Detective: Difference between revisions
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|release = 2024-11-06
|episode = Crenopolis}}
'''Detective''' is
==Active training==
===Spotting thieves===
If the player speaks with [[Sergeant Fowler]] in the [[Guardhouse Lobby]], she will mention that one of the stalls is being targeted more than the others, resulting in more customers stealing from said stall for more experience per hour. On a targeted stall it is possible to catch around 2 thieves a minute or 120 thieves an hour.
<nowiki>*</nowiki> The Hide Stall thieves will NOT spawn until you talk to Sergeant Fowler.
Line 20:
|-
|0
|[[Hide Stall]]
|[[Waterfront]]
|265
Line 26:
|-
|2
|[[Soap Stall]]
|[[Soap Shop]]
|239
Line 32:
|-
|6
|[[Greengrocers]]
|[[Greengrocers]]
|209
Line 38:
|-
|12
|[[Butcher's Stall]]
|[[Lord's Road West]]
|323
Line 44:
|-
|14
|[[Hallig's Street Food]]
|[[Thadwick Square]]
|389
Line 50:
|-
|22
|[[Henderson's Meat]]
|[[Henderson's Meat Storehouse]]
|329
Line 56:
|-
|37
|[[Penny's Clockwork]]
|[[Lord's Road East]]
|716
Line 62:
|-
|60
|[[Toy Stall]]
|[[Tanners Road]]
|1,087
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|-
|75
|[[Hermar's Homeware]]
|[[Cobble Corner]]
|1,050
Line 74:
|-
|98
|[[Souvenir Stall]]
|[[Outer Market]]
|2,155
Line 80:
|-
|107
|[[Fortunehold Farm]]
|[[Fortunehold Farm]]
|2,585
Line 86:
|-
|136
|[[Francesca's Fruit Stall]]
|[[Meggrit's Market]]
|3,858
Line 92:
|-
|144
|[[Cheese Shop]]
|[[Unicorn Farm]]
|4,581
Line 98:
|-
|159
|[[Jennaler's Wines]]
|[[Waterfront Market]]
|7,224
|▼
|{{Currency|5424}}
|-
|182
|[[Vase Stall]]
|[[Lord's Road Central]]
|
|-
|191
|[[Candice's Candles]]
|[[Bobbin Road South]]
|
Line 114 ⟶ 115:
|-
|248
|[[Victor T Cyclops]]
|[[Cyclops Store Cave]]
|
Line 120 ⟶ 121:
|-
|296
|[[Bert's Gallery]]
|[[Bert's Gallery]]
|
Line 126 ⟶ 127:
|-
|373
|[[Monocle Market]]
|[[Peacock Road North]]
|
Line 132 ⟶ 133:
|-
|422
|[[Tommy Shoes' Wines]]
|[[Peacock Road Central]]
|
Line 138 ⟶ 139:
|-
|490
|[[Pearl Stall]]
|[[Peacock Road South]]
|
Line 144 ⟶ 145:
|}
===Crime Den
Crime Den Raids consist of breaking into an area and subduing ~5 combatants. There are two areas per Crime Den, when one area is completed it will remain unlocked with no mob spawns while its counterpart area will then relock and generate new mobs, this allows some shortcut paths for Merchanting to be set up.
