The Obelisk: Difference between revisions
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== |
==Overview== |
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{{QuestDetails |
{{QuestDetails |
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|start_point=Talk to [[Commander Hackett]] at the [[Town Gates]]. |
|start_point=Talk to [[Commander Hackett]] at the [[Town Gates]]. |
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}} |
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== |
==Progress Checklist== |
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{{Checklist|* Speak with [[Commander Hackett]] on the walls at the [[Town Gates]] {{Chat options |
{{Checklist|* Speak with [[Commander Hackett]] on the walls at the [[Town Gates]] {{Chat options |
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|3 Did you need any help up here? |
|3 Did you need any help up here? |
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}} |
}} |
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* Head South to [[South Walls]] and kill the level 10 [[Goblin Thief]]. |
* Head South to [[South Walls]] and kill the level 10 [[Goblin Thief]]. |
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* Use the Key Item on [[Commander Hackett]] to obtain 2X [[ |
* Use the Key Item on [[Commander Hackett]] to obtain 2X [[Wall Guard's Sword]]s. |
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* Use the swords on the [[Hopeport Obelisk]], and speak with Channette {{Chat options |
* Use the swords on the [[Hopeport Obelisk]], and speak with Channette {{Chat options |
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|2 Could I help fix it? |
|2 Could I help fix it? |
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* Head back to the [[Hopeport Obelisk]] and speak with [[Anjay Sandorman]] |
* Head back to the [[Hopeport Obelisk]] and speak with [[Anjay Sandorman]] |
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* Right click [[The Obelisk]] and USE [[Missing Obelisk Spike]]. |
* Right click [[The Obelisk]] and USE [[Missing Obelisk Spike]]. |
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* Tune the [[ |
* Tune the [[Wall Guard's Sword]]s by clicking on [[The Obelisk]]. |
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* Return to [[Commander Hackett]] on the walls at the [[Town Gates]], right click him and hand over the [[ |
* Return to [[Commander Hackett]] on the walls at the [[Town Gates]], right click him and hand over the [[Wall Guard's Sword]]s.}} |
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==Walkthrough== |
==Walkthrough== |
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⚫ | |||
⚫ | |||
From the [[Town Square]] of [[Hopeport]], head east through [[Old Street West]] and [[Old Street East]] to reach the [[Town Gates]]. We'll need to head north into the [[North Walls]], fighting or dodging a Level 6 aggressive [[Goblin]] while climbing the staircase before heading south along the wall into [[Town Gates]]. |
From the [[Town Square]] of [[Hopeport]], head east through [[Old Street West]] and [[Old Street East]] to reach the [[Town Gates]]. We'll need to head north into the [[North Walls]], fighting or dodging a Level 6 aggressive [[Goblin]] while climbing the staircase before heading south along the wall into [[Town Gates]]. |
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=== |
===Introduction=== |
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Speak with [[Commander Hackett]] before asking him; |
Speak with [[Commander Hackett]] before asking him; |
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He will inform you that [[Goblin]] incursions are wearing down men and equipment. He just received a new shipment, and that the key to open it is arriving separately for security reasons. "I've got a man fetching is fetching it now".[[File:Theobelisk-goblin.jpg|right|frameless]] |
He will inform you that [[Goblin]] incursions are wearing down men and equipment. He just received a new shipment, and that the key to open it is arriving separately for security reasons. "I've got a man fetching is fetching it now".[[File:Theobelisk-goblin.jpg|right|frameless]] |
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=== |
===The Key=== |
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A cutscene plays, showing [[Andrath]] arriving with the key, before a [[Goblin Thief]] snatches it and runs south. [[Commander Hackett]] orders you to catch it. |
A cutscene plays, showing [[Andrath]] arriving with the key, before a [[Goblin Thief]] snatches it and runs south. [[Commander Hackett]] orders you to catch it. |
