Detective: Difference between revisions
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|release = 2024-11-06
|episode = Crenopolis}}
'''Detective''' is
==Active training==
===Spotting thieves===
If the player speaks with [[Sergeant Fowler]] in the [[Guardhouse Lobby]], she will mention that one of the stalls is being targeted more than the others, resulting in more customers stealing from said stall for more experience per hour. On a targeted stall it is possible to catch around 2 thieves a minute or 120 thieves an hour.
<nowiki>*</nowiki> The Hide Stall thieves will NOT spawn until you talk to Sergeant Fowler.
{|class="wikitable sortable"
|+
Line 16 ⟶ 18:
!Experience/action
!Profit
!Album exp
|-
|0
|[[Hide Stall]]
|[[Waterfront]]
|265
|{{Currency|634}}
|
|-
|2
|[[Soap Stall]]
|[[Soap Shop]]
|239
|{{Currency|595}}
|
|-
|6
|[[Greengrocers]]
|[[Greengrocers]]
|209
|{{Currency|548}}
|
|-
|12
|[[Butcher's Stall]]
|[[Lord's Road West]]
|323
|{{Currency|877}}
|354
|-
|14
|[[Hallig's Street Food]]
|[[Thadwick Square]]
|389
|{{Currency|1061}}
|
|-
|22
|[[Henderson's Meat]]
|[[Henderson's Meat Storehouse]]
|329
|{{Currency|868}}
|
|-
|37
|[[Penny's Clockwork]]
|[[Lord's Road East]]
|716
|{{Currency|1864}}
|
|-
|60
|[[Toy Stall]]
|[[Tanners Road]]
|1,087
|{{Currency|2571}}
|
|-
|75
|[[Hermar's Homeware]]
|[[Cobble Corner]]
|1,050
|{{Currency|2277}}
|
|-
|98
|[[Souvenir Stall]]
|[[Outer Market]]
|2,155
|{{Currency|3692}}
|
|-
|107
|[[Fortunehold Farm]]
|[[Fortunehold Farm]]
|2,585
||{{Currency|4185}}
|
|-
|136
|[[Francesca's Fruit Stall]]
|[[Meggrit's Market]]
|3,858
|{{Currency|4347}}
|
|-
|144
|[[Cheese Shop]]
|[[Unicorn Farm]]
|4,581
|{{Currency|4584}}
|
|-
|159
|[[Jennaler's Wines]]
|[[Waterfront Market]]
|7,224
|{{Currency|5424}}
|
|-
|182
|[[Vase Stall]]
|[[Lord's Road Central]]
|
|{{Currency|7365}}
|10,080
|-
|191
|[[Candice's Candles]]
|[[Bobbin Road South]]
|
|{{Currency|7010}}
|11,987
|-
|248
|[[Victor T Cyclops]]
|[[Cyclops Store Cave]]
|
|
|
|-
|296
|[[Bert's Gallery]]
|[[Bert's Gallery]]
|
|
|
|-
|373
|[[Monocle Market]]
|[[Peacock Road North]]
|
|
|
|-
|422
|[[Tommy Shoes' Wines]]
|[[Peacock Road Central]]
|
|
|
|-
|490
|[[Pearl Stall]]
|[[Peacock Road South]]
|
|
|
|}
===Crime Den
Crime Den Raids consist of breaking into an area and subduing ~5 combatants. There are two areas per Crime Den, when one raid is completed it will remain unlocked with no mob spawns while its counterpart area will then re-lock and generate a new raid. Clearing one of the Crime Dens opens new areas that can be used as shortcuts while completing [[Merchants' Guild|Merchants' Guild bounties]], offering alternate routes between vendors.
Assuming on-level full green armor and a blue weapon, Crime Den Raids tend to become fully AFK ~10 [[Watchperson]] levels beyond their [[Detective]] requirement.
