Monsters: Difference between revisions

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==Monsters==

'''Monsters''' are creatures in [[Brighter Shores]] that can be attacked. They are fought in [[combat]] for their loot, including valuable currency items. Monsters in Brighter Shores scale in comparison to a players combat skill in their respective region. Once a player meets a specific level threshold, the monster in question is automatically upgraded to a stronger variant. Players can opt to attack a lower level monster by selecting "Past Action" when attacking a monster to display a list of attack-able variants for that monster
'''Monsters''' are creatures in [[Brighter Shores]] that can be attacked. They can be fought with their respective [[Episodes|episode]] [[combat]] [[profession]] using [[armor]], [[weapons]], and [[potions]].

Monsters can drop [[armor]], [[weapons]], and [[items]] for the purpose of becoming stronger, making [[money]], gathering [[Professions|profession]] materials (such as [[potion reagents]]), or completing [[quests]].

Monsters in Brighter Shores scale in comparison to a player's combat skill in their respective [[Episodes|episode]] as [[Variant|variants]]. Once a player meets the unlock level of a stronger [[variant]], it automatically becomes the default monster and previous [[Variant|variants]] can be accessed by selecting “Past Action”.


==Passive monsters==
==Passive monsters==
Line 16: Line 21:
{| class="wikitable"
{| class="wikitable"
|+
|+
!colspan=5| [[File:Hopeport episode icon.png|25px]] Hopeport Monsters
! colspan="4" | [[File:Hopeport episode icon.png|25px]] Hopeport Monsters
|+
|+
!Rooms
!Location
!Name
!Name
![[File:Guard icon.png|18px]] Guard Levels
![[File:Passive activity icon.png|18px]] Passive
![[File:Aggressive activity icon.png|3px]] Aggressive
!Type
!Aggressive
|-
|-
|[[Sparring Area]]
|[[Sparring Area]]
|[[Sparring Guard]]
|[[Sparring Guard]]
|No
|0, 12, 52, 110, 160, 290
|Active
|No
|No
|-
|-
|[[Town Gates]], [[Old Street East]]
|[[Town Gates]], [[Old Street East]]
|[[Deathcrow]]
|[[Deathcrow]]
|No
|0, 10, 41, 85, 135, 180, 308
|Active
|No
|No
|-
|-
|[[Tim's Alley]], [[Limpet Lane]]
|[[Tim's Alley]], [[Limpet Lane]]
|[[Thief]]
|[[Thief]]
|No
|0, 14, 47, 96, 143, 194, 326
|Active
|Yes
|Yes
|-
|-
|[[North Walls]]
|[[North Walls]]
|[[Goblin Soldier]]
|[[Goblin Soldier]]
|No
|0, 16, 60, 104, 149, 200, 372
|Active
|Yes
|Yes
|-
|-
|[[South Walls]]
|[[South Walls]]
|[[Goblin Chief]]
|[[Goblin Chief]]
|No
|0, 22, 77, 129, 188, 345
|Active
|Yes
|Yes
|-
|-
|[[Overgrown Road]], [[Rubble Road]]
|[[Overgrown Road]], [[Rubble Road]]
|[[Hairbeast]]
|[[Hairbeast]]
|No
|0, 18, 66, 115, 169, 245, 390
|Active
|No
|No
|-
|-
|[[Overgrown Field]], [[Fallen Monument]]
|[[Overgrown Field]], [[Fallen Monument]]
|[[Carnivorous Plant]]
|[[Carnivorous Plant]]
|No
|0, 28, 71, 124, 174, 263, 435
