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|release = 2024-11-06
|release = 2024-11-06
|episode = Crenopolis}}
|episode = Crenopolis}}
'''Detective''' is a type of [[professions|profession]] introduced in [[Crenopolis]] that revolves around preventing and solving crimes within the city.
'''Detective''' is one of four [[professions]] introduced in [[Crenopolis]], which revolves around preventing and solving crimes around the city. Although you don't need other professions to train Detective, it is helpful for training the [[Watchperson]] profession alongside Detective in [[Crime Den Raids]] to unlock quick travel routes for the [[Merchant]] profession.


==Active training==
==Active training==
===Spotting thieves===
===Spotting thieves===
If the player speaks with [[Sergeant Fowler]] in the [[Guardhouse Lobby]], she will mention that one of the stalls is being targeted more than the others, resulting in more customers stealing from said stall for more experience per hour.
If the player speaks with [[Sergeant Fowler]] in the [[Guardhouse Lobby]], she will mention that one of the stalls is being targeted more than the others, resulting in more customers stealing from said stall for more experience per hour. On a targeted stall it is possible to catch around 2 thieves a minute or 120 thieves an hour.

<nowiki>*</nowiki> The Hide Stall thieves will NOT spawn until you talk to Sergeant Fowler.
{|class="wikitable sortable"
{|class="wikitable sortable"
|+
|+
Line 18: Line 20:
|-
|-
|0
|0
|Hide Stall
|[[Hide Stall]]
|[[Waterfront]]
|[[Waterfront]]
|265
|265
Line 24: Line 26:
|-
|-
|2
|2
|Soap Stall
|[[Soap Stall]]
|[[Soap Shop]]
|[[Soap Shop]]
|239
|239
Line 30: Line 32:
|-
|-
|6
|6
|Greengrocers
|[[Greengrocers]]
|[[Greengrocers]]
|[[Greengrocers]]
|209
|209
Line 36: Line 38:
|-
|-
|12
|12
|Butcher's Stall
|[[Butcher's Stall]]
|[[Lord's Road West]]
|[[Lord's Road West]]
|323
|323
Line 42: Line 44:
|-
|-
|14
|14
|Hallig's Street Food
|[[Hallig's Street Food]]
|[[Thadwick Square]]
|[[Thadwick Square]]
|389
|389
Line 48: Line 50:
|-
|-
|22
|22
|Henderson's Meat
|[[Henderson's Meat]]
|[[Henderson's Meat Storehouse]]
|[[Henderson's Meat Storehouse]]
|329
|329
Line 54: Line 56:
|-
|-
|37
|37
|Penny's Clockwork
|[[Penny's Clockwork]]
|[[Lord's Road East]]
|[[Lord's Road East]]
|716
|716
Line 60: Line 62:
|-
|-
|60
|60
|Toy Stall
|[[Toy Stall]]
|[[Tanners Road]]
|[[Tanners Road]]
|1,087
|1,087
Line 66: Line 68:
|-
|-
|75
|75
|Hermar's Homeware
|[[Hermar's Homeware]]
|[[Cobble Corner]]
|[[Cobble Corner]]
|1,050
|1,050
Line 72: Line 74:
|-
|-
|98
|98
|Souvenir Stall
|[[Souvenir Stall]]
|[[Outer Market]]
|[[Outer Market]]
|2,155
|2,155
Line 78: Line 80:
|-
|-
|107
|107
|Fortunehold Farm
|[[Fortunehold Farm]]
|[[Fortunehold Farm]]
|[[Fortunehold Farm]]
|2,585
|2,585
Line 84: Line 86:
|-
|-
|136
|136
|Francesca's Fruit Stall
|[[Francesca's Fruit Stall]]
|[[Meggrit's Market]]
|[[Meggrit's Market]]
|3,858
|3,858
Line 90: Line 92:
|-
|-
|144
|144
|Cheese Shop
|[[Cheese Shop]]
|[[Unicorn Farm]]
|[[Unicorn Farm]]
|4,581
|4,581
Line 96: Line 98:
|-
|-
|159
|159
|Jennaler's Wines
|[[Jennaler's Wines]]
|[[Waterfront Market]]
|[[Waterfront Market]]
|7,224
|
|{{Currency|5424}}
|-
|-
|182
|182
|Vase Stall
|[[Vase Stall]]
|[[Lord's Road Central]]
|[[Lord's Road Central]]
|
|
|-
|-
|191
|191
|Candice's Candles
|[[Candice's Candles]]
|[[Bobbin Road South]]
|[[Bobbin Road South]]
|
|
Line 112: Line 115:
|-
|-
|248
|248
|Victor T Cyclops
|[[Victor T Cyclops]]
|[[Cyclops Store Cave]]
|[[Cyclops Store Cave]]
|
|
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|-
|-
|296
|296
|Bert's Gallery
|[[Bert's Gallery]]
|[[Bert's Gallery]]
|[[Bert's Gallery]]
|
|
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|-
|-
|373
|373
|Monocle Market
|[[Monocle Market]]
|[[Peacock Road North]]
|[[Peacock Road North]]
|
|
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|-
|-
|422
|422
|Tommy Shoes' Wines
|[[Tommy Shoes' Wines]]
|[[Peacock Road Central]]
|[[Peacock Road Central]]
|
|
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|-
|-
|490
|490
|Pearl Stall
|[[Pearl Stall]]
|[[Peacock Road South]]
|[[Peacock Road South]]
|
|
Line 142: Line 145:
|}
|}


