Transcript:The Obelisk: Difference between revisions
→Tuning the swords: finished the quest
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* {{Tact|receives=Wall Guard's Sword}}
* You receive a sword.
==Hopeport obelisk==
===Using wall guard's sword on Commander Hackett===
* '''Commander Hackett:''' Yeah you need to go and tune that at the Hopeport obelisk off Brannof Boulevard.
===Talking to Corporal Merissina or use item on obelisk===
* (Talking to Corporal Merissina:)
** '''Corporal Merissina:''' This obelisk is proving difficult to fix.
** {{Tact|continue}}
* (Using item on obelisk:)
** '''Corporal Merissina:''' That's not gonna work at the moment. This thing's bust.
** {{Tact|continue}}
* {{Tselect|Choose option}}
** {{Topt|I need to use the obelisk for Commander Hackett.}}
*** '''Player:''' I need to use the obelisk for Commander Hackett.
*** '''Corporal Merissina:''' Gonna be kinda hard when it's broke.
*** {{Tact|previous}}
** {{Topt|Could I help fix it?}}
*** '''Player:''' Could I help fix it?
*** '''Corporal Merissina:''' I could do with some help thanks. This obelisk got highly damaged during the goblin attack.
*** '''Corporal Merissina:''' Notice the downspike is missing there? The goblins probably knocked it off, but who knows where it is now.
*** '''Channette:''' We're by a fast flowing river, so we have a good guess where it went.
*** '''Player:''' Somewhere downstream? I'll see what I can do.
** {{Topt|Oh never mind then.}}
*** '''Player:''' Oh never mind then.
==Finding the missing spike==
===Talking to Channette===
* '''Player:''' Where do you think the missing spike went?
* '''Channette:''' It was probably washed downstream. The river passes through various parts of town, so hopefully the spike has washed up somewhere.
* '''Player:''' What if it hasn't.
* '''Channette:''' Then it might be washed out to sea, and we're in a right old mess.
===Talking to Corporal Merissina===
* '''Player:''' What was I meant to be doing again?
* '''Corporal Merissina:''' You were going to look for the missing spike. It's probably washed down the river.
* '''Corporal Merissina:''' The river winds through quite a lot of Hopeport, so there's a few places to look.
===Using item on obelisk===
* The obelisk is still broken.
===Talking to Commander Hackett===
* '''Commander Hackett:''' You need to tune those swords at the Hopeport Obelisk.
* '''Player:''' I can't at the moment. The obelisk is broken.
* '''Commander Hackett:''' Oh dear. That's going to be a big problem if we don't get it sorted.
* '''Player:''' I'm assisting Corporal Merissina in getting it fixed.
* '''Commander Hackett:''' Good, I like your initiative.
==Fixing the obelisk==
===Talking to Channette or Corporal Merissina===
* '''Player:''' I found that missing spike.
* '''[Channette/Corporal Merissina]:''' Great. Trying fixing it back on.
===Using missing obelisk spike on obelisk===
* {{Qact|Screen fades out and back in. The player climbs up the ladder and tries to fix the obelisk.}}
* '''Player:''' This doesn't seem to fit.
* '''Corporal Merissina:''' Let me have a go.
* {{Qact|Screen fades out and back in. Corporal Merissina tries to fix the obelisk.}}
* '''Corporal Merissina:''' Yeah you're right, it doesn't fit.
* '''Corporal Merissina:''' I think that these plumes of ice magic might be holding the other spikes on.
* {{Qact|Screen fades out and back in.}}
* '''Corporal Merissina:''' I'm a bit stumped at the moment. But Captain Degreene did give me this tablet which shows how to fix it.
* '''Corporal Merissina:''' Take a look. I can't make head nor tail of it.
* {{Qact|Corporal Merissina give the player the tablet. Screen fades out and back in.}}
==Reading the tablet==
===using instruction tablet on ancient post===
* The instructions tablet seems to be made of the same stone as the post. It doesn't fit in the indentation though.
===Using missing obelisk spike on obelisk===
* It's unlikely that will suddenly work now.
===Read instuction tablet===
====Only on the first time====
* {{Qact|A picture of the tablet is shown.}}
* It has some sigils you don't understand on it. What does Merissina expect me to do with this?
