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(flesh out what is a variant and what is not, with examples) |
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[[File:Variants_example.png|thumb|Basic Vegetable Stew and Appetizing Vegetable Stew, two variants within the same category]] |
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{{Unofficial name}} |
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Most [[monster]]s, [[skill node]]s, and [[item]]s in Brighter Shores come with a number of different possible appearances, each with their own different name, profession level requirements, recipe materials, products, or value. These are referred to as '''Variants''', also referred to by Fen Research as '''Skins'''{{CiteGeneral|url=https://store.steampowered.com/news/app/2791440/view/501687870051844503|title=Steam update 2025-01-09}}, and are a core part of the profession level progression in Brighter Shores. Higher [[profession]] levels unlock variants with more [[experience]], stronger potion effects, or higher [[coin]] value. |
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Most [[monster]]s, [[skill node]]s, [[item]]s from professions, and [[recipe]]s have '''variants'''. They are a separate part of the name of the object, and are separated from the base name in the title bar by a profession icon. |
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==Criteria== |
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Higher [[profession]] levels unlock variants with more [[experience]], stronger potion effects, or higher [[coin]] value. For skill nodes and monsters, the "Past action" option can be used to fight or gather from previous lower-level variants. |
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To count as different variants, the key criterion is that the two objects (monsters/nodes/items/activites) must have different profession level requirements. This allows us to differentiate between objects which are different variants, and objects which are functionally the same but have only cosmetic differences. For the example pictured, [[Basic Vegetable Stew]] and [[Appetizing Vegetable Stew]] are different variants as they require Chef profession level 8 and 25 respectively. |
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An example of a difference which is not counted as a variant is [[Recruit Sparring Guard]]s. There are 4 different appearances of this monster that all have equal stats and levels, so the guard with a moustache is not counted as a different variant to the guard with a goatee. |
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==Naming== |
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Most objects with variants (although there are exceptions) feature their name split across two lines on their info card. The bottom line names the category of the object, and is usually coloured to show the profession that the item is most associated with. In the example pictured above, this category is [[Vegetable Stew]], coloured in brown to assoicate it with the [[Chef]] profession. The top line of the name shows the individual variant of the object, which are [[Basic Vegetable Stew|Basic]] or [[Appetizing Vegetable Stew|Appetizing]] from the same example. |
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[[Passive]] objects often have the passive icon [[File:Passive small icon.png|18x18px]] next to the name of the category. |
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==Past actions== |
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When reaching the level to access a new variant of a skill node or monster, these will replace the previous variant in their locations. The "Past Action" option from selecting the node or monster allows players to collect from the lower-level variants of the node, or fight the lower-level variants of the monster. |
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==References== |
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{{Reflist}} |
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{{Game mechanics}} |
{{Game mechanics}} |