|Active
|No
|No
|-
|-
|[[Collapsed Hovels]], [[Wasteland]]
|[[Collapsed Hovels]], [[Wasteland]]
|[[Ghoul]]
|[[Ghoul]]
|No
|0, 33, 90, 155, 227, 408
|Active
|Yes
|Yes
|-
|-
|[[Wilhope Passage]]
|[[Wilhope Passage]]
|[[Street Louse]]
|[[Street Louse]]
|Yes
|20, 69, 157, 218, 354
|[[File:Passive activity icon.png|18px]] Passive
|No
|No
|-
|-
|[[Murk Close]]
|[[Murk Close]]
|[[Thug]]
|[[Thug]]
|Yes
|25, 58, 101, 138, 177, 236, 381
|[[File:Passive activity icon.png|18px]] Passive
|No
|No
|-
|-
|[[East Beach]]
|[[East Beach]]
|[[Crab]]
|[[Crab]]
|Yes
|30, 63, 93, 126, 166, 209, 299, 417
|[[File:Passive activity icon.png|18px]] Passive
|No
|No
|-
|-
|[[Overgrown Pond]]
|[[Overgrown Pond]]
|[[Bugman]]
|[[Bugman]]
|Yes
|36, 74, 112, 146, 185, 281, 399
|[[File:Passive activity icon.png|18px]] Passive
|No
|No
|-
|-
|[[Jellyfish Landing]]
|[[Jellyfish Landing]]
|[[Jellyfish]]
|[[Jellyfish]]
|Yes
|39, 79, 118, 163, 197, 317, 444
|[[File:Passive activity icon.png|18px]] Passive
|No
|No
|-
|-
|[[Crater]]
|[[Crater]]
|[[Giant Ant]]
|[[Giant Ant]]
|Yes
|44, 88, 132, 171, 272, 426
|[[File:Passive activity icon.png|18px]] Passive
|No
|No
|-
|-
|[[Pirate Hideout]]
|[[Pirate Hideout]]
|[[Pirate]]
|[[Pirate]]
|Yes
|49, 82, 121, 152, 183, 254, 363, 480
|[[File:Passive activity icon.png|18px]] Passive
|No
|No
|-
|-
|[[Rocky Road]]
|[[Rocky Road]]
|[[Punkupine]]
|[[Punkupine]]
|Yes
|55, 99, 140, 191, 335, 462
|[[File:Passive activity icon.png|18px]] Passive
|No
|No
|}
|}
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{| class="wikitable"
{| class="wikitable"
|+
|+
!colspan=5| [[File:Hopeforest episode icon.png|25px]] Hopeforest Monsters
! colspan="4" | [[File:Hopeforest episode icon.png|25px]] Hopeforest Monsters
|+
|+
!Rooms
!Location
!Name
!Name
![[File:Scout icon.png|18px]] Scout Levels
![[File:Passive activity icon.png|18px]] Passive
![[File:Aggressive activity icon.png|3px]] Aggressive
!Type
!Aggressive
|-
|-
|[[Forest Path]], [[Forest Clearing]]
|[[Forest Path]], [[Forest Clearing]]
|[[Outlaw]]
|[[Outlaw]]
|No
|0, 10, 28, 63, 107, 152, 191, 308
|Active
|No
|No
|-
|-
|[[Goblin Camp]]
|[[Goblin Camp]]
|[[Goblin]]
|[[Goblin]]
|No
|0, 12, 47, 88, 132, 183, 290
|Active
|Yes
|Yes
|-
|-
|[[Bear Behind]], [[Bear Clearing]]
|[[Bear Behind]], [[Bear Clearing]]
|[[Bear]]
|[[Bear]]
|No
|0, 14, 52, 101, 138, 197, 354
|Active
|No
|No
|-
|-
|[[Ivy Trail]], [[Ivy Junction]]
|[[Ivy Trail]], [[Ivy Junction]]
|[[Wendigo]]
|[[Wendigo]]
|No
|0, 18, 77, 126, 177, 335
|Active
|Yes
|Yes
|-
|-
|[[Snakes Clearing]], [[Snakes Path]]
|[[Snakes Clearing]], [[Snakes Path]]
|[[Viper]]
|[[Viper]]
|No
|0, 16, 58, 112, 166, 227, 372
|Active
|Yes
|Yes
|-
|-
|[[Treeway Trail]], [[Treeway Junction]]
|[[Treeway Trail]], [[Treeway Junction]]
|[[Spriggan]]
|[[Spriggan]]
|No
|0, 22, 71, 121, 171, 272, 417
|Active
|No
|No
|-
|-
|[[Rising Trail]], [[Wooded Clifftop]]
