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<div style="background: #000000; color: #FFFFFF; padding: 15px;">
<div style="background: #000000; color: #FFFFFF; padding: 15px;">
<span style="color: #FFF080;>Patch notes for 14th Nov 2024</span>
<span style="color: #FFF080;>Patch notes for 20th Nov 2024</span>


<span style="color: #FFF080;>Quality of life improvements</span>
<span style="color: #FFF080;>Quality of life improvements</span>


• Make Hopeport hairdresser able to change your entire appearance (not just your hair). I know this doesn't thematically make sense, but {{Sic|its}} the quickest way to get this feature in to the game :)<br>
• Add graphics setting, to control if camera centers on the player or the room.<br>
Add graphics setting, to disable the camera zoom in which occurs whilst doing an activity<br>
Change bone spikes to require, and be boosted by, hand rakes (matching the animation).<br>
Make more interfaces respond properly to the escape key.<br>
Show damage numbers when watching other players doing combat.<br>
• Make 'use item' the default action on the reagent preparation station.
• Make more interfaces possible to close by clicking outside.<br>

• Improve keybinds handling. "CTRL+letter" keybinds are now shown on the controls interface and are properly reconfigurable.
<span style="color: #FFF080;>Graphics improvements</span>

• Tweak combat flinch outlines a little more.


<span style="color: #FFF080;>Bug fixes</span>
<span style="color: #FFF080;>Bug fixes</span>


• Fix misaligned tanning recipe book interface.<br>
• Fix various typos.<br>
Fixed missing elbows when wearing plate torso and plate gauntlets together.<br>
Fix brown cow leather offcuts to show the correct graphic.<br>
• Use correct icon for grade 2 sickle.<br>
• Fix bug where "choose initial attack" interface didn't show your player's stats sometimes.<br>
• Fix "choose initial attack" interface to not show keybind for a weapon slot with no weapon in it.<br>
• Fix Daguer to tell you the correct level requirement for the first cape.<br>
• Fix incorrect "Not enough backpack space" message when equipping potions.<br>
• If you try to mine the glowing stalagmite without a pickaxe, it now tells you that you need a pickaxe.<br>
• Bug fixses to 'cast net' fish, they no longer vanish or appear incorrectly when other players are using them.<br>
• You no longer mention the crystal to the Ferryman if you haven't yet learnt of the crystal.<br>
• Fix passive combat to show damage number, flicnh outlines, and not hide other players in the same room.
• The dryad no longer misnames the cockroach leg as a stalagmite.<br>
• Stop other people's minecart deliveries from opening an annoying chat bubble.<br>
• Fix graphical glitch when two people loaded minecarts or made minecart deliveries at the same time.<br>
• Make map interface shimmer less when map is panning.


<span style="color: #FFF080;>Early Access</span>
<span style="color: #FFF080;>Early Access</span>

Latest revision as of 13:23, 20 November 2024

Patch notes for 20th Nov 2024

Quality of life improvements

• Make Hopeport hairdresser able to change your entire appearance (not just your hair). I know this doesn't thematically make sense, but its[sic] the quickest way to get this feature in to the game :)
• Change bone spikes to require, and be boosted by, hand rakes (matching the animation).
• Show damage numbers when watching other players doing combat.
• Make 'use item' the default action on the reagent preparation station.

Graphics improvements

• Tweak combat flinch outlines a little more.

Bug fixes

• Fix various typos.
• Fix brown cow leather offcuts to show the correct graphic.
• Use correct icon for grade 2 sickle.
• Fix Daguer to tell you the correct level requirement for the first cape.
• Fix incorrect "Not enough backpack space" message when equipping potions.
• Bug fixses to 'cast net' fish, they no longer vanish or appear incorrectly when other players are using them.
• Fix passive combat to show damage number, flicnh outlines, and not hide other players in the same room.

Early Access

Brighter Shores is currently in 'early access'. This means a few core features aren't ready yet, and there are probably still some bugs!

Please send any bug reports to [email protected]

There are some very important features we want to finish ASAP, and before we consider the game to no longer be in 'early access'. These include:
• Player vs player combat (PvP).
• Player to player trading.
• Combat improvements, including special attacks on epic weapons to make the different factions more distinct.
• Episode 5 - Stonemaw Hill.
• Leaderboards.
• Additional (higher level) quests.
• Party system.

There will NOT be a save reset at the end of early access.