Weapons: Difference between revisions

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(Corrected that Stone Discs are 1H not 2H and moved them next to other 1H weapons)
(Clarification, and from testing the highest hit I saw against hairbeasts was 22 with impact and 26 with necro using the same club)
(12 intermediate revisions by 6 users not shown)
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[[File:Combat actions weapons slot.jpg|thumb|right|Weapons equipped by a player.]]
'''Weapons''' are items that [[player character]]s use to inflict [[damage]] in [[combat]]. They may be obtained as a reward from [[quests]], as a drop from [[monsters]] or crafted through various [[professions]].
 
They may be obtained as a reward from [[quests]], as a drop from [[monsters]] or crafted through various [[professions]]. Much like other equipment, weapons come in four tiers of [[rarity]]: Common, Uncommon, Rare and Epic. There are three types of weapons and one of each may be equipped simultaneously. There is the 1h melee weapon, the 2h melee weapon, and the Ranged weapon.
Weapons deal [[File:Impact_damage_icon.png|width=16x16]] [[Impact]] damage, which is primarily determined by the weapon's [[Strength]] stat. Certain weapon types, however, have a chance to inflict alternative damage types based on their specific characteristics and the bonus-damage appears to be +25% to +50%. The speed at which weapons attack is also determined by the weapon's type. One-handed weaponry can be used alongside a [[shield]].
 
Weapons usually deal [[File:Impact_damage_icon.png|width=16x16]] [[Impact]] damage, which is primarily determined by the weapon's [[Strength]] stat. Certain weapon types, however, have a chance to inflict alternative [[element]]al damage types based on their specific characteristics and the bonus-damage appears to be +2520% to +5025% when the enemy is vulnerable. The speed at which weapons attack is also determined by the weapon's type. One-handed weaponry can be used alongside a [[shield]] which acts as a piece of [[armor]].
Much like other equipment, weapons come in four tiers of rarity: Common, Uncommon, Rare and Epic.
 
Certain weaponry, like those with the ''Guard's'' prefix, can be equipped regardless of player [[Factions|faction]]. They can be obtained from monster drops and quests in [[File:Hopeport_episode_icon.png|width=16x16]] [[Hopeport]] and [[File:Hopeforest_episode_icon.png|width=16x16]] [[Hopeforest]] prior to choosing a faction.
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|'''[[File:1-Hand icon.png|x16px]]''' 1H
| N/A
|2.25s
|
|-
|[[Recruit's Sword]]
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|'''[[File:2-Hand icon.png|x16px]]''' 2H
|{{AttackStyle|Arborae}}
|1.50s
|
|-
|[[Rare Carthian Plumbatae|Carthian Plumbatae]]
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|'''[[File:2-Hand icon.png|x16px]]''' 2H
|{{AttackStyle|Arborae}}
|1.35s
|
|-
|[[Club]]
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|'''[[File:1-Hand icon.png|x16px]]''' 1H
|[[File:Necromae damage icon.png|16px]] [[Necromae]]
|2.25s
|
|-
|[[Cudgel]]
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|'''[[File:1-Hand icon.png|x16px]]''' 1H
|N/A
|1.85s
|
|-
|[[Truncheon]]
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|'''[[File:1-Hand icon.png|x16px]]''' 1H
|{{AttackStyle|Arborae}}
|1.50s
|
|-
|[[Poleaxe]]
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|'''[[File:2-Hand icon.png|x16px]]''' 2H
|[[File:Infernae damage icon.png|16px]] [[Infernae]]
|2.25s
|
|-
|[[Quarterstaff]]
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|'''[[File:2-Hand icon.png|x16px]]''' 2H
|{{AttackStyle|Arborae}}
|1.50s
|
|-
|[[Spear]]
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|'''[[File:2-Hand icon.png|x16px]]''' 2H
|{{AttackStyle|Cryonae}}
|1.85s
|
|-
|[[Blowpipe]]
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|'''[[File:1-Hand icon.png|x16px]]''' 1H
|{{AttackStyle|Cryonae}}
|1.50s
|
|-
|[[Heavy Crossbow]]
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|'''[[File:1-Hand icon.png|x16px]]''' 1H
|{{AttackStyle|Cryonae}}
|1.35s
|
|-
|[[Sling]]

Revision as of 14:45, 21 November 2024

Weapons equipped by a player.

