Module:Sandbox/User:Alsang/PassivePotionList: Difference between revisions
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(allow both passive potions and ebsworth work to appear on the same table) |
(add it table classes to differentiate NA data from unknown data) |
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Line 15: | Line 15: | ||
'? #- = name', |
'? #- = name', |
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'?Uses item #- = reagents', |
'?Uses item #- = reagents', |
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'?Value = sell', |
'?Value #- = sell', |
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'?Activity coins = coins', |
'?Activity coins = coins', |
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'?Activity XP = XP', |
'?Activity XP = XP', |
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Line 28: | Line 28: | ||
return p.displayTable(results) |
return p.displayTable(results) |
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--for debugging |
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--return '<pre>'..mw.text.jsonEncode(results, mw.text.JSON_PRETTY)..'</pre>' |
--return '<pre>'..mw.text.jsonEncode(results, mw.text.JSON_PRETTY)..'</pre>' |
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Line 33: | Line 34: | ||
-- makes the html for the cells containing currency directly, no tags needed |
-- makes the html for the cells containing currency directly, no tags needed |
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local function currency_cell(amount) |
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-- flag is for if the number should not be known, replaces with zero |
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return currency._cell(amount, { html = 'yes' }) |
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local function currency_cell(amount,flag) |
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local a = {} |
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if flag then |
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a = currency._cell(amount, { html = 'yes' }) |
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else |
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a = currency._cell(0, { html = 'yes' }) -- replace this with blank, if I can figure out how to |
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end |
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return a |
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end |
end |
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Line 84: | Line 78: | ||
-- flags for if data values should be shown |
-- flags for if data values should be shown |
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item.hasLvl = param.has_content(item.lvl) |
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item.hasBuy = param.has_content(item.buy) |
item.hasBuy = param.has_content(item.buy) |
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item.hasSell = param.has_content(item.sell) |
item.hasSell = param.has_content(item.sell) |
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Line 94: | Line 89: | ||
item.profit = sell - buy |
item.profit = sell - buy |
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else |
else |
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item.profit = (sell - buy |
item.profit = (sell - buy)*0.005 -- passive potions all have quantity 0.005 per action |
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end |
end |
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Line 116: | Line 111: | ||
item.profitPerHour = math.floor(item.profit * item.potionPerHour) |
item.profitPerHour = math.floor(item.profit * item.potionPerHour) |
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-- XP/KP strings, if the requisite data isnt there then display "unknown" |
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if item.hasXP then |
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item.XP = item.XP -- format to include commas |
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else |
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item.XP = 'Unknown' |
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end |
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if item.hasXP and item.hasDuration then |
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item.XPPerHour = item.XPPerHour -- format to include commas |
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else |
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item.XPPerHour = 'Unknown' |
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end |
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end |
end |
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Line 184: | Line 165: | ||
-- if its not ebsworth work, need a list of reagents |
-- if its not ebsworth work, need a list of reagents |
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local reagentCell = '' |
local reagentCell = '' |
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if item.variant=='Ebsworth Work' then |
if not(item.variant=='Ebsworth Work') then |
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reagentCell = 'N/A' |
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else |
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-- need to generate the text for the reagent cell before starting the row |
-- need to generate the text for the reagent cell before starting the row |
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for j, reagent in ipairs(item.reagents) do |
for j, reagent in ipairs(item.reagents) do |
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reagentCell = reagentCell .. '[[File:' .. reagent .. '.png|30px|link=' .. reagent .. ']] [[' .. reagent .. ']]<br>' |
reagentCell = reagentCell .. '[[File:' .. reagent .. '.png|30px|link=' .. reagent .. ']] [[' .. reagent .. ']]<br>' |
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end |
end |
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end |
end |
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out |
out |
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:tag('tr') |
:tag('tr') |
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:tag('td') |
:tag('td') |
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:IF(item.hasBuy) |
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:css{ ['text-align'] = 'center' } |
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:wikitext(item.lvl) |
:wikitext(item.lvl) |
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:ELSE() |
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:addClass('table-bg-grey') |
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:wikitext('unknown') |
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:END() |
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:done() |
:done() |
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:tag('td') |
:tag('td') |
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:wikitext('[[File:' .. item.name .. '.png|30px|link=' .. item.name .. ']] [[' .. item.name .. ']]') |
:wikitext('[[File:' .. item.name .. '.png|30px|link=' .. item.name .. ']] [[' .. item.name .. ']]') |
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:done() |
:done() |
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:IF(not(item.variant=='Ebsworth Work')) |
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:tag('td') |
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:wikitext(reagentCell) |
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:done() |
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:IF(item.hasBuy) |
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:wikitext(currency_cell(item.buy)) |
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:ELSE() |
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:tag('td') |
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:addClass('table-bg-grey') |
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:attr{ colspan = '10' } |
