Weapons: Difference between revisions

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(→‎Weapon types: Major Page overhaul. Please sort Cryoknight's Battleaxe, Throwing Axes and Throwing Knives into either one-handed or two-handed category. Page remains a rough draft.)
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[[File:Combat actions weapons slot.jpg|thumb|right|Weapons equipped by a player.]]
'''Weapons''' are items that [[player character]]s use to inflict [[damage]] in [[combat]]. They may be obtained as a reward from [[quests]], as a drop from [[monsters]] or crafted through thevarious [[Blacksmith|Blacksmith professionProfessions]].
 
Weapons deal [[Impact]] damage ([[File:Impact_damage_icon.png|width=30x30]]), which is primarily determined by the weapon's [[Strength]] attribute. Certain weapon types, however, have a chance to inflict alternative damage types based on their specific characteristics. The speed at which weapons attack is also determined by the weapon's type.
Certain weapons have a [[damage]] type which is indicated by a symbol on the top left of the weapon's icon. It is currently unknown how a weapon gets its damage type or if this can be changed.
 
Much like other equipment, weapons come in four tiers of rarity: Common, Uncommon, Rare and Epic.
The flexing arm icon in weapon stats seems to indicate a form of damage per second. Weapons with slower speeds will hit higher, though faster weapons may end up being more consistent. Weapons with faster attack speeds can also let players attack a slow-attacking enemy twice, before walking under them to interrupt their attack.
 
==Weapon types==
===Melee===
{| class="wikitable"
|+
!One-handed
!Attack Interval (seconds)
|-
|[[Mace]]
|~1.85
|-
|Rapier
|~1.5
|-
|Shortsword
|~2.2
|-
!Two-handed
!Attack Interval (seconds)
|-
|Battleaxe
|~2.2
|-
|Broadsword
|~1.85
|-
|Longsword
|~1.5
|-
|[[Pike]]
|~1.5
|}
*[[Claw]]
*[[Halberd]]
*[[Hammer]]
{| class="wikitable"
|+
!One-Handed
!Attack Interval (seconds)
|-
|[[Hammerfist]]
|~1.5
|-
|[[Stone Mace]]
|~1.85
|-
|[[War Hammer]]
|~2.2
|-
!Two-handed
!Attack Interval (seconds)
|-
|[[Double Headed Hammer]]
|~2.2
|-
|[[Great Stone Mace]]
|~1.5
|}
*[[Kanabo]]
 
===Ranged Factionless Weaponry ===
Factionless Weaponry can be obtained from monster drops in [[Hopeport]] and [[Hopeforest]].
*[[Bow]]
* [[CrossbowGuard's Bow]]
* [[PlumbataeGuard's Halberd]]
*[[Spiked Balls]]
*Javelins
*Knives
*Axes
*Twinblades
 
* [[Guard's Kanabo]]
===Magic===
* [[StaffGuard's Longsword]]
* [[Guard's Plumbatae]]
* [[Guard's Pike]]
* [[Guard's Sword]]
 
=== [[Cryoknight]] ([[File:Cryoknight_icon.png|width=18x18]]) Weaponry ===
==Equipping==
Cryoknight weaponry can be created through the [[Blacksmith]] profession.
Some weapons are 1-handed indicated by the [[File:1-Hand icon.png|x30px]] icon, and others are 2-handed incidcated by the [[File:2-Hand icon.png|x30px]] icon.
* [[Battleaxe]]
* [[Throwing Axes]]
* [[Throwing Knives]]
 
'''One-handed Melee ([[File:1-Hand icon.png|x16px]])'''
 
* [[Flanged Mace]]
* [[Shortsword]]
 
'''Two-Handed Melee ([[File:2-Hand icon.png|x16px]])'''
 
* [[Broadsword]]
* [[Longsword]]
 
'''One-handed''' '''Ranged ([[File:1-Hand icon.png|x16px]])'''
 
* [[Throwing Twinblades]]
* [[Throwing Rings]]
* [[Metal Javelins]]
 
'''Two-handed Ranged ([[File:2-Hand icon.png|x16px]])'''
 
* [[Metal Bow]]
 
=== [[Guardian]] ([[File:Guardian_icon.png|width=18x18]]) Weaponry ===
Guardian weaponry can be created through the [[Bonewright]] profession.
 
'''One-handed Melee ([[File:1-Hand icon.png|x16px]])'''
 
* [[Club]]
* [[Cudgel]]
* [[Truncheon]]
 
'''Two-Handed Melee ([[File:2-Hand icon.png|x16px]])'''
 
* [[Poleaxe]]
* [[Quarterstaff]]
* [[Spear]]
 
'''One-handed Ranged ([[File:1-Hand icon.png|x16px]])'''
 
* [[Blowpipe]]
* [[Javelins]]
* [[Light Crossbow]]
 
'''Two-handed Ranged ([[File:2-Hand icon.png|x16px]])'''
 
* [[Heavy Crossbow]]
* [[Longbow]]
* [[Recurve Bow]]
 
=== [[Hammermage]] ([[File:Hammermage_icon.png|width=18x18]]) Weaponry ===
Hammermage weaponry can be created through the [[Stonemason]] profession.
 
'''One-handed Melee([[File:1-Hand icon.png|x16px]])'''
 
* [[Hammerfist]]
* [[Stone Mace]]
* [[War Hammer]]
 
'''Two-Handed Melee ([[File:2-Hand icon.png|x16px]])'''
 
* [[Double Headed Hammer]]
* [[Great Hammer]]
* [[Great Stone Mace]]
 
'''One-handed Ranged ([[File:1-Hand icon.png|x16px]])'''
 
* [[Bolas]]
* [[Throwing Stones]]
 
'''Two-handed Ranged ([[File:2-Hand icon.png|x16px]])'''
 
* [[Sling]]
* [[Stone Discs]]
* [[Throwing Clubs]]
* [[Throwing Hammers]]
{{Weapons}}

Revision as of 20:59, 12 November 2024

Weapons equipped by a player.

Weapons are items that player characters use to inflict damage in combat. They may be obtained as a reward from quests, as a drop from monsters or crafted through various Professions.

Weapons deal Impact damage (), which is primarily determined by the weapon's Strength attribute. Certain weapon types, however, have a chance to inflict alternative damage types based on their specific characteristics. The speed at which weapons attack is also determined by the weapon's type.

Much like other equipment, weapons come in four tiers of rarity: Common, Uncommon, Rare and Epic.

Weapon types

Factionless Weaponry

Factionless Weaponry can be obtained from monster drops in Hopeport and Hopeforest.

Cryoknight () Weaponry

Cryoknight weaponry can be created through the Blacksmith profession.

One-handed Melee ()

Two-Handed Melee ()

One-handed Ranged ()

Two-handed Ranged ()

Guardian () Weaponry

Guardian weaponry can be created through the Bonewright profession.

One-handed Melee ()

Two-Handed Melee ()

One-handed Ranged ()

Two-handed Ranged ()

Hammermage () Weaponry

Hammermage weaponry can be created through the Stonemason profession.

One-handed Melee()

Two-Handed Melee ()

One-handed Ranged ()

Two-handed Ranged ()