Pale Ghoul: Difference between revisions

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{{Combat merge}}
{{Variants|Ghoul}}
{{Variants|Ghoul}}
{{Infobox Monster
{{Infobox Monster
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|episode = Hopeport
|episode = Hopeport
|unlock_level = 90
|unlock_level = 90
|hp =
|health = 429
|xp =
|experience = 4343
|att_style = necromae
|attack_style = necromae
|immune_to = necromae
|immune_to = necromae
|vulnerable_to = arborae
|vulnerable_to = arborae
|variant = [[Ghoul]]
|variant = [[Ghoul]]
|knowledge = 0
|passive = No
|passive = No
|examine =
|quest = No
|description = It stares with cold dead eyes.
|aggressive = Yes
|aggressive = Yes
|profession_a = Guard
|profession_a = Guard
|profession_a_level = 110
|profession_a_level = 110
}}
}}
{{Map|type=Entity|target=Ghoul}}
'''Pale Ghoul''' is a [[monster]].
'''Pale Ghoul''' is a [[variant]] of [[Ghoul]] that may be fought by [[Guard|Guards]] level 90 and above. They attack with {{AttackStyle|Necromae}} damage, are immune to {{AttackStyle|Necromae}} damage, and are vulnerable to {{AttackStyle|Arborae}} damage. They are [[Aggressive]].

== Attacks ==
Ghouls only have a melee {{AttackStyle|Necromae}} attack.


==Locations==
==Locations==
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==Drops==
==Drops==
Current drop rates and ranges are tentative and should not be considered final.
===Armour===
{{DropsTableHead}}
{{DropsTableBottom}}

===Weapons===
{{DropsTableHead}}
{{DropsTableBottom}}

===Items===
{{DropsTableHead}}
{{DropsTableHead}}
{{EDT|low=105|high=110}}
{{DropsLine|name=Coins|quantity=38-6669|frequency=Common}}
{{DropsLine|name=Moray Eel|quantity=3-4|frequency=uncommon}}
{{DropsTableBottom}}
{{DropsTableBottom}}


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}}
}}


{{stub}}
{{Combat}}
[[Category:Monsters of Hopeport]]

Latest revision as of 18:36, 9 March 2025

Shambling • Foraging • Pale • Crazed • Prowling • Frenzied

Pale Ghoul is a variant of Ghoul that may be fought by Guards level 90 and above. They attack with Necromae damage, are immune to Necromae damage, and are vulnerable to Arborae damage. They are Aggressive.

Attacks Edit

Ghouls only have a melee Necromae attack.

Locations Edit

Drops Edit

Current drop rates and ranges are tentative and should not be considered final.

There is a 2/5 chance of rolling on the faction equipment table for items ranging from level 105 to 110.

Update history Edit

This information has been manually compiled. Some updates may not be included yet.