Module:Sandbox/User:Alsang/NodeDescriptionChecker: Difference between revisions
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(yess it works) |
(figuring out queries for different crafting skills, for active and passive tables) |
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Line 12: | Line 12: | ||
-- returns only directly needed parameter needed for the row, |
-- returns only directly needed parameter needed for the row, |
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-- other parameters are determined by subqueries of chained pages |
-- other parameters are determined by subqueries of chained pages |
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-- this is in testing, uncomment out one line to test that type of query |
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-- requires pages to be made and have recipes on them or it tends to get an error |
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-- query types that include non-recipe passive activities behave weird and need to be fixed |
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local query = { |
local query = { |
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'[[-Sold item.Sold by::Head Chef (shop)]]', |
'[[-Sold item.Sold by::Head Chef (shop)]]', -- chef both active and passive (hard to separate, also mixes in fishing passive subrecipes) |
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--'[[Uses facility::One Handed Range (bonewright)||One Handed Melee Workbench (bonewright)||Two Handed Range Workbench (bonewright)||Two Handed Melee Workbench (bonewright)||Shield Vice (bonewright)]]', -- bonewright active |
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--'[[Uses facility::Knickknacks workbench]] OR [[Variant of::Divination||Sabertooth Cat Skeleton||Wooly Mammoth Skeleton||Triceratops Skeleton||T-Rex Skeleton||Wendigo Skeleton||Bonemeal Cement]]', -- bonewright passive |
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--'[[Uses facility::One Handed Range (stonemason)||One Handed Melee Workbench (stonemason)||Two Handed Range Workbench (stonemason)||Two Handed Melee Workbench (stonemason)||Shield Vice (stonemason)]]', -- stonemason active |
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--'[[Uses facility::Stoneware bench]] OR [[Variant of::Statue Sculpture||Ornamental Scuplture||Column Sculpture||Bust Sculpture]]', -- stonemason passive |
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--'[[Uses facility::Goblin Forge||Gnome Forge (skill node)]]', -- blacksmith active |
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--'[[Uses facility::Jewelry Bench]]', -- blacksmith passive, no non-recipe |
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--'[[-Sold item.Sold by::Leather stall]][[Recipe JSON::~*]]', -- leatherworker active, the stall sells scraps and we need to ignore those |
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--'[[-Sold item.Sold by::Leather Goods]] OR [[Variant of::Upholstery]]', -- leatherworker passive, but the Upholstery activities dont have pages yet |
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'?Uses facility #- = facility', |
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'?Profession Level A = lvl', |
'?Profession Level A = lvl', |
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'? #- = name', |
'? #- = name', |
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Line 20: | Line 33: | ||
'?Activity duration = duration', |
'?Activity duration = duration', |
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'?Value = sell', |
'?Value = sell', |
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'?Activity coins = coins', |
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'sort = Profession Level A', |
'sort = Profession Level A', |
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'limit = 500' |
'limit = 500' |
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} |
} |
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local results = mw.smw.ask(query) |
local results = mw.smw.ask(query) |
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-- criterion for if an entry is a recipe, or a passive activity |
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for _, item in ipairs(results) do |
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item.passiveActivity = false -- can delete this entire FOR statement unless there are non-recipe passive activities on the table |
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--item.passiveActivity = not(item.facility=='Upholstery station') -- leatherworker has not got upholstery implemented yet, do not use |
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end |
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results = p.formatResults(results) |
results = p.formatResults(results) |
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return p.displayTable(results) |
return p.displayTable(results) |
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--return p.generateLogTable() |
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--for debugging |
--for debugging |
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Line 57: | Line 75: | ||
-- recipe in a workable format |
-- recipe in a workable format |
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if item.passiveActivity then |
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local unpackJSON = mw.text.jsonDecode(item.recipeJSON) |
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item.outputQuantity = unpackJSON.output[1].quantity |
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-- if it is a passive activity that is not a recipe |
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-- some fields are easy to work out |
