Detective: Difference between revisions
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|release = 2024-11-06
|episode = Crenopolis}}
'''Detective''' is
==Active training==
===Spotting thieves===
If the player speaks with [[Sergeant Fowler]] in the [[Guardhouse Lobby]], she will mention that one of the stalls is being targeted more than the others, resulting in more customers stealing from said stall for more experience per hour. On a targeted stall it is possible to catch around 2 thieves a minute or 120 thieves an hour.
▲Note: The Hide Stall thieves will NOT spawn until you talk to Sergeant Fowler.
{|class="wikitable sortable"
|+
Line 21 ⟶ 20:
|-
|0
|[[Hide Stall]]
|[[Waterfront]]
|265
Line 27 ⟶ 26:
|-
|2
|[[Soap Stall]]
|[[Soap Shop]]
|239
Line 33 ⟶ 32:
|-
|6
|[[Greengrocers]]
|[[Greengrocers]]
|209
Line 39 ⟶ 38:
|-
|12
|[[Butcher's Stall]]
|[[Lord's Road West]]
|323
Line 45 ⟶ 44:
|-
|14
|[[Hallig's Street Food]]
|[[Thadwick Square]]
|389
Line 51 ⟶ 50:
|-
|22
|[[Henderson's Meat]]
|[[Henderson's Meat Storehouse]]
|329
Line 57 ⟶ 56:
|-
|37
|[[Penny's Clockwork]]
|[[Lord's Road East]]
|716
Line 63 ⟶ 62:
|-
|60
|[[Toy Stall]]
|[[Tanners Road]]
|1,087
Line 69 ⟶ 68:
|-
|75
|[[Hermar's Homeware]]
|[[Cobble Corner]]
|1,050
Line 75 ⟶ 74:
|-
|98
|[[Souvenir Stall]]
|[[Outer Market]]
|2,155
Line 81 ⟶ 80:
|-
|107
|[[Fortunehold Farm]]
|[[Fortunehold Farm]]
|2,585
Line 87 ⟶ 86:
|-
|136
|[[Francesca's Fruit Stall]]
|[[Meggrit's Market]]
|3,858
Line 93 ⟶ 92:
|-
|144
|[[Cheese Shop]]
|[[Unicorn Farm]]
|4,581
Line 99 ⟶ 98:
|-
|159
|[[Jennaler's Wines]]
|[[Waterfront Market]]
|7,224
|▼
|{{Currency|5424}}
|-
|182
|[[Vase Stall]]
|[[Lord's Road Central]]
|
|-
|191
|[[Candice's Candles]]
|[[Bobbin Road South]]
|
Line 115:
|-
|248
|[[Victor T Cyclops]]
|[[Cyclops Store Cave]]
|
Line 121:
|-
|296
|[[Bert's Gallery]]
|[[Bert's Gallery]]
|
Line 127:
|-
|373
|[[Monocle Market]]
|[[Peacock Road North]]
|
Line 133:
|-
|422
|[[Tommy Shoes' Wines]]
|[[Peacock Road Central]]
|
Line 139:
|-
|490
|[[Pearl Stall]]
|[[Peacock Road South]]
|
Line 145:
|}
===Crime Den
Crime Den Raids consist of breaking into an area and subduing ~5 combatants. There are two areas per Crime Den, when one area is completed it will remain unlocked with no mob spawns while its counterpart area will then relock and generate new mobs, this allows some shortcut paths for Merchanting to be set up.