===Crime Den raids===
===Crime Den Raids===
Crime Den Raids consist of breaking into an area and subduing ~5 combatants. There are two areas per Crime Den, when one area is completed it will remain unlocked with no mob spawns while its counterpart area will then relock and generate new mobs, this allows some shortcut paths for Merchanting to be set up.
{| class="wikitable sortable"
{| class="wikitable sortable"
|+
|+
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!Name
!Name
!Location
!Location
![[File:Detective_icon.png|link=Detective|width=18x18]] XP
!Experience/action*
![[File:Watchperson icon.png|link=Watchperson|width=18x18]] XP
|-
|-
|4
|4
|Smugglers
|[[Smugglers]]
|[[Geld Family Residence]], [[Geld Family Logistics]]
|[[Geld Family Residence]], [[Geld Family Logistics]]
|1,186
|1,186 [[File:Detective icon.png|link=Detective|width=18x18]], 238x5 (1,190 total)[[File:Watchperson icon.png|link=Watchperson|width=18x18]]
|238x5 (1,190 total)
|-
|-
|8
|8
|Counterfeiters
|[[Counterfeiters]]
|[[Dilapidated Warehouse]], [[Slant Street Cart House]]
|[[Dilapidated Warehouse]], [[Slant Street Cart House]]
|1,376
|1,376 [[File:Detective icon.png|link=Detective|width=18x18]], 276x5 (1,380 total)[[File:Watchperson icon.png|link=Watchperson|width=18x18]]
|276x5 (1,380 total)
|-
|-
|18
|18
|Burglars
|[[Burglars]]
|[[Oscen's Warehouse]], [[Market Chambers]]
|[[Oscen's Warehouse]], [[Market Chambers]]
|1,985
|1,985 [[File:Detective icon.png|link=Detective|width=18x18]], 397x5 (1,985 total)[[File:Watchperson icon.png|link=Watchperson|width=18x18]]
|397x5 (1,985 total)
|-
|-
|51
|51
|Muggers
|[[Muggers]]
|[[Four Winds Backroom]], [[Four Winds Sideroom]]
|[[Four Winds Backroom]], [[Four Winds Sideroom]]
|5,152
|5,152 [[File:Detective icon.png|link=Detective|width=18x18]], 955x5 (4,775 total) [[File:Watchperson icon.png|link=Watchperson|width=18x18]]
|955x5 (4,775 total)
|-
|-
|83
|83
|Gangsters
|[[Gangsters]]
|[[Gillad's House]], [[The Quill Club]]
|[[Gillad's House]], [[The Quill Club]]
|11,577
|11,577 [[File:Detective icon.png|link=Detective|width=18x18]], 2,202x5 (11,010 total)[[File:Watchperson icon.png|link=Watchperson|width=18x18]]
|2,202x5 (11,010 total)
|-
|-
|121
|121
|Devious Smugglers
|[[Devious Smugglers]]
|[[Geld Family Residence]], [[Geld Family Logistics]]
|[[Geld Family Residence]], [[Geld Family Logistics]]
|26,064
|26,064 [[File:Detective icon.png|link=Detective|width=18x18]], 4,838x5 (24,190 total) [[File:Watchperson icon.png|link=Watchperson|width=18x18]]
|4,838x5 (24,190 total)
|-
|-
|168
|168
|Crafty Counterfeiters
|[[Crafty Counterfeiters]]
|[[Dilapidated Warehouse]], [[Slant Street Cart House]]
|[[Dilapidated Warehouse]], [[Slant Street Cart House]]
|
|[[File:Detective icon.png|link=Detective|width=18x18]], [[File:Watchperson icon.png|link=Watchperson|width=18x18]]
|
|-
|-
|219
|219
|Sneaky Burglars
|[[Sneaky Burglars]]
|[[Oscen's Warehouse]], [[Market Chambers]]
|[[Oscen's Warehouse]], [[Market Chambers]]
|
|[[File:Detective icon.png|link=Detective|width=18x18]], [[File:Watchperson icon.png|link=Watchperson|width=18x18]]
|
|-
|-
|344
|344
|Brutal Muggers
|[[Brutal Muggers]]
|[[Four Winds Side Room]],[[Four Winds Backroom]]
|[[Four Winds Side Room]], [[Four Winds Backroom]]
|
|[[File:Detective icon.png|link=Detective|width=18x18]], [[File:Watchperson icon.png|link=Watchperson|width=18x18]]
|
|-
|-
|451
|451
|Nefarious Gangsters
|[[Nefarious Gangsters]]
|[[Gillad's House]], [[The Quill Club]]
|[[Gillad's House]], [[The Quill Club]]
|
|[[File:Detective icon.png|link=Detective|width=18x18]], [[File:Watchperson icon.png|link=Watchperson|width=18x18]]
|
|}
|}
<nowiki>*</nowiki>The easy battle penalty for fighting low level enemies is applied to both Watchperson and Detective experience.
<nowiki>*</nowiki>The [[Easy battle penalty]] for fighting low level enemies is applied to both Watchperson and Detective experience.