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item.outputQuantity = 1 |
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item.reagents = {} |
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item.intermediates = {} |
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item.buy = 0 |
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item.sell = item.coins |
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else |
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-- call the module:infobox recipe to extensively search for |
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-- all raw materials (to add to prices) |
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local unpackJSON = mw.text.jsonDecode(item.recipeJSON) |
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-- all intermediate materials (for intermediate XP and duration) |
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item.outputQuantity = unpackJSON.output[1].quantity |
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local Materials = recipe._getTrueRawMaterials(unpackJSON.materials) |
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if next(Materials) ~= nil then |
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-- call the module:infobox recipe to extensively search for |
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item.reagents = Materials.rawMaterials |
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-- all raw materials (to add to prices) |
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item.intermediates = Materials.intermediateMaterials |
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-- all intermediate materials (for intermediate XP and duration) |
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end |
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local Materials = recipe._getTrueRawMaterials(unpackJSON.materials) |
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if next(Materials) ~= nil then |
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-- iterate through reagents, adding buy price to running total (individuals not needed) |
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item. |
item.reagents = Materials.rawMaterials |
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item.intermediates = Materials.intermediateMaterials |
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for _, reagent in ipairs(item.reagents) do |
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--shamelessley lifted from Module:Products |
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local shopPriceQuery = '[[:+]][[Sold item::' .. reagent.name .. ']]|?Shop buy price|mainlabel=' .. reagent.name |
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local shopPriceResult = mw.smw.ask(shopPriceQuery) or {} |
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local shopPrice = 0 |
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if shopPriceResult[1] and shopPriceResult[1]["Shop buy price"] then |
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shopPrice = tonumber(shopPriceResult[1]["Shop buy price"]) or 0 |
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else |
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item.buy = nil |
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end |
end |
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item.buy = item.buy and item.buy + shopPrice * reagent.quantity |
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-- iterate through reagents, adding buy price to running total (individuals not needed) |
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end |
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item.buy = 0 |
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for _, reagent in ipairs(item.reagents) do |
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-- iterate through intermediaries to add to XP and duration parameters |
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for _, intermediate in ipairs(item.intermediates) do |
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--shamelessley lifted from Module:Products |
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-- look up activity XP and add it to running total |
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local |
local shopPriceQuery = '[[:+]][[Sold item::' .. reagent.name .. ']]|?Shop buy price|mainlabel=' .. reagent.name |
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local |
local shopPriceResult = mw.smw.ask(shopPriceQuery) or {} |
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local |
local shopPrice = 0 |
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if XPResult[1] and XPResult[1]["Activity XP"] then |
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if shopPriceResult[1] and shopPriceResult[1]["Shop buy price"] then |
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XPIncrease = tonumber(XPResult[1]["Activity XP"]) or 0 |
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shopPrice = tonumber(shopPriceResult[1]["Shop buy price"]) or 0 |
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else |
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else |
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XPIncrease = nil |
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item.buy = nil |
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end |
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item.buy = item.buy and item.buy + shopPrice * reagent.quantity |
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end |
end |
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-- iterate through intermediaries to add to XP and duration parameters |
