Module:Sandbox/User:Alsang/NodeDescriptionChecker: Difference between revisions

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m (downtime for leatherworker)
(all needed functions, now need to decide how to shrink it)
Line 4: Line 4:
local param = require( 'Module:Paramtest' )
local param = require( 'Module:Paramtest' )
local currency = require('Module:Currency')
local currency = require('Module:Currency')
local discount = require('Module:MerchantHideDiscount')
local lang = mw.getContentLanguage()
local lang = mw.getContentLanguage()


Line 69: Line 70:
-- do calculations and determine strings to go in cells
-- do calculations and determine strings to go in cells
function p.formatResults(results)
function p.formatResults(results)
local discountList = discount.main()


-- iterate through potions
-- iterate through products
for _, item in ipairs(results) do
for _, item in ipairs(results) do
Line 79: Line 82:
-- some fields are easy to work out
-- some fields are easy to work out
item.outputQuantity = 1
item.outputQuantity = 1
item.reagents = {}
item.materials = {}
item.intermediates = {}
item.intermediates = {}
item.buy = 0
item.buy = 0
Line 94: Line 97:
local Materials = recipe._getTrueRawMaterials(unpackJSON.materials)
local Materials = recipe._getTrueRawMaterials(unpackJSON.materials)
if next(Materials) ~= nil then
if next(Materials) ~= nil then
item.reagents = Materials.rawMaterials
item.materials = Materials.rawMaterials
item.intermediates = Materials.intermediateMaterials
item.intermediates = Materials.intermediateMaterials
end
end
-- iterate through reagents, adding buy price to running total (individuals not needed)
-- iterate through materials, adding buy price to running total (individuals not needed)
item.buy = 0
item.buy = 0
item.buyDiscount = 0
for _, reagent in ipairs(item.reagents) do
for _, material in ipairs(item.materials) do
--shamelessley lifted from Module:Products
--shamelessley lifted from Module:Products
local shopPriceQuery = '[[:+]][[Sold item::' .. reagent.name .. ']]|?Shop buy price|mainlabel=' .. reagent.name
local shopPriceQuery = '[[:+]][[Sold item::' .. material.name .. ']]|?Shop buy price|mainlabel=' .. material.name
local shopPriceResult = mw.smw.ask(shopPriceQuery) or {}
local shopPriceResult = mw.smw.ask(shopPriceQuery) or {}
local shopPrice = 0
local shopPrice = 0
Line 113: Line 117:
end
end
item.buy = item.buy and item.buy + shopPrice * reagent.quantity
item.buy = item.buy and item.buy + shopPrice * material.quantity
--with the merchant discount, buy price is sell price
local shopPriceQuery = '[[:+]][[Sold item::' .. material.name .. ']]|?Shop sell price|mainlabel=' .. material.name
local shopPriceResult = mw.smw.ask(shopPriceQuery) or {}
local shopPrice = 0
if shopPriceResult[1] and shopPriceResult[1]["Shop sell price"] then
shopPrice = tonumber(shopPriceResult[1]["Shop sell price"]) or 0
else
item.buyDiscount = nil
end
item.buyDiscount = item.buyDiscount and item.buyDiscount + shopPrice * material.quantity
end
end
Line 161: Line 178:
item.sell = item.sell and item.outputQuantity and item.sell * item.outputQuantity
item.sell = item.sell and item.outputQuantity and item.sell * item.outputQuantity
item.profit = item.sell and item.buy and item.sell - item.buy
item.profit = item.sell and item.buy and item.sell - item.buy
item.profitDiscount = item.sell and item.buyDiscount and item.sell - item.buyDiscount
item.profitPerXP = item.profit and item.XP and math.floor(item.profit / item.XP * 100) / 100
item.profitPerXP = item.profit and item.XP and math.floor(item.profit / item.XP * 100) / 100
item.profitPerXPDiscount = item.profitDiscount and item.XP and math.floor(item.profitDiscount / item.XP * 100) / 100
local hideName = string.gsub(item.name,'Leather','Hide')
item.discountLevel = discountList[hideName]


