Weapons
Weapons are items that player characters use to inflict damage in combat. They may be crafted through the Blacksmith profession.
Certain weapons have a damage type which is indicated by a symbol on the top left of the weapon's icon. It is currently unknown how a weapon gets its damage type or if this can be changed.
The flexing arm icon in weapon stats seems to indicate a form of damage per second. Weapons with slower speeds will hit higher, though faster weapons may end up being more consistent. Weapons with faster attack speeds can also let players attack a slow-attacking enemy twice, before walking under them to interrupt their attack.
Weapon types
Melee
One-handed | Attack Interval (seconds) |
---|---|
Mace | ~1.85 |
Rapier | ~1.5 |
Shortsword | ~2.2 |
Two-handed | Attack Interval (seconds) |
Battleaxe | ~2.2 |
Broadsword | ~1.85 |
Longsword | ~1.5 |
Pike | ~1.5 |
One-Handed | Attack Interval (seconds) |
---|---|
Hammerfist | ~1.5 |
Stone Mace | ~1.85 |
War Hammer | ~2.2 |
Two-handed | Attack Interval (seconds) |
Double Headed War Hammer | ~2.2 |
Great Stone Mace | ~1.5 |
Ranged
- Bow
- Crossbow
- Plumbatae
- Spiked Balls
- Javelins
- Knives
- Axes
- Twinblades
Magic
Equipping
Some weapons are 1-handed indicated by the icon, and others are 2-handed incidcated by the icon.
Factionless |
| ||
---|---|---|---|
Cryoknight | |||
Guardian | |||
Hammermage |