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-- need to look up both the amount of the item used in this recipe and created in its own recipe to know how much of this xp to use |
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for _, intermediate in ipairs(item.intermediates) do |
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-- look up activity XP and add it to running total |
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local QTYQuery = '[[Recipe output::' .. intermediate.name .. ']]|?Recipe JSON|mainlabel=' .. intermediate.name |
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local XPQuery = '[[Recipe output::' .. intermediate.name .. ']]|?Activity XP|mainlabel=' .. intermediate.name |
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local QTYResult = mw.smw.ask(QTYQuery) or {} |
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local |
local XPResult = mw.smw.ask(XPQuery) or {} |
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local XPIncrease = 0 |
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if QTYResult[1] and QTYResult[1]["Recipe JSON"] then |
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if XPResult[1] and XPResult[1]["Activity XP"] then |
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QTYmade = mw.text.jsonDecode(QTYResult[1]["Recipe JSON"]) or {} |
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XPIncrease = tonumber(XPResult[1]["Activity XP"]) or 0 |
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end |
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else |
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QTYmade = QTYmade.output[1].quantity |
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XPIncrease = nil |
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end |
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item.XP = item.XP and XPIncrease and item.XP + XPIncrease * QTYused / QTYmade; |
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-- need to look up both the amount of the item used in this recipe and created in its own recipe to know how much of this xp to use |
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-- look up activity duration and add it to running total |
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local QTYused = intermediate.quantity |
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local durationQuery = '[[Recipe output::' .. intermediate.name .. ']]|?Activity duration|mainlabel=' .. intermediate.name |
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local durationResult = mw.smw.ask(durationQuery) or {} |
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local QTYQuery = '[[Recipe output::' .. intermediate.name .. ']]|?Recipe JSON|mainlabel=' .. intermediate.name |
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local durationIncrease = 0 |
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local QTYResult = mw.smw.ask(QTYQuery) or {} |
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if durationResult[1] and durationResult[1]["Activity duration"] then |
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local QTYmade = 0 |
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durationIncrease = tonumber(durationResult[1]["Activity duration"]) or 0 |
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if QTYResult[1] and QTYResult[1]["Recipe JSON"] then |
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else |
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QTYmade = mw.text.jsonDecode(QTYResult[1]["Recipe JSON"]) or {} |
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durationIncrease = nil |
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end |
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QTYmade = QTYmade.output[1].quantity |
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item.XP = item.XP and XPIncrease and item.XP + XPIncrease * QTYused / QTYmade; |
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-- look up activity duration and add it to running total |
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local durationQuery = '[[Recipe output::' .. intermediate.name .. ']]|?Activity duration|mainlabel=' .. intermediate.name |
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local durationResult = mw.smw.ask(durationQuery) or {} |
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local durationIncrease = 0 |
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if durationResult[1] and durationResult[1]["Activity duration"] then |
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durationIncrease = tonumber(durationResult[1]["Activity duration"]) or 0 |
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else |
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durationIncrease = nil |
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end |
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item.duration = item.duration and durationIncrease and item.duration + durationIncrease * intermediate.quantity |
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end |
end |
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item.duration = item.duration and durationIncrease and item.duration + durationIncrease * intermediate.quantity |
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end |
end |
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Line 132: | Line 164: | ||
item.profitPerXP = item.profit and item.XP and math.floor(item.profit / item.XP * 100) / 100 |
item.profitPerXP = item.profit and item.XP and math.floor(item.profit / item.XP * 100) / 100 |
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-- potions made in 200 lots of 0.005, no downtime for passive activities |
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-- 40 seconds to buy new supplies and travel and deposit and everything, per 12 potions |