-- a lot of downtime in leatherworker
-- a lot of downtime in leatherworker
Line 168: Line 189:
local downtime = 100
local downtime = 100
item.duration = item.duration and item.duration + downtime/batchSize
item.duration = item.duration and item.duration + downtime/batchSize
item.potionPerHour = item.duration and 1 / item.duration * 3600
item.productPerHour = item.duration and 1 / item.duration * 3600


-- properties per hour
-- properties per hour
item.XPPerHour = item.XP and item.potionPerHour and math.floor(item.XP * item.potionPerHour)
item.XPPerHour = item.XP and item.productPerHour and math.floor(item.XP * item.productPerHour)
item.profitPerHour = item.profit and item.potionPerHour and math.floor(item.profit * item.potionPerHour)
item.profitPerHour = item.profit and item.productPerHour and math.floor(item.profit * item.productPerHour)
item.profitPerHourDiscount = item.profitDiscount and item.productPerHour and math.floor(item.profitDiscount * item.productPerHour)
end
end


Line 188: Line 210:
:tag('th')
:tag('th')
:attr{ colspan = '3' }
:attr{ colspan = '3' }
:wikitext('Potion')
:wikitext('Product')
:done()
:done()
:tag('th')
:tag('th')
:wikitext('Reagents')
:wikitext('Materials')
:done()
:done()
:tag('th')
:tag('th')
Line 210: Line 232:
:done()
:done()
:tag('th')
:tag('th')
:wikitext('[[File:Merchant_small_icon.png|18px]] level for<br>discount')
:wikitext('[[File:Merchant_small_icon.png|18px]] level for discount')
:done()
:done()
:tag('th')
:tag('th')
:attr{ colspan = '10' }
:attr{ colspan = '10' }
:wikitext('Profit/hr<br>with [[File:Merchant_small_icon.png|18px]]')
:wikitext('Profit/hr with [[File:Merchant_small_icon.png|18px]] discount')
:done()
:done()
:tag('th')
:tag('th')
Line 225: Line 247:
:attr{ colspan = '10' }
:attr{ colspan = '10' }
:wikitext('Coins/XP')
:wikitext('Coins/XP')
:done()
:tag('th')
:attr{ colspan = '10' }
:wikitext('Coins/XP with [[File:Merchant_small_icon.png|18px]] discount')
:done()
:done()
:done()
:done()
Line 261: Line 287:
:IF(not(item.passiveActivity))
:IF(not(item.passiveActivity))


local reagentCell = row:tag('td')
local materialCell = row:tag('td')
for i, _ in ipairs(item.reagents) do
for i, _ in ipairs(item.materials) do
reagentCell:wikitext(item.reagents[i].quantity .. '&times; [[File:' .. item.reagents[i].name .. '.png|30px|link=' .. item.reagents[i].name .. ']]' .. '[[' .. item.reagents[i].name .. ']]<br>')
materialCell:wikitext(item.materials[i].quantity .. '&times; [[File:' .. item.materials[i].name .. '.png|30px|link=' .. item.materials[i].name .. ']]' .. '[[' .. item.materials[i].name .. ']]<br>')
end
end
Line 285: Line 311:
:tag('td')
:tag('td')
:css{ ['text-align'] = 'center' }
:css{ ['text-align'] = 'center' }
:wikitext('???')
:wikitext(item.discountLevel)
:done()
:done()
:node(currency_cell(item.profitPerHour))
:node(currency_cell(item.profitPerHourDiscount))


:IF(item.XP)
:IF(item.XP)
Line 306: Line 332:


:node(currency_cell(item.profitPerXP))
:node(currency_cell(item.profitPerXP))
:node(currency_cell(item.profitPerXPDiscount))


:done()
:done()