|[[Rising Trail]], [[Wooded Clifftop]]
|[[Bramblelith]]
|[[Bramblelith]]
|No
|0, 33, 82, 146, 209, 390
|Active
|No
|No
|-
|-
|[[Twisted Road]], [[Twisted Junction]]
|[[Twisted Road]], [[Twisted Junction]]
|[[Shade]]
|[[Shade]]
|No
|0, 39, 96, 157, 254, 435
|Active
|Yes
|Yes
|-
|-
|[[Huntsman's Clearing]]
|[[Huntsman's Clearing]]
|[[Wild Boar]]
|[[Wild Boar]]
|Yes
|20, 60, 104, 140, 174, 236, 363
|[[File:Passive activity icon.png|18px]] Passive
|No
|No
|-
|-
|[[Leafy Junction]]
|[[Leafy Junction]]
|[[Wildman]]
|[[Wildman]]
|Yes
|25, 66, 90, 124, 160, 194, 299, 399
|[[File:Passive activity icon.png|18px]] Passive
|No
|No
|-
|-
|[[Stump Clearing]]
|[[Stump Clearing]]
|[[Moss Monster]]
|[[Moss Monster]]
|Yes
|30, 69, 110, 149, 185, 263, 408
|[[File:Passive activity icon.png|18px]] Passive
|No
|No
|-
|-
|[[Tree Lined Trail]]
|[[Tree Lined Trail]]
|[[Aboredon]]
|[[Aboredon]]
|Yes
|36, 79, 118, 163, 245, 381
|[[File:Passive activity icon.png|18px]] Passive
|No
|No
|-
|-
|[[Mine Road East]]
|[[Mine Road East]]
|[[Giant Fly]]
|[[Giant Fly]]
|Yes
|41, 74, 115, 155, 200, 326, 444
|[[File:Passive activity icon.png|18px]] Passive
|No
|No
|-
|-
|[[Cliffside Junction]]
|[[Cliffside Junction]]
|[[Tree Cat]]
|[[Tree Cat]]
|Yes
|44, 85, 135, 180, 281, 426
|[[File:Passive activity icon.png|18px]] Passive
|No
|No
|-
|-
|[[Secluded Dead End]]
|[[Secluded Dead End]]
|[[Satyr]]
|[[Satyr]]
|Yes
|49, 99, 143, 188, 317, 462
|[[File:Passive activity icon.png|18px]] Passive
|No
|No
|-
|-
|[[Wolves' Den]]
|[[Wolves' Den]]
|[[Wolf]]
|[[Wolf]]
|Yes
|55, 93, 129, 169, 218, 345, 480
|[[File:Passive activity icon.png|18px]] Passive
|No
|No
|}
|}
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{| class="wikitable"
{| class="wikitable"
|+
|+
!colspan=5| [[File:Mine of Mantuban episode icon.png|25px]] Mine of Mantuban Monsters
! colspan="4" | [[File:Mine of Mantuban episode icon.png|25px]] Mine of Mantuban Monsters
|+
|+
!Rooms
!Location
!Name
!Name
![[File:Minefighter icon.png|18px]] Minefighter Levels
![[File:Passive activity icon.png|18px]] Passive
![[File:Aggressive activity icon.png|3px]] Aggressive
!Type
!Aggressive
|-
|-
|[[Rugged Tunnel]], [[Mine Back Entrance]]
|[[Rugged Tunnel]], [[Mine Back Entrance]]
|[[Minecrawler]]
|[[Minecrawler]]
|No
|0, 14, 54, 95, 143, 183, 309
|Active
|No
|No
|-
|-
|[[Goblin Sleeping Area 2]], [[Communal Goblin Area]]
|[[Goblin Sleeping Area 2]], [[Communal Goblin Area]]
|[[Goblin Miner]]
|[[Goblin Miner]]
|No
|0, 16, 58, 105, 147, 188, 325
|Active
|Yes
|Yes
|-
|-
|[[Moderate Mineshaft]], [[Gassy Cave]]
|[[Moderate Mineshaft]], [[Gassy Cave]]
|[[Floor Tentacle]]
|[[Floor Tentacle]]
|No
|0, 18, 68, 114, 155, 207, 341
|Active
|Yes
|Yes
|-
|-
|[[Outside Hollow]], [[Strange Junction]]
|[[Outside Hollow]], [[Strange Junction]]
|[[Fire Toad]]
|[[Fire Toad]]
|No
|0, 24, 73, 119, 164, 239, 365
|Active
|No
|No
|-
|-
|[[Forsaken Mine Workings]], [[Wretched Excavation]]