{| class="wikitable sortable"
|+
Line 152 ⟶ 182:
|-
|4
|[[Smugglers]]
|[[Geld Family Residence]], [[Geld Family Logistics]]
|1,186
Line 158 ⟶ 188:
|-
|8
|[[Counterfeiters]]
|[[Dilapidated Warehouse]], [[Slant Street Cart House]]
|1,376
Line 164 ⟶ 194:
|-
|18
|[[Burglars]]
|[[Oscen's Warehouse]], [[Market Chambers]]
|1,
|397x5 (1,985 total)
|-
|51
|[[Muggers]]
|[[Four Winds Backroom]], [[Four Winds Sideroom]]
|5,152
Line 176 ⟶ 206:
|-
|83
|[[Gangsters]]
|[[Gillad's House]], [[The Quill Club]]
|11,577
Line 182 ⟶ 212:
|-
|121
|[[Devious Smugglers]]
|[[Geld Family Residence]], [[Geld Family Logistics]]
|26,064
Line 188 ⟶ 218:
|-
|168
|[[Crafty Counterfeiters]]
|[[Dilapidated Warehouse]], [[Slant Street Cart House]]
|
Line 194 ⟶ 224:
|-
|219
|[[Sneaky Burglars]]
|[[Oscen's Warehouse]], [[Market Chambers]]
|
Line 200 ⟶ 230:
|-
|344
|[[Brutal Muggers]]
|[[Four Winds Side Room]], [[Four Winds Backroom]]
|
|
|-
|451
|[[Nefarious Gangsters]]
|[[Gillad's House]], [[The Quill Club]]
|
|
|}
===Investigations===
The player can collect one investigation bounty at a time by starting at the Investigation Board. By following the hints in the description of the bounties list, clues are collected and depending on their relevance, one arrest back at the Investigation Hall can be made. An important thing to consider is using information on the suspects as the first option would result in their arrest. More complex clues, steps, auras, suspects, and descriptions are added at higher difficulties
{|class="wikitable sortable"
|+
Line 220 ⟶ 250:
!Name
!Location
!XP
!Profit
|-
|10
|[[Rookie Investigations]]
|[[Investigation Hall]]
|1303-1931
|{{Currency|3512
}}–{{Currency|5207}}
|-
|16
|[[Elementary Investigations]]
|[[Investigation Hall]]
|2032-2296
|{{Currency|5529}}–{{Currency|6249}}
|-
|28
|[[Standard Investigations]]
|[[Investigation Hall]]
|3509-3855
|{{Currency|9724}}–{{Currency|10683}}
|-
|46
|[[Moderate Investigations]]
|[[Investigation Hall]]
|5157-5452
|{{Currency|13370}}–{{Currency|14690}}
|-
|69
|[[Precise Investigations]]
|[[Investigation Hall]]
|7675-7702
|{{Currency|18735}}–{{Currency|19133}}
|-
|89
|[[Tricky Investigations]]
|[[Investigation Hall]]
|11280-12720
|{{Currency|21932}}–{{Currency|24260}}
|-
|112
|[[Intricate Investigations]]
|[[Investigation Hall]]
|
|
|-
|130
|[[Complex Investigations]]
|[[Investigation Hall]]
|
|
|-
|153
|[[Tough Investigations]]
|[[Investigation Hall]]
|
|
|-
|173
|[[Advanced Investigations]]
|[[Investigation Hall]]
|
|
|-
|197
|[[Demanding Investigations]]
|[[Investigation Hall]]
|
|
|-
|267
|[[Challenging Investigations]]
|[[Investigation Hall]]
|
|
|-
|315
|[[Perplexing Investigations]]
|[[Investigation Hall]]
|
|
|-
|393
|[[Baffling Investigations]]
|[[Investigation Hall]]
|
|
|-
|470
|[[Fiendish Investigations]]
|[[Investigation Hall]]
|
|
|}
Line 301 ⟶ 360:
|[[Hasty Evidence Filing]]
|[[Guard's Archive]]
|
|15 seconds
|1440
|{{Currency|7}}
|446xp
|-
|25
|[[Simple Interrogation]]
|[[Interrogation Room]]
|35xp
|
|1680
|{{Currency|34}}
|491xp
|-
|31
|[[Counterfeiter's Front]]
|[[West Player Market]]
|11xp
|20 seconds
|1980xp
|{{Currency|11}}
|
|-
|34
|[[Conventional Forensics]]
|[[Forensics Lab]]
|5xp
Line 335 ⟶ 394:
|-
|40
|[[Dynamic Evidence Filing]]