{| class="wikitable sortable"
|+
Line 155 ⟶ 156:
|-
|4
|[[Smugglers]]
|[[Geld Family Residence]], [[Geld Family Logistics]]
|1,186
Line 161 ⟶ 162:
|-
|8
|[[Counterfeiters]]
|[[Dilapidated Warehouse]], [[Slant Street Cart House]]
|1,376
Line 167 ⟶ 168:
|-
|18
|[[Normal Burglar]]
|[[Oscen's Warehouse]], [[Market Chambers]]
|1,985
Line 173 ⟶ 174:
|-
|51
|[[Muggers]]
|[[Four Winds Backroom]], [[Four Winds Sideroom]]
|5,152
Line 179 ⟶ 180:
|-
|83
|[[Gangsters]]
|[[Gillad's House]], [[The Quill Club]]
|11,577
Line 185 ⟶ 186:
|-
|121
|[[Devious Smugglers]]
|[[Geld Family Residence]], [[Geld Family Logistics]]
|26,064
Line 191 ⟶ 192:
|-
|168
|[[Crafty Counterfeiters]]
|[[Dilapidated Warehouse]], [[Slant Street Cart House]]
|
Line 197 ⟶ 198:
|-
|219
|[[Sneaky Burglars]]
|[[Oscen's Warehouse]], [[Market Chambers]]
|
Line 203 ⟶ 204:
|-
|344
|[[Brutal Muggers]]
|[[Four Winds Side Room]], [[Four Winds Backroom]]
|
|
|-
|451
|[[Nefarious Gangsters]]
|[[Gillad's House]], [[The Quill Club]]
|
|
|}
<nowiki>*</nowiki>The
===Investigations===
The player can collect one investigation bounty at a time by starting at the Investigation Board. By following the hints in the description of the bounties list, clues are collected and depending on their relevance, one arrest back at the Investigation Hall can be made. An important thing to consider is using information on the suspects as the first option would result in their arrest. More complex clues, steps, auras, suspects, and descriptions are added at higher difficulties
{|class="wikitable sortable"
|+
Line 223 ⟶ 224:
!Name
!Location
!XP
!Profit
|-
|10
|[[Rookie Investigations]]▼
|-▼
▲|Rookie Investigations
|[[Investigation Hall]]
|1303-1931
|{{Currency|3512
}}-{{Currency|5207}}
|-
|16
|[[Elementary Investigations]]
|[[Investigation Hall]]
|2032-2296
|{{Currency|5529}}-{{Currency|6249}}
|-
|28
|[[Standard Investigations]]
|[[Investigation Hall]]
|3509-3855
|{{Currency|9724}}-{{Currency|10683}}
|-
|46
|[[Moderate Investigations]]
|[[Investigation Hall]]
|5157-5452
|{{Currency|13370}}-{{Currency|14690}}
|-
|69
|[[Precise Investigations]]
|[[Investigation Hall]]
▲|
|-
|89
|[[Tricky Investigations]]
|[[Investigation Hall]]
|
|
|-
|112
|[[Intricate Investigations]]
|[[Investigation Hall]]
|
|
|-
|130
|[[Complex Investigations]]
|[[Investigation Hall]]
|
|
|-
|153
|[[Tough Investigations]]
|[[Investigation Hall]]
|
|
|-
|173
|[[Advanced Investigations]]
|[[Investigation Hall]]
|
|
|-
|197
|[[Demanding Investigations]]
|[[Investigation Hall]]
|
|
|-
|267
|[[Challenging Investigations]]
|[[Investigation Hall]]
|
|
|-
|315
|[[Perplexing Investigations]]
|[[Investigation Hall]]
|
|
|-
|393
|[[Baffling Investigations]]
|[[Investigation Hall]]
|
|
|-
|470
|[[Fiendish Investigations]]
|[[Investigation Hall]]
|
|
|}
Line 311 ⟶ 341:
|-
|25
|[[Simple Interrogation]]
|[[Interrogation Room]]
|17xp
Line 320 ⟶ 350:
|-
|31
|[[Counterfeiter's Front]]
|[[West Player Market]]
|5xp
Line 329 ⟶ 359:
|-
|34
|[[Conventional Forensics]]
|[[Forensics Lab]]