|[[Forsaken Mine Workings]], [[Wretched Excavation]]
|[[Skeleton Miner]]
|[[Skeleton Miner]]
|No
|0, 22, 63, 100, 133, 173, 270, 403
|Active
|Yes
|Yes
|-
|-
|[[Rock Strewn Tunnel]], [[Damp Tunnel]]
|[[Rock Strewn Tunnel]], [[Damp Tunnel]]
|[[Metalith]]
|[[Metalith]]
|No
|0, 34, 83, 138, 197, 372
|Active
|No
|No
|-
|-
|[[Crumbling Passage]], [[Stonewurm Nests]]
|[[Crumbling Passage]], [[Stonewurm Nests]]
|[[Stonewurm]]
|[[Stonewurm]]
|No
|0, 39, 88, 152, 223, 388
|Active
|Yes
|Yes
|-
|-
|[[Cockroach Lair]], [[Mutant Cockroaches]]
|[[Cockroach Lair]], [[Mutant Cockroaches]]
|[[Cockroach]]
|[[Cockroach]]
|No
|0, 29, 78, 124, 159, 192, 294, 435
|Active
|No
|No
|-
|-
|[[Mysterious Cave]], [[Tormented Chamber]]
|???
|[[Wraith]]
|[[Wraith]]
|No
|0, 49, 110, 169, 254, 419
|Active
|Yes
|Yes
|-
|-
|[[Grimy Tunnel]], [[Slime Pool]]
|???
|[[Blob]]
|[[Blob]]
|No
|0, 44, 90, 128, 178, 278, 450
|Active
|Yes
|Yes
|-
|-
|[[Rat Infested Junction]]
|[[Rat Infested Junction]]
|[[Beastman]]
|[[Beastman]]
|Yes
|20, 61, 102, 140, 176, 247, 364
|[[File:Passive activity icon.png|18px]] Passive
|No
|No
|-
|-
|[[Ratty Terminus]]
|[[Ratty Terminus]]
|[[Giant Rat]]
|[[Giant Rat]]
|Yes
|27, 66, 112, 162, 200, 348
|[[File:Passive activity icon.png|18px]] Passive
|No
|No
|-
|-
|[[Big River Cavern]]
|[[Big River Cavern]]
|[[Corrupted Miner]]
|[[Corrupted Miner]]
|Yes
|32, 75, 121, 166, 231, 380
|[[File:Passive activity icon.png|18px]] Passive
|No
|No
|-
|-
|[[Bat Cave]]
|[[Bat Cave]]
|[[Giant Bat]]
|[[Giant Bat]]
|Yes
|37, 71, 107, 145, 185, 301, 411
|[[File:Passive activity icon.png|18px]] Passive
|No
|No
|-
|-
|[[Purpladium Vein]]
|[[Purpladium Vein]]
|[[Electric Snail]]
|[[Electric Snail]]
|Yes
|41, 80, 117, 150, 195, 317, 442
|[[File:Passive activity icon.png|18px]] Passive
|No
|No
|-
|-
|[[Kobold Cavern]]
|[[Kobold Cavern]]
|[[Kobold]]
|[[Kobold]]
|Yes
|46, 97, 136, 181, 262, 427
|[[File:Passive activity icon.png|18px]] Passive
|No
|No
|-
|-
|[[Upper Bridge]]
|[[Upper Bridge]]
|[[Dread Shell]]
|[[Dread Shell]]
|Yes
|51, 85, 131, 171, 215, 333, 458
|[[File:Passive activity icon.png|18px]] Passive
|No
|No
|-
|-
|[[Rockling Cave]]
|[[Rockling Cave]]
|[[Rockling]]
|[[Rockling]]
|Yes
|56, 92, 126, 157, 190, 286, 395, 474
|[[File:Passive activity icon.png|18px]] Passive
|No
|No
|}
|}
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{| class="wikitable"
{| class="wikitable"
|+
|+
!colspan=5| [[File:Crenopolis episode icon.png|25px]] Crenopolis Monsters
! colspan="4" | [[File:Crenopolis episode icon.png|25px]] Crenopolis Monsters
|+
|+
!Rooms
!Location
!Name
!Name
![[File:Watchperson icon.png|18px]] Watchperson Levels
![[File:Passive activity icon.png|18px]] Passive
![[File:Aggressive activity icon.png|3px]] Aggressive
!Type
!Aggressive
|-
|-
|[[Stony Canyon]], [[Stony Gorge]]
|[[Stony Canyon]], [[Stony Gorge]]
|[[Sabertooth Tiger]]