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Run south into [[South Walls]] and kill the Level 10 [[Goblin Thief]]. This is an easy fight, but it's recommended to bring a [[10% Potion Healing]] in case of bad RNG. You can craft one via [[Alchemist]] at Level 0. The [[Goblin Thief]] will use [[Infernae]] damage. After the fight, you will receive [[Commander Hackett]]'s [[Crate Key]]. |
Run south into [[South Walls]] and kill the Level 10 [[Goblin Thief]]. This is an easy fight, but it's recommended to bring a [[10% Potion Healing]] in case of bad RNG. You can craft one via [[Alchemist]] at Level 0. The [[Goblin Thief]] will use [[Infernae]] damage. After the fight, you will receive [[Commander Hackett]]'s [[Crate Key]]. |
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Head back north into [[Town Gates]] and use the key on [[Commander Hackett]]. He will open the chest and notice that two of the swords are untuned, and inform you that equipment in [[Adothria]] has been tuned at magic obelisks, to be powerful within their vicinity. Equipment untuned remains comparatively weaker. He give's you 2x [[ |
Head back north into [[Town Gates]] and use the key on [[Commander Hackett]]. He will open the chest and notice that two of the swords are untuned, and inform you that equipment in [[Adothria]] has been tuned at magic obelisks, to be powerful within their vicinity. Equipment untuned remains comparatively weaker. He give's you 2x [[Wall Guard's Sword]]<nowiki/>s two tune so that they become usable in [[Hopeport]]. |
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The [[Obelisk]] in [[Hopeport]] is located in [[Hopeport Obelisk]] south from [[Brannof Boulevard]]. |
The [[Obelisk]] in [[Hopeport]] is located in [[Hopeport Obelisk]] south from [[Brannof Boulevard]]. |
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=== |
===The Obelisk=== |
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[[File:The Obelisk Repair.jpg|right|frameless]] |
[[File:The Obelisk Repair.jpg|right|frameless]] |
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'''''Option 1 Walk:''''' Head back through the [[North Walls]], trying to avoid a Level 6 aggressive [[Goblin]] before going back west until you reach the [[Town Square]]. As soon as you go west into [[Brannof Boulevard]], take a southern turn into [[Hopeport Obelisk]]. |
'''''Option 1 Walk:''''' Head back through the [[North Walls]], trying to avoid a Level 6 aggressive [[Goblin]] before going back west until you reach the [[Town Square]]. As soon as you go west into [[Brannof Boulevard]], take a southern turn into [[Hopeport Obelisk]]. |
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You are told that the [[Obelisk]] was damaged during the [[Goblin]] attack, and that a downspike is missing. They have an idea of where it went, due to the [[Obelisk]] being on a fast flowing river. |
You are told that the [[Obelisk]] was damaged during the [[Goblin]] attack, and that a downspike is missing. They have an idea of where it went, due to the [[Obelisk]] being on a fast flowing river. |
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=== |
===The Missing Piece=== |
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[[File:Theobelisk-missingpiece.jpg|right|frameless]] |
[[File:Theobelisk-missingpiece.jpg|right|frameless]] |
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In order to follow the river which head's east, we need to loop back up north into [[Brannof Boulevard]], east to the [[Town Square]]. Heading south, we end up at the [[Eel Street Bridge]]. Head south to [[Eel Street]] and east to reach [[Wilhope Crossing]]. The [[Missing Obelisk Spike]] is located on the west wall in the river, step off the bridge north. Located next to [[Eel]]<nowiki/>s for [[Fisher]] profession. Click on it to receive the Key Item. Now head back to [[Hopeport Obelisk]]. |
In order to follow the river which head's east, we need to loop back up north into [[Brannof Boulevard]], east to the [[Town Square]]. Heading south, we end up at the [[Eel Street Bridge]]. Head south to [[Eel Street]] and east to reach [[Wilhope Crossing]]. The [[Missing Obelisk Spike]] is located on the west wall in the river, step off the bridge north. Located next to [[Eel]]<nowiki/>s for [[Fisher]] profession. Click on it to receive the Key Item. Now head back to [[Hopeport Obelisk]]. |
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=== |
===The Tablet=== |
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''<u>Cutscene Warning:</u>'' After arriving at the [[Obelisk]], use the [[Missing Obelisk Spike]] on it to trigger a cutscene. |
''<u>Cutscene Warning:</u>'' After arriving at the [[Obelisk]], use the [[Missing Obelisk Spike]] on it to trigger a cutscene. |
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Talk to [[Corporal Merissina]] once more, you acknowledge that you can't make any sense of it either. [[Corporal Merissina]] will speak of [[Naybeth the Philosopher]], an old philosopher who's ''"...very much into ancient cultures and the like"''. She wants you to go see her at her residence near the [[Town Gates]]. |