===Investigations===
===Investigations===
The player can collect one investigation bounty at a time. By following the hints in the description of the bounties list, clues are collected and depending on their relevance, one arrest back at the Investigation Hall can be made. An important thing to consider is using information on the suspects as the first option would result in their arrest.
The player can collect one investigation bounty at a time by starting at the Investigation Board. By following the hints in the description of the bounties list, clues are collected and depending on their relevance, one arrest back at the Investigation Hall can be made. An important thing to consider is using information on the suspects as the first option would result in their arrest. More complex clues, steps, auras, suspects, and descriptions are added at higher difficulties
{|class="wikitable sortable"
{|class="wikitable sortable"
|+
|+
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!Name
!Name
!Location
!Location
!XP
!Profit
|-
|-
|10
|10
|[[Rookie Investigations]]
|Investigations Board
|[[Investigation Hall]]
|-
|10
|Rookie Investigations
|[[Investigation Hall]]
|[[Investigation Hall]]
|1303-1931
|{{Currency|3512
}}-{{Currency|5207}}
|-
|-
|16
|16
|Elementary Investigations
|[[Elementary Investigations]]
|[[Investigation Hall]]
|[[Investigation Hall]]
|2032-2296
|{{Currency|5529}}-{{Currency|6249}}
|-
|-
|28
|28
|Standard Investigations
|[[Standard Investigations]]
|[[Investigation Hall]]
|[[Investigation Hall]]
|3509-3855
|{{Currency|9724}}-{{Currency|10683}}
|-
|-
|46
|46
|Moderate Investigations
|[[Moderate Investigations]]
|[[Investigation Hall]]
|[[Investigation Hall]]
|5157-5452
|{{Currency|13370}}-{{Currency|14690}}
|-
|-
|69
|69
|Precise Investigations
|[[Precise Investigations]]
|[[Investigation Hall]]
|[[Investigation Hall]]
|
|
|-
|-
|89
|89
|Tricky Investigations
|[[Tricky Investigations]]
|[[Investigation Hall]]
|[[Investigation Hall]]
|
|
|-
|-
|112
|112
|Intricate Investigations
|[[Intricate Investigations]]
|[[Investigation Hall]]
|[[Investigation Hall]]
|
|
|-
|-
|130
|130
|Complex Investigations
|[[Complex Investigations]]
|[[Investigation Hall]]
|[[Investigation Hall]]
|
|
|-
|-
|153
|153
|Tough Investigations
|[[Tough Investigations]]
|[[Investigation Hall]]
|[[Investigation Hall]]
|
|
|-
|-
|173
|173
|Advanced Investigations
|[[Advanced Investigations]]
|[[Investigation Hall]]
|[[Investigation Hall]]
|
|
|-
|-
|197
|197
|Demanding Investigations
|[[Demanding Investigations]]
|[[Investigation Hall]]
|[[Investigation Hall]]
|
|
|-
|-
|267
|267
|Challenging Investigations
|[[Challenging Investigations]]
|[[Investigation Hall]]
|[[Investigation Hall]]
|
|
|-
|-
|315
|315
|Perplexing Investigations
|[[Perplexing Investigations]]
|[[Investigation Hall]]
|[[Investigation Hall]]
|
|
|-
|-
|393
|393
|Baffling Investigations
|[[Baffling Investigations]]
|[[Investigation Hall]]
|[[Investigation Hall]]
|
|
|-
|-
|470
|470
|Fiendish Investigations
|[[Fiendish Investigations]]
|[[Investigation Hall]]
|[[Investigation Hall]]
|
|
|}
|}