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:wikitext('unknown') |
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:done() |
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:END() |
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:IF(item.hasSell) |
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-- I cannot for the life of me figure out why, |
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-- but if I put item.sell directly into this function it claims it has value nil |
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-- it works for other functions to display it directly |
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-- so here is the workaround I guess |
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:wikitext(currency_cell(item.buy+200*item.profit)) |
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--:wikitext(currency_cell(item.sell)) |
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:ELSE() |
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:tag('td') |
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:addClass('table-bg-grey') |
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:attr{ colspan = '10' } |
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:wikitext('unknown') |
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:done() |
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:END() |
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:ELSE() |
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:tag('td') |
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:addClass('table-na') |
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:attr{ colspan = '21' } |
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:wikitext('N/A') |
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:done() |
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:END() |
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:IF(item.hasProfit) |
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:wikitext(currency_cell(item.profit)) |
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:ELSE() |
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:tag('td') |
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:addClass('table-bg-grey') |
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:attr{ colspan = '10' } |
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:wikitext('unknown') |
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:done() |
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:END() |
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:IF(item.hasProfit and item.hasDuration) |
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:wikitext(currency_cell(item.profitPerHour)) |
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:ELSE() |
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:tag('td') |
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:addClass('table-bg-grey') |
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:attr{ colspan = '10' } |
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:wikitext('unknown') |
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:done() |
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:END() |
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:tag('td') |
:tag('td') |
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: |
:IF(item.hasXP) |
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:wikitext(item.XP) |
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:ELSE() |
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:addClass('table-bg-grey') |
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:wikitext('unknown') |
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:END() |
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:done() |
:done() |
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:wikitext(currency_cell(item.buy,item.hasBuy)) |
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:wikitext(currency_cell(item.sell,item.hasSell)) |
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:wikitext(currency_cell(item.profit,item.hasProfit)) |
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:wikitext(currency_cell(item.profitPerHour,item.hasProfit and item.hasDuration)) |
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:tag('td') |
:tag('td') |
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: |
:IF(item.hasXP and item.hasDuration) |
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:wikitext(item.XPPerHour) |
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:ELSE() |
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:addClass('table-bg-grey') |
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:wikitext('unknown') |
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:END() |
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:done() |
:done() |
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:IF(item.hasXP and item.hasProfit) |
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:wikitext(currency_cell(item.profitPerXP)) |
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:done() |
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:ELSE() |
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:wikitext(currency_cell(item.profitPerXP,item.hasXP and item.hasProfit)) |
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:tag('td') |
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:addClass('table-bg-grey') |
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:attr{ colspan = '10' } |
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:wikitext('unknown') |
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:done() |
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:END() |
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:done() |
:done() |
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Revision as of 23:57, 27 November 2024
Documentation for this module may be created at Module:Sandbox/User:Alsang/PassivePotionList/doc
require('Module:Mw.html extension')
local param = require( 'Module:Paramtest' )
local currency = require('Module:Currency')
local p = {}
-- non dynamic module, no inputs
function p.main()
-- returns almost every parameter needed for the row, except buy values for reagents
local query = {
'[[Uses facility::Passive Potion Station]] OR [[Variant of::Ebsworth Work]]',
'?Profession Level A = lvl',
'? #- = name',
'?Uses item #- = reagents',
'?Value #- = sell',
'?Activity coins = coins',
'?Activity XP = XP',
'?Activity duration = duration',
'?Variant of #- = variant',
'sort = Profession Level A'
}
local results = mw.smw.ask(query)
results = p.formatResults(results)
return p.displayTable(results)
--for debugging
--return '<pre>'..mw.text.jsonEncode(results, mw.text.JSON_PRETTY)..'</pre>'
end
-- makes the html for the cells containing currency directly, no tags needed
local function currency_cell(amount)
return currency._cell(amount, { html = 'yes' })
end
-- do calculations and determine strings to go in cells
function p.formatResults(results)
-- iterate through potions
for i, item in ipairs(results) do
-- potions have reagents, but passive ebsworth work does not
if item.variant=='Ebsworth Work' then
-- if it is ebsworth work, sub in different fields for the buy and sell values
item.buy = 0
item.sell = item.coins
else
-- iterate through reagents, adding buy price to running total (individuals not needed)
-- starting value 20 is for bottle
item.buy = 20
for j, reagent in ipairs(item.reagents) do
--shamelessley lifted from Module:Products
local shopPriceQuery = '[[:+]][[Sold item::' .. reagent .. ']]|?Shop buy price|mainlabel=' .. reagent
local shopPriceResult = mw.smw.ask(shopPriceQuery) or {}
local shopPrice = 0
if shopPriceResult[1] and shopPriceResult[1]["Shop buy price"] then
shopPrice = tonumber(shopPriceResult[1]["Shop buy price"]) or 0
end
item.buy = item.buy + shopPrice
end
end
-- sanitise data, set to 0 if its not there
local lvl = item.lvl or '?'
