Editing Module:Param Parse
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Latest revision | Your text | ||
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--]=] |
--]=] |
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-- <nowiki> |
-- <nowiki> |
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require('strict') |
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local Infobox = require('Module:Infobox') |
local Infobox = require('Module:Infobox') |
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local currency = require('Module:Currency').parse |
local currency = require('Module:Currency').parse |
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return nil |
return nil |
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end |
end |
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num = parse.number(out) |
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if num == nil then |
if num == nil then |
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return nil |
return nil |
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ret = ret .. num |
ret = ret .. num |
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count = count + 1 |
count = count + 1 |
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end |
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if count == 0 then |
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return nil |
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end |
end |
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return ret |
return ret |
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-- Premade Params -- |
-- Premade Params -- |
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-------------------- |
-------------------- |
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-- Standardized actions function |
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parse.actions = { |
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name = 'actions', |
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func = parse.has_content, |
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} |
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-- Standardized name function |
-- Standardized name function |
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category_incomplete = 'Needs name', |
category_incomplete = 'Needs name', |
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} |
} |
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-- Standardized examine function |
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local rarities = {"Common", "Uncommon", "Rare", "Epic"} |
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parse.examine = { |
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function parse.get_rarity_func(name) |
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name = 'examine', |
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for _, rarity in ipairs(rarities) do |
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func = parse.has_content, |
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if name:sub(1, #rarity) == rarity then |
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smw_property = 'Examine', |
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return rarity |
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category_incomplete = 'Needs examine', |
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end |
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end |
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return nil |
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end |
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parse.rarity_from_name = { |
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name = 'rarity_from_name', |
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func = {name = parse.get_rarity_func, params = {Infobox.raw_param('name')}} |
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} |
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-- Standardized description function |
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function parse.description_func(description, examine) |
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if not description and examine then |
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description = examine |
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end |
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return parse.has_content(description) |
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end |
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parse.description = { |
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name = 'description', |
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func = {name = parse.description_func, params = {Infobox.raw_param('description'), Infobox.raw_param('examine')}}, |
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smw_property = 'Description', |
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category_incomplete = 'Needs description', |
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} |
} |
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['mine of mantuban'] = 'Mine of Mantuban', |
['mine of mantuban'] = 'Mine of Mantuban', |
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['crenopolis'] = 'Crenopolis', |
['crenopolis'] = 'Crenopolis', |
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['stonemaw hill'] = 'Stonemaw Hill' |
['stonemaw hill'] = 'Stonemaw Hill' |
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['bleakholm crags'] = 'Bleakholm Crags' |
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} |
} |
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function parse.episode_func(episode) |
function parse.episode_func(episode) |
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['mine of mantuban'] = 'Yes', |
['mine of mantuban'] = 'Yes', |
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['crenopolis'] = 'Yes', |
['crenopolis'] = 'Yes', |
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['stonemaw hill'] = 'Yes' |
['stonemaw hill'] = 'Yes' |
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['bleakholm crags'] = 'Yes' |
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} |
} |
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function parse.premium_func(episode) |
function parse.premium_func(episode) |
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-- Release |
-- Release |
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function unix_time(date) |
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-- Convert a time to unix time |
-- Convert a time to unix time |
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if date == nil then |
if date == nil then |
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-- Value |
-- Value |
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function parse.value_func(val) |
function parse.value_func(val) |
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return currency(val) |
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local status, val = pcall(currency, val) |
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if status then |
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return val |
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end |
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end |
end |
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parse.value = { |
parse.value = { |
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} |
} |
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-- Requirements |
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local valid_quest_types = { |
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function parse.requirements_func(value) |
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['main'] = 'Main', |
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local icon_map = { |
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['side'] = 'Side' |
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scout = [[File:Scout_icon.png|link=Scout|width=18x18]], |
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} |
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knowledge = [[File:Knowledge_icon.png|link=Knowledge|width=18x18]], |
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function parse.quest_type_func(type) |
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quest = [[File:Quests_icon.png|link=Quests|width=18x18]], |
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local valid_type = valid_quest_types[string.lower(type or '')] |
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min_weapon_strength = [[File:Scout_icon.png|link=Scout|width=18x18]] |
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if valid_type then |
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} |
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return valid_type |
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else |
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return 'None' |
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end |
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return nil |
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end |
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function parse.quest_type_smw(type) |
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local valid_type = valid_quest_types[string.lower(type or '')] |
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if valid_type then |
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return valid_type |
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end |
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return nil |
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end |
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local parts = {} |
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-- Quest type |
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for part in val:gmatch("%w+") do |
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parse.quest_type = { |
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table.insert(parts, part) |
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name = 'quest_type', |
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end |
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func = parse.quest_type_func, |
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smw_property = 'quest_type', |
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smw_func = parse.quest_type_smw, |
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category_incomplete = 'Needs quest_type' |
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} |
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local profession = {parts[1], parts[2]} |
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-- Quest |