{| class="wikitable sortable"
|+
Line 154 ⟶ 156:
|-
|4
|[[Smugglers]]
|[[Geld Family Residence]], [[Geld Family Logistics]]
|1,186
Line 160 ⟶ 162:
|-
|8
|[[Counterfeiters]]
|[[Dilapidated Warehouse]], [[Slant Street Cart House]]
|1,376
Line 166 ⟶ 168:
|-
|18
|[[Burglars]]
|[[Oscen's Warehouse]], [[Market Chambers]]
|1,985
Line 172 ⟶ 174:
|-
|51
|[[Muggers]]
|[[Four Winds Backroom]], [[Four Winds Sideroom]]
|5,152
Line 178 ⟶ 180:
|-
|83
|[[Gangsters]]
|[[Gillad's House]], [[The Quill Club]]
|11,577
Line 184 ⟶ 186:
|-
|121
|[[Devious Smugglers]]
|[[Geld Family Residence]], [[Geld Family Logistics]]
|26,064
Line 190 ⟶ 192:
|-
|168
|[[Crafty Counterfeiters]]
|[[Dilapidated Warehouse]], [[Slant Street Cart House]]
|
Line 196 ⟶ 198:
|-
|219
|[[Sneaky Burglars]]
|[[Oscen's Warehouse]], [[Market Chambers]]
|
Line 202 ⟶ 204:
|-
|344
|[[Brutal Muggers]]
|[[Four Winds Side Room]], [[Four Winds Backroom]]
|
Line 208 ⟶ 210:
|-
|451
|[[Nefarious Gangsters]]
|[[Gillad's House]], [[The Quill Club]]
|
|
|}
<nowiki>*</nowiki>The
===Investigations===
The player can collect one investigation bounty at a time by starting at the Investigation Board. By following the hints in the description of the bounties list, clues are collected and depending on their relevance, one arrest back at the Investigation Hall can be made. An important thing to consider is using information on the suspects as the first option would result in their arrest. More complex clues, steps, auras, suspects, and descriptions are added at higher difficulties
{|class="wikitable sortable"
|+
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!Name
!Location
!XP
!Profit
|-
|10
|[[Rookie Investigations]]▼
|-▼
▲|Rookie Investigations
|[[Investigation Hall]]
|1303-1931
|{{Currency|3512
}}-{{Currency|5207}}
|-
|16
|[[Elementary Investigations]]
|[[Investigation Hall]]
|2032-2296
|{{Currency|5529}}-{{Currency|6249}}
|-
|28
|[[Standard Investigations]]
|[[Investigation Hall]]
|3509-3855
|{{Currency|9724}}-{{Currency|10683}}
|-
|46
|[[Moderate Investigations]]
|[[Investigation Hall]]
|5157-5452
|{{Currency|13370}}-{{Currency|14690}}
|-
|69
|[[Precise Investigations]]
|[[Investigation Hall]]
▲|
|-
|89
|[[Tricky Investigations]]
|[[Investigation Hall]]
|
|
|-
|112
|[[Intricate Investigations]]
|[[Investigation Hall]]
|
|
|-
|130
|[[Complex Investigations]]
|[[Investigation Hall]]
|
|
|-
|153
|[[Tough Investigations]]
|[[Investigation Hall]]
|
|
|-
|173
|[[Advanced Investigations]]
|[[Investigation Hall]]
|
|
|-
|197
|[[Demanding Investigations]]
|[[Investigation Hall]]
|
|
|-
|267
|[[Challenging Investigations]]
|[[Investigation Hall]]
|
|
|-
|315
|[[Perplexing Investigations]]
|[[Investigation Hall]]
|
|
|-
|393
|[[Baffling Investigations]]
|[[Investigation Hall]]
|
|
|-
|470
|[[Fiendish Investigations]]
|[[Investigation Hall]]
|
|
|}
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|-
|25
|[[Simple Interrogation]]
|[[Interrogation Room]]
|17xp
Line 319 ⟶ 350:
|-
|31
|[[Counterfeiter's Front]]
|[[West Player Market]]
|5xp
Line 328 ⟶ 359:
|-
|34
