The Obelisk: Difference between revisions
I wrote a comprehensive detailed walkthrough/guide for the wiki page, full of links and images. I have written this from scratch myself, and condensed the checklist a little.
(Added more images, and re-wrote a few pieces of information to provide a more detailed walkthrough.) |
(I wrote a comprehensive detailed walkthrough/guide for the wiki page, full of links and images. I have written this from scratch myself, and condensed the checklist a little.) |
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|start_point=Talk to [[Commander Hackett]] at the [[Town Gates]].
|enemies=Level 10 [[Goblin Thief]].
|requirements=Be able to defeat a Level 10 [[Goblin Thief]]|recommended=Any healing potion; it's easy to craft a [[10% Healing Potion]] using a [[Brown Kelp]]}}
== Progress Checklist ==
{{Checklist|*
|3 Did you need any help up here
}}
* Head South
* Use the Key Item on [[Commander Hackett]] to obtain 2X [[Uncommon Wall Guard's Sword]]s.
* Use the swords on the [[Hopeport Obelisk]], and speak with Channette {{Chat options
|2 Could I help fix it?
}}
* Follow the river south of [[Eel Street Bridge]], then east from [[Eel Street]] to reach [[Wilhope Crossing]]. Pick up the golden Obelisk piece on the north side.
* Head back to [[Hopeport Obelisk]], right click the Obelisk and USE the [[Missing Obelisk Spike]] key item.
* Cut scene - [[Channette|Corporal Merissina]] will give you a tablet.
* Read the tablet.
* Speak to [[Channette|Corporal Merissina]] after reading the tablet.
* Head to [[Town Gates]] and enter the house south to visit [[Naybeth the Philosopher]] to obtain four Tablets
|3 I'm told you might be able to help me interpret this tablet
}}
* Return to [[Hopeport Obelisk]] and read the [[Instruction Tablet]] Key Item.
** Right click the North East (NE) [[Ancient Post]] and use [[Sigil Tile#1]].
** Right click the North West (NW) [[Ancient Post]] and use [[Sigil Tile#2]].
** Right click the South East (SE) [[Ancient Post]] and use [[Sigil Tile#3]].
** Right click the South West (SW) [[Ancient Post]] and use [[Sigil Tile#4]].
* Speak with [[Wellambran the Cryoknight]] {{Chat options
|1 This obelisk is broken.
|2 Maybe our magic supressor is blocking you.
}}
* Teleport to [[Hopeport]] before speaking with [[Anjay Sandorman]] in the [[Training Ground]]
|4 We need you to grant magic access to a Cryoknight.
}}
* Head back to the [[Hopeport Obelisk]] and speak with [[Anjay Sandorman]]
*
* Tune the [[Uncommon Wall Guard's Sword]]s by clicking on [[The Obelisk]].
* Return to [[Commander Hackett]] on the walls at the [[Town Gates]], right click him and hand over the [[Uncommon Wall Guard's Sword]]s.}}
==Walkthrough==
=== Getting There ===
From the [[Town Square]] of [[Hopeport]], head east through [[Old Street West]] and [[Old Street East]] to reach the [[Town Gates]]. We'll need to head north into the [[North Walls]], fighting or dodging a Level 6 aggressive [[Goblin]] while climbing the staircase before heading south along the wall into [[Town Gates]].
=== Introduction ===
Speak with [[Commander Hackett]] before asking him; ''Option 3:'' "Do you need any help up here Sir?".
He will inform you that [[Goblin]] incursions are wearing down men and equipment. He just received a new shipment, and that the key to open it is arriving separately for security reasons. "I've got a man fetching is fetching it now".
=== The Key ===
[[File:Theobelisk-goblin.jpg|right|frameless]]
A cutscene plays, showing [[Andrath]] arriving with the key, before a [[Goblin Thief]] snatches it and runs south. [[Commander Hackett]] orders you to catch it.
Run south into [[South Walls]] and kill the Level 10 [[Goblin Thief]]. This is an easy fight, but it's recommended to bring a [[10% Potion Healing]] in case of bad RNG. You can craft one via [[Alchemist]] at Level 0. The [[Goblin Thief]] will use [[Infernae]] damage. After the fight, you will receive [[Commander Hackett]]'s [[Crate Key]].
Head back north into [[Town Gates]] and use the key on [[Commander Hackett]]. He will open the chest and notice that two of the swords are untuned, and inform you that equipment in [[Adothria]] has been tuned at magic obelisks, to be powerful within their vicinity. Equipment untuned remains comparatively weaker. He give's you 2x [[Uncommon Wall Guard's Sword]]<nowiki/>s two tune so that they become usable in [[Hopeport]].
The [[Obelisk]] in [[Hopeport]] is located in [[Hopeport Obelisk]] south from [[Brannof Boulevard]].
=== The Obelisk ===
'''''Option 1 Walk:''''' Head back through the [[North Walls]], trying to avoid a Level 6 aggressive [[Goblin]] before going back west until you reach the [[Town Square]]. As soon as you go west into [[Brannof Boulevard]], take a southern turn into [[Hopeport Obelisk]].
'''''Option 2 Teleport/Walk:''''' Use the [[Spells]]; [[Teleport]] and head to [[Hopeport]], before running South East through [[Training Ground]] before going directly south of [[Stone Street]]. As soon as you go west into [[Brannof Boulevard]], take a southern turn into [[Hopeport Obelisk]].