|[[Sabertooth Tiger]]
|No
|<nowiki>0 | 10 | 39 | 93 | 135 | 185 | 330</nowiki>
|Active
|Yes
|Yes
|-
|-
|[[Dawkin Lane]], [[Dawkin Court]]
|[[Dawkin Lane]], [[Dawkin Court]]
|[[Street Hag]]
|[[Street Hag]]
|No
|<nowiki>0 | 12 | 48 | 98 | 149 | 194 | 349</nowiki>
|Active
|No
|No
|-
|-
|[[Sewer Entrance]], [[Dismal Drainage]]
|[[Sewer Entrance]], [[Dismal Drainage]]
|[[Mawchest]]
|[[Mawchest]]
|No
|<nowiki>0 | 18 | 79 | 143 | 237</nowiki>
|Active
|No
|No
|-
|-
|[[Vestere Drive]], [[Hamila Jimore's Garden]]
|[[Vestere Drive]], [[Hamila Jimore's Garden]]
|[[Giant Wasp]]
|[[Giant Wasp]]
|No
|<nowiki>0 | 14 | 53 | 104 | 155 | 200 | 368</nowiki>
|Active
|No
|No
|-
|-
|[[Southwest Sewer]], [[Sewer Pipes]]
|[[Southwest Sewer]], [[Sewer Pipes]]
|[[Sewer Fiend]]
|[[Sewer Fiend]]
|No
|<nowiki>0 | 16 | 59 | 110 | 160 | 218 | 387</nowiki>
|Active
|No
|No
|-
|-
|[[Dusty Alley]], [[Dusty Corner]]
|[[Dusty Alley]], [[Dusty Corner]]
|[[Zombie]]
|[[Zombie]]
|No
|<nowiki>0 | 22 | 65 | 118 | 169 | 265 | 415</nowiki>
|Active
|Yes
|Yes
|-
|-
|[[Southeast Sewer]], [[Sewer Pool]]
|[[Southeast Sewer]], [[Sewer Pool]]
|[[Spectral Stalker]]
|[[Spectral Stalker]]
|No
|<nowiki>0 | 28 | 73 | 174 | 284</nowiki>
|Active
|Yes
|Yes
|-
|-
|[[Quibble Lane]]
|[[Quibble Lane]]
|[[Spiky Ball]]
|[[Spiky Ball]]
|No
|<nowiki>0 | 34 | 84 | 129 | 180 | 302 | 433</nowiki>
|Active
|Yes
|Yes
|-
|-
|[[Shrubby Canyon]]
|[[Shrubby Canyon]]
|[[Gremlin]]
|[[Gremlin]]
|Yes
|<nowiki>20 | 76 | 126 | 183 | 321</nowiki>
|[[File:Passive activity icon.png|18px]] Passive
|No
|No
|-
|-
|[[Rockbird Clearing]]
|[[Rockbird Clearing]]
|[[Rockbird]]
|[[Rockbird]]
|Yes
|<nowiki>25 | 112 | 157 | 209 | 359</nowiki>
|[[File:Passive activity icon.png|18px]] Passive
|No
|No
|-
|-
|[[Rat Alley]]
|[[Rat Alley]]
|[[Ratman Grunt]]
|[[Ratman Grunt]]
|Yes
|<nowiki>31 | 62 | 101 | 140 | 256 | 340</nowiki>
|[[File:Passive activity icon.png|18px]] Passive
|No
|No
|-
|-
|[[Dusty Nook]]
|[[Dusty Nook]]
|[[Brute]]
|[[Brute]]
|Yes
|<nowiki>36 | 107 | 146 | 293 | 443</nowiki>
|[[File:Passive activity icon.png|18px]] Passive
|No
|No
|-
|-
|[[Ratmore Rise]]
|[[Ratmore Rise]]
|[[Trash Heap Monster]]
|[[Trash Heap Monster]]
|Yes
|<nowiki>42 | 81 | 115 | 152 | 197 | 274 | 396 | 461</nowiki>
|[[File:Passive activity icon.png|18px]] Passive
|No
|No
|-
|-
|[[Ratmen Den]]
|[[Ratmen Den]]
|[[Ratman Chief]]
|[[Ratman Chief]]
|Yes
|<nowiki>45 | 87 | 121 | 163 | 191 | 377 | </nowiki>
|[[File:Passive activity icon.png|18px]] Passive
|No
|No
|-
|-
|[[Snag Alley]]
|[[Snag Alley]]
|[[Street Brawler]]
|[[Street Brawler]]
|Yes
|<nowiki>50 | 132 | 166 | 246 | 424</nowiki>
|[[File:Passive activity icon.png|18px]] Passive
|No
|No
|-
|-
|[[Smuggler's Cove]]
|[[Smuggler's Cove]]
|[[Giant Slug]]
|[[Giant Slug]]
|Yes
|<nowiki>56 | 95 | 138 | 177 | 228 | 312 | 405 | 480</nowiki>
|[[File:Passive activity icon.png|18px]] Passive
|No
|No
|}
|}