|[[Guard's Archive]]
|5xp
Line 344 ⟶ 403:
|-
|49
|[[Quick Interrogation]]
|[[Interrogation Room]]
|27xp
Line 353 ⟶ 412:
|-
|54
|[[Burglar's Stakeout]]
|[[South Player Market]]
|17xp
|20 seconds
|3060xp
|{{Currency|15}}
|858xp
|-
|57
|[[Precise Forensics]]
|[[Forensics Lab]]
|17xp
|20 seconds
|3060xp
|{{Currency|
}}
|909xp
|-
|63
|[[Convoluted Evidence Filing]]
|[[Guard's Archive]]
|15xp
|15 seconds
|3600xp
|{{Currency|13}}
|1020xp
|-
|66
|[[Modest Interrogation]]
|[[Interrogation Room]]
|76xp
|70 seconds
|3876xp
|{{Currency|65}}
|1081xp
|-
|72
|[[Improvised Evidence Filing]]
|[[Guard's Archive]]
|17xp
|15 seconds
|4080xp
|{{Currency|14}}
|1213xp
|-
|78
|[[Careful Interrogation]]
|[[Interrogation Room]]
|96xp
Line 407 ⟶ 467:
|-
|86
|[[Mugger's North Stakeout]]
|[[Snag Alley]]
|
Line 416 ⟶ 476:
|-
|92
|[[Rigorous Forensics]]
|[[Forensics Lab]]
|
Line 425 ⟶ 485:
|-
|101
|[[Methodical Interrogation]]
|[[Interrogation Room]]
|
Line 434 ⟶ 494:
|-
|104
|[[Smuggler's Front Stakeout]]
|[[Waterfront Market]]
|
Line 443 ⟶ 503:
|-
|110
|[[Analytical Forensics]]
|[[Forensics Lab]]
|
Line 452 ⟶ 512:
|-
|118
|[[Fancy Evidence Filing]]
|[[Guard's Archive]]
|
Line 461 ⟶ 521:
|-
|124
|[[Thorough Interrogation]]
|[[Interrogation Room]]
|
Line 470 ⟶ 530:
|-
|127
|[[Bespoke Evidence Filing]]
|[[Guard's Archive]]
|
Line 479 ⟶ 539:
|-
|133
|[[Detailed Interrogation]]
|[[Interrogation Room]]
|
Line 488 ⟶ 548:
|-
|139
|[[Gangster's Front Stakeout]]
|[[Peacock Road Central]]
|
Line 497 ⟶ 557:
|-
|141
|[[Skillful Forensics]]
|[[Forensics Lab]]
|
Line 506 ⟶ 566:
|-
|147
|[[Elaborate Evidence Filing]]
|[[Guard's Archive]]
|
Line 515 ⟶ 575:
|-
|156
|[[Comprehensive Interrogation]]
|[[Interrogation Room]]
|
Line 524 ⟶ 584:
|-
|162
|[[Counterfeiters' Back Stakeout]]
|[[Slant Street]]
|
Line 533 ⟶ 593:
|-
|165
|[[Refined Forensics]]
|[[Forensics Lab]]
|
Line 542 ⟶ 602:
|-
|170
|[[Intricate Evidence Filing]]
|[[Guard's Archive]]
|
Line 551 ⟶ 611:
|-
|176
|[[Nuanced Interrogation]]
|[[Interrogation Room]]
|
Line 560 ⟶ 620:
|-
|179
|[[Organized Evidence Filing]]
|[[Guard's Archive]]
|
Line 569 ⟶ 629:
|-
|185
|[[Observant Interrogation]]
|[[Interrogation Room]]
|
Line 578 ⟶ 638:
|-
|188
|[[Burglar's Back Stakeout]]
|[[Ratmore Road]]
|
Line 587 ⟶ 647:
|-
|200
|[[Advanced Forensics]]
|[[Forensics Lab]]
|
Line 596 ⟶ 656:
|-
|209
|[[Systematic Evidence Filing]]
|[[Guard's Archive]]
|
Line 605 ⟶ 665:
|-
|229
|[[Searching Interrogation]]
|[[Interrogation Room]]
|
Line 614 ⟶ 674:
|-
|238
|[[Mugger's South Stakeout]]
|[[Four Winds Bar]]
|
Line 623 ⟶ 683:
|-
|258
|[[Innovative Forensics]]
|[[Forensics Lab]]
|
Line 632 ⟶ 692:
|-
|277
|[[Precise Evidence Filing]]
|[[Guard's Archive]]
|
Line 641 ⟶ 701:
|-
|306
|[[Insightful Interrogation]]
|[[Interrogation Room]]
|
Line 650 ⟶ 710:
|-
|325
|[[Fastidious Evidence Filing]]
|[[Guard's Archive]]
|
Line 659 ⟶ 719:
|-
|335
|[[Perceptive Interrogation]]
|[[Interrogation Room]]
|
Line 668 ⟶ 728:
|-
|354
|[[Smugglers' Back Stakeout]]
|[[Thimble Lane]]
|
Line 677 ⟶ 737:
|-
|364
|[[Cutting Edge Forensics]]
|[[Forensics Lab]]
|
Line 686 ⟶ 746:
|-
|383
|[[Meticulous Evidence Filing]]
|[[Guard's Archive]]
|
Line 695 ⟶ 755:
|-
|402
|[[Piercing Interrogation]]
|[[Interrogation Room]]