|[[Conventional Forensics]]
|[[Forensics Lab]]
|5xp
Line 337 ⟶ 368:
|-
|40
|[[Dynamic Evidence Filing]]
|[[Guard's Archive]]
|5xp
Line 346 ⟶ 377:
|-
|49
|[[Quick Interrogation]]
|[[Interrogation Room]]
|27xp
Line 355 ⟶ 386:
|-
|54
|[[Burglar's Stakeout]]
|[[South Player Market]]
|17xp
Line 364 ⟶ 395:
|-
|57
|[[Precise Forensics]]
|[[Forensics Lab]]
|17xp
|20 seconds
|3060xp
|{{Currency|
}}
|909xp
|-
|63
|[[Convoluted Evidence Filing]]
|[[Guard's Archive]]
|7xp
Line 382 ⟶ 414:
|-
|66
|[[Modest Interrogation]]
|[[Interrogation Room]]
|38xp
Line 391 ⟶ 423:
|-
|72
|[[Improvised Evidence Filing]]
|[[Guard's Archive]]
|8xp
Line 400 ⟶ 432:
|-
|78
|[[Careful Interrogation]]
|[[Interrogation Room]]
|96xp
Line 409 ⟶ 441:
|-
|86
|[[Mugger's North Stakeout]]
|[[Snag Alley]]
|
Line 418 ⟶ 450:
|-
|92
|[[Rigorous Forensics]]
|[[Forensics Lab]]
|
Line 427 ⟶ 459:
|-
|101
|[[Methodical Interrogation]]
|[[Interrogation Room]]
|
Line 436 ⟶ 468:
|-
|104
|[[Smuggler's Front Stakeout]]
|[[Waterfront Market]]
|
Line 445 ⟶ 477:
|-
|110
|[[Analytical Forensics]]
|[[Forensics Lab]]
|
Line 454 ⟶ 486:
|-
|118
|[[Fancy Evidence Filing]]
|[[Guard's Archive]]
|
Line 463 ⟶ 495:
|-
|124
|[[Thorough Interrogation]]
|[[Interrogation Room]]
|
Line 472 ⟶ 504:
|-
|127
|[[Bespoke Evidence Filing]]
|[[Guard's Archive]]
|
Line 481 ⟶ 513:
|-
|133
|[[Detailed Interrogation]]
|[[Interrogation Room]]
|
Line 490 ⟶ 522:
|-
|139
|[[Gangster's Front Stakeout]]
|[[Peacock Road Central]]
|
Line 499 ⟶ 531:
|-
|141
|[[Skillful Forensics]]
|[[Forensics Lab]]
|
Line 508 ⟶ 540:
|-
|147
|[[Elaborate Evidence Filing]]
|[[Guard's Archive]]
|
Line 517 ⟶ 549:
|-
|156
|[[Comprehensive Interrogation]]
|[[Interrogation Room]]
|
Line 526 ⟶ 558:
|-
|162
|[[Counterfeiters' Back Stakeout]]
|[[Slant Street]]
|
Line 535 ⟶ 567:
|-
|165
|[[Refined Forensics]]
|[[Forensics Lab]]
|
Line 544 ⟶ 576:
|-
|170
|[[Intricate Evidence Filing]]
|[[Guard's Archive]]
|
Line 553 ⟶ 585:
|-
|176
|[[Nuanced Interrogation]]
|[[Interrogation Room]]
|
Line 562 ⟶ 594:
|-
|179
|[[Organized Evidence Filing]]
|[[Guard's Archive]]
|
Line 571 ⟶ 603:
|-
|185
|[[Observant Interrogation]]
|[[Interrogation Room]]
|
Line 580 ⟶ 612:
|-
|188
|[[Burglar's Back Stakeout]]
|[[Ratmore Road]]
|
Line 589 ⟶ 621:
|-
|200
|[[Advanced Forensics]]
|[[Forensics Lab]]
|
Line 598 ⟶ 630:
|-
|209
|[[Systematic Evidence Filing]]
|[[Guard's Archive]]
|
Line 607 ⟶ 639:
|-
|229
|[[Searching Interrogation]]
|[[Interrogation Room]]
|
Line 616 ⟶ 648:
|-
|238
|[[Mugger's South Stakeout]]
|[[Four Winds Bar]]
|
Line 625 ⟶ 657:
|-
|258
|[[Innovative Forensics]]
|[[Forensics Lab]]
|
Line 634 ⟶ 666:
|-
|277
|[[Precise Evidence Filing]]
|[[Guard's Archive]]
|
Line 643 ⟶ 675:
|-
|306
|[[Insightful Interrogation]]
|[[Interrogation Room]]
|
Line 652 ⟶ 684:
|-
|325
|[[Fastidious Evidence Filing]]
|[[Guard's Archive]]
|
Line 661 ⟶ 693:
|-
|335
|[[Perceptive Interrogation]]
|[[Interrogation Room]]
|
Line 670 ⟶ 702:
|-
|354
|[[Smugglers' Back Stakeout]]
|[[Thimble Lane]]
|
Line 679 ⟶ 711:
|-
|364
|[[Cutting Edge Forensics]]
|[[Forensics Lab]]