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local batchSize = |
local batchSize = 200 |
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local downtime = |
local downtime = 0 |
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item.duration = item.duration and item.duration + downtime/batchSize |
item.duration = item.duration and item.duration + downtime/batchSize |
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item.potionPerHour = item.duration and 1 / item.duration * 3600 |
item.potionPerHour = item.duration and 1 / item.duration * 3600 |
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Line 152: | Line 184: | ||
:tag('tr') |
:tag('tr') |
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:tag('th') |
:tag('th') |
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:wikitext('[[File: |
:wikitext('[[File:Alchemist small icon.png|15px]] Level') |
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:done() |
:done() |
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:tag('th') |
:tag('th') |
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Line 219: | Line 251: | ||
:wikitext('[[' .. item.name .. ']]') |
:wikitext('[[' .. item.name .. ']]') |
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:done() |
:done() |
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:IF(not(item.passiveActivity)) |
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local reagentCell = row:tag('td') |
local reagentCell = row:tag('td') |
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for i, _ in ipairs(item.reagents) do |
for i, _ in ipairs(item.reagents) do |
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reagentCell:wikitext(item.reagents[i].quantity .. '× [[File:' .. item.reagents[i].name .. '.png|18px|link=' .. item.reagents[i].name .. ']]' .. '[[' .. item.reagents[i].name .. ']]<br>') |
reagentCell:wikitext(item.reagents[i].quantity .. '× [[File:' .. item.reagents[i].name .. '.png|18px|link=' .. item.reagents[i].name .. ']]' .. '[[' .. item.reagents[i].name .. ']]<br>') |
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end |
end |
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row |
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:node(currency_cell(item.buy)) |
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:node(currency_cell(item.sell)) |
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:ELSE() |
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:tag('td') |
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:addClass('table-na') |
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:attr{ colspan = '21' } |
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:wikitext('N/A') |
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:done() |
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:END() |
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row |
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:node(currency_cell(item.buy)) |
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:node(currency_cell(item.sell)) |
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:node(currency_cell(item.profit)) |
:node(currency_cell(item.profit)) |
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:node(currency_cell(item.profitPerHour)) |
:node(currency_cell(item.profitPerHour)) |
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Line 254: | Line 298: | ||
return out |
return out |
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end |
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function p.generateLogTable() |
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-- looks to see which logs, planks, poles, staves, and posts have pages and recipes |
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local woodTypes = {'Ash','Oak','Pine','Hickory','Juniper','Poplar','Suave','Yew'} |
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local variantTypes = {'Coarse','Rugged','Average','Fine','Sturdy','Perfect'} |
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local itemTypes = {'Log','Post','Pole'} |
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local itemTypesAsh = {'Log','Plank'} |
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local itemTypesJuniper = {'Log','Stave'} |
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local out = mw.html.create('table') |
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:addClass('wikitable') |
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for i, variant in ipairs(variantTypes) do |
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local row = out:tag('tr') |
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for j, wood in ipairs(woodTypes) do |
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local cell = row:tag('td') |
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local itemTypesThis = itemTypes |
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if wood == 'Ash' then |
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itemTypesThis = itemTypesAsh |
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elseif wood == 'Juniper' then |
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itemTypesThis = itemTypesJuniper |
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end |
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for k, item in ipairs(itemTypesThis) do |
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local name = variant .. ' ' .. wood .. ' ' .. item |
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cell:wikitext('[[' .. name .. ']]') |
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if not(item=='Log') then |
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local query = mw.smw.ask('[[Name::' .. name .. ']][[Recipe JSON::~*]]|?#-') |
