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Missing Information for the Wiki article: The crafting column on the weapon crafting list that was deleted indicated what type of weapon these are. Re-adding it will help prevent guessing which station to craft at. Crafting Rarity Mechanics (SPECULATION): Detailed explanation of item rarity chances at different levels (e.g., 25% rare, 50% uncommon, 25% common below level 20). Known trends for level 20 and above (e.g., increased frequency of common items). Training Recommendations: Explicit advice to craft at level 19 for optimal training and profitability, including rationale (same XP, better rarity chances). AFK Activities: Mention of Divination as an option for AFK progression in Bonewright, detailing its purpose and how it ties into the profession. Crafting Strategies: Tips for maximizing profit and efficiency, such as balancing material costs, choosing bone types for XP gain, and leveraging item rarity. Resource Acquisition Map: A brief guide to where key resources (bones and timber) are located, including references to Jangle’s Bone Shop, Gwen’s Lumber, and nearby banks. Item Attributes: Explanation of how attributes like Arborae, Tempestae, and others impact weapon effectiveness in combat. Material Refinement Process: Step-by-step instructions on how to refine logs (e.g., sawmill and lathe usage) and bleach bones (e.g., B.R.E.W.S. VAT mechanics). Level Progression Path: Summary of unlockable recipes and milestones as players level up in Bonewright. Patch and Update Notes: Dedicated section to track changes in crafting mechanics, item rarity chances, and XP rates over time needs more details. Visual Aids: Diagrams or maps showing the location of resources, crafting stations, and storage facilities. Icons or images of crafted items for easy identification. Community Findings: Highlight ongoing testing results from the community about crafting rarity percentages and profitability at higher levels.
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