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local knowledge = parts[3] |
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function parse.quest_smw(quest) |
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local quest = parts[4] |
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local min_weapon_strength = parts[5] |
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return nil |
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end |
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return parse.has_content(quest) |
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end |
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return string.format( |
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parse.quest = { |
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"%s %s, %s %s, %s %s, %s %s", |
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name = 'quest', |
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icon_map[profession[1]], profession[2], |
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func = parse.has_content, |
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icon_map.knowledge, knowledge, |
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smw_property = 'Quest', |
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icon_map.quest, quest, |
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smw_func = parse.quest_smw, |
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icon_map.min_weapon_strength, min_weapon_strength |
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category_incomplete = 'Needs quest' |
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) |
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} |
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-- Unlock Level |
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function parse.unlock_level_func(profession, level) |
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local level_valid = parse.number(level) |
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local profession_valid = parse.has_content(profession) |
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local profession_valid_link = profession_valid |
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if not profession_valid and not level_valid then |
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return nil |
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end |
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if not profession_valid and level_valid then |
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-- Profession undefined but level defined, invalid, show an unknown profession |
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profession_valid = 'Unknown episode' |
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profession_valid_link = '' |
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end |
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if profession_valid and not level_valid then |
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-- Profession defined without level, invalid, show an unknown level |
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level_valid = '?' |
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end |
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return '[[File:'..profession_valid..'_icon.png|link='..profession_valid_link..'|width=18x18]] '..level_valid |
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end |
end |
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parse.requirements = { |
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function parse.unlock_level_smw(profession, level) |
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name = 'requirements', |
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local profession_valid = parse.has_content(profession) |
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func = parse.requirements_func, |
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smw_property = 'Requirements', |
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category_incomplete = 'Needs requirements' |
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if not profession_valid then |
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return nil |
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end |
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if not level_valid then |
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return nil |
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end |
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return level_valid |
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end |
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parse.unlock_level = { |
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name = 'unlock_level', |
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func = {name = parse.unlock_level_func, params = {Infobox.raw_param('profession_a'), Infobox.raw_param('unlock_level')}}, |
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smw_property = 'Unlock level', |
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smw_func = {name = parse.unlock_level_smw, params = {Infobox.raw_param('profession_a'), Infobox.raw_param('unlock_level')}}, |
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category_incomplete = 'Needs unlock level', |
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} |
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-- Knowledge |
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parse.knowledge = { |
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name = 'knowledge', |
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func = parse.number, |
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smw_property = 'Knowledge', |
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category_incomplete = 'Needs knowledge', |
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} |
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parse.health = { |
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name = 'health', |
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func = parse.number, |
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smw_property = 'Health', |
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category_incomplete = 'Needs health', |
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} |
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parse.experience = { |
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name = 'experience', |
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func = parse.number, |
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smw_property = 'Experience', |
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category_incomplete = 'Needs experience', |
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} |
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local valid_attack_styles = { |
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['none'] = 'None', |
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['impact'] = 'Impact', |
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['cryonae'] = 'Cryonae', |
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['arborae'] = 'Arborae', |
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['tempestae'] = 'Tempestae', |
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['infernae'] = 'Infernae', |
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['necromae'] = 'Necromae', |
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} |
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local function attack_style_func(style) |
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local attack_style = valid_attack_styles[string.lower(style or '')] |
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if attack_style then |
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if attack_style == 'None' then |
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return 'None' |
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else |
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return string.format('[[File:%s damage icon.png|18px|link=%s]] [[%s]]', attack_style, attack_style, attack_style) |
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end |
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end |
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return nil |
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end |
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local function attack_style_smw(style) |
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local attack_style = valid_attack_styles[string.lower(style or '')] |
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if attack_style then |
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return attack_style |
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else |
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return nil |
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end |
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end |
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parse.attack_style = { |
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name = 'attack_style', |
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func = attack_style_func, |
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smw_property = 'Attack style', |
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smw_func = attack_style_smw, |
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category_incomplete = 'Needs attack style', |
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} |
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parse.immune_to = { |
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name = 'immune_to', |
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func = attack_style_func, |
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smw_property = 'Immune to', |
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smw_func = attack_style_smw, |
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category_incomplete = 'Needs immune to', |
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} |
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parse.vulnerable_to = { |
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name = 'vulnerable_to', |
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func = attack_style_func, |
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smw_property = 'Vulnerable to', |
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smw_func = attack_style_smw, |
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category_incomplete = 'Needs vulnerable to', |
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} |
} |
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