[[Channette]] and [[Corporal Merissina]] seem to be stuck fixing the [[Obelisk]]. Speak with them and select; ''Option 2'' "Could I help fix it?".
You are told that the [[Obelisk]] was damaged during the [[Goblin]] attack, and that a downspike is missing. They have an idea of where it went, due to the [[Obelisk]] being on a fast flowing river.
=== The Missing Piece ===
[[File:Theobelisk-missingpiece.jpg|right|frameless]]
In order to follow the river which head's east, we need to loop back up north into [[Brannof Boulevard]], east to the [[Town Square]]. Heading south, we end up at the [[Eel Street Bridge]]. Head south to [[Eel Street]] and east to reach [[Wilhope Crossing]]. The [[Missing Obelisk Spike]] is located on the west wall in the river, step off the bridge north. Located next to [[Eel]]<nowiki/>s for [[Fisher]] profession. Click on it to receive the Key Item. Now head back to [[Hopeport Obelisk]].
=== The Tablet ===
''<u>Cutscene Warning:</u>'' After arriving at the [[Obelisk]], use the [[Missing Obelisk Spike]] on it to trigger a cutscene.
[[File:The Obelisk Repair.jpg|right|frameless]]
You attempt to attach the piece which doesn't fit. [[Corporal Merissina]] makes an attempt and notices that plumes of magic ice are holding the other spikes in place. [[Corporal Merissina]] hands you a [[Instruction Tablet]] she was given by [[Captain Jal Degreene]], which shows the repair steps to fix it. She ''"...can't make head nor tail of it"''.
Open your Quest Log ''(Default Hotkey; Q)'' and open the [[Instruction Tablet]] Key Item.
Talk to [[Corporal Merissina]] once more, you acknowledge that you can't make any sense of it either. [[Corporal Merissina]] will speak of [[Naybeth the Philosopher]], an old philosopher who's ''"...very much into ancient cultures and the like"''. She wants you to go see her at her residence near the [[Town Gates]].
=== Naybeth the Philosopher ===
[[File:Theobelisk-naybethshouse.jpg|right|frameless]]
Head back east from the [[Town Square]] until you reach the [[Town Gates]]. Head south, slightly west of the centre of the room to enter [[Naybeth's House]]. After speaking with her, Naybeth wonders if you're a figment of her imagination.
select; ''Option 3'': "I'm told you might be able to help me interpret this tablet".
Naybeth notices that the symbols appear to be in the ancient language [[Cren]]. She managed to rescue some tablets when [[Captain Jal Degreene]] was having a clean out.
You will receive four [[Sigil Tile]] Key Items.
=== Repairing the Obelisk ===
[[File:Theobelisk-tabletguide.jpg|right|frameless]]
Head back to [[Hopeport Obelisk]], we will now need to use each [[Sigil Tile]] on it's correct [[Ancient Post]]. There are four at the corners of the room.
In order of Key Items within the Quest Log from left to right and top to bottom;
''<u>Cutscene Warning after Tablet 4 Usage</u>''
Use Tablet 1 in the North East [[Ancient Post]]
Use Tablet 2 in the North East [[Ancient Post]]
Use Tablet 3 in the North East [[Ancient Post]]
Use Tablet 4 in the North East [[Ancient Post]]
=== The Magic Suppressor ===
After placing all of the Tablet's on their respective pillars, a cutscene triggers and [[Wellambran the Cryoknight]] appears wondering what the emergency summon is for. Speak with [[Wellambran the Cryoknight]], and he will ask you why he has been summoned.
Select: ''Option 1'': "This obelisk is broken".
[[Wellambran the Cryoknight]] notices that the cryojet is broken, requiring a simple fix. He tries to cast a spell but is left on confusion when his magic doesn't work.
Select: ''Option 2'': "Maybe our magic suppressor is blocking you".
[[Wellambran the Cryoknight]] needs the suppressor turned off in order to fix the cryojet with some magic.
Head to the [[Training Ground]] via [[Teleport]] to [[Hopeport]] or by walking north of [[Stone Street]]. Speak with [[Anjay Sandorman]] and
Select: ''Option 4'': "We need you to grant magic access to a Cryoknight".
[[Anjay Sandorman]] notes that no one has seen a [[Cryoknight]] in years, and that he didn't even though they still existed. Surprised, he tells you to meet him at [[Hopeport Obelisk]].
Head back to [[Hopeport Obelisk]] via [[Brannof Boulevard]] and speak with [[Anjay Sandorman]] again to trigger a scene. Anjay cannot believe he is seeing a [[Cryoknight]], while [[Wellambran the Cryoknight]] is surprised that [[Anjay Sandorman]] himself is a magic suppressor.
After a short conversation, Anjay notes that Wellambran's aura feels quite familiar. [[Wellambran the Cryoknight]] casts a spell and asks you to try fix the spike now.
=== Quest Completion ===
Click the Obelisk and use Key Item [[Missing Obelisk Spike]]. The Obelisk is now fixed, and you now have the ability to tune equipment to Hopeport and other areas. Each Episode has it's own Obelisk to tune to. Click the Obelisk and use your [[Uncommon Wall Guard's Sword]]<nowiki/>s on it, before heading back to [[Town Gates]] to use them on [[Commander Hackett]].
==Rewards==
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