|5xp
Line 338 ⟶ 368:
|-
|40
|[[Dynamic Evidence Filing]]
|[[Guard's Archive]]
|5xp
Line 347 ⟶ 377:
|-
|49
|[[Quick Interrogation]]
|[[Interrogation Room]]
|27xp
Line 356 ⟶ 386:
|-
|54
|[[Burglar's Stakeout]]
|[[South Player Market]]
|17xp
|20 seconds
|3060xp
|{{Currency|15}}
|858xp
|-
|57
|[[Precise Forensics]]
|[[Forensics Lab]]
|17xp
|20 seconds
|3060xp
|{{Currency|
}}
|909xp
|-
|63
|[[Convoluted Evidence Filing]]
|[[Guard's Archive]]
|7xp
Line 383 ⟶ 414:
|-
|66
|[[Modest Interrogation]]
|[[Interrogation Room]]
|38xp
Line 392 ⟶ 423:
|-
|72
|[[Improvised Evidence Filing]]
|[[Guard's Archive]]
|8xp
Line 401 ⟶ 432:
|-
|78
|[[Careful Interrogation]]
|[[Interrogation Room]]
|96xp
Line 410 ⟶ 441:
|-
|86
|[[Mugger's North Stakeout]]
|[[Snag Alley]]
|
Line 419 ⟶ 450:
|-
|92
|[[Rigorous Forensics]]
|[[Forensics Lab]]
|
Line 428 ⟶ 459:
|-
|101
|[[Methodical Interrogation]]
|[[Interrogation Room]]
|
Line 437 ⟶ 468:
|-
|104
|[[Smuggler's Front Stakeout]]
|[[Waterfront Market]]
|
Line 446 ⟶ 477:
|-
|110
|[[Analytical Forensics]]
|[[Forensics Lab]]
|
Line 455 ⟶ 486:
|-
|118
|[[Fancy Evidence Filing]]
|[[Guard's Archive]]
|
Line 464 ⟶ 495:
|-
|124
|[[Thorough Interrogation]]
|[[Interrogation Room]]
|
Line 473 ⟶ 504:
|-
|127
|[[Bespoke Evidence Filing]]
|[[Guard's Archive]]
|
Line 482 ⟶ 513:
|-
|133
|[[Detailed Interrogation]]
|[[Interrogation Room]]
|
Line 491 ⟶ 522:
|-
|139
|[[Gangster's Front Stakeout]]
|[[Peacock Road Central]]
|
Line 500 ⟶ 531:
|-
|141
|[[Skillful Forensics]]
|[[Forensics Lab]]
|
Line 509 ⟶ 540:
|-
|147
|[[Elaborate Evidence Filing]]
|[[Guard's Archive]]
|
Line 518 ⟶ 549:
|-
|156
|[[Comprehensive Interrogation]]
|[[Interrogation Room]]
|
Line 527 ⟶ 558:
|-
|162
|[[Counterfeiters' Back Stakeout]]
|[[Slant Street]]
|
Line 536 ⟶ 567:
|-
|165
|[[Refined Forensics]]
|[[Forensics Lab]]
|
Line 545 ⟶ 576:
|-
|170
|[[Intricate Evidence Filing]]
|[[Guard's Archive]]
|
Line 554 ⟶ 585:
|-
|176
|[[Nuanced Interrogation]]
|[[Interrogation Room]]
|
Line 563 ⟶ 594:
|-
|179
|[[Organized Evidence Filing]]
|[[Guard's Archive]]
|
Line 572 ⟶ 603:
|-
|185
|[[Observant Interrogation]]
|[[Interrogation Room]]
|
Line 581 ⟶ 612:
|-
|188
|[[Burglar's Back Stakeout]]
|[[Ratmore Road]]
|
Line 590 ⟶ 621:
|-
|200
|[[Advanced Forensics]]
|[[Forensics Lab]]
|
Line 599 ⟶ 630:
|-
|209
|[[Systematic Evidence Filing]]
|[[Guard's Archive]]
|
Line 608 ⟶ 639:
|-
|229
|[[Searching Interrogation]]
|[[Interrogation Room]]
|
Line 617 ⟶ 648:
|-
|238
|[[Mugger's South Stakeout]]
|[[Four Winds Bar]]
|
Line 626 ⟶ 657:
|-
|258
|[[Innovative Forensics]]
|[[Forensics Lab]]
|
Line 635 ⟶ 666:
|-
|277
|[[Precise Evidence Filing]]
|[[Guard's Archive]]
|
Line 644 ⟶ 675:
|-
|306
|[[Insightful Interrogation]]
|[[Interrogation Room]]
|
Line 653 ⟶ 684:
|-
|325
|[[Fastidious Evidence Filing]]
|[[Guard's Archive]]
|
Line 662 ⟶ 693:
|-
|335
|[[Perceptive Interrogation]]
|[[Interrogation Room]]
|
Line 671 ⟶ 702:
|-
|354
|[[Smugglers' Back Stakeout]]
|[[Thimble Lane]]
|
Line 680 ⟶ 711:
|-
|364
|[[Cutting Edge Forensics]]