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|-
|-
|25
|25
|Simple Interrogation
|[[Simple Interrogation]]
|[[Interrogation Room]]
|[[Interrogation Room]]
|17xp
|17xp
Line 306: Line 350:
|-
|-
|31
|31
|Counterfeiter's Front
|[[Counterfeiter's Front]]
|[[West Player Market]]
|[[West Player Market]]
|5xp
|5xp
Line 315: Line 359:
|-
|-
|34
|34
|Conventional Forensics
|[[Conventional Forensics]]
|[[Forensics Lab]]
|[[Forensics Lab]]
|5xp
|5xp
Line 324: Line 368:
|-
|-
|40
|40
|Dynamic Evidence Filing
|[[Dynamic Evidence Filing]]
|[[Guard's Archive]]
|[[Guard's Archive]]
|5xp
|5xp
Line 333: Line 377:
|-
|-
|49
|49
|Quick Interrogation
|[[Quick Interrogation]]
|[[Interrogation Room]]
|[[Interrogation Room]]
|27xp
|27xp
Line 342: Line 386:
|-
|-
|54
|54
|Burglar's Stakeout
|[[Burglar's Stakeout]]
|[[South Player Market]]
|[[South Player Market]]
|17xp
|8xp
|20 seconds
|20 seconds
|3060xp
|1440xp
|{{Currency|15}}
|{{Currency|15}}
|858xp
|858xp
|-
|-
|57
|57
|Precise Forensics
|[[Precise Forensics]]
|[[Forensics Lab]]
|[[Forensics Lab]]
|17xp
|8xp
|20 seconds
|20 seconds
|3060xp
|1440xp
|{{Currency|56}}
|{{Currency|54
}}
|909xp
|909xp
|-
|-
|63
|63
|Convoluted Evidence Filing
|[[Convoluted Evidence Filing]]
|[[Guard's Archive]]
|[[Guard's Archive]]
|7xp
|7xp
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|-
|-
|66
|66
|Modest Interrogation
|[[Modest Interrogation]]
|[[Interrogation Room]]
|[[Interrogation Room]]
|38xp
|38xp
Line 378: Line 423:
|-
|-
|72
|72
|Improvised Evidence Filing
|[[Improvised Evidence Filing]]
|[[Guard's Archive]]
|[[Guard's Archive]]
|8xp
|8xp
Line 387: Line 432:
|-
|-
|78
|78
|Careful Interrogation
|[[Careful Interrogation]]
|[[Interrogation Room]]
|[[Interrogation Room]]
|96xp
|96xp
Line 396: Line 441:
|-
|-
|86
|86
|Mugger's North Stakeout
|[[Mugger's North Stakeout]]
|[[Snag Alley]]
|[[Snag Alley]]
|
|
Line 405: Line 450:
|-
|-
|92
|92
|Rigorous Forensics
|[[Rigorous Forensics]]
|[[Forensics Lab]]
|[[Forensics Lab]]
|
|
Line 414: Line 459:
|-
|-
|101
|101
|Methodical Interrogation
|[[Methodical Interrogation]]
|[[Interrogation Room]]
|[[Interrogation Room]]
|
|
Line 423: Line 468:
|-
|-
|104
|104
|Smuggler's Front Stakeout
|[[Smuggler's Front Stakeout]]
|[[Waterfront Market]]
|[[Waterfront Market]]
