Passive activities: Difference between revisions
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==Update history== |
==Update history== |
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{{Update history| |
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* {{UL|update=2024-11-12||date=12 November 2024}} |
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** Remove bogus stats from passive monster cards.at. |
** Remove bogus stats from passive monster cards.at. |
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* {{ |
* {{UL|update=2024-11-06|date=6 November 2024}} |
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** Added to game. |
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** Passive activities were included in the first public early-access release of the game. |
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Revision as of 10:01, 2 January 2025
Passive activities are profession-related activities that are available after reaching level 20 in a profession. With passive activities players can continue to train automatically without interaction or while logged out of Brighter Shores. Activities eligible for passive training are marked with a blue crescent moon icon in a profession's unlock list, but first need to be unlocked with Knowledge Points.
Passive activities give less experience and resources than active training, and are capped to 24 hours of continuous offline time. However, logging in for a brief moment will reset the timer, allowing for another 24 hours of training time to be rewarded. Note that full experience is only given for the highest level passive activity that is available for each profession. Lower levelled passive activities are subject to the passive activity penalty. This incentivises doing some active training to obtain Knowledge Points, so that the highest level passive activity can always be unlocked for each profession.
Some passive monster cards will display an elemental attack style along with the appropriate elemental immunity. In practise, however, this is irrelevant as passive monsters will never be able to physically hurt the player, and any damage the player deals to them is automatically converted to Impact regardless of the element of the chosen weapon type.
Certain passive activities provide materials used for other passive activities. Non-combat passive activities that are linked to items complete a cycle every 20 seconds. For example, hickory branches gathered via passive Woodcutter, which can then be used in passive Carpenter training. Passive items stack to 200 uses per inventory slot and 0.9 stacks are used per hour (as using a full stack takes 4000s while an hour lasts 3600s). Passive reagent items can be placed in banks, and it is possible to use partially filled or used items.
When logged out, all of the XP from a passive activity is awarded in one go when logging back in, so if you passively train a profession to increase your level to that of the next passive activity, you will not lose out on part of the experience from levelling up during the activity.
As shown in the images, there is a slight preparation phase following the initiation of a passive activity. It should be noted that logging out during the preparation phase will not save your passive activity.
Combat | Gathering | Crafting | Social |
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Guard | Fisher | Alchemist | Detective |
Scout | Forager | Blacksmith | Merchant |
Minefighter | Gatherer | Bonewright | |
Watchperson | Miner | Carpenter | |
Woodcutter | Chef | ||
Leatherworker | |||
Stonemason |
Transcript
Update history
Core mechanics | |
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In-game objects |