Weapons are items that player characters use to inflict damage in combat.

They may be obtained as a reward from quests, as a drop from monsters or crafted through various professions. Much like other equipment, weapons come in four tiers of rarity: Common, Uncommon, Rare and Epic. There are three types of weapons and one of each may be equipped simultaneously. There is the 1h melee weapon, the 2h melee weapon, and the Ranged weapon.

Weapons usually deal Impact damage, which is primarily determined by the weapon's Strength stat. Certain weapon types, however, have a chance to inflict alternative elemental damage types based on their specific characteristics and the bonus-damage appears to be +20% to +25% when the enemy is vulnerable. The speed at which weapons attack is also determined by the weapon's type. One-handed weaponry can be used alongside a shield which acts as a piece of armor.

Certain weaponry, like those with the Guard's prefix, can be equipped regardless of player faction. They can be obtained from monster drops and quests in Hopeport and Hopeforest prior to choosing a faction.

Cryoknight weaponry, Guardian weaponry and Hammermage weaponry can be created through the Blacksmith, Bonewright and Stonemason professions respectively.

Weapon Table

Weapon Faction Melee/Range 1H/2H Element Attack Speed
Guard's Kanabo N/A Melee 1H Tempestae
Guard's Sword N/A Melee 1H N/A 2.25s
Recruit's Sword N/A Melee 1H N/A
Guard's Halberd N/A Melee 2H Cryonae
Guard's Longsword N/A Melee 2H N/A
Guard's Pike N/A Melee 2H Arborae 1.50s
Carthian Plumbatae N/A Ranged 1H Infernae
Guard's Plumbatae N/A Ranged 1H Tempestae
Recruit's Bow N/A Ranged 2H N/A
Guard's Bow N/A Ranged 2H N/A
Flanged Mace Cryoknight Melee 1H Tempestae 1.85s
Shortsword Cryoknight Melee 1H Infernae 2.25s
Rapier Cryoknight Melee 1H Cryonae 1.50s
Battleaxe Cryoknight Melee 2H Necromae 2.25s
Broadsword Cryoknight Melee 2H Cryonae 1.85s
Longsword Cryoknight Melee 2H N/A 1.50s
Throwing Knives Cryoknight Ranged 2H Infernae 1.75s
Throwing Axes Cryoknight Ranged 2H Tempestae
Throwing Twinblades Cryoknight Ranged 1H N/A 1.75s
Throwing Rings Cryoknight Ranged 1H Cryonae 1.35s
Metal Javelins Cryoknight Ranged 1H Necromae 2.30s
Metal Bow Cryoknight Ranged 2H Arborae 1.35s
Club Guardian Melee 1H Necromae 2.25s
Cudgel Guardian Melee 1H N/A 1.85s
Truncheon Guardian Melee 1H Arborae 1.50s
Poleaxe Guardian Melee 2H Infernae 2.25s
Quarterstaff Guardian Melee 2H Arborae 1.50s
Spear Guardian Melee 2H Cryonae 1.85s
Blowpipe Guardian Ranged 1H Tempestae
Javelins Guardian Ranged 1H N/A
Light Crossbow Guardian Ranged 1H Cryonae 1.50s
Heavy Crossbow Guardian Ranged 2H Necromae
Longbow Guardian Ranged 2H Arborae
Recurve Bow Guardian Ranged 2H Infernae
Hammerfist Hammermage Melee 1H N/A 1.50s
Stone Mace Hammermage Melee 1H Arborae
War Hammer Hammermage Melee 1H Tempestae
Double Headed Hammer Hammermage Melee 2H Infernae 2.25s
Great Hammer Hammermage Melee 2H Tempestae 1.85s
Great Stone Mace Hammermage Melee 2H Necromae 1.50s
Bolas Hammermage Ranged 1H N/A
Throwing Stones Hammermage Ranged 1H Necromae
Stone Discs Hammermage Ranged 1H Cryonae 1.35s
Sling Hammermage Ranged 2H Arborae
Throwing Clubs Hammermage Ranged 2H Infernae
Throwing Hammers Hammermage Ranged 2H Tempestae