Watchperson: Difference between revisions
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'''Watchperson''' is a type of [[Professions|profession]] which specializes in combat in the fourth region of [[Crenopolis]]. It focuses on unlocking higher strength monsters to fight and allows the player to wield higher level weapons and armor. Players will be able to attack monsters with a higher Watchperson level, and likewise will be able to equip weapons and armor with a higher Watchperson level. |
'''Watchperson''' is a type of [[Professions|profession]] which specializes in combat in the fourth region of [[Crenopolis]]. It focuses on unlocking higher strength monsters to fight and allows the player to wield higher level weapons and armor. Players will be able to attack monsters with a higher Watchperson level, and likewise will be able to equip weapons and armor with a higher Watchperson level. |
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==Combat== |
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===Active enemies=== |
===Active enemies=== |
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Here are the enemies a player can engage in combat with to raise their Watchperson level. Upon defeating an enemy, players will accrue a percentage based increase toward their [[Knowledge|Knowledge Points]], as well as a chance to receive [[armor]] and [[weapons]] that correspond with their current Watchperson level. |
Here are the enemies a player can engage in combat with to raise their Watchperson level. Upon defeating an enemy, players will accrue a percentage based increase toward their [[Knowledge|Knowledge Points]], as well as a chance to receive [[armor]] and [[weapons]] that correspond with their current Watchperson level. |