====Afterwards====
* {{Qact|A picture of the tablet is shown.}}
* It has some sigils you don't understand on it.
===Talking to Corporal Merissina===
====Before reading the instruction tablet====
* '''Corporal Merissina:''' What do you make of that tablet?
* '''Player:''' I haven't read it yet.
====After reading the instruction tablet====
* '''Corporal Merissina:''' What do you make of that tablet?
* '''Player:''' It makes no sense to me. I don't recognize those symbols on it at all.
* '''Channette:''' Maybe Naybeth will know.
* '''Corporal Merissina:''' That's a good idea. Naybeth is an old philosopher. She's very much into ancient cultures and the like.
* '''Corporal Merissina:''' She lives near the town gates. Take it to her and see if she can help.
==Seeing Naybeth==
===Talking to Channette===
* '''Player:''' Where did you say Naybeth lived?
* '''Channette:''' Her cottage is right near the town gates.
===Talking to Corporal Merissina===
* '''Corporal Merissina:''' Have you figured out anything about that tablet?
* '''Player:''' No, though I haven't spoken to Naybeth about it yet.
* '''Corporal Merissina:''' Oh right, well her house is near the town gates.
===Talking to Naybeth the Philosopher===
====Only on the first time====
* '''Naybeth the Philosopher:''' Hello. I assume you're a figment of my imagination. Can I help you?
* {{Tselect|Choose option}}
** {{Topt|quest=no|Who are you?}}
** {{Topt|quest=no|Goodbye.}}
** {{Topt|I'm told you might be able to help me interpret this tablet.}}
*** '''Player:''' I'm told you might be able to help me interpret this tablet. It's Meant to be some instructions for repairing the Hopeport obelisk.
*** {{Qact|The player give Naybeth the tablet.}}
*** '''Naybeth the Philosopher:''' Ooh, this is interesting. This looks to be ancient Cren. In fact I have some stones with these exact symbols. I rescued them one time when Captain Degreeene was having a clear out.
*** {{Qact|Naybeth gives the player four sigil tiles.}}
*** '''Naybeth the Philosopher:''' Here you go. Maybe they'll be of some use for fixing the obelisk.
** {{Topt|quest=no|Why do you think I'm a figment of your imagination?}}
** {{Topt|quest=no|I'm just browsing.}}
====Afterwards====
* '''Naybeth the Philosopher:''' Hello. I assume you're a figment of my imagination. Can I help you?
* {{Tselect|Choose option}}
** {{Topt|quest=no|Who are you?}}
** {{Topt|quest=no|Goodbye.}}
** {{Topt|So, what are these stones you gave me?}}
*** '''Player:''' So, what are these stones you gave me?
*** '''Naybeth the Philosopher:''' They're ancient Cren symbols. They match the symbols on your obelisk tablet, so maybe they can help you fix the obelisk.
** {{Topt|Who are the Ancient Cren?}}
*** '''Player:''' Who are the Ancient Cren?
*** '''Naybeth the Philosopher:''' They are an ancient civilization that used to rule over much of the island of Freyeland, including Hopeport.
*** '''Naybeth the Philosopher:''' Roughly 400 years ago, we rose up in a bloody revolution and drove them from the island.
** {{Topt|quest=no|Why do you think I'm a figment of your imagination?}}
** {{Topt|quest=no|I'm just browsing.}}
==Placing the tiles==
===Talking to Channette===
* {{Tselect|Choose option}}
** {{Topt|Do you know what these tiles are for?}}
*** '''Player:''' Do you know what these tiles are for?
*** '''Channette:''' No. Did Naybeth give them to you?
*** '''Player:''' Yes. She said they might help fix the obelisk somehow.
*** '''Channette:''' I guess try experimenting in this area with them and see what you can come up with.
** {{Topt|quest=no|You look bored.}}
** {{Topt|quest=no|Who are you?}}
===Talking to Corporal Merissina===
* '''Corporal Merissina:''' Have you figured out anything about that tablet?
* '''Player:''' Naybeth gave me these tiles which match the symbols on the tablet. I haven't figured out what to do with them yet.
===Using sigil tiles on obelisk===
* This doesn't seem to be the way to use these tiles.
===Using item on occupied ancient post===
* There is already something on this post.
