon: . When attacking these monsters your player will continue attacking them until you decide to stop. Your player will even continue to kill them after you log out from the game. When killing these passive monsters, you will accumulate experience and money until you log back into the game up to a maximum of 24 hours. However, the rate of experience and money gained is much less than fighting non-passive monsters. It is recommended only to fight passive monsters once the player plans on logging off from the game.

Aggressive monsters[edit | edit source]

Alongside passive monsters, there are also aggressive monsters in Brighter Shores which actively attack if they spot the player. This is indicated by their red name, and a white exclamation mark '!' above their heads when they spot the player, giving the player a brief moment before they attempt to fight.

As aggressive monsters attack players within their aggression radius, it is recommended to cast the Immunity spell beforehand if the monster's level is significantly higher than the player (or if the player is not properly equipped) so that combat doesn't initiate. Alternatively, players can drink a Fear Potion before going through locations to stop aggressive monsters from automatically attacking them.

When defeating an aggressive monster, the player gains the Immunity spell effect for a brief period of time before the monsters can actively attack the player again. Aggressive monsters are a good choice of combat for semi-AFK (Away From Keyboard) activities, whereby the player can still pick up loot from defeating the monsters but isn't AFK enough to automatically log out.

Monster types[edit | edit source]

Hopeport[edit | edit source]

Hopeport Monsters
Name Rooms Passive Aggressive Attack type Immunity Vulnerability
Sparring Guard Sparring Area No No Impact None None
Deathcrow Town Gates, Old Street East No No Necromae Necromae Cryonae
Thief Tim's Alley, Limpet Lane No Yes Cryonae Cryonae Arborae
Goblin Soldier North Walls No Yes Infernae Infernae Tempestae
Goblin Chief South Walls No Yes Infernae Infernae Tempestae
Hairbeast Overgrown Road, Rubble Road No No Tempestae Tempestae Necromae
Carnivorous Plant Overgrown Field, Fallen Monument No No Arborae Arborae Cryonae
Ghoul Collapsed Hovels, Wasteland No Yes Necromae Necromae Arborae
Street Louse Wilhope Passage Yes No None None None
Thug Murk Close Yes No None None None
Crab East Beach Yes No None None None
Bugman Overgrown Pond Yes No None None None
Jellyfish Jellyfish Landing Yes No None None None
Giant Ant Crater Yes No None None None
Pirate Pirate Hideout Yes No None None None
Punkupine Rocky Road Yes No None None None

Hopeforest[edit | edit source]

Hopeforest Monsters
Name Rooms Passive Aggressive Attack type Immunity Vulnerability
Outlaw Forest Path, Forest Clearing No No Impact None Arborae
Goblin Goblin Camp No Yes Infernae Infernae Tempestae
Bear Bear Behind, Bear Clearing No No Impact None Cryonae
Wendigo Ivy Trail, Ivy Junction No Yes Cryonae Cryonae Infernae
Viper Snakes Clearing, Snakes Path No Yes Tempestae Tempestae Cryonae
Spriggan Treeway Trail, Treeway Junction No No Arborae Arborae Infernae
Bramblelith Rising Trail, Wooded Clifftop No No Arborae Arborae Tempestae
Shade Twisted Road, Twisted Junction No Yes Necromae Necromae Arborae
Wild Boar Huntsman's Clearing Yes No None None None
Wildman Leafy Junction Yes No None None None
Moss Monster Stump Clearing Yes No None None None
Aboredon Tree Lined Trail Yes No None None None
Giant Fly Mine Road East Yes No None None None
Tree Cat Cliffside Junction Yes No None None None
Satyr Secluded Dead End Yes No None None None
Wolf Wolves' Den Yes No None None None

Mine of Mantuban[edit | edit source]

Mine of Mantuban Monsters
Name Rooms Passive Aggressive Attack type Immunity Vulnerability
Minecrawler Rugged Tunnel, Mine Back Entrance No No Cryonae Cryonae Necromae
Goblin Miner Goblin Sleeping Area 2, Communal Goblin Area No Yes Infernae Infernae Tempestae
Floor Tentacle Moderate Mineshaft, Gassy Cave No Yes Tempestae Tempestae Infernae
Fire Toad Outside Hollow, Strange Junction No No Infernae Infernae Cryonae
Skeleton Miner Forsaken Mine Workings, Wretched Excavation No Yes Necromae Necromae Arborae
Metalith Rock Strewn Tunnel, Damp Tunnel No No Cryonae Cryonae Necromae
Stonewurm Crumbling Passage, Stonewurm Nests No Yes Tempestae Tempestae Arborae
Cockroach Cockroach Lair, Mutant Cockroaches No No Impact None Infernae
Wraith Mysterious Cave, Tormented Chamber No Yes Necromae Necromae Tempestae
Blob Grimy Tunnel, Slime Pool No Yes Arborae Arborae Cryonae
Beastman Rat Infested Junction Yes No None None None
Giant Rat Ratty Terminus Yes No None None None
Corrupted Miner Big River Cavern Yes No None None None
Giant Bat Bat Cave Yes No None None None
Electric Snail Purpladium Vein Yes No None None None
Kobold Kobold Cavern Yes No None None None
Dread Shell Upper Bridge Yes No None None None
Rockling Rockling Cave Yes No None None None

Crenopolis[edit | edit source]

Crenopolis Monsters
Name Rooms Passive Aggressive Attack type Immunity Vulnerability
Sabertooth Tiger Stony Canyon, Stony Gorge No Yes Cryonae Cryonae Tempestae
Street Hag Dawkin Lane, Dawkin Court No No Infernae Infernae Arborae
Mawchest Sewer Entrance, Dismal Drainage No No Tempestae Tempestae Cryonae
Giant Wasp Vestere Drive, Hamila Jimore's Garden No No Arborae Arborae Necromae
Sewer Fiend Southwest Sewer, Sewer Pipes No Yes Impact None Cryonae
Zombie Dusty Alley, Dusty Corner No Yes Necromae Necromae Infernae
Spectral Stalker Southeast Sewer, Sewer Pool No Yes Necromae Necromae Arborae
Spiky Ball Quibble Lane No Yes Cryonae Cryonae Tempestae
Gremlin Shrubby Canyon Yes No None None None
Rockbird Rockbird Clearing Yes No None None None
Ratman Grunt Rat Alley Yes No None None None
Brute Dusty Nook Yes No None None None
Trash Heap Monster Ratmore Rise Yes No None None None
Ratman Chief Ratmen Den Yes No None None None
Street Brawler Snag Alley Yes No None None None
Giant Slug Smuggler's Cove Yes No None None None

Update History[edit | edit source]

This information has been manually compiled. Some updates may not be included yet.
  • update 6 November 2024 (Update):
    • Monsters were included in the first public early-access release of the game.