|
Line 688 ⟶ 720:
|-
|383
|[[Meticulous Evidence Filing]]
|[[Guard's Archive]]
|
Line 697 ⟶ 729:
|-
|402
|[[Piercing Interrogation]]
|[[Interrogation Room]]
|
Line 706 ⟶ 738:
|-
|431
|[[Gangster's Back Stakeout]]
|[[Dawkin Court]]
|
Line 715 ⟶ 747:
|-
|441
|[[Pioneering Forensics]]
|[[Forensics Lab]]
|
Line 724 ⟶ 756:
|-
|460
|[[Impeccable Evidence Filing]]
|[[Guard's Archive]]
|
Line 733 ⟶ 765:
|-
|480
|[[Meticulous Interrogation]]
|[[Interrogation Room]]
|
|
Latest revision as of 19:32, 21 November 2024
Detective | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Release | 6 November 2024 (Update) | ||||||||||||||||||
Episode | Crenopolis | ||||||||||||||||||
Premium | Yes | ||||||||||||||||||
Detective is one of four professions introduced in Crenopolis, which revolves around preventing and solving crimes around the city. Although you don't need other professions to train Detective, it is helpful for training the Watchperson profession alongside Detective in Crime Den Raids to unlock quick travel routes for the Merchant profession.
Active training[edit | edit source]
Spotting thieves[edit | edit source]
If the player speaks with Sergeant Fowler in the Guardhouse Lobby, she will mention that one of the stalls is being targeted more than the others, resulting in more customers stealing from said stall for more experience per hour. On a targeted stall it is possible to catch around 2 thieves a minute or 120 thieves an hour.
* The Hide Stall thieves will NOT spawn until you talk to Sergeant Fowler.
Required level | Name | Location | Experience/action | Profit |
---|---|---|---|---|
0 | Hide Stall | Waterfront | 265 | 634 |
2 | Soap Stall | Soap Shop | 239 | 595 |
6 | Greengrocers | Greengrocers | 209 | 548 |
12 | Butcher's Stall | Lord's Road West | 323 | 877 |
14 | Hallig's Street Food | Thadwick Square | 389 | 1 61 |
22 | Henderson's Meat | Henderson's Meat Storehouse | 329 | 868 |
37 | Penny's Clockwork | Lord's Road East | 716 | 1 864 |
60 | Toy Stall | Tanners Road | 1,087 | 2 571 |
75 | Hermar's Homeware | Cobble Corner | 1,050 | 2 277 |
98 | Souvenir Stall | Outer Market | 2,155 | 3 692 |
107 | Fortunehold Farm | Fortunehold Farm | 2,585 | 4 185 |
136 | Francesca's Fruit Stall | Meggrit's Market | 3,858 | 4 347 |
144 | Cheese Shop | Unicorn Farm | 4,581 | 4 584 |
159 | Jennaler's Wines | Waterfront Market | 7,224 | 5 424 |
182 | Vase Stall | Lord's Road Central | ||
191 | Candice's Candles | Bobbin Road South | ||
248 | Victor T Cyclops | Cyclops Store Cave | ||
296 | Bert's Gallery | Bert's Gallery | ||
373 | Monocle Market | Peacock Road North | ||
422 | Tommy Shoes' Wines | Peacock Road Central | ||
490 | Pearl Stall | Peacock Road South |
Crime Den Raids[edit | edit source]
Crime Den Raids consist of breaking into an area and subduing ~5 combatants. There are two areas per Crime Den, when one area is completed it will remain unlocked with no mob spawns while its counterpart area will then relock and generate new mobs, this allows some shortcut paths for Merchanting to be set up.