|[[Forensics Lab]]
|
Line 689 ⟶ 720:
|-
|383
|[[Meticulous Evidence Filing]]
|[[Guard's Archive]]
|
Line 698 ⟶ 729:
|-
|402
|[[Piercing Interrogation]]
|[[Interrogation Room]]
|
Line 707 ⟶ 738:
|-
|431
|[[Gangster's Back Stakeout]]
|[[Dawkin Court]]
|
Line 716 ⟶ 747:
|-
|441
|[[Pioneering Forensics]]
|[[Forensics Lab]]
|
Line 725 ⟶ 756:
|-
|460
|[[Impeccable Evidence Filing]]
|[[Guard's Archive]]
|
Line 734 ⟶ 765:
|-
|480
|[[Meticulous Interrogation]]
|[[Interrogation Room]]
|
|
Revision as of 19:45, 20 November 2024
Detective | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Release | 6 November 2024 (Update) | ||||||||||||||||||
Episode | Crenopolis | ||||||||||||||||||
Premium | Yes | ||||||||||||||||||
Detective is one of four professions introduced in Crenopolis, which revolves around preventing and solving crimes around the city. Although you don't need other professions to train Detective, it is helpful for training the Watchperson profession alongside Detective in Crime Den Raids to unlock quick travel routes for the Merchant profession.
Active training
Spotting thieves
If the player speaks with Sergeant Fowler in the Guardhouse Lobby, she will mention that one of the stalls is being targeted more than the others, resulting in more customers stealing from said stall for more experience per hour. On a targeted stall it is possible to catch around 2 thieves a minute or 120 thieves an hour.
* The Hide Stall thieves will NOT spawn until you talk to Sergeant Fowler.
Required level | Name | Location | Experience/action | Profit |
---|---|---|---|---|
0 | Hide Stall | Waterfront | 265 | 634 |
2 | Soap Stall | Soap Shop | 239 | 595 |
6 | Greengrocers | Greengrocers | 209 | 548 |
12 | Butcher's Stall | Lord's Road West | 323 | 877 |
14 | Hallig's Street Food | Thadwick Square | 389 | 1 61 |
22 | Henderson's Meat | Henderson's Meat Storehouse | 329 | 868 |
37 | Penny's Clockwork | Lord's Road East | 716 | 1 864 |
60 | Toy Stall | Tanners Road | 1,087 | 2 571 |
75 | Hermar's Homeware | Cobble Corner | 1,050 | 2 277 |
98 | Souvenir Stall | Outer Market | 2,155 | 3 692 |
107 | Fortunehold Farm | Fortunehold Farm | 2,585 | 4 185 |
136 | Francesca's Fruit Stall | Meggrit's Market | 3,858 | 4 347 |
144 | Cheese Shop | Unicorn Farm | 4,581 | 4 584 |
159 | Jennaler's Wines | Waterfront Market | 7,224 | 5 424 |
182 | Vase Stall | Lord's Road Central | ||
191 | Candice's Candles | Bobbin Road South | ||
248 | Victor T Cyclops | Cyclops Store Cave | ||
296 | Bert's Gallery | Bert's Gallery | ||
373 | Monocle Market | Peacock Road North | ||
422 | Tommy Shoes' Wines | Peacock Road Central | ||
490 | Pearl Stall | Peacock Road South |
Crime Den Raids
Crime Den Raids consist of breaking into an area and subduing ~5 combatants. There are two areas per Crime Den, when one area is completed it will remain unlocked with no mob spawns while its counterpart area will then relock and generate new mobs, this allows some shortcut paths for Merchanting to be set up.