|
Line 704 ⟶ 764:
|-
|431
|[[Gangster's Back Stakeout]]
|[[Dawkin Court]]
|
Line 713 ⟶ 773:
|-
|441
|[[Pioneering Forensics]]
|[[Forensics Lab]]
|
Line 722 ⟶ 782:
|-
|460
|[[Impeccable Evidence Filing]]
|[[Guard's Archive]]
|
Line 731 ⟶ 791:
|-
|480
|[[Meticulous Interrogation]]
|[[Interrogation Room]]
|
|
Latest revision as of 21:40, 23 November 2024
Detective | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Release | 6 November 2024 (Update) | ||||||||||||||||||
Episode | Crenopolis | ||||||||||||||||||
Premium | Yes | ||||||||||||||||||
Detective is one of four professions introduced in Crenopolis, which revolves around preventing and solving crimes around the city. Although you don't need other professions to train Detective, it is helpful for training the Watchperson profession alongside Detective in Crime Den Raids to unlock quick travel routes for the Merchant profession.
Active training[edit | edit source]
Spotting thieves[edit | edit source]
If the player speaks with Sergeant Fowler in the Guardhouse Lobby, she will mention that one of the stalls is being targeted more than the others, resulting in more customers stealing from said stall for more experience per hour. On a targeted stall it is possible to catch around 2 thieves a minute or 120 thieves an hour.
* The Hide Stall thieves will NOT spawn until you talk to Sergeant Fowler.
Required level | Name | Location | Experience/action | Profit | Album exp |
---|---|---|---|---|---|
0 | Hide Stall | Waterfront | 265 | 634 | |
2 | Soap Stall | Soap Shop | 239 | 595 | |
6 | Greengrocers | Greengrocers | 209 | 548 | |
12 | Butcher's Stall | Lord's Road West | 323 | 877 | 354 |
14 | Hallig's Street Food | Thadwick Square | 389 | 1 61 | |
22 | Henderson's Meat | Henderson's Meat Storehouse | 329 | 868 | |
37 | Penny's Clockwork | Lord's Road East | 716 | 1 864 | |
60 | Toy Stall | Tanners Road | 1,087 | 2 571 | |
75 | Hermar's Homeware | Cobble Corner | 1,050 | 2 277 | |
98 | Souvenir Stall | Outer Market | 2,155 | 3 692 | |
107 | Fortunehold Farm | Fortunehold Farm | 2,585 | 4 185 | |
136 | Francesca's Fruit Stall | Meggrit's Market | 3,858 | 4 347 | |
144 | Cheese Shop | Unicorn Farm | 4,581 | 4 584 | |
159 | Jennaler's Wines | Waterfront Market | 7,224 | 5 424 | |
182 | Vase Stall | Lord's Road Central | 7 365 | 10,080 | |
191 | Candice's Candles | Bobbin Road South | 7 10 | 11,987 | |
248 | Victor T Cyclops | Cyclops Store Cave | |||
296 | Bert's Gallery | Bert's Gallery | |||
373 | Monocle Market | Peacock Road North | |||
422 | Tommy Shoes' Wines | Peacock Road Central | |||
490 | Pearl Stall | Peacock Road South |
Crime Den Raids[edit | edit source]
Crime Den Raids consist of breaking into an area and subduing ~5 combatants. There are two areas per Crime Den, when one raid is completed it will remain unlocked with no mob spawns while its counterpart area will then re-lock and generate a new raid. Clearing one of the Crime Dens opens new areas that can be used as shortcuts while completing Merchants' Guild bounties, offering alternate routes between vendors.
Assuming on-level full green armor and a blue weapon, Crime Den Raids tend to become fully AFK ~10 Watchperson levels beyond their Detective requirement.