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local result = tostring(query) |
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if result=='table' then |
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--cell:wikitext(' has recipe') -- do nothing |
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elseif result=='nil' then |
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cell:wikitext(' needs recipe') |
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else |
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cell:wikitext(result) |
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end |
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end |
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cell:wikitext('<br>') |
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end |
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end |
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end |
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return out |
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end |
end |
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Revision as of 22:47, 2 December 2024
Module documentation
This documentation is transcluded from Module:Sandbox/User:Alsang/NodeDescriptionChecker/doc. [edit] [history] [purge]
This module does not have any documentation. Please consider adding documentation at Module:Sandbox/User:Alsang/NodeDescriptionChecker/doc. [edit]
Module:Sandbox/User:Alsang/NodeDescriptionChecker's function main is invoked by Template:Sandbox/User:Alsang/NodeDescriptionChecker.
Module:Sandbox/User:Alsang/NodeDescriptionChecker requires Module:Currency.
Module:Sandbox/User:Alsang/NodeDescriptionChecker requires Module:Infobox Recipe.
Module:Sandbox/User:Alsang/NodeDescriptionChecker requires Module:Mw.html extension.
Module:Sandbox/User:Alsang/NodeDescriptionChecker requires Module:Paramtest.
Module:Sandbox/User:Alsang/NodeDescriptionChecker requires strict.
require('strict')
require('Module:Mw.html extension')
local recipe = require('Module:Infobox Recipe') -- to make use of its extensive material searching function
local param = require( 'Module:Paramtest' )
local currency = require('Module:Currency')
local lang = mw.getContentLanguage()
local p = {}
-- non dynamic module, no inputs
function p.main()
-- returns only directly needed parameter needed for the row,
-- other parameters are determined by subqueries of chained pages
-- this is in testing, uncomment out one line to test that type of query
-- requires pages to be made and have recipes on them or it tends to get an error
-- query types that include non-recipe passive activities behave weird and need to be fixed
local query = {
'[[-Sold item.Sold by::Head Chef (shop)]]', -- chef both active and passive (hard to separate, also mixes in fishing passive subrecipes)
--'[[Uses facility::One Handed Range (bonewright)||One Handed Melee Workbench (bonewright)||Two Handed Range Workbench (bonewright)||Two Handed Melee Workbench (bonewright)||Shield Vice (bonewright)]]', -- bonewright active
--'[[Uses facility::Knickknacks workbench]] OR [[Variant of::Divination||Sabertooth Cat Skeleton||Wooly Mammoth Skeleton||Triceratops Skeleton||T-Rex Skeleton||Wendigo Skeleton||Bonemeal Cement]]', -- bonewright passive
--'[[Uses facility::One Handed Range (stonemason)||One Handed Melee Workbench (stonemason)||Two Handed Range Workbench (stonemason)||Two Handed Melee Workbench (stonemason)||Shield Vice (stonemason)]]', -- stonemason active
--'[[Uses facility::Stoneware bench]] OR [[Variant of::Statue Sculpture||Ornamental Scuplture||Column Sculpture||Bust Sculpture]]', -- stonemason passive
--'[[Uses facility::Goblin Forge||Gnome Forge (skill node)]]', -- blacksmith active
--'[[Uses facility::Jewelry Bench]]', -- blacksmith passive, no non-recipe
--'[[-Sold item.Sold by::Leather stall]][[Recipe JSON::~*]]', -- leatherworker active, the stall sells scraps and we need to ignore those
--'[[-Sold item.Sold by::Leather Goods]] OR [[Variant of::Upholstery]]', -- leatherworker passive, but the Upholstery activities dont have pages yet
'?Uses facility #- = facility',
'?Profession Level A = lvl',
'? #- = name',
'?Recipe JSON = recipeJSON',
'?Activity XP = XP',
'?Activity duration = duration',
'?Value = sell',
'?Activity coins = coins',
'sort = Profession Level A',
'limit = 500'
}
local results = mw.smw.ask(query)
-- criterion for if an entry is a recipe, or a passive activity
for _, item in ipairs(results) do
item.passiveActivity = false -- can delete this entire FOR statement unless there are non-recipe passive activities on the table
--item.passiveActivity = not(item.facility=='Upholstery station') -- leatherworker has not got upholstery implemented yet, do not use
end
results = p.formatResults(results)
return p.displayTable(results)
--for debugging
--return '<pre>'..mw.text.jsonEncode(results, mw.text.JSON_PRETTY)..'</pre>'
end
-- makes the html for the cells containing currency directly
-- Replaces nil with an "unknown" cell
local function currency_cell(amount)
if not amount then
return mw.html.create('td')
:addClass('table-bg-gray')
:css{ ['text-align'] = 'center' }
:attr{ colspan = '10' }
:wikitext("''unknown''")
:done()
end
return currency._cell(amount, { html = 'yes' })
end
-- do calculations and determine strings to go in cells
function p.formatResults(results)
-- iterate through potions
for _, item in ipairs(results) do
-- recipe in a workable format
if item.passiveActivity then
-- if it is a passive activity that is not a recipe
-- some fields are easy to work out
item.outputQuantity = 1
item.reagents = {}
item.intermediates = {}
item.buy = 0
item.sell = item.coins
else
local unpackJSON = mw.text.jsonDecode(item.recipeJSON)
