Monsters: Difference between revisions

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Monsters can drop [[armor]], [[weapons]], and [[items]] for the purpose of becoming stronger, making [[money]], gathering [[Professions|profession]] materials (such as [[potion reagents]]), or completing [[quests]].
Monsters can drop [[armor]], [[weapons]], and [[items]] for the purpose of becoming stronger, making [[money]], gathering [[Professions|profession]] materials (such as [[potion reagents]]), or completing [[quests]].


Monsters in Brighter Shores scale in comparison to a players combat skill in their respective [[Episodes|episode]] as [[variants]]. Once a player meets the unlock level of a stronger [[Variants|variant]], it automatically becomes the default monster and previous [[variants]] can be accessed by selecting “Past Action”.
Monsters in Brighter Shores scale in comparison to a player's combat skill in their respective [[Episodes|episode]] as [[variants]]. Once a player meets the unlock level of a stronger [[Variants|variant]], it automatically becomes the default monster and previous [[variants]] can be accessed by selecting “Past Action”.


==Passive monsters==
==Passive monsters==