Required level | Name | Location | XP | XP |
---|---|---|---|---|
4 | Smugglers | Geld Family Residence, Geld Family Logistics | 1,186 | 238x5 (1,190 total) |
8 | Counterfeiters | Dilapidated Warehouse, Slant Street Cart House | 1,376 | 276x5 (1,380 total) |
18 | Burglars | Oscen's Warehouse, Market Chambers | 1,969 | 397x5 (1,985 total) |
51 | Muggers | Four Winds Backroom, Four Winds Sideroom | 5,152 | 955x5 (4,775 total) |
83 | Gangsters | Gillad's House, The Quill Club | 11,577 | 2,202x5 (11,010 total) |
121 | Devious Smugglers | Geld Family Residence, Geld Family Logistics | 26,064 | 4,838x5 (24,190 total) |
168 | Crafty Counterfeiters | Dilapidated Warehouse, Slant Street Cart House | ||
219 | Sneaky Burglars | Oscen's Warehouse, Market Chambers | ||
344 | Brutal Muggers | Four Winds Side Room, Four Winds Backroom | ||
451 | Nefarious Gangsters | Gillad's House, The Quill Club |
The Easy battle penalty for fighting low level enemies is applied to both Watchperson and Detective experience.
Investigations[edit | edit source]
The player can collect one investigation bounty at a time by starting at the Investigation Board. By following the hints in the description of the bounties list, clues are collected and depending on their relevance, one arrest back at the Investigation Hall can be made. An important thing to consider is using information on the suspects as the first option would result in their arrest. More complex clues, steps, auras, suspects, and descriptions are added at higher difficulties
Required Level | Name | Location | XP | Profit |
---|---|---|---|---|
10 | Rookie Investigations | Investigation Hall | 1303-1931 | 3 512 –5 207 |
16 | Elementary Investigations | Investigation Hall | 2032-2296 | 5 529 –6 249 |
28 | Standard Investigations | Investigation Hall | 3509-3855 | 9 724 –10 683 |
46 | Moderate Investigations | Investigation Hall | 5157-5452 | 13 370 –14 690 |
69 | Precise Investigations | Investigation Hall | 7675-7702 | 18 735 –19 133 |
89 | Tricky Investigations | Investigation Hall | 11280-12720 | 21 932 –24 260 |
112 | Intricate Investigations | Investigation Hall | ||
130 | Complex Investigations | Investigation Hall | ||
153 | Tough Investigations | Investigation Hall | ||
173 | Advanced Investigations | Investigation Hall | ||
197 | Demanding Investigations | Investigation Hall | ||
267 | Challenging Investigations | Investigation Hall | ||
315 | Perplexing Investigations | Investigation Hall | ||
393 | Baffling Investigations | Investigation Hall | ||
470 | Fiendish Investigations | Investigation Hall |
Passive training [edit | edit source]
Detective tools[edit | edit source]
Detective tools can be purchased from the Desk Sergeant in the Guardhouse Lobby.
Required level | Name | Price | Star rating | Exp boost | Location |
---|---|---|---|---|---|
0 | Tier 1 Handcuffs | 36 | 1 🌟 | Detective Depot | |
10 | Tier 1 Magnifying Glass | 54 | 1 🌟 | Detective Depot | |
31 | Tier 1 Binoculars | 91 800 | 1 🌟 | Detective Depot | |
46 | Detect Aura | Ratmore Rise | |||
52 | Tier 2 Handcuffs | 259 | 2 🌟 | Detective Depot | |
90 | Tier 2 Magnifying Glass | 396 | 2 🌟 | Detective Depot | |
105 | Tier 2 Binoculars | 450 | 2 🌟 | Detective Depot | |
183 | Tier 3 Handcuffs | 1 90 | 3 🌟 | Detective Depot | |
198 | Tier 3 Magnifying Glass | 1 170 | 3 🌟 | Detective Depot | |
243 | Tier 3 Binoculars | 1 420 | 3 🌟 | Detective Depot |
Capes of Accomplishment[edit | edit source]
The Detective Cape is a piece of equipment unlocked by achieving various milestones through leveling the Detective profession and can be purchased from Daguer at The Cloakroom located in Hopeport.
Level | Cape | Cost |
---|---|---|
50 | Journeyman Detective Cape | 504 |
100 | Adept Detective Cape | 1 290 |
200 | Expert Detective Cape | 3 160 |
500 | Ultimate Detective Cape | 9 360 |
Update history[edit | edit source]
Hopeport | |
---|---|
Hopeforest | |
Mine of Mantuban | |
Crenopolis | |
Stonemaw Hill |