|
|
Line 432: Line 477:
|-
|-
|110
|110
|Analytical Forensics
|[[Analytical Forensics]]
|[[Forensics Lab]]
|[[Forensics Lab]]
|
|
Line 441: Line 486:
|-
|-
|118
|118
|Fancy Evidence Filing
|[[Fancy Evidence Filing]]
|[[Guard's Archive]]
|[[Guard's Archive]]
|
|
Line 450: Line 495:
|-
|-
|124
|124
|Thorough Interrogation
|[[Thorough Interrogation]]
|[[Interrogation Room]]
|[[Interrogation Room]]
|
|
Line 459: Line 504:
|-
|-
|127
|127
|Bespoke Evidence Filing
|[[Bespoke Evidence Filing]]
|[[Guard's Archive]]
|[[Guard's Archive]]
|
|
Line 468: Line 513:
|-
|-
|133
|133
|Detailed Interrogation
|[[Detailed Interrogation]]
|[[Interrogation Room]]
|[[Interrogation Room]]
|
|
Line 477: Line 522:
|-
|-
|139
|139
|Gangster's Front Stakeout
|[[Gangster's Front Stakeout]]
|[[Peacock Road Central]]
|[[Peacock Road Central]]
|
|
Line 486: Line 531:
|-
|-
|141
|141
|Skillful Forensics
|[[Skillful Forensics]]
|[[Forensics Lab]]
|[[Forensics Lab]]
|
|
Line 495: Line 540:
|-
|-
|147
|147
|Elaborate Evidence Filing
|[[Elaborate Evidence Filing]]
|[[Guard's Archive]]
|[[Guard's Archive]]
|
|
Line 504: Line 549:
|-
|-
|156
|156
|Comprehensive Interrogation
|[[Comprehensive Interrogation]]
|[[Interrogation Room]]
|[[Interrogation Room]]
|
|
Line 513: Line 558:
|-
|-
|162
|162
|Counterfeiters' Back Stakeout
|[[Counterfeiters' Back Stakeout]]
|[[Slant Street]]
|[[Slant Street]]
|
|
Line 522: Line 567:
|-
|-
|165
|165
|Refined Forensics
|[[Refined Forensics]]
|[[Forensics Lab]]
|[[Forensics Lab]]
|
|
Line 531: Line 576:
|-
|-
|170
|170
|Intricate Evidence Filing
|[[Intricate Evidence Filing]]
|[[Guard's Archive]]
|[[Guard's Archive]]
|
|
Line 540: Line 585:
|-
|-
|176
|176
|Nuanced Interrogation
|[[Nuanced Interrogation]]
|[[Interrogation Room]]
|[[Interrogation Room]]
|
|
Line 549: Line 594:
|-
|-
|179
|179
|Organized Evidence Filing
|[[Organized Evidence Filing]]
|[[Guard's Archive]]
|[[Guard's Archive]]
|
|
Line 558: Line 603:
|-
|-
|185
|185
|Observant Interrogation
|[[Observant Interrogation]]
|[[Interrogation Room]]
|[[Interrogation Room]]
|
|
Line 567: Line 612:
|-
|-
|188
|188
|Burglar's Back Stakeout
|[[Burglar's Back Stakeout]]
|[[Ratmore Road]]
|[[Ratmore Road]]
|
|
Line 576: Line 621:
|-
|-
|200
|200
|Advanced Forensics
