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'''XP Potions''' enhance experience gained during active or [[passive]] activities, depending on their respective [[variant]]. These [[potion]]s can be crafted using the [[Alchemist]] profession, and some potions can also be purchased from [[The Apothecary Shop]]. Each [[Episode]] area features a unique XP potion recipe, with stronger variants offering higher XP boost percentages. Bear in mind that XP Potions take up a [[Backpack]] slot, but they will stack for convenience. |
'''XP Potions''' enhance experience gained during active or [[passive]] activities, depending on their respective [[variant]]. These [[potion]]s can be crafted using the [[Alchemist]] profession, and some potions can also be purchased from [[The Apothecary Shop]]. Each [[Episode]] area features a unique XP potion recipe, with stronger variants offering higher XP boost percentages. Bear in mind that XP Potions take up a [[Backpack]] slot, but they will stack for convenience. |
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====Active XP Potions==== |
==== Active XP Potions ==== |
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Active XP Potions will boost active XP gains for 2 minutes. It is not possible to drink another XP Potion while under the effect of an XP Potion - doing so will display a dialogue box that reads "you need to wait for your existing {potion name} to expire". |
Active XP Potions will boost active XP gains for 2 minutes. It is not possible to drink another XP Potion while under the effect of an XP Potion - doing so will display a dialogue box that reads "you need to wait for your existing {potion name} to expire". |
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Active XP Potions affect XP rewards from [[Bounties]] and [[Album]] unlocks. They do not affect XP rewards from [[Quests]] or [[Ventures]]. |
Active XP Potions affect XP rewards from [[Bounties]] and [[Album]] unlocks. They do not affect XP rewards from [[Quests]] or [[Ventures]]. |
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====Passive XP Potions==== |
==== Passive XP Potions ==== |
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Passive XP potions are identifiable by the "(passive)" suffix included at the end of the potion's name. Passive XP Potions last for 1 hour (60 minutes) and exclusively enhance [[passive training]]. |
Passive XP potions are identifiable by the "(passive)" suffix included at the end of the potion's name. Passive XP Potions last for 1 hour (60 minutes) and exclusively enhance [[passive training]]. |
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==Variants== |
==Variants== |
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===Hopeport=== |
===Hopeport=== |
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⚫ | |||
{| class="wikitable mw-collapsible" |
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|+ class="nowrap" | Hopeport |
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!Active |
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!Passive |
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|- |
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⚫ | |||
⚫ | |||
|} |
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===Hopeforest=== |
===Hopeforest=== |
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⚫ | |||
{| class="wikitable mw-collapsible" |
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|+ class="nowrap" | Hopeforest |
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!Active |
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!Passive |
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|- |
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⚫ | |||
⚫ | |||
|} |
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===Mine=== |
===Mine=== |
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⚫ | |||
{| class="wikitable mw-collapsible" |
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|+ class="nowrap" | Mine |
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!Active |
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!Passive |
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|- |
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⚫ | |||
|{{ItemVariantsTable|variant=XP Mine (passive)}} |
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|} |
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=== Crenopolis === |
=== Crenopolis === |
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⚫ | |||
{| class="wikitable mw-collapsible" |
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|+ class="nowrap" | Crenopolis |
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!Active |
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!Passive |
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|- |
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|{{ItemVariantsTable|variant=XP Crenopolis}} |
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|{{ItemVariantsTable|variant=XP Crenopolis (passive)}} |
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|} |
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=== Stonemaw Hill === |
=== Stonemaw Hill === |
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⚫ | |||
{| class="wikitable mw-collapsible" |
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|+ class="nowrap" | Stonemaw Hill |
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!Active |
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!Passive |
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|- |
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|{{ItemVariantsTable|variant=XP Stonemaw Hill}} |
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|{{ItemVariantsTable|variant=XP Stonemaw Hill (passive)}} |
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|} |
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==Update history== |
==Update history== |
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** Added to game. |
** Added to game. |
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}} |
}} |
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{{Alchemist}} |