===Filling the ancient posts incorrectly===
* You've filled all the posts with tiles, but nothing seems to happen in this configuration. Maybe there is some clue how to arrange them.
===Filling the ancient posts correctly===
* {{Qact|Screen fades out and back in. A Cryoknight appears at the obelisk.}}
* '''Corporal Merissina:''' Wow an actaul Cryoknight!
* '''Wellambran the Cryoknight:''' So ... I have been summoned somewhere. That doesn't normally happen. It must be a dire emergency for me to have been called forth thusly.
* {{Qact|Screen fades out and back in.}}
==Placeholder==
===Talking to Corporal Merissina===
* '''Corporal Merissina:''' Wow can you believe it? An actual Cryoknight.
===Talking to Wellambran the Cryoknight===
====Only on the first time====
* '''Wellambran the Cryoknight:''' Why have I been summoned? What dire emergency have I been brought forth to deal with?
* {{Tselect|Choose option}}
** {{Topt|This obelisk is broken.}}
*** '''Player:''' This obelisk is broken.
*** '''Wellambran the Cryoknight:''' Wait I've been summoned for mere tech support?
*** '''Player:''' Um, I guess.
*** '''Wellambran the Cryoknight:''' Have you tried turning it off and back on again?
*** '''Player:''' I think the problem might be this broken spike. It won't join back on.
*** '''Wellambran the Cryoknight:''' Aha. I see what's happened. The cryojet isn't working. That's a simple fix.
*** {{Qact|Wellambran tries to fix the obelisk.}}
*** '''Wellambran the Cryoknight:''' What the ... ? Why isn't my magic working?
*** {{Tselect|Choose option}}
**** {{Topt|Have you tried turning it off and on again?}}
***** '''Player:''' Have you tried turning it off and on again?
***** '''Wellambran the Cryoknight:''' What? Don't be silly. My magic doesn't have an off switch.
***** {{Tact|previous}}
**** {{Topt|Maybe our magic supressor is blocking you.}}
***** '''Player:''' Maybe our magic supressor is blocking you.
***** '''Wellambran the Cryoknight:''' A magic supressor? Neat, I've not seen one of them in a while. That would explain it certainly. I'll need to be unblocked if I'm to fix your obelisk.
***** '''Player:''' I'll go and talk to Anjay.
**** {{Topt|Beats me.}}
***** '''Player:''' Beats me.
** {{Topt|I don't know why you're here.}}
*** '''Player:''' I don't know why you're here.
*** '''Wellambran the Cryoknight:''' I will wait and see if the one who has summoned me reveals themselves.
====Aftewards====
* '''Wellambran the Cryoknight:''' I don't understand why my magic isn't working.
* {{Tselect|Choose option}}
** {{Topt|Have you tried turning it off and on again?}}
*** '''Player:''' Have you tried turning it off and on again?
*** '''Wellambran the Cryoknight:''' What? Don't be silly. My magic doesn't have an off switch.
*** {{Tact|previous}}
** {{Topt|Maybe our magic supressor is blocking you.}}
*** '''Player:''' Maybe our magic supressor is blocking you.
*** '''Wellambran the Cryoknight:''' A magic supressor? Neat, I've not seen one of them in a while. That would explain it certainly. I'll need to be unblocked if I'm to fix your obelisk.
*** '''Player:''' I'll go and talk to Anjay.
** {{Topt|Beats me.}}
*** '''Player:''' Beats me.
==Requesting Anjay's help==
===Talking to Wellambran the Cryoknight===
* '''Wellambran the Cryoknight:''' I can't fix the obelisk while my magic isn't working. You were going to find that magic supressor.
===Talking to Anjay Sandorman===
* '''Anjay Sandorman:''' I sense that you wish to talk to me.
* {{Tselect|Choose option}}
** {{Topt|quest=no|What is it that you do?}}
** {{Topt|quest=no|Is that because I opened my mouth in order to talk?}}
** {{Topt|quest=no|I sense this conversation is going nowhere.}}
** {{Topt|We need you to grant magic access to a Cryoknight.}}
*** '''Player:''' We need you to grant magic access to a Cryoknight.
*** '''Anjay Sandorman:''' A Cryoknight? Really? No one has seen a Cryoknight in years. I didn't even know if they still existed.