{{UH|
* {{UL|update=2024-11-06|date=6 November 2024}}
** Monsters were included in the first public early-access release of the game.
}}



{{Game mechanics}}
{{Game mechanics}}

Latest revision as of 18:27, 17 November 2024

Monsters are creatures in Brighter Shores that can be attacked. They can be fought with their respective episode combat profession using armor, weapons, and potions.

Monsters can drop armor, weapons, and items for the purpose of becoming stronger, making money, gathering profession materials (such as potion reagents), or completing quests.

Monsters in Brighter Shores scale in comparison to a player's combat skill in their respective episode as variants. Once a player meets the unlock level of a stronger variant, it automatically becomes the default monster and previous variants can be accessed by selecting “Past Action”.

Passive monsters Edit

There are several monsters in Brighter Shores which can only be attacked passively. The icon designating passive monsters in indicated by this icon: . When attacking these monsters your player will continue attacking them until you decide to stop. Your player will even continue to kill them after you log out from the game. When killing these passive monsters, you will accumulate experience and money until you log back into the game up to a maximum of 24 hours. However, the rate of experience and money gained is much less than fighting non-passive monsters. It is recommended only to fight passive monsters once the player plans on logging off from the game.

Aggressive monsters Edit

Alongside passive monsters, there are also aggressive monsters in Brighter Shores which actively attack if they spot the player. This is indicated by their red name, and a white exclamation mark '!' above their heads when they spot the player, giving the player a brief moment before they attempt to fight.

As aggressive monsters attack players within their aggression radius, it is recommended to cast the Immunity spell beforehand if the monster's level is significantly higher than the player (or if the player is not properly equipped) so that combat doesn't initiate. Alternatively, players can drink a Fear Potion before going through locations to stop aggressive monsters from automatically attacking them.

When defeating an aggressive monster, the player gains the Immunity spell effect for a brief period of time before the monsters can actively attack the player again. Aggressive monsters are a good choice of combat for semi-AFK (Away From Keyboard) activities, whereby the player can still pick up loot from defeating the monsters but isn't AFK enough to automatically log out.