Required level | Name | Location | XP | XP |
---|---|---|---|---|
4 | Smugglers | Geld Family Residence, Geld Family Logistics | 1,186 | 238x5 (1,190 total) |
8 | Counterfeiters | Dilapidated Warehouse, Slant Street Cart House | 1,376 | 276x5 (1,380 total) |
18 | Burglars | Oscen's Warehouse, Market Chambers | 1,985 | 397x5 (1,985 total) |
51 | Muggers | Four Winds Backroom, Four Winds Sideroom | 5,152 | 955x5 (4,775 total) |
83 | Gangsters | Gillad's House, The Quill Club | 11,577 | 2,202x5 (11,010 total) |
121 | Devious Smugglers | Geld Family Residence, Geld Family Logistics | 26,064 | 4,838x5 (24,190 total) |
168 | Crafty Counterfeiters | Dilapidated Warehouse, Slant Street Cart House | ||
219 | Sneaky Burglars | Oscen's Warehouse, Market Chambers | ||
344 | Brutal Muggers | Four Winds Side Room, Four Winds Backroom | ||
451 | Nefarious Gangsters | Gillad's House, The Quill Club |
*The Easy battle penalty for fighting low level enemies is applied to both Watchperson and Detective experience.
Investigations[edit | edit source]
The player can collect one investigation bounty at a time by starting at the Investigation Board. By following the hints in the description of the bounties list, clues are collected and depending on their relevance, one arrest back at the Investigation Hall can be made. An important thing to consider is using information on the suspects as the first option would result in their arrest. More complex clues, steps, auras, suspects, and descriptions are added at higher difficulties
Required Level | Name | Location | XP | Profit |
---|---|---|---|---|
10 | Rookie Investigations | Investigation Hall | 1303-1931 | 3 512 -5 207 |
16 | Elementary Investigations | Investigation Hall | 2032-2296 | 5 529 -6 249 |
28 | Standard Investigations | Investigation Hall | 3509-3855 | 9 724 -10 683 |
46 | Moderate Investigations | Investigation Hall | 5157-5452 | 13 370 -14 690 |
69 | Precise Investigations | Investigation Hall | ||
89 | Tricky Investigations | Investigation Hall | ||
112 | Intricate Investigations | Investigation Hall | ||
130 | Complex Investigations | Investigation Hall | ||
153 | Tough Investigations | Investigation Hall | ||
173 | Advanced Investigations | Investigation Hall | ||
197 | Demanding Investigations | Investigation Hall | ||
267 | Challenging Investigations | Investigation Hall | ||
315 | Perplexing Investigations | Investigation Hall | ||
393 | Baffling Investigations | Investigation Hall | ||
470 | Fiendish Investigations | Investigation Hall |
Passive training [edit | edit source]
Detective tools[edit | edit source]
Detective tools can be purchased from the Desk Sergeant in the Guardhouse Lobby.
Required level | Name | Price | Star rating | Exp boost | Location |
---|---|---|---|---|---|
0 | Tier 1 Handcuffs | 36 | 1 🌟 | Detective Depot | |
10 | Tier 1 Magnifying Glass | 54 | 1 🌟 | Detective Depot | |
31 | Tier 1 Binoculars | 91 800 | 1 🌟 | Detective Depot | |
46 | Detect Aura | Ratmore Rise | |||
52 | Tier 2 Handcuffs | 259 | 2 🌟 | Detective Depot | |
90 | Tier 2 Magnifying Glass | 396 | 2 🌟 | Detective Depot | |
105 | Tier 2 Binoculars | 450 | 2 🌟 | Detective Depot | |
183 | Tier 3 Handcuffs | 1 90 | 3 🌟 | Detective Depot | |
198 | Tier 3 Magnifying Glass | 1 170 | 3 🌟 | Detective Depot | |
243 | Tier 3 Binoculars | 1 420 | 3 🌟 | Detective Depot |
Capes of Accomplishment[edit | edit source]
The Detective Cape is a piece of equipment unlocked by achieving various milestones through leveling the Detective profession and can be purchased from Daguer at The Cloakroom located in Hopeport.
Level | Cape | Cost |
---|---|---|
50 | Journeyman Detective Cape | 504 |
100 | Adept Detective Cape | 1 290 |
200 | Expert Detective Cape | 3 160 |
500 | Ultimate Detective Cape | 9 360 |
Update history[edit | edit source]
Hopeport | |
---|---|
Hopeforest | |
Mine of Mantuban | |
Crenopolis | |
Stonemaw Hill |