item.outputQuantity = unpackJSON.output[1].quantity
-- call the module:infobox recipe to extensively search for
-- all raw materials (to add to prices)
-- all intermediate materials (for intermediate XP and duration)
local Materials = recipe._getTrueRawMaterials(unpackJSON.materials)
if next(Materials) ~= nil then
item.reagents = Materials.rawMaterials
item.intermediates = Materials.intermediateMaterials
end
-- iterate through reagents, adding buy price to running total (individuals not needed)
item.buy = 0
for _, reagent in ipairs(item.reagents) do
--shamelessley lifted from Module:Products
local shopPriceQuery = '[[:+]][[Sold item::' .. reagent.name .. ']]|?Shop buy price|mainlabel=' .. reagent.name
local shopPriceResult = mw.smw.ask(shopPriceQuery) or {}
local shopPrice = 0
if shopPriceResult[1] and shopPriceResult[1]["Shop buy price"] then
shopPrice = tonumber(shopPriceResult[1]["Shop buy price"]) or 0
else
item.buy = nil
end
item.buy = item.buy and item.buy + shopPrice * reagent.quantity
end
-- iterate through intermediaries to add to XP and duration parameters
for _, intermediate in ipairs(item.intermediates) do
-- look up activity XP and add it to running total
local XPQuery = '[[Recipe output::' .. intermediate.name .. ']]|?Activity XP|mainlabel=' .. intermediate.name
local XPResult = mw.smw.ask(XPQuery) or {}
local XPIncrease = 0
if XPResult[1] and XPResult[1]["Activity XP"] then
XPIncrease = tonumber(XPResult[1]["Activity XP"]) or 0
else
XPIncrease = nil
end
-- need to look up both the amount of the item used in this recipe and created in its own recipe to know how much of this xp to use
local QTYused = intermediate.quantity
local QTYQuery = '[[Recipe output::' .. intermediate.name .. ']]|?Recipe JSON|mainlabel=' .. intermediate.name
local QTYResult = mw.smw.ask(QTYQuery) or {}
local QTYmade = 0
if QTYResult[1] and QTYResult[1]["Recipe JSON"] then
QTYmade = mw.text.jsonDecode(QTYResult[1]["Recipe JSON"]) or {}
end
QTYmade = QTYmade.output[1].quantity
item.XP = item.XP and XPIncrease and item.XP + XPIncrease * QTYused / QTYmade;
-- look up activity duration and add it to running total
local durationQuery = '[[Recipe output::' .. intermediate.name .. ']]|?Activity duration|mainlabel=' .. intermediate.name
local durationResult = mw.smw.ask(durationQuery) or {}
local durationIncrease = 0
if durationResult[1] and durationResult[1]["Activity duration"] then
durationIncrease = tonumber(durationResult[1]["Activity duration"]) or 0
else
durationIncrease = nil
end
item.duration = item.duration and durationIncrease and item.duration + durationIncrease * intermediate.quantity
end
end
-- direct values
item.sell = item.sell and item.outputQuantity and item.sell * item.outputQuantity
item.profit = item.sell and item.buy and item.sell - item.buy
item.profitPerXP = item.profit and item.XP and math.floor(item.profit / item.XP * 100) / 100
-- potions made in 200 lots of 0.005, no downtime for passive activities
local batchSize = 200
local downtime = 0
item.duration = item.duration and item.duration + downtime/batchSize
item.potionPerHour = item.duration and 1 / item.duration * 3600
-- properties per hour
item.XPPerHour = item.XP and item.potionPerHour and math.floor(item.XP * item.potionPerHour)
item.profitPerHour = item.profit and item.potionPerHour and math.floor(item.profit * item.potionPerHour)
end
return results
end
-- make the table
function p.displayTable(results)
local out = mw.html.create('table')
:addClass('wikitable sortable')
:tag('tr')
:tag('th')
:wikitext('[[File:Alchemist small icon.png|15px]] Level')
:done()
:tag('th')
:attr{ colspan = '3' }
:wikitext('Potion')
:done()
:tag('th')
:wikitext('Reagents')
:done()
:tag('th')
:attr{ colspan = '10' }
:wikitext('Buy Value')
:done()
:tag('th')
:attr{ colspan = '10' }
:wikitext('Sell Value')
:done()
:tag('th')
:attr{ colspan = '10' }
:wikitext('Profit')
:done()
:tag('th')
:attr{ colspan = '10' }
:wikitext('Profit/hr')
:done()
:tag('th')
:wikitext('XP')
:done()
:tag('th')
:wikitext('XP/hr')
:done()
:tag('th')
:attr{ colspan = '10' }
:wikitext('Coins/XP')
:done()
:done()
local unknown_value_cell = mw.html.create('td')
:addClass('table-bg-gray')
:css{ ['text-align'] = 'center' }
:wikitext("''unknown''")
for i, item in ipairs(results) do
local row = out:tag('tr')
:IF(item.lvl)
:tag('td')
:css{ ['text-align'] = 'center' }
:wikitext(item.lvl)
:done()
:ELSE()
:node(unknown_value_cell)
:END()
:tag('td')
:css{ ['border-right'] = '0', ['padding-right'] = '0', ['text-align'] = 'right' }
:attr{ ['data-sort-value'] = item.name }
:wikitext(item.outputQuantity .. ' ×')
:done()
:tag('td')
:addClass('plinkt-image no-border')
:css{ ['border-left'] = '0', ['padding-left'] = '0' }
:wikitext('[[File:' .. item.name .. '.png|link=' .. item.name .. '|30px]]')
:done()
:tag('td')
:addClass('plinkt-link no-border')
:wikitext('[[' .. item.name .. ']]')
:done()
:IF(not(item.passiveActivity))
local reagentCell = row:tag('td')
for i, _ in ipairs(item.reagents) do
reagentCell:wikitext(item.reagents[i].quantity .. '× [[File:' .. item.reagents[i].name .. '.png|18px|link=' .. item.reagents[i].name .. ']]' .. '[[' .. item.reagents[i].name .. ']]<br>')
end
row
:node(currency_cell(item.buy))
:node(currency_cell(item.sell))
:ELSE()
:tag('td')
:addClass('table-na')
:attr{ colspan = '21' }
:wikitext('N/A')
:done()
:END()
:node(currency_cell(item.profit))
:node(currency_cell(item.profitPerHour))
:IF(item.XP)
:tag('td')
:wikitext(item.XP and lang:formatNum(tonumber(item.XP)))
:done()
:ELSE()
:node(unknown_value_cell)
:END()
:IF(item.XPPerHour)
:tag('td')
:wikitext(item.XPPerHour and lang:formatNum(tonumber(item.XPPerHour)))
:done()
:ELSE()
:node(unknown_value_cell)
:END()
:node(currency_cell(item.profitPerXP))
:done()
end
return out
end
return p