Required level | Name | Location | XP | XP |
---|---|---|---|---|
4 | Smugglers | Geld Family Residence, Geld Family Logistics | 1,186 | 238x5 (1,190 total) |
8 | Counterfeiters | Dilapidated Warehouse, Slant Street Cart House | 1,376 | 276x5 (1,380 total) |
18 | Normal Burglar | Oscen's Warehouse, Market Chambers | 1,985 | 397x5 (1,985 total) |
51 | Muggers | Four Winds Backroom, Four Winds Sideroom | 5,152 | 955x5 (4,775 total) |
83 | Gangsters | Gillad's House, The Quill Club | 11,577 | 2,202x5 (11,010 total) |
121 | Devious Smugglers | Geld Family Residence, Geld Family Logistics | 26,064 | 4,838x5 (24,190 total) |
168 | Crafty Counterfeiters | Dilapidated Warehouse, Slant Street Cart House | ||
219 | Sneaky Burglars | Oscen's Warehouse, Market Chambers | ||
344 | Brutal Muggers | Four Winds Side Room, Four Winds Backroom | ||
451 | Nefarious Gangsters | Gillad's House, The Quill Club |
*The Easy battle penalty for fighting low level enemies is applied to both Watchperson and Detective experience.
Investigations
The player can collect one investigation bounty at a time by starting at the Investigation Board. By following the hints in the description of the bounties list, clues are collected and depending on their relevance, one arrest back at the Investigation Hall can be made. An important thing to consider is using information on the suspects as the first option would result in their arrest. More complex clues, steps, auras, suspects, and descriptions are added at higher difficulties
Required Level | Name | Location | XP | Profit |
---|---|---|---|---|
10 | Rookie Investigations | Investigation Hall | 1303-1931 | 3 512 -5 207 |
16 | Elementary Investigations | Investigation Hall | 2032-2296 | 5 529 -6 249 |
28 | Standard Investigations | Investigation Hall | 3509-3855 | 9 724 -10 683 |
46 | Moderate Investigations | Investigation Hall | 5157-5452 | 13 370 -14 690 |
69 | Precise Investigations | Investigation Hall | ||
89 | Tricky Investigations | Investigation Hall | ||
112 | Intricate Investigations | Investigation Hall | ||
130 | Complex Investigations | Investigation Hall | ||
153 | Tough Investigations | Investigation Hall | ||
173 | Advanced Investigations | Investigation Hall | ||
197 | Demanding Investigations | Investigation Hall | ||
267 | Challenging Investigations | Investigation Hall | ||
315 | Perplexing Investigations | Investigation Hall | ||
393 | Baffling Investigations | Investigation Hall | ||
470 | Fiendish Investigations | Investigation Hall |
Passive training
Detective tools
Detective tools can be purchased from the Desk Sergeant in the Guardhouse Lobby.
Required level | Name | Price | Star rating | Exp boost | Location |
---|---|---|---|---|---|
0 | Tier 1 Handcuffs | 36 | 1 🌟 | Detective Depot | |
10 | Tier 1 Magnifying Glass | 54 | 1 🌟 | Detective Depot | |
31 | Tier 1 Binoculars | 91 800 | 1 🌟 | Detective Depot | |
46 | Detect Aura | Ratmore Rise | |||
52 | Tier 2 Handcuffs | 259 | 2 🌟 | Detective Depot | |
90 | Tier 2 Magnifying Glass | 396 | 2 🌟 | Detective Depot | |
105 | Tier 2 Binoculars | 450 | 2 🌟 | Detective Depot | |
183 | Tier 3 Handcuffs | 1 90 | 3 🌟 | Detective Depot | |
198 | Tier 3 Magnifying Glass | 1 170 | 3 🌟 | Detective Depot | |
243 | Tier 3 Binoculars | 1 420 | 3 🌟 | Detective Depot |
Capes of Accomplishment
The Detective Cape is a piece of equipment unlocked by achieving various milestones through leveling the Detective profession and can be purchased from Daguer at The Cloakroom located in Hopeport.
Level | Cape | Cost |
---|---|---|
50 | Journeyman Detective Cape | 504 |
100 | Adept Detective Cape | 1 290 |
200 | Expert Detective Cape | 3 160 |
500 | Ultimate Detective Cape | 9 360 |
Update history
Hopeport | |
---|---|
Hopeforest | |
Mine of Mantuban | |
Crenopolis | |
Stonemaw Hill |