local buy = item.buy or 0
local sell = item.sell or 0
local XP = item.XP or 0
local KP = item.KP or 0
local duration = item.duration or 0
-- flags for if data values should be shown
item.hasLvl = param.has_content(item.lvl)
item.hasBuy = param.has_content(item.buy)
item.hasSell = param.has_content(item.sell)
item.hasProfit = item.hasBuy and item.hasSell
item.hasXP = param.has_content(item.XP)
item.hasDuration = param.has_content(item.duration)
-- direct values
if item.variant=='Ebsworth Work' then
item.profit = sell - buy
else
item.profit = (sell - buy)*0.005 -- passive potions all have quantity 0.005 per action
end
item.XP = XP
if item.XP==0 then
item.profitPerXP = 0
else
item.profitPerXP = math.floor(item.profit / (item.XP) * 100) / 100
end
-- passive activities have no downtime
item.duration = duration
if item.duration == 0 then
item.potionPerHour = 0
else
item.potionPerHour = 1 / (item.duration) * 3600
end
-- properties per hour
item.XPPerHour = math.floor(item.XP * item.potionPerHour)
item.profitPerHour = math.floor(item.profit * item.potionPerHour)
end
return results
end
-- make the table
function p.displayTable(results)
local out = mw.html.create('table')
:addClass('wikitable sortable')
:tag('tr')
:tag('th')
:wikitext('[[File:Alchemist small icon.png|15px]] Level')
:done()
:tag('th')
:wikitext('Potion or Activity')
:done()
:tag('th')
:wikitext('Reagents (plus bottle)')
:done()
:tag('th')
:attr{ colspan = '10' }
:wikitext('Buy Value')
:done()
:tag('th')
:attr{ colspan = '10' }
:wikitext('Sell Value')
:done()
:tag('th')
:attr{ colspan = '10' }
:wikitext('Profit')
:done()
:tag('th')
:attr{ colspan = '10' }
:wikitext('Profit/hr')
:done()
:tag('th')
:wikitext('XP')
:done()
:tag('th')
:wikitext('XP/hr')
:done()
:tag('th')
:attr{ colspan = '10' }
:wikitext('Coins/XP')
:done()
:done()
for i,item in ipairs(results) do
-- if its not ebsworth work, need a list of reagents
local reagentCell = ''
if not(item.variant=='Ebsworth Work') then
-- need to generate the text for the reagent cell before starting the row
for j, reagent in ipairs(item.reagents) do
reagentCell = reagentCell .. '[[File:' .. reagent .. '.png|30px|link=' .. reagent .. ']] [[' .. reagent .. ']]<br>'
end
end
out
:tag('tr')
:tag('td')
:IF(item.hasBuy)
:wikitext(item.lvl)
:ELSE()
:addClass('table-bg-grey')
:wikitext('unknown')
:END()
:done()
:tag('td')
:wikitext('[[File:' .. item.name .. '.png|30px|link=' .. item.name .. ']] [[' .. item.name .. ']]')
:done()
:IF(not(item.variant=='Ebsworth Work'))
:tag('td')
:wikitext(reagentCell)
:done()
:IF(item.hasBuy)
:wikitext(currency_cell(item.buy))
:ELSE()
:tag('td')
:addClass('table-bg-grey')
:attr{ colspan = '10' }
:wikitext('unknown')
:done()
:END()
:IF(item.hasSell)
-- I cannot for the life of me figure out why,
-- but if I put item.sell directly into this function it claims it has value nil
-- it works for other functions to display it directly
-- so here is the workaround I guess
:wikitext(currency_cell(item.buy+200*item.profit))
--:wikitext(currency_cell(item.sell))
:ELSE()
:tag('td')
:addClass('table-bg-grey')
:attr{ colspan = '10' }
:wikitext('unknown')
:done()
:END()
:ELSE()
:tag('td')
:addClass('table-na')
:attr{ colspan = '21' }
:wikitext('N/A')
:done()
:END()
:IF(item.hasProfit)
:wikitext(currency_cell(item.profit))
:ELSE()
:tag('td')
:addClass('table-bg-grey')
:attr{ colspan = '10' }
:wikitext('unknown')
:done()
:END()
:IF(item.hasProfit and item.hasDuration)
:wikitext(currency_cell(item.profitPerHour))
:ELSE()
:tag('td')
:addClass('table-bg-grey')
:attr{ colspan = '10' }
:wikitext('unknown')
:done()
:END()
:tag('td')
:IF(item.hasXP)
:wikitext(item.XP)
:ELSE()
:addClass('table-bg-grey')
:wikitext('unknown')
:END()
:done()
:tag('td')
:IF(item.hasXP and item.hasDuration)
:wikitext(item.XPPerHour)
:ELSE()
:addClass('table-bg-grey')
:wikitext('unknown')
:END()
:done()
:IF(item.hasXP and item.hasProfit)
:wikitext(currency_cell(item.profitPerXP))
:ELSE()
:tag('td')
:addClass('table-bg-grey')
:attr{ colspan = '10' }
:wikitext('unknown')
:done()
:END()
:done()
end
return out
end
return p