*** '''Player:''' There's one trying to help us fix the Hopeport obelisk at the moment.
*** '''Anjay Sandorman:''' Okay. This I have to see. I'll see you there.
*** {{Qact|Anjay runs to the Hopeport obelisk.}}
** {{Topt|quest=no|You sense wrong. I'm speaking to you by accident.}}
===Talking to Anjay or Willambran===
* '''Anjay Sandorman:''' Wow, you were right Player. An actual Cryoknight!
* {{Qact|The Cryoknight turns towards Anjay.}}
* '''Wellambran the Cryoknight:''' You're an actual magic supressor sir. That's pretty unusual too.
* '''Player:''' This is all very nice, but are we going to get on with fixing this obelisk?
* '''Channette:''' We don't know this person. They just appeared. Are we sure it's safe to just grant magic access?
* '''Anjay Sandorman:''' It'll be fine. Cryoknights are famously honorable.
* {{Qact|Anjay places his hand on Willambran, granting him access to magic.}}
* '''Anjay Sandorman:''' Your aura is strong... and somehow familiar.
* '''Wellambran the Cryoknight:''' Familiar?
* '''Anjay Sandorman:''' Hard to explain. Anyway you are free to do magic in Hopeport.
* {{Qact|Willambran fixes the obelisk.}}
* '''Wellambran the Cryoknight:''' That should do the trick. Try the spike now.
==Fixing the obelisk==
===Talking to Corporal Merissina===
* '''Corporal Merissina:''' Maybe that spike will fit now.
===Talking to Wellambran the Cryoknight===
* '''Wellambran the Cryoknight:''' I've fixed the cryojet. Let's try adding the tuning spike.
===Using missing obelisk spike on obelisk===
* {{Qact|Screen fades out and back in. The player places the spike back on the obelisk. Screen fades out and back in.}}
* '''Corporal Merissina:''' It's fixed! Player, you said you had some swords to tune. Let's see if it works.
==Tuning the swords==
===Talking to Corporal Merissina===
* '''Corporal Merissina:''' You had some swords to tune? Let's see if the obelisk works now.
===Talking to Wellambran the Cryoknight===
* '''Wellambran the Cryoknight:''' That spike looks good and secure. You should be able to tune weapons and armor on that obelisk now.
===Talking to Commander Hackett===
* '''Commander Hackett:''' You need to tune those swords at the Hopeport Obelisk.
===Using Wall Guard's Sword on obelisk===
* {{Qact|The player places the sword onto the obelisk. The obelisk tunes the sword.}}
* '''Wellambran the Cryoknight:''' Well that all seems to be working. I'll be off now.
* '''Anjay Sandorman:''' I guess the fun is over.
* {{Qact|Wellambran teleports out and Anjay leaves the area.}}
==Tuning the other sword==
===Talking to Corporal Merissina===
====Before tuning the second sword====
* '''Corporal Merissina:''' Seems the obelisk is functioning again. Did you have another sword you wanted to tune now?
====After tuning the second sword====
* '''Corporal Merissina:''' Now that the obelisk is functioning again, you can use it to tune any untuned weapons and armor that you find.
===Talking to Commander Hackett===
====Before tuning the second sword====
* '''Commander Hackett:''' You need to tune those swords at the Hopeport Obelisk.
* '''Player:''' I've tuned one.
* '''Commander Hackett:''' That's half a job done. You should tune the other.
====After tuning the second sword====
* '''Player:''' I've tuned those swords. It was more of a hassle than you might expect because the obelisk was broken.
* '''Commander Hackett:''' Brilliant. Well tell you what, if you've gone to all that trouble, I'll let you keep one of the swords.
* {{Qact|The player hands over one of the swords to Commander Hackett.}}
* QUEST COMPLETE!
===Using sword on Commander Hackett===
====Before tuning the second sword====
* '''Player:''' I've tuned one of those swords.
* '''Commander Hackett:''' That's half a job done. You should tune the other.
====After tuning the second sword====
* '''Player:''' I've tuned those swords. It was more of a hassle than you might expect because the obelisk was broken.
* '''Commander Hackett:''' Brilliant. Well tell you what, if you've gone to all that trouble, I'll let you keep one of the swords.
* {{Qact|The player hands over one of the swords to Commander Hackett.}}
* QUEST COMPLETE!
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