|[[Advanced Forensics]]
|[[Forensics Lab]]
|[[Forensics Lab]]
|
|
Line 585: Line 630:
|-
|-
|209
|209
|Systematic Evidence Filing
|[[Systematic Evidence Filing]]
|[[Guard's Archive]]
|[[Guard's Archive]]
|
|
Line 594: Line 639:
|-
|-
|229
|229
|Searching Interrogation
|[[Searching Interrogation]]
|[[Interrogation Room]]
|[[Interrogation Room]]
|
|
Line 603: Line 648:
|-
|-
|238
|238
|Mugger's South Stakeout
|[[Mugger's South Stakeout]]
|[[Four Winds Bar]]
|[[Four Winds Bar]]
|
|
Line 612: Line 657:
|-
|-
|258
|258
|Innovative Forensics
|[[Innovative Forensics]]
|[[Forensics Lab]]
|[[Forensics Lab]]
|
|
Line 621: Line 666:
|-
|-
|277
|277
|Precise Evidence Filing
|[[Precise Evidence Filing]]
|[[Guard's Archive]]
|[[Guard's Archive]]
|
|
Line 630: Line 675:
|-
|-
|306
|306
|Insightful Interrogation
|[[Insightful Interrogation]]
|[[Interrogation Room]]
|[[Interrogation Room]]
|
|
Line 639: Line 684:
|-
|-
|325
|325
|Fastidious Evidence Filing
|[[Fastidious Evidence Filing]]
|[[Guard's Archive]]
|[[Guard's Archive]]
|
|
Line 648: Line 693:
|-
|-
|335
|335
|Perceptive Interrogation
|[[Perceptive Interrogation]]
|[[Interrogation Room]]
|[[Interrogation Room]]
|
|
Line 657: Line 702:
|-
|-
|354
|354
|Smugglers' Back Stakeout
|[[Smugglers' Back Stakeout]]
|[[Thimble Lane]]
|[[Thimble Lane]]
|
|
Line 666: Line 711:
|-
|-
|364
|364
|Cutting Edge Forensics
|[[Cutting Edge Forensics]]
|[[Forensics Lab]]
|[[Forensics Lab]]
|
|
Line 675: Line 720:
|-
|-
|383
|383
|Meticulous Evidence Filing
|[[Meticulous Evidence Filing]]
|[[Guard's Archive]]
|[[Guard's Archive]]
|
|
Line 684: Line 729:
|-
|-
|402
|402
|Piercing Interrogation
|[[Piercing Interrogation]]
|[[Interrogation Room]]
|[[Interrogation Room]]
|
|
Line 693: Line 738:
|-
|-
|431
|431
|Gangster's Back Stakeout
|[[Gangster's Back Stakeout]]
|[[Dawkin Court]]
|[[Dawkin Court]]
|
|
Line 702: Line 747:
|-
|-
|441
|441
|Pioneering Forensics
|[[Pioneering Forensics]]
|[[Forensics Lab]]
|[[Forensics Lab]]
|
|
Line 711: Line 756:
|-
|-
|460
|460
|Impeccable Evidence Filing
|[[Impeccable Evidence Filing]]
|[[Guard's Archive]]
|[[Guard's Archive]]
|
|
Line 720: Line 765:
|-
|-
|480
|480
|Meticulous Interrogation
|[[Meticulous Interrogation]]
|[[Interrogation Room]]
|[[Interrogation Room]]
|
|

