Spells: Difference between revisions
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[[File:Spells.png|64px|left]] '''Spells''' are abilities that [[player character]]s can learn.{{CiteTwitter|url=https://twitter.com/AndrewCGower/status/1769048510177948004|author=Andrew Gower|date=16 March 2024|accessdate=22 March 2024|quote=Once you learn the sense spell you can highlight everything interactive nearby.|archiveurl=https://archive.is/whgCd|archivedate=22 March 2024}} |
[[File:Spells.png|64px|left]] '''Spells''' are abilities that [[player character]]s can learn.{{CiteTwitter|url=https://twitter.com/AndrewCGower/status/1769048510177948004|author=Andrew Gower|date=16 March 2024|accessdate=22 March 2024|quote=Once you learn the sense spell you can highlight everything interactive nearby.|archiveurl=https://archive.is/whgCd|archivedate=22 March 2024}} The first spells are unlocked in the first steps of the tutorial after speaking to [[Anjay Sandorman]], and continued to be unlocked throughout the game via NPCs, quests, and skilling. |
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==List of Spells== |
==List of Spells== |
Revision as of 02:44, 11 November 2024
Spells are abilities that player characters can learn.[1] The first spells are unlocked in the first steps of the tutorial after speaking to Anjay Sandorman, and continued to be unlocked throughout the game via NPCs, quests, and skilling.
List of Spells
- Teleport to Homeport (unlocked during Welcome to the Guard)
- Sense (unlocked during Welcome to the Guard)
- Immunity (unlocked during Welcome to the Guard by Ingrina Pelegrin)
- Quartermaster (unlocked by speaking to the Quartermaster)
- Teleport to Hopeforest Central
- Storage Rift (unlocked by completing Spider's Nest)
- Detect Aura (unlocked at 46 Detective)
Update history
This information has been manually compiled. Some updates may not be included yet.