Talk to [[Corporal Merissina]] once more, you acknowledge that you can't make any sense of it either. [[Corporal Merissina]] will speak of [[Naybeth the Philosopher]], an old philosopher who's ''"...very much into ancient cultures and the like"''. She wants you to go see her at her residence near the [[Town Gates]]. |
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===Naybeth the Philosopher=== |
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[[File:Theobelisk-naybethshouse.jpg|right|frameless]] |
[[File:Theobelisk-naybethshouse.jpg|right|frameless]] |
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Head back east from the [[Town Square]] until you reach the [[Town Gates]]. Head south, slightly west of the centre of the room to enter [[Naybeth's House]]. After speaking with her, Naybeth wonders if you're a figment of her imagination. |
Head back east from the [[Town Square]] until you reach the [[Town Gates]]. Head south, slightly west of the centre of the room to enter [[Naybeth's House]]. After speaking with her, Naybeth wonders if you're a figment of her imagination. |
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You will receive four [[Sigil Tile]] Key Items. |
You will receive four [[Sigil Tile]] Key Items. |
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===Repairing the Obelisk=== |
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Head back to [[Hopeport Obelisk]], we will now need to use each [[Sigil Tile]] on it's correct [[Ancient Post]]. There are four at the corners of the room.[[File:Theobelisk-tabletguide.jpg|right|frameless]]In order of Key Items within the Quest Log from left to right and top to bottom; |
Head back to [[Hopeport Obelisk]], we will now need to use each [[Sigil Tile]] on it's correct [[Ancient Post]]. There are four at the corners of the room.[[File:Theobelisk-tabletguide.jpg|right|frameless]]In order of Key Items within the Quest Log from left to right and top to bottom; |
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Use Tablet 4 in the North East [[Ancient Post]] |
Use Tablet 4 in the North East [[Ancient Post]] |
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===The Magic Suppressor=== |
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After placing all of the Tablet's on their respective pillars, a cutscene triggers and [[Wellambran the Cryoknight]] appears wondering what the emergency summon is for. Speak with [[Wellambran the Cryoknight]], and he will ask you why he has been summoned. |
After placing all of the Tablet's on their respective pillars, a cutscene triggers and [[Wellambran the Cryoknight]] appears wondering what the emergency summon is for. Speak with [[Wellambran the Cryoknight]], and he will ask you why he has been summoned. |
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After a short conversation, Anjay notes that Wellambran's aura feels quite familiar. [[Wellambran the Cryoknight]] casts a spell and asks you to try fix the spike now. |
After a short conversation, Anjay notes that Wellambran's aura feels quite familiar. [[Wellambran the Cryoknight]] casts a spell and asks you to try fix the spike now. |
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=== |
===Quest Completion=== |
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Click the Obelisk and use Key Item [[Missing Obelisk Spike]]. The Obelisk is now fixed, and you now have the ability to tune equipment to Hopeport and other areas. Each Episode has it's own Obelisk for [[Tuning]] any un-tuned [[Weapons]] or [[Armor]]. Click the Obelisk and use your [[ |
Click the Obelisk and use Key Item [[Missing Obelisk Spike]]. The Obelisk is now fixed, and you now have the ability to tune equipment to Hopeport and other areas. Each Episode has it's own Obelisk for [[Tuning]] any un-tuned [[Weapons]] or [[Armor]]. Click the Obelisk and use your [[Wall Guard's Sword]]s on it, before heading back to [[Town Gates]] to use them on [[Commander Hackett]]. |
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''Click [[Quests|here]] to head back to our list of quests.'' |
''Click [[Quests|here]] to head back to our list of quests.'' |
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* Access to the Hopeport [[Obelisk]] |
* Access to the Hopeport [[Obelisk]] |
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* Ability to [[Tuning|tune untuned items]] |
* Ability to [[Tuning|tune untuned items]] |
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* |
* Wall Guard's Sword |
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* {{Profession|guard|10,600|0}} XP |
* {{Profession|guard|10,600|0}} XP |
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