Revision as of 19:32, 21 November 2024

Detective is one of four professions introduced in Crenopolis, which revolves around preventing and solving crimes around the city. Although you don't need other professions to train Detective, it is helpful for training the Watchperson profession alongside Detective in Crime Den Raids to unlock quick travel routes for the Merchant profession.

Active training

Spotting thieves

If the player speaks with Sergeant Fowler in the Guardhouse Lobby, she will mention that one of the stalls is being targeted more than the others, resulting in more customers stealing from said stall for more experience per hour. On a targeted stall it is possible to catch around 2 thieves a minute or 120 thieves an hour.

* The Hide Stall thieves will NOT spawn until you talk to Sergeant Fowler.

Required level Name Location Experience/action Profit
0 Hide Stall Waterfront 265 634 Copper
2 Soap Stall Soap Shop 239 595 Copper
6 Greengrocers Greengrocers 209 548 Copper
12 Butcher's Stall Lord's Road West 323 877 Copper
14 Hallig's Street Food Thadwick Square 389 Silver 61 Copper
22 Henderson's Meat Henderson's Meat Storehouse 329 868 Copper
37 Penny's Clockwork Lord's Road East 716 Silver 864 Copper
60 Toy Stall Tanners Road 1,087 Silver 571 Copper
75 Hermar's Homeware Cobble Corner 1,050 Silver 277 Copper
98 Souvenir Stall Outer Market 2,155 Silver 692 Copper
107 Fortunehold Farm Fortunehold Farm 2,585 Silver 185 Copper
136 Francesca's Fruit Stall Meggrit's Market 3,858 Silver 347 Copper
144 Cheese Shop Unicorn Farm 4,581 Silver 584 Copper
159 Jennaler's Wines Waterfront Market 7,224 Silver 424 Copper
182 Vase Stall Lord's Road Central
191 Candice's Candles Bobbin Road South
248 Victor T Cyclops Cyclops Store Cave
296 Bert's Gallery Bert's Gallery
373 Monocle Market Peacock Road North
422 Tommy Shoes' Wines Peacock Road Central
490 Pearl Stall Peacock Road South

Crime Den Raids

Crime Den Raids consist of breaking into an area and subduing ~5 combatants. There are two areas per Crime Den, when one area is completed it will remain unlocked with no mob spawns while its counterpart area will then relock and generate new mobs, this allows some shortcut paths for Merchanting to be set up.

Required level Name Location XP XP
4 Smugglers Geld Family Residence, Geld Family Logistics 1,186 238x5 (1,190 total)
8 Counterfeiters Dilapidated Warehouse, Slant Street Cart House 1,376 276x5 (1,380 total)
18 Burglars Oscen's Warehouse, Market Chambers 1,985 397x5 (1,985 total)
51 Muggers Four Winds Backroom, Four Winds Sideroom 5,152 955x5 (4,775 total)
83 Gangsters Gillad's House, The Quill Club 11,577 2,202x5 (11,010 total)
121 Devious Smugglers Geld Family Residence, Geld Family Logistics 26,064 4,838x5 (24,190 total)
168 Crafty Counterfeiters Dilapidated Warehouse, Slant Street Cart House
219 Sneaky Burglars Oscen's Warehouse, Market Chambers
344 Brutal Muggers Four Winds Side Room, Four Winds Backroom
451 Nefarious Gangsters Gillad's House, The Quill Club

*The Easy battle penalty for fighting low level enemies is applied to both Watchperson and Detective experience.

Investigations

The player can collect one investigation bounty at a time by starting at the Investigation Board. By following the hints in the description of the bounties list, clues are collected and depending on their relevance, one arrest back at the Investigation Hall can be made. An important thing to consider is using information on the suspects as the first option would result in their arrest. More complex clues, steps, auras, suspects, and descriptions are added at higher difficulties

Required Level Name Location XP Profit
10 Rookie Investigations Investigation Hall 1303-1931 Silver 512 Copper-Silver 207 Copper
16 Elementary Investigations Investigation Hall 2032-2296 Silver 529 Copper-Silver 249 Copper
28 Standard Investigations Investigation Hall 3509-3855 Silver 724 Copper-10 Silver 683 Copper
46 Moderate Investigations Investigation Hall 5157-5452 13 Silver 370 Copper-14 Silver 690 Copper
69 Precise Investigations Investigation Hall
89 Tricky Investigations Investigation Hall
112 Intricate Investigations Investigation Hall
130 Complex Investigations Investigation Hall
153 Tough Investigations Investigation Hall
173 Advanced Investigations Investigation Hall
197 Demanding Investigations Investigation Hall
267 Challenging Investigations Investigation Hall
315 Perplexing Investigations Investigation Hall
393 Baffling Investigations Investigation Hall
470 Fiendish Investigations Investigation Hall