Monster types Edit

Hopeport Edit

Hopeport Monsters
Rooms Name Passive Aggressive
Sparring Area Sparring Guard No No
Town Gates, Old Street East Deathcrow No No
Tim's Alley, Limpet Lane Thief No Yes
North Walls Goblin Soldier No Yes
South Walls Goblin Chief No Yes
Overgrown Road, Rubble Road Hairbeast No No
Overgrown Field, Fallen Monument Carnivorous Plant No No
Collapsed Hovels, Wasteland Ghoul No Yes
Wilhope Passage Street Louse Yes No
Murk Close Thug Yes No
East Beach Crab Yes No
Overgrown Pond Bugman Yes No
Jellyfish Landing Jellyfish Yes No
Crater Giant Ant Yes No
Pirate Hideout Pirate Yes No
Rocky Road Punkupine Yes No

Hopeforest Edit

Hopeforest Monsters
Rooms Name Passive Aggressive
Forest Path, Forest Clearing Outlaw No No
Goblin Camp Goblin No Yes
Bear Behind, Bear Clearing Bear No No
Ivy Trail, Ivy Junction Wendigo No Yes
Snakes Clearing, Snakes Path Viper No Yes
Treeway Trail, Treeway Junction Spriggan No No
Rising Trail, Wooded Clifftop Bramblelith No No
Twisted Road, Twisted Junction Shade No Yes
Huntsman's Clearing Wild Boar Yes No
Leafy Junction Wildman Yes No
Stump Clearing Moss Monster Yes No
Tree Lined Trail Aboredon Yes No
Mine Road East Giant Fly Yes No
Cliffside Junction Tree Cat Yes No
Secluded Dead End Satyr Yes No
Wolves' Den Wolf Yes No

Mine of Mantuban Edit

Mine of Mantuban Monsters
Rooms Name Passive Aggressive
Rugged Tunnel, Mine Back Entrance Minecrawler No No
Goblin Sleeping Area 2, Communal Goblin Area Goblin Miner No Yes
Moderate Mineshaft, Gassy Cave Floor Tentacle No Yes
Outside Hollow, Strange Junction Fire Toad No No
Forsaken Mine Workings, Wretched Excavation Skeleton Miner No Yes
Rock Strewn Tunnel, Damp Tunnel Metalith No No
Crumbling Passage, Stonewurm Nests Stonewurm No Yes
Cockroach Lair, Mutant Cockroaches Cockroach No No
Mysterious Cave, Tormented Chamber Wraith No Yes
Grimy Tunnel, Slime Pool Blob No Yes
Rat Infested Junction Beastman Yes No
Ratty Terminus Giant Rat Yes No
Big River Cavern Corrupted Miner Yes No
Bat Cave Giant Bat Yes No
Purpladium Vein Electric Snail Yes No
Kobold Cavern Kobold Yes No
Upper Bridge Dread Shell Yes No
Rockling Cave Rockling Yes No

Crenopolis Edit

Crenopolis Monsters
Rooms Name Passive Aggressive
Stony Canyon, Stony Gorge Sabertooth Tiger No Yes
Dawkin Lane, Dawkin Court Street Hag No No
Sewer Entrance, Dismal Drainage Mawchest No No
Vestere Drive, Hamila Jimore's Garden Giant Wasp No No
Southwest Sewer, Sewer Pipes Sewer Fiend No No
Dusty Alley, Dusty Corner Zombie No Yes
Southeast Sewer, Sewer Pool Spectral Stalker No Yes
Quibble Lane Spiky Ball No Yes
Shrubby Canyon Gremlin Yes No
Rockbird Clearing Rockbird Yes No
Rat Alley Ratman Grunt Yes No
Dusty Nook Brute Yes No
Ratmore Rise Trash Heap Monster Yes No
Ratmen Den Ratman Chief Yes No
Snag Alley Street Brawler Yes No
Smuggler's Cove Giant Slug Yes No
This information has been manually compiled. Some updates may not be included yet.
  • update 6 November 2024 (Update):
    • Monsters were included in the first public early-access release of the game.