Passive training

Required level Name Location Experience/action Time/action Experience/hour Profit Album exp
20 Hasty Evidence Filing Guard's Archive 3xp 15 seconds 720xp Copper 446xp
25 Simple Interrogation Interrogation Room 17xp 70 seconds 867xp 34 Copper 491xp
31 Counterfeiter's Front West Player Market 5xp 20 seconds 900xp 11 Copper
34 Conventional Forensics Forensics Lab 5xp 20 seconds 900xp 49 Copper
40 Dynamic Evidence Filing Guard's Archive 5xp 15 seconds 1200xp 10 Copper
49 Quick Interrogation Interrogation Room 27xp 70 seconds 1377xp 53 Copper 779xp
54 Burglar's Stakeout South Player Market 17xp 20 seconds 3060xp 15 Copper 858xp
57 Precise Forensics Forensics Lab 17xp 20 seconds 3060xp 54 Copper 909xp
63 Convoluted Evidence Filing Guard's Archive 7xp 15 seconds 1680xp 13 Copper 1020xp
66 Modest Interrogation Interrogation Room 38xp 70 seconds 1938xp 65 Copper 1081xp
72 Improvised Evidence Filing Guard's Archive 8xp 15 seconds 1920xp 14 Copper 1213xp
78 Careful Interrogation Interrogation Room 96xp 70 seconds 4896xp 75 Copper 1361xp
86 Mugger's North Stakeout Snag Alley
92 Rigorous Forensics Forensics Lab
101 Methodical Interrogation Interrogation Room
104 Smuggler's Front Stakeout Waterfront Market
110 Analytical Forensics Forensics Lab
118 Fancy Evidence Filing Guard's Archive
124 Thorough Interrogation Interrogation Room
127 Bespoke Evidence Filing Guard's Archive
133 Detailed Interrogation Interrogation Room
139 Gangster's Front Stakeout Peacock Road Central
141 Skillful Forensics Forensics Lab
147 Elaborate Evidence Filing Guard's Archive
156 Comprehensive Interrogation Interrogation Room
162 Counterfeiters' Back Stakeout Slant Street
165 Refined Forensics Forensics Lab
170 Intricate Evidence Filing Guard's Archive
176 Nuanced Interrogation Interrogation Room
179 Organized Evidence Filing Guard's Archive
185 Observant Interrogation Interrogation Room
188 Burglar's Back Stakeout Ratmore Road
200 Advanced Forensics Forensics Lab
209 Systematic Evidence Filing Guard's Archive
229 Searching Interrogation Interrogation Room
238 Mugger's South Stakeout Four Winds Bar
258 Innovative Forensics Forensics Lab
277 Precise Evidence Filing Guard's Archive
306 Insightful Interrogation Interrogation Room
325 Fastidious Evidence Filing Guard's Archive
335 Perceptive Interrogation Interrogation Room
354 Smugglers' Back Stakeout Thimble Lane
364 Cutting Edge Forensics Forensics Lab
383 Meticulous Evidence Filing Guard's Archive
402 Piercing Interrogation Interrogation Room
431 Gangster's Back Stakeout Dawkin Court
441 Pioneering Forensics Forensics Lab
460 Impeccable Evidence Filing Guard's Archive
480 Meticulous Interrogation Interrogation Room

Detective tools

Detective tools can be purchased from the Desk Sergeant in the Guardhouse Lobby.

Required level Name Price Star rating Exp boost Location
0 Tier 1 Handcuffs 36 Silver 1 🌟 Detective Depot
10 Tier 1 Magnifying Glass 54 Silver 1 🌟 Detective Depot
31 Tier 1 Binoculars 91 Silver 800 Copper 1 🌟 Detective Depot
46 Detect Aura Ratmore Rise
52 Tier 2 Handcuffs 259 Silver 2 🌟 Detective Depot
90 Tier 2 Magnifying Glass 396 Silver 2 🌟 Detective Depot
105 Tier 2 Binoculars 450 Silver 2 🌟 Detective Depot
183 Tier 3 Handcuffs Gold 90 Silver 3 🌟 Detective Depot
198 Tier 3 Magnifying Glass Gold 170 Silver 3 🌟 Detective Depot
243 Tier 3 Binoculars Gold 420 Silver 3 🌟 Detective Depot

Capes of Accomplishment

The Detective Cape is a piece of equipment unlocked by achieving various milestones through leveling the Detective profession and can be purchased from Daguer at The Cloakroom located in Hopeport.

Level Cape Cost
50 Journeyman Detective Cape 504 Silver
100 Adept Detective Cape Gold 290 Silver
200 Expert Detective Cape Gold 160 Silver
500 Ultimate Detective Cape Gold 360 Silver

Update history

This